fd699b3e2c
Fixes from live debugging on the Deck: - check_update() was dead on-device: Decky Loader's embedded (PyInstaller) Python has no usable default CA paths, so every HTTPS fetch failed with CERTIFICATE_VERIFY_FAILED. Build the SSL context explicitly: default paths first, then the known system bundles (SteamOS/Arch, Debian, Fedora/Bazzite, openSUSE), then certifi if importable. Verification stays on; the check stays offline-tolerant with its 30-min cache. - "could not chmod runner" on every use: Decky extracts plugin zips without exec bits into a root-owned dir the unprivileged backend can't chmod. The Steam shortcut now launches the runner through /bin/sh with the script as a %command% argument — no exec bit needed, existing shortcuts migrate on reuse, the chmod attempt is gone. UI/structure: - index.tsx (660 lines) split into page/pair/settings/hooks/boundary modules; PluginErrorBoundary kept guarding every surface. - New About section/tab: visible version + channel, explicit check-for-updates (forces past the cache, always toasts an outcome), setup-guide link, leave- chord help, and a Force-stop backstop for a wedged stream. - Host rows open a details modal (address, protocol, pairing policy, paired state, fingerprint). Settings gain 1280×800 (Deck native), Xbox One and DualShock 4 pad types, and a host-compositor picker. - Update flows note the Decky store contact can stall a couple of minutes on networks that blackhole plugins.deckbrew.xyz (observed live). - "Punktfunk" in all user-facing strings; plugin id/paths/env unchanged. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
62 lines
2.3 KiB
TypeScript
62 lines
2.3 KiB
TypeScript
// Bridge to the Python backend (main.py) + shared types.
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import { callable } from "@decky/api";
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export interface Host {
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name: string;
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host: string;
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port: number;
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pair: string; // "required" | "optional" — the HOST's policy
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fp: string; // host cert SHA-256 fingerprint (lowercase hex) from the mDNS advert
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proto: string; // advertised protocol, e.g. "punktfunk/1"
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paired: boolean; // whether THIS device has already PIN-paired this host (by fingerprint)
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}
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export interface PairResult {
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ok: boolean;
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fp?: string;
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error?: string;
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}
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export interface RunnerInfo {
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runner: string; // absolute path to bin/punktfunkrun.sh
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app_id: string; // flatpak app id
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exists: boolean;
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}
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// The slice of the flatpak client's settings JSON this UI surfaces. The file can hold more
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// keys (codec, decoder, … set from the desktop client's own UI) — they round-trip untouched
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// because get_settings returns the whole parsed file and patches are object spreads.
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export interface StreamSettings {
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width: number; // 0 = native
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height: number; // 0 = native
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refresh_hz: number; // 0 = native
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bitrate_kbps: number; // 0 = host default
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gamepad: string; // "auto" | "xbox360" | "xboxone" | "dualsense" | "dualshock4" | "steamdeck"
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compositor: string; // "auto" | "kwin" | "wlroots" | "mutter" | "gamescope"
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inhibit_shortcuts: boolean;
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mic_enabled: boolean;
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}
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export interface UpdateInfo {
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current: string; // installed version (package.json)
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latest: string; // newest version in our registry for this channel
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artifact: string; // immutable zip URL Decky should install
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hash: string; // sha256 of that zip (Decky verifies it)
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channel: string; // "latest" (stable) | "canary"
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update_available: boolean;
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error?: string; // "update-channel-unknown" (dev build) | "fetch-failed"
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}
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export const discover = callable<[], Host[]>("discover");
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export const pair = callable<
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[host: string, port: number, pin: string, name: string],
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PairResult
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>("pair");
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export const runnerInfo = callable<[], RunnerInfo>("runner_info");
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export const getSettings = callable<[], StreamSettings>("get_settings");
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export const setSettings = callable<[settings: StreamSettings], { ok: boolean }>(
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"set_settings",
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);
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export const killStream = callable<[], { ok: boolean }>("kill_stream");
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export const checkUpdate = callable<[force: boolean], UpdateInfo>("check_update");
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