a936f55fcd
Scaffolding for dmabuf zero-copy (plan §9), opt-in via LUMEN_ZEROCOPY:
- src/zerocopy/{cuda,egl}.rs: hand-rolled CUDA Driver-API FFI (no Rust crate
exposes the EGL-interop calls / CUeglFrame) with a shared process-wide
CUcontext + pitched device buffers; an EGL importer (GBM platform on the
NVIDIA render node) that turns a dmabuf into an EGLImage, registers it with
CUDA, and copies it device-to-device into an owned buffer. `zerocopy-probe`
subcommand validates the FFI/linking/GPU access — confirmed on the box
(driver 595, EGL_EXT_image_dma_buf_import + modifiers).
- CapturedFrame gains a FramePayload enum (Cpu(Vec<u8>) | Cuda(DeviceBuffer));
the encoder branches: CPU keeps the expand+upload path, CUDA wraps the device
buffer in an AV_PIX_FMT_CUDA frame fed straight to hevc_nvenc (sharing our
CUcontext via a hand-declared AVCUDADeviceContext, since ffmpeg-sys doesn't
bind hwcontext_cuda.h). open_video/the encoder take a `cuda` flag derived from
the first frame's payload.
The capture-side dmabuf negotiation (which produces the Cuda frames) is the
next step; the CPU path is unchanged and remains the default + fallback. Builds
clean, clippy clean, tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
221 lines
8.9 KiB
Rust
221 lines
8.9 KiB
Rust
//! The video data plane: on RTSP PLAY, learn the client's UDP endpoint (it pings the video
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//! port), then run capture → NVENC encode → [`VideoPacketizer`] → UDP send. The source is
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//! either real portal desktop capture (`LUMEN_VIDEO_SOURCE=portal`, the M0 PipeWire path) or
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//! a synthetic test pattern (default). Runs on its own native thread.
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use super::video::{FrameType, VideoPacketizer};
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use super::VIDEO_PORT;
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use crate::capture::{self, Capturer, FastSyntheticCapturer};
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use crate::encode::{self, Codec};
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use anyhow::{Context, Result};
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use rand::Rng;
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use std::net::UdpSocket;
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::sync::Arc;
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use std::time::{Duration, Instant};
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/// Negotiated video parameters from the RTSP ANNOUNCE.
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#[derive(Clone, Copy, Debug)]
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pub struct StreamConfig {
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pub width: u32,
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pub height: u32,
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pub fps: u32,
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pub packet_size: usize,
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pub bitrate_kbps: u32,
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pub codec: Codec,
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/// Client's `x-nv-vqos[0].fec.minRequiredFecPackets` — parity floor per FEC block.
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pub min_fec: u8,
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}
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/// Slot for the persistent screen capturer, shared with the control plane and reused across
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/// streams so a reconnect doesn't open a second (conflicting) screencast session.
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pub type CapturerSlot = Arc<std::sync::Mutex<Option<Box<dyn Capturer>>>>;
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/// Spawn the video stream thread (idempotent via `running`). Stops when `running` clears.
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/// `force_idr` is set by the control stream on a client recovery request; `video_cap` holds
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/// the persistent capturer the thread borrows for the stream's duration.
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pub fn start(
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cfg: StreamConfig,
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running: Arc<AtomicBool>,
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force_idr: Arc<AtomicBool>,
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video_cap: CapturerSlot,
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) {
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let _ = std::thread::Builder::new()
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.name("lumen-video".into())
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.spawn(move || {
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tracing::info!(?cfg, "video stream starting");
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if let Err(e) = run(cfg, &running, &force_idr, &video_cap) {
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tracing::error!(error = %format!("{e:#}"), "video stream failed");
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}
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running.store(false, Ordering::SeqCst);
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tracing::info!("video stream stopped");
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});
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}
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fn run(
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cfg: StreamConfig,
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running: &AtomicBool,
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force_idr: &AtomicBool,
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video_cap: &std::sync::Mutex<Option<Box<dyn Capturer>>>,
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) -> Result<()> {
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let sock = UdpSocket::bind(("0.0.0.0", VIDEO_PORT)).context("bind video UDP")?;
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// The client pings the video port so we learn where to send; it re-pings until video
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// flows, so a missed early ping is fine.
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sock.set_read_timeout(Some(Duration::from_secs(10)))?;
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tracing::info!(
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port = VIDEO_PORT,
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"video: awaiting client ping to learn endpoint"
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);
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let mut probe = [0u8; 256];
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let (_, client) = sock
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.recv_from(&mut probe)
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.context("video: no client ping within 10s")?;
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sock.connect(client)
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.context("connect client video endpoint")?;
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tracing::info!(%client, "video: client endpoint learned");
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// Reuse the persistent capturer (one screencast session → clean reconnect); create it on
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// the first stream. Borrow it for this stream and return it on exit.
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let mut capturer: Box<dyn Capturer> = match video_cap.lock().unwrap().take() {
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Some(c) => {
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tracing::info!("video source: reusing capturer");
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c
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}
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None if std::env::var("LUMEN_VIDEO_SOURCE").is_ok_and(|v| v == "portal") => {
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tracing::info!("video source: portal desktop capture");
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capture::open_portal_monitor().context("open portal capturer")?
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}
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None => {
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tracing::info!("video source: synthetic test pattern");
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Box::new(FastSyntheticCapturer::new(cfg.width, cfg.height))
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}
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};
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capturer.set_active(true);
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let result = stream_body(&mut *capturer, &sock, cfg, running, force_idr);
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capturer.set_active(false);
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*video_cap.lock().unwrap() = Some(capturer);
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result
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}
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/// The encode → packetize → paced-send loop, over a borrowed capturer.
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fn stream_body(
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capturer: &mut dyn Capturer,
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sock: &UdpSocket,
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cfg: StreamConfig,
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running: &AtomicBool,
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force_idr: &AtomicBool,
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) -> Result<()> {
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// The first frame establishes the authoritative size/format for the encoder.
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let mut frame = capturer.next_frame().context("capture first frame")?;
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if frame.width != cfg.width || frame.height != cfg.height {
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tracing::warn!(
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captured = ?(frame.width, frame.height),
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negotiated = ?(cfg.width, cfg.height),
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"captured size != negotiated size — Moonlight expects the negotiated size; resize the output"
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);
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}
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let mut enc = encode::open_video(
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cfg.codec,
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frame.format,
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frame.width,
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frame.height,
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cfg.fps,
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cfg.bitrate_kbps as u64 * 1000,
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frame.is_cuda(),
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)
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.context("open NVENC for stream")?;
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// FEC overhead percent (Sunshine default 20). Override with LUMEN_FEC_PCT (0 = data-only).
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let fec_pct: u8 = std::env::var("LUMEN_FEC_PCT")
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.ok()
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.and_then(|v| v.parse().ok())
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.unwrap_or(20);
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let mut pk = VideoPacketizer::new(cfg.packet_size, fec_pct, cfg.min_fec);
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// Pace at a steady rate (capped at 60fps), re-encoding the last captured frame when the
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// compositor produced no new one. wlroots only emits frames on damage, so a static or
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// slow-updating desktop would otherwise starve the client into a "network too slow" abort.
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// Re-encoding an unchanged frame is cheap — NVENC emits a near-empty P-frame.
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let target_fps = cfg.fps.clamp(1, 60);
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let frame_interval = Duration::from_secs_f64(1.0 / target_fps as f64);
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let mut sent_pkts: u64 = 0;
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let mut fps_count: u32 = 0;
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let mut fps_t = Instant::now();
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let stream_start = Instant::now();
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// Test knob: drop this % of outbound packets to exercise FEC recovery (0 = off).
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let drop_pct: u32 = std::env::var("LUMEN_VIDEO_DROP")
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.ok()
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.and_then(|v| v.parse().ok())
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.unwrap_or(0);
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let mut rng = rand::thread_rng();
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let mut dropped: u64 = 0;
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while running.load(Ordering::SeqCst) {
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let tick = Instant::now();
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// Advance to the freshest captured frame if one arrived; otherwise reuse the last.
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if let Some(f) = capturer.try_latest().context("capture frame")? {
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frame = f;
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}
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// Honor a client recovery request (RFI / request-IDR): force a keyframe so the client
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// resyncs immediately instead of waiting for the next GOP boundary.
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if force_idr.swap(false, Ordering::SeqCst) {
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enc.request_keyframe();
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}
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enc.submit(&frame).context("encoder submit")?;
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// 90 kHz RTP timestamp from wall-clock, so a variable capture rate stays correct.
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let ts = (stream_start.elapsed().as_secs_f64() * 90_000.0) as u32;
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let mut batch: Vec<Vec<u8>> = Vec::new();
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while let Some(au) = enc.poll().context("encoder poll")? {
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let ft = if au.keyframe {
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FrameType::Idr
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} else {
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FrameType::P
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};
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batch.extend(pk.packetize(&au.data, ft, ts));
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}
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// Pace the frame's packets evenly across the frame interval rather than blasting them
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// at line rate (a real link drops microbursts). The per-packet schedule also paces the
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// frame itself; sub-500µs sleeps are skipped (unreliable), batching the spread.
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let mut client_gone = false;
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let n = batch.len();
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if n > 0 {
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let per_ns = frame_interval.as_nanos() as u64 / n as u64;
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for (i, pkt) in batch.iter().enumerate() {
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if drop_pct > 0 && rng.gen_range(0..100) < drop_pct {
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dropped += 1; // simulated loss: built the packet, skip the send
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} else if sock.send(pkt).is_err() {
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client_gone = true;
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break;
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} else {
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sent_pkts += 1;
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}
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let target = tick + Duration::from_nanos(per_ns * (i as u64 + 1));
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if let Some(ahead) = target.checked_duration_since(Instant::now()) {
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if ahead >= Duration::from_micros(500) {
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std::thread::sleep(ahead);
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}
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}
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}
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}
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if client_gone {
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tracing::info!(sent_pkts, "video: client unreachable — stopping stream");
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break;
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}
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fps_count += 1;
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if fps_t.elapsed() >= Duration::from_secs(1) {
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tracing::info!(fps = fps_count, sent_pkts, dropped, "video: streaming");
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fps_count = 0;
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fps_t = Instant::now();
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}
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// Backstop the frame rate when few/no packets were produced (the packet pacing above
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// otherwise consumes ~one frame interval on its own).
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let elapsed = tick.elapsed();
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if elapsed < frame_interval {
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std::thread::sleep(frame_interval - elapsed);
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}
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}
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Ok(())
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}
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