Files
punktfunk/clients/android
enricobuehler d5e23146c0 feat(client): M8 — the software rung is openh264 and rav1d, and swscale is gone
The ladder's last rung no longer runs FFmpeg. H.264 decodes through openh264,
AV1 through rav1d, and HEVC is refused outright: no permissively licensed
software HEVC decoder exists, so an HEVC session that exhausts its hardware
rungs now tears down and re-dials advertising HEVC-less caps, and the host
picks H.264. The plan calls that a first-class path; it is one.

swscale is deleted, and with it the BT.601 default that its correction code
existed to undo. Colour on the H.264 lane now comes from the same
pf-bitstream planner every hardware rung submits from — openh264 reports no
VUI at all — and AV1's comes per-picture from the sequence header. One colour
source, one CSC: the old default is unrepresentable rather than merely fixed.
Frames reach the presenter as three tightly-packed planes through the planar
CSC pass, which had to be un-gated from the pyrowave feature and its device
probe, since the last rung must exist on devices that failed that probe.

rav1d rather than the dav1d crate, deliberately and against the plan's
literal wording: dav1d-sys is system-deps-only, so it would add a system
library and a .pc file to every client package — in the milestone family
whose excision checklist exists to delete exactly that. rav1d is the same
decoder, same licence, statically linked. The cost is honest: no-asm builds
on both decoders, and software throughput is still unmeasured.

The colour test is the milestone's exit criterion, so it is built to fail.
Three fixtures, and a mutation check: hardcoding the swscale default turns the
red bar to [255,24,0], and swapping Cb/Cr turns red to blue — a silent error
no metadata assertion could catch. Review then disproved the range half of it
numerically: with eight saturated bars, decoding the full-range fixture with
the wrong range gives max error ZERO, because a mismatch only pushes values
outside [0,1] where the shader clamps. A mid-tone was added; the wrong range
now costs 11, well past the tolerance. The exit criterion I set was
satisfiable by a test that proved nothing.

Two blocking defects, both emergent rather than local.

Software AV1 on a 10-bit stream never reached its typed refusal: rav1d is
built 8-bit-only and returns ENOPROTOOPT, which the send loop turned into a
generic error, so the pump's typed downcast missed and every AU failed
identically — a permanent freeze on precisely the shipping case, since AV1 is
advertised only where hardware AV1 exists and hardware AV1 plus HDR is Main
10. The shape is now read from the sequence header before any byte reaches
the decoder, exactly as the H.264 leg reads the active SPS.

And the new Reconnecting phase was the first state that is not streaming, not
connecting, and still holding a live stream — which opened all three guards
that had made a second launch impossible. Pressing A assigned over `stream`
where every other site shuts down first, and StreamState has no Drop, so the
old pump was detached: a second live session still submitting to a Vulkan
device that gets destroyed underneath it. Nothing about the reconnect was
wrong in isolation; the defect lived between a new state and three guards
nobody re-examined. Start is now defensive and the retry raises the
connecting modal, so the UI matches the state and B can cancel.

Also closed: retry_caps was computed, tested and never applied, so a shape
refusal could end a session reporting no codec available while a working
retry existed; the retry inherited force_software sticky-true, landing an
HEVC→H.264 fallback on software H.264 with working hardware H.264; it
re-dialled with a stale mode; the CPU present arm had no survivable-failure
handling where the pyrowave arm — same pass — has it; HEVC is no longer
advertised when the decoder is pinned to software; and the software rung now
feeds the recovery-point SEI it already had in hand to the re-anchor gate.

⚠ Two host-side gaps found while tracing, neither in scope here: Hello::launch
is NOT idempotent (gog:/custom: targets spawn a second copy on a retry; the
field is kept verbatim because dropping it orphans the gamescope display whose
reuse key includes the command), and a reconnected session can never adopt a
game predating its own launch stamp, so it has no game-exit detection.

⚠ OWED: the on-glass software run. ~200 lines of new Vulkan on a path that
only runs because the GPU already failed, and no driver has seen it. The
review's minimum check is sync validation enabled, a non-multiple-of-16 mode,
a mid-session resize and demotion, and both colour matrices.

Gates: container clippy -D warnings over four crates, 236 tests, workspace
check. pf-vkdecode and pf-bitstream are byte-for-byte untouched, so the
hardware rungs' 250/250 stands.
2026-08-07 06:18:23 +02:00
..

punktfunk — Android client (phone & TV)

The native Android app for streaming a punktfunk host to your phone, tablet, or Android TV. A Compose app that finds hosts on your network, pairs with a PIN, and streams at the display's own resolution — with hardware HEVC decode, HDR10, and controller support, built for both touch and the couch (D-pad / gamepad focus navigation).

Features

  • Hardware decode — NDK AMediaCodec HEVC → SurfaceView, including HDR10 (Main10 / BT.2020 PQ), with low-latency tuning and a live stats HUD.
  • Audio both ways — Opus + AAudio playback with a jitter ring, plus mic uplink to the host.
  • Controller support — buttons + axes with rumble and HID feedback (lightbar / adaptive triggers); D-pad / gamepad focus navigation for TV and phone.
  • Find hosts automatically — native mDNS discovery; first connect does a one-time SPAKE2 PIN pairing (or TOFU on trusted LANs), then reconnects on a Keystore-wrapped, pinned identity.
  • Compose UI — Connect / Settings / Stream screens with Material You theming.

Built for arm64-v8a + armeabi-v7a + x86_64 — the 32-bit armeabi-v7a slice is what keeps the app installable on the many 32-bit Google TV / Android TV streamers (Walmart onn. 4K, Chromecast with Google TV, budget Amlogic boxes) that otherwise reject a 64-bit-only build as "not compatible".

Get it

Published to Google Play (Internal Testing) — join the beta via the Discord. Per-device setup and pairing: docs.punktfunk.unom.io/docs/install-client.

How it's built — Rust-heavy

Kotlin can't import the cbindgen C header the way Swift can, so a native bridge is unavoidable. We write it in Rust and link punktfunk-core directly — so the Android client reuses the Linux client's orchestration (audio jitter ring, VK keymap inverse, latency/skew math, capture state machine, trust logic) instead of re-porting it into Kotlin.

Side Owns
Rust (native/libpunktfunk_android.so) the JNI seam, NativeClient (QUIC control + UDP data plane), AnnexB → AMediaCodec decode (incl. HDR10), Opus + AAudio audio + mic, controller feedback, latency math, trust/pairing, mdns-sd discovery
Kotlin (app/, kit/) Compose UI, SurfaceView lifecycle, input capture, the Wi-Fi MulticastLock + permission UX, Keystore identity

The single seam is io.unom.punktfunk.kit.NativeBridgeJava_io_unom_punktfunk_kit_NativeBridge_*.

native/           Rust cdylib (workspace member) — links punktfunk-core directly
  src/lib.rs        crate doc · JNI_OnLoad · version probes
  src/session/      session lifecycle: connect/pair + trust, plane start/stop, input shims
  src/decode.rs     AnnexB → AMediaCodec HEVC hardware decode → SurfaceView (incl. HDR10)
  src/audio.rs · src/mic.rs   Opus + AAudio playback / mic uplink
  src/feedback.rs · src/stats.rs   rumble + HID feedback; live video stats
  src/discovery.rs  native mdns-sd browse of the host's _punktfunk._udp advert
app/              :app — Compose UI: Connect / Settings / Stream (phone + TV)
kit/              :kit — NativeBridge · native mDNS discovery · Gamepad · Keymap · Keystore identity

Build & run

Prerequisites: Android SDK + NDK r30 (30.0.14904198), platforms;android-37.0, build-tools;37.0.0, cmake;3.22.1 (builds libopus); JDK 21 (AGP 9.2 runs on JDK 1721, not a newer default); Rust with rustup target add aarch64-linux-android armv7-linux-androideabi x86_64-linux-android and cargo install cargo-ndk. Toolchain is pinned (AGP 9.2 · Gradle 9.4.1 · Kotlin 2.3.21 · Compose BOM 2026.05.01 · compileSdk 37 · minSdk 28).

Android Studio: open clients/android — it uses its bundled JBR 21, and the cargoNdk* task builds the .so as part of the normal build.

CLI (point Gradle at JDK 21 if your machine default is newer):

export JAVA_HOME="$(/usr/libexec/java_home -v 21)"   # or your Temurin 21 path
cd clients/android
./gradlew :app:assembleDebug     # cargo-ndk cross-compiles libpunktfunk_android.so first
./gradlew :app:installDebug      # onto a running emulator/device
# emulators from env setup:  emulator -avd pf_phone   |   emulator -avd pf_tv

The debug APK lands in app/build/outputs/apk/debug/. Launch it, pick a host, pair, and stream.