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Web console - Pairing/Library/Stats refactored into self-contained subsections that each own their own queries + mutations; a shared slot-based layout (view.tsx) is filled by the live page (containers) and Storybook (pure cards + fixtures) so the layout can't drift. - All paired devices in one list on Pairing with a protocol column (punktfunk/1 + Moonlight), routing each unpair to the right endpoint; the redundant Clients page is removed. - Library: overview grid split from the add/edit form into separate files. - Login screen links out to the docs. Docs - "Console login password" section on every host page (apt/RPM/Bazzite/SteamOS/Windows) plus a new "Forgot your Password?" troubleshooting page, linked from the login screen. - Console served as HTTP/1.1 over TLS (drop the unusable HTTP/3 advertising) across the Bun entry, launchers, systemd units, and packaging. Tooling - Biome now respects .gitignore (stops linting generated code), config migrated to 2.5.1; all lint issues fixed cleanly. Also includes this branch's in-progress host, Apple client, packaging, and CI changes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
80 lines
3.4 KiB
Rust
80 lines
3.4 KiB
Rust
//! mDNS advertisement of the native punktfunk/1 service so native clients auto-discover the
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//! host — the native-protocol analogue of the GameStream `_nvstream._tcp` advert
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//! ([`crate::gamestream::mdns`]).
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//!
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//! The service type is **`_punktfunk._udp.local.`** (UDP because punktfunk/1 is QUIC, and the
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//! advertised port is the QUIC control/data port a client `--connect`s). TXT records carry:
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//! - `proto` — the wire protocol id ([`NATIVE_PROTO`]), so a future incompatible revision is
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//! distinguishable by discovery alone;
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//! - `fp` — the host certificate SHA-256 (lowercase hex), the exact value a client pins. mDNS is
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//! unauthenticated, so this is advisory — TOFU/pinning still verifies it on connect — but it
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//! lets a picker show the fingerprint and pre-pin a chosen host;
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//! - `pair` — `required` or `optional`, so a client can tell up front whether it must run the PIN
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//! pairing ceremony before it can stream;
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//! - `id` — the stable host uniqueid (dedup across IPs / re-advertises);
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//! - `mgmt` — the management API's TCP port (when it serves one), so a client can fetch the host's
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//! game library (`GET /api/v1/library`, mTLS) on the SAME IP without assuming the default port.
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//! Omitted by a host with no mgmt API (the standalone `punktfunk1-host`).
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use anyhow::{Context, Result};
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use mdns_sd::{ServiceDaemon, ServiceInfo};
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use std::collections::HashMap;
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use std::net::IpAddr;
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/// The native-protocol mDNS service type. Clients browse this to find punktfunk/1 hosts.
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pub const NATIVE_SERVICE: &str = "_punktfunk._udp.local.";
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/// Wire protocol id advertised in the `proto` TXT record.
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pub const NATIVE_PROTO: &str = "punktfunk/1";
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/// Holds the mDNS daemon; dropping it unregisters the service.
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pub struct Advert {
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_daemon: ServiceDaemon,
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}
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/// Advertise the native host on the LAN. `fingerprint` is the host cert SHA-256 (lowercase hex);
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/// `require_pairing` tells a discovering client whether it must pair before it can stream;
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/// `mgmt_port` is the management API's port (`Some` when this host serves one — the client browses
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/// the library there over mTLS on the advertised IP), `None` for a host with no mgmt API.
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pub fn advertise_native(
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hostname: &str,
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ip: IpAddr,
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port: u16,
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fingerprint: &str,
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require_pairing: bool,
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uniqueid: &str,
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mgmt_port: Option<u16>,
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) -> Result<Advert> {
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let daemon = ServiceDaemon::new().context("create mDNS daemon")?;
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let host_name = format!("{hostname}.local.");
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let mut props: HashMap<String, String> = HashMap::new();
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props.insert("proto".into(), NATIVE_PROTO.into());
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props.insert("fp".into(), fingerprint.to_string());
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props.insert(
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"pair".into(),
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if require_pairing {
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"required"
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} else {
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"optional"
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}
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.into(),
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);
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props.insert("id".into(), uniqueid.to_string());
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if let Some(mgmt) = mgmt_port {
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props.insert("mgmt".into(), mgmt.to_string());
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}
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let service = ServiceInfo::new(NATIVE_SERVICE, hostname, &host_name, ip, port, props)
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.context("build native mDNS ServiceInfo")?;
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daemon
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.register(service)
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.context("register native mDNS service")?;
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tracing::info!(
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service = "_punktfunk._udp",
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port,
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host = %host_name,
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pair = if require_pairing { "required" } else { "optional" },
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"native punktfunk/1 mDNS advertising"
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);
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Ok(Advert { _daemon: daemon })
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}
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