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The floor that matters is the DESKTOP, not the package: 24.04 installs punktfunk-host and then has no compositor over the version floors and no gamescope, which reads as a bug rather than an unsupported base. The requirements page now leads with a per-release table separating 'package installs' from 'can actually host', and install.md carries the same caveat next to the apt row. Debian was already a supported target after the previous commits but was still invisible at the entry points — README's install table, the docs index cards, and the 'what you need' list all said Ubuntu only. All three now name Debian and carry the version floor.
63 lines
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63 lines
4.1 KiB
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---
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title: Introduction
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description: Low-latency desktop and game streaming from a Linux or Windows host to any of your devices.
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---
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import { Cards, Card } from 'fumadocs-ui/components/card'
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**Punktfunk** streams your desktop or games to your other devices — a laptop, a Mac, a tablet,
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a TV — at low latency and at **each device's own resolution and refresh rate**. Run the host on a
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Linux machine or a Windows PC, connect a client, and you're streaming.
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It's built for the things that make streaming feel native:
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- **Your device's exact mode.** The host spins up a virtual display sized to the client that's
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connecting — 1080p60 to your laptop, 1440p120 to your desktop, 4K to your TV — at the same time.
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No letterboxing, no scaling, no juggling your real monitors. On Windows that's Punktfunk's own
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indirect display driver, frames pushed straight in — so there's no physical monitor or dummy HDMI
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plug to deal with, even on the secure desktop.
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- **Low latency, GPU end to end.** Frames go straight from the compositor to the GPU encoder —
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NVENC on NVIDIA, Vulkan Video or VAAPI on AMD and Intel on Linux, AMF or QSV on Windows — with no
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CPU copies on the paths where that's been validated (the
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[support matrix](/docs/support-matrix#zero-copy-capture-to-encode) says which), and over a
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transport tuned for responsiveness rather than throughput.
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- **Works with the apps you already have.** Punktfunk also speaks the GameStream protocol, so with
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`--gamestream` any **Moonlight** client connects — alongside a faster **native protocol** with
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dedicated apps for **macOS, iOS, tvOS, Linux, Windows, and Android**.
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- **Secure by default.** Hosts require a one-time PIN pairing; after that, devices reconnect on a
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pinned identity. No accounts, no cloud.
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## Pick your path
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**New here? Start with the [Quick Start](/docs/quickstart)** — it takes you from nothing to a
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stream and links out to the detail as you need it. The rest of these are for when you want depth.
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<Cards>
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<Card title="Quick Start" href="/docs/quickstart" description="From nothing to streaming: set up a host and connect your first client." />
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<Card title="How It Works" href="/docs/how-it-works" description="The ideas behind Punktfunk in a few minutes — virtual displays, the two protocols, pairing." />
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<Card title="Support Matrix" href="/docs/support-matrix" description="What works where — every host desktop, GPU and client app, each cell read out of the code that decides it." />
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<Card title="Install the Host" href="/docs/install" description="Add the repo and install the package — Ubuntu, Debian, Fedora, Arch, Bazzite, SteamOS, NixOS, or Windows." />
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<Card title="Connect a Client" href="/docs/clients" description="Stream with the native app for your device — macOS, Linux, Windows, Android — or any Moonlight client." />
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<Card title="Your Game Library" href="/docs/game-library" description="The host finds your installed games by itself — browse a paired host and launch a title straight into the stream." />
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<Card title="API Reference" href="/api" description="Interactive OpenAPI reference for the host's management REST API — status, devices, pairing, library." />
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</Cards>
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## What you need
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- A **host** with an NVIDIA, AMD, or Intel GPU (there's a software encoder to fall back on without
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one) — either a **Linux** machine running one of the [supported setups](/docs/requirements)
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(**Ubuntu**, **Debian**, **Fedora**, **Arch**, **Bazzite**, or **SteamOS**), or a
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**[Windows](/docs/windows-host) PC**. What each combination can actually do — codecs, HDR, 4:4:4,
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cursor, input — is in the [Support matrix](/docs/support-matrix).
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- A **client device** to stream to — there are native apps for **macOS, iOS/iPadOS, tvOS, Linux,
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Windows, and Android**, plus any device that runs **Moonlight**.
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- Both on the **same network** (LAN or VPN). Punktfunk is designed for a trusted local network.
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Ready? Head to the [Quick Start](/docs/quickstart).
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## Community
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Questions, help, or want to try the **Android beta**? Join the
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[**Discord**](https://discord.gg/kaPNvzMuGU) — request a tester invite there — or
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[**r/Punktfunk**](https://www.reddit.com/r/Punktfunk/) on Reddit.
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