520d7342dd
ci / rust (push) Has been cancelled
m3-host is now a real host, not a one-shot demo. Everything validated live on this box (two back-to-back sessions, pinned + TOFU, ~200 audio pkts/s, p50 0.84 ms at 720p60). lumen-core: - quic.rs: QUIC-datagram side planes demuxed by first byte — Opus audio 0xC9 ([magic][u32 seq][u64 pts_ns][opus], host→client) and rumble 0xCA ([magic][pad][low][high]). - Trust: endpoint::server_with_identity (persistent PEM identity) and endpoint::client_pinned — SHA-256 cert-fingerprint pinning with TOFU (observed fingerprint reported back for persisting). The verifier checks the TLS 1.3 CertificateVerify signature for real (an MITM replaying the host's public cert without its key is rejected; cert pinning alone would not prove key possession). - client.rs: NativeClient gains pin + host_fingerprint, audio/rumble receivers (next_audio / next_rumble); pull methods take &self so the C ABI's per-plane threads never alias a &mut (per-plane mutexed borrow slots in abi.rs). - abi.rs: lumen_connect(pin_sha256, observed_sha256_out) + lumen_connection_next_audio / next_rumble. input.rs: documented gamepad wire contract (GameStream buttonFlags bits, XInput axis conventions, +y = up) — exported as LUMEN_BTN_*/LUMEN_AXIS_* (bare BTN_* collides with <linux/input-event-codes.h> at different values). lumen-host (m3): - Persistent accept loop: sessions back to back on one endpoint (--max-sessions, 0 = forever); per-session failures log and the loop keeps serving; 10 s handshake deadline so a silent client can't wedge the sequential accept queue; teardown on every exit path (stop flag → conn.close → join audio+input threads). - Audio plane: desktop PipeWire capture → Opus 48 kHz stereo 5 ms CBR → datagrams; ONE capturer reused across sessions via an AudioCapSlot (PipeWire streams have no cheap teardown — per-session opens would leak a thread + core connection + live node each). - Gamepad routing: incremental GamepadButton/GamepadAxis datagrams accumulate into per-pad state feeding the uinput xpad manager; force feedback returns as rumble datagrams, with current state re-sent every 500 ms (idempotent-state healing for the lossy channel). QUIC endpoint serves the persistent ~/.config/lumen identity and logs the pinnable fingerprint. lumen-client-rs: --pin (malformed values abort — never silently downgrade to TOFU), TOFU fingerprint logging, audio/rumble datagram counters, gamepad events in --input-test. clients/apple: scaffold synced — pinSHA256/hostFingerprint (wrong-size pin throws, fail-closed), nextAudio/nextRumble, gamepad event constructors; README handoff updated (persistent listener, audio decode notes, trust UX). Adversarially reviewed (5-dimension multi-agent pass over the diff, 2-skeptic verification): fixed the MITM signature-check gap, a Y-axis contract inversion, header macro collisions, ABI aliasing UB, the PipeWire per-session leak, the missing handshake deadline, fail-open pin parsing, and teardown-on-error paths. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
411 lines
14 KiB
C
411 lines
14 KiB
C
/* lumen-core C ABI — see crates/lumen-core/src/abi.rs */
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#ifndef LUMEN_CORE_H
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#define LUMEN_CORE_H
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#pragma once
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/* Generated by cbindgen from lumen-core. Do not edit by hand. */
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#include <stdarg.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdlib.h>
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// Bump on any breaking change to the [C ABI](crate::abi). Mirrors
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// `lumen_abi_version()` and is checked by clients before use.
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#define ABI_VERSION 1
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// 16-byte AEAD authentication tag appended by GCM.
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#define TAG_LEN 16
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// Wire tag distinguishing an input datagram from a video packet.
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#define INPUT_MAGIC 200
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// Fixed serialized size of an [`InputEvent`] on the wire (tag + fields).
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#define INPUT_WIRE_LEN (((((1 + 1) + 4) + 4) + 4) + 4)
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#define LUMEN_BTN_DPAD_UP 1
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#define LUMEN_BTN_DPAD_DOWN 2
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#define LUMEN_BTN_DPAD_LEFT 4
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#define LUMEN_BTN_DPAD_RIGHT 8
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#define LUMEN_BTN_START 16
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#define LUMEN_BTN_BACK 32
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#define LUMEN_BTN_LS_CLICK 64
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#define LUMEN_BTN_RS_CLICK 128
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#define LUMEN_BTN_LB 256
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#define LUMEN_BTN_RB 512
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#define LUMEN_BTN_GUIDE 1024
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#define LUMEN_BTN_A 4096
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#define LUMEN_BTN_B 8192
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#define LUMEN_BTN_X 16384
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#define LUMEN_BTN_Y 32768
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// Axis ids for `InputKind::GamepadAxis`.
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#define LUMEN_AXIS_LS_X 0
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#define LUMEN_AXIS_LS_Y 1
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#define LUMEN_AXIS_RS_X 2
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#define LUMEN_AXIS_RS_Y 3
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// Triggers: value range 0..255.
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#define LUMEN_AXIS_LT 4
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#define LUMEN_AXIS_RT 5
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// Identifies a lumen video packet (vs. an input datagram, see [`crate::input`]).
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#define LUMEN_MAGIC 201
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#define FLAG_PIC 1
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#define FLAG_EOF 2
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#define FLAG_SOF 4
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// Largest UDP datagram the core will send or accept. `Config::validate` bounds
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// `shard_payload` so `HEADER_LEN + shard_payload + CRYPTO_OVERHEAD ≤ MAX_DATAGRAM_BYTES`.
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#define MAX_DATAGRAM_BYTES 2048
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#if defined(LUMEN_FEATURE_QUIC)
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// Datagram wire tags. Video rides UDP; everything low-rate rides QUIC datagrams,
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// demultiplexed by the first byte: input = [`crate::input::INPUT_MAGIC`] (0xC8),
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// audio = [`AUDIO_MAGIC`], rumble = [`RUMBLE_MAGIC`].
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#define LUMEN_AUDIO_MAGIC 201
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#endif
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#if defined(LUMEN_FEATURE_QUIC)
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#define LUMEN_RUMBLE_MAGIC 202
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#endif
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// Stable C ABI status codes. `Ok` is 0; all errors are negative so callers can
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// test `rc < 0`. Do not renumber existing variants — only append.
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enum LumenStatus
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#if defined(__cplusplus) || __STDC_VERSION__ >= 202311L
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: int32_t
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#endif // defined(__cplusplus) || __STDC_VERSION__ >= 202311L
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{
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LUMEN_STATUS_OK = 0,
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LUMEN_STATUS_INVALID_ARG = -1,
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LUMEN_STATUS_FEC = -2,
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LUMEN_STATUS_CRYPTO = -3,
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LUMEN_STATUS_BAD_PACKET = -4,
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LUMEN_STATUS_NO_FRAME = -5,
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LUMEN_STATUS_UNSUPPORTED = -6,
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LUMEN_STATUS_IO = -7,
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LUMEN_STATUS_NULL_POINTER = -8,
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LUMEN_STATUS_TIMEOUT = -9,
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LUMEN_STATUS_CLOSED = -10,
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LUMEN_STATUS_PANIC = -99,
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};
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#ifndef __cplusplus
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#if __STDC_VERSION__ >= 202311L
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typedef enum LumenStatus LumenStatus;
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#else
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typedef int32_t LumenStatus;
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#endif // __STDC_VERSION__ >= 202311L
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#endif // __cplusplus
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// Kinds of input event. `#[repr(u8)]` so it crosses the C ABI as a byte tag.
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enum LumenInputKind
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#if defined(__cplusplus) || __STDC_VERSION__ >= 202311L
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: uint8_t
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#endif // defined(__cplusplus) || __STDC_VERSION__ >= 202311L
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{
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LUMEN_INPUT_KIND_KEY_DOWN = 0,
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LUMEN_INPUT_KIND_KEY_UP = 1,
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// Relative motion: `x`/`y` carry `dx`/`dy`.
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LUMEN_INPUT_KIND_MOUSE_MOVE = 2,
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// Absolute motion: `x`/`y` carry pixel coordinates.
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LUMEN_INPUT_KIND_MOUSE_MOVE_ABS = 3,
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LUMEN_INPUT_KIND_MOUSE_BUTTON_DOWN = 4,
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LUMEN_INPUT_KIND_MOUSE_BUTTON_UP = 5,
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// `x` carries the (signed) scroll delta.
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LUMEN_INPUT_KIND_MOUSE_SCROLL = 6,
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// `code` = button bit ([`gamepad`] `BTN_*`), `x` ≠ 0 = pressed, `flags` = pad index.
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LUMEN_INPUT_KIND_GAMEPAD_BUTTON = 7,
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// `code` = axis id ([`gamepad`] `AXIS_*`), `x` = axis value, `flags` = pad index.
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// Sticks are i16 range (−32768..32767) in the XInput/Moonlight convention — **+y =
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// up** (unlike mouse coordinates); triggers 0..255.
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LUMEN_INPUT_KIND_GAMEPAD_AXIS = 8,
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};
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#ifndef __cplusplus
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#if __STDC_VERSION__ >= 202311L
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typedef enum LumenInputKind LumenInputKind;
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#else
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typedef uint8_t LumenInputKind;
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#endif // __STDC_VERSION__ >= 202311L
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#endif // __cplusplus
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#if defined(LUMEN_FEATURE_QUIC)
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// Opaque handle to a live `lumen/1` connection (QUIC control plane + UDP data plane, all
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// pumped on internal threads).
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//
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// Thread contract: each plane (video `next_au`, audio `next_audio`, rumble `next_rumble`)
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// may be pulled from its own thread, at most one thread per plane. The accessors only
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// take shared references internally (per-plane mutexed borrow slots), so cross-plane
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// concurrency is sound — never two threads on the *same* plane.
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typedef struct LumenConnection LumenConnection;
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#endif
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// Opaque session handle. Pointer-only from C.
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typedef struct LumenSession LumenSession;
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// Forward-compatible session configuration. The caller MUST set `struct_size` to
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// `sizeof(LumenConfig)`; the core uses it to detect ABI skew.
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typedef struct {
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uint32_t struct_size;
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// 0 = host, 1 = client.
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uint32_t role;
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// 1 = P1 (GameStream-compatible), 2 = P2 (`lumen/1`).
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uint32_t phase;
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// 0 = GF(2⁸), 1 = GF(2¹⁶).
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uint32_t fec_scheme;
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uint32_t fec_percent;
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uint32_t max_data_per_block;
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uint32_t shard_payload;
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// Non-zero enables AES-128-GCM.
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uint32_t encrypt;
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uint8_t key[16];
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uint8_t salt[4];
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// Test hook for the loopback transport; 0 in production.
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uint32_t loopback_drop_period;
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// Largest encoded access unit the receiver will accept (bounds reassembler memory).
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uint64_t max_frame_bytes;
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} LumenConfig;
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// A reassembled access unit. `data`/`len` borrow session-owned memory valid until the
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// next `lumen_client_poll_frame`/`lumen_session_free` on the same session.
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typedef struct {
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const uint8_t *data;
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uintptr_t len;
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uint32_t frame_index;
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uint64_t pts_ns;
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uint32_t flags;
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} LumenFrame;
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// A single input event. `#[repr(C)]` — shared verbatim with the C ABI as
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// `LumenInputEvent`.
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typedef struct {
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LumenInputKind kind;
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uint8_t _pad[3];
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// keycode / button id / axis id, depending on `kind`.
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uint32_t code;
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// x / dx / abs-x / axis-value / scroll-delta, depending on `kind`.
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int32_t x;
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// y / dy / abs-y, depending on `kind`.
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int32_t y;
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// modifier bitmask or gamepad index.
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uint32_t flags;
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} LumenInputEvent;
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// Snapshot of session counters.
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typedef struct {
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uint64_t frames_submitted;
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uint64_t frames_completed;
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uint64_t frames_dropped;
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uint64_t packets_sent;
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uint64_t packets_received;
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uint64_t packets_dropped;
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uint64_t fec_recovered_shards;
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uint64_t bytes_sent;
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uint64_t bytes_received;
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} LumenStats;
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#if defined(LUMEN_FEATURE_QUIC)
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// One Opus audio packet pulled off a `lumen/1` connection (48 kHz stereo, 5 ms frames).
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// `data` borrows connection memory until the next `lumen_connection_next_audio` call.
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typedef struct {
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const uint8_t *data;
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uintptr_t len;
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uint32_t seq;
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uint64_t pts_ns;
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} LumenAudioPacket;
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif // __cplusplus
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// Current ABI version. Mismatch with [`crate::ABI_VERSION`] means incompatible core.
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uint32_t lumen_abi_version(void);
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// Create a session over a real UDP transport (`local`/`peer` are `host:port` strings).
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// Returns NULL on error.
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//
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// # Safety
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// `cfg`, `local`, `peer` must be valid pointers; the strings must be NUL-terminated.
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LumenSession *lumen_session_new(const LumenConfig *cfg, const char *local, const char *peer);
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// Create a connected host+client session pair sharing an in-process loopback
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// transport. Test/dev only — exercises the full FEC + framing path without a network.
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//
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// # Safety
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// All four pointers must be valid; the two out-params receive owned handles.
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LumenStatus lumen_test_loopback_pair(const LumenConfig *host_cfg,
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const LumenConfig *client_cfg,
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LumenSession **out_host,
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LumenSession **out_client);
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// Free a session handle. Safe to call with NULL.
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//
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// # Safety
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// `s` must be a handle from `lumen_session_new`/`lumen_test_loopback_pair`, freed once.
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void lumen_session_free(LumenSession *s);
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// Host: FEC-protect, packetize, seal and send one encoded access unit.
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//
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// # Safety
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// `s` is a valid host handle; `data` points to `len` readable bytes (or `len == 0`).
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LumenStatus lumen_host_submit_frame(LumenSession *s,
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const uint8_t *data,
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uintptr_t len,
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uint64_t pts_ns,
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uint32_t flags);
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// Client: poll for the next reassembled access unit. Returns [`LumenStatus::NoFrame`]
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// when nothing is ready yet. On `Ok`, `*out` borrows session memory until the next poll.
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//
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// # Safety
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// `s` is a valid client handle; `out` points to a writable `LumenFrame`.
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LumenStatus lumen_client_poll_frame(LumenSession *s, LumenFrame *out);
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// Client: serialize and send one input event to the host.
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//
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// # Safety
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// `s` is a valid client handle; `ev` points to a valid [`InputEvent`].
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LumenStatus lumen_send_input(LumenSession *s, const LumenInputEvent *ev);
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// Register the host-side input callback (pass a NULL fn pointer to clear). The callback
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// fires from within [`lumen_host_poll_input`], on the calling thread.
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//
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// # Safety
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// `s` is a valid host handle; `user` is passed back verbatim to `cb`.
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LumenStatus lumen_set_input_callback(LumenSession *s, void (*cb)(const LumenInputEvent *event,
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void *user), void *user);
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// Host: drain all pending input events, invoking the registered callback for each.
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// Returns the count dispatched (≥ 0), or a negative [`LumenStatus`] on error.
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//
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// # Safety
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// `s` is a valid host handle.
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int32_t lumen_host_poll_input(LumenSession *s);
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// Copy session counters into `*out`.
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//
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// # Safety
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// `s` is a valid handle; `out` points to a writable `LumenStats`.
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LumenStatus lumen_get_stats(LumenSession *s, LumenStats *out);
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#if defined(LUMEN_FEATURE_QUIC)
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// Connect to a `lumen/1` host and start a session at `width`x`height`@`refresh_hz`.
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// Blocks up to `timeout_ms` for the handshake. Returns NULL on failure.
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//
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// Trust: `pin_sha256` (NULL or 32 bytes) is the expected SHA-256 fingerprint of the host's
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// certificate — a mismatching host is rejected. NULL = trust on first use; persist the
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// fingerprint written to `observed_sha256_out` (NULL or 32 bytes, filled on success) and
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// pass it as the pin on every later connect.
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//
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// # Safety
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// `host` is a NUL-terminated UTF-8 string (IP or hostname resolvable by the platform);
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// `pin_sha256`/`observed_sha256_out` are each NULL or valid for 32 bytes.
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LumenConnection *lumen_connect(const char *host,
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uint16_t port,
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uint32_t width,
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uint32_t height,
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uint32_t refresh_hz,
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const uint8_t *pin_sha256,
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uint8_t *observed_sha256_out,
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uint32_t timeout_ms);
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#endif
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#if defined(LUMEN_FEATURE_QUIC)
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// Pull the next reassembled access unit, waiting up to `timeout_ms`. Returns
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// [`LumenStatus::NoFrame`] on timeout and [`LumenStatus::Closed`] once the session ended.
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// On `Ok`, `*out` borrows connection memory **until the next `next_au` call** on this
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// handle (the audio/rumble planes do not invalidate it).
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//
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// # Safety
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// `c` is a valid connection handle; `out` is writable. At most one thread pulls video —
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// it may run concurrently with one audio-pulling and one rumble-pulling thread.
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LumenStatus lumen_connection_next_au(LumenConnection *c, LumenFrame *out, uint32_t timeout_ms);
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#endif
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#if defined(LUMEN_FEATURE_QUIC)
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// Pull the next Opus audio packet, waiting up to `timeout_ms`. Returns
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// [`LumenStatus::NoFrame`] on timeout and [`LumenStatus::Closed`] once the session ended.
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// On `Ok`, `out->data` borrows connection memory **until the next audio call** on this
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// handle (independent of the video slot). Drain from a dedicated audio thread — packets
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// arrive every 5 ms and the internal queue holds 320 ms.
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//
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// # Safety
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// `c` is a valid connection handle; `out` is writable. At most one thread pulls audio —
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// it may run concurrently with the video/rumble pullers.
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LumenStatus lumen_connection_next_audio(LumenConnection *c,
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LumenAudioPacket *out,
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uint32_t timeout_ms);
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#endif
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#if defined(LUMEN_FEATURE_QUIC)
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// Pull the next rumble (force-feedback) update, waiting up to `timeout_ms`. Amplitudes
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// are 0..0xFFFF (`low` = low-frequency motor, `high` = high-frequency), `(0, 0)` = stop.
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// Same timeout/closed semantics as [`lumen_connection_next_audio`].
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//
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// # Safety
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// `c` is a valid connection handle; out pointers are writable (NULLs are skipped). At
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// most one thread pulls rumble — it may run concurrently with the video/audio pullers.
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LumenStatus lumen_connection_next_rumble(LumenConnection *c,
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uint16_t *pad,
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uint16_t *low,
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uint16_t *high,
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uint32_t timeout_ms);
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#endif
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#if defined(LUMEN_FEATURE_QUIC)
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// Send one input event to the host as a QUIC datagram (non-blocking enqueue).
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//
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// # Safety
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// `c` is a valid connection handle; `ev` points to a valid [`InputEvent`].
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LumenStatus lumen_connection_send_input(LumenConnection *c, const LumenInputEvent *ev);
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#endif
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#if defined(LUMEN_FEATURE_QUIC)
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// The host-confirmed session mode (from the Welcome). Safe any time after connect.
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//
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// # Safety
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// `c` is a valid connection handle; out pointers are writable (NULLs are skipped).
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LumenStatus lumen_connection_mode(const LumenConnection *c,
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uint32_t *width,
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uint32_t *height,
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uint32_t *refresh_hz);
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#endif
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#if defined(LUMEN_FEATURE_QUIC)
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// Close the connection and free the handle (joins the internal threads). NULL is a no-op.
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//
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// # Safety
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// `c` was returned by [`lumen_connect`] and is not used after this call.
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void lumen_connection_close(LumenConnection *c);
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#endif
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#ifdef __cplusplus
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} // extern "C"
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#endif // __cplusplus
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#endif /* LUMEN_CORE_H */
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