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Web console - Pairing/Library/Stats refactored into self-contained subsections that each own their own queries + mutations; a shared slot-based layout (view.tsx) is filled by the live page (containers) and Storybook (pure cards + fixtures) so the layout can't drift. - All paired devices in one list on Pairing with a protocol column (punktfunk/1 + Moonlight), routing each unpair to the right endpoint; the redundant Clients page is removed. - Library: overview grid split from the add/edit form into separate files. - Login screen links out to the docs. Docs - "Console login password" section on every host page (apt/RPM/Bazzite/SteamOS/Windows) plus a new "Forgot your Password?" troubleshooting page, linked from the login screen. - Console served as HTTP/1.1 over TLS (drop the unusable HTTP/3 advertising) across the Bun entry, launchers, systemd units, and packaging. Tooling - Biome now respects .gitignore (stops linting generated code), config migrated to 2.5.1; all lint issues fixed cleanly. Also includes this branch's in-progress host, Apple client, packaging, and CI changes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
43 lines
1.3 KiB
TypeScript
43 lines
1.3 KiB
TypeScript
// The single server-side gate. Runs for EVERY request to the deployed Bun/Nitro server
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// (pages, the /api proxy, everything) before routing. Unauthenticated requests are
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// redirected to /login (page navigations) or rejected 401 (/api). Fails CLOSED if
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// PUNKTFUNK_UI_PASSWORD is unset, so a misconfigured LAN-exposed server admits no one.
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import {
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defineEventHandler,
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getRequestURL,
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sendRedirect,
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setResponseStatus,
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useSession,
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} from "h3";
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import {
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isPublicPath,
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type SessionData,
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sessionConfig,
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uiPassword,
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} from "../util/auth";
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export default defineEventHandler(async (event) => {
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const { pathname } = getRequestURL(event);
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if (isPublicPath(pathname)) return;
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// Misconfigured: refuse everything rather than serve open on the LAN.
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if (!uiPassword()) {
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setResponseStatus(event, 503);
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return { error: "auth not configured: set PUNKTFUNK_UI_PASSWORD" };
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}
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const session = await useSession<SessionData>(event, sessionConfig());
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if (session.data.authenticated) return; // authenticated — let it through
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if (pathname.startsWith("/api")) {
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setResponseStatus(event, 401);
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return { error: "unauthorized" };
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}
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// Page navigation → bounce to the login screen, remembering where they were headed.
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return sendRedirect(
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event,
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`/login?next=${encodeURIComponent(pathname)}`,
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302,
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);
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});
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