- rebuild-check.sh + punktfunk-rebuild-check.service (enabled, ordered
Before=punktfunk-host): ldd-probes the host binary at session start —
milliseconds when healthy, a full update.sh rebuild only when a
SteamOS update actually broke its library links. update.sh restarts
go --no-block so the check → update.sh → restart chain can't deadlock
against the unit ordering. update.sh retrofits the unit.
- installer summary: web console is https (the unit serves TLS).
- docs: steamos-host.md (runner in the build step, keep-list + auto
rebuild = updates survive hands-free), gamescope.md (Gaming Mode
touch = single-finger pointer, exact taps, no multi-touch),
plugins.mdx (SteamOS runner note), scripts/steamdeck/README.md
(rebuild-check, runner payload, keep list, honest packaging
trade-off + the CI-prebuilt future direction).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>