The U2 leg of planning:host-update-from-web-console.md. A new dep-free root helper (crates/pf-update) runs the distro package manager against the INSTALLED punktfunk packages — apt (index refresh scoped to our list when present), dnf, rpm-ostree (single-transaction re-resolve, reported staged), sysext (the proven signed-feed updater), pacman only behind the explicit PACMAN_FULL_SYSUPGRADE opt-in — then the run-the-binary gate, then a root-written result record. Zero attacker-influenceable parameters end to end: fixed ExecStart oneshot (punktfunk-update.service), polkit rule scoped to that one unit's start verb for the shipped-EMPTY punktfunk-update group (joining it is the auditable opt-in; every postinst creates it, none populate it). The host starts the unit, interprets the record (staged / nothing-newer-yet / changed), and crosses its own restart on the same intent/reconcile machinery as the Windows leg. Status now reports staged results and the opt-in hint. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
61 lines
2.7 KiB
Plaintext
61 lines
2.7 KiB
Plaintext
# pacman install scriptlet — mirrors the RPM %post / deb postinst.
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_ensure_update_group() {
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# The (empty) opt-in group for web-console-triggered updates — nobody is auto-added.
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getent group punktfunk-update >/dev/null 2>&1 || groupadd --system punktfunk-update 2>/dev/null || true
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}
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post_install() {
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_ensure_update_group
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udevadm control --reload-rules 2>/dev/null || true
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udevadm trigger --subsystem-match=misc 2>/dev/null || true
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# Apply the UDP socket-buffer tuning now (also auto-applied at boot by systemd-sysctl).
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sysctl -p /usr/lib/sysctl.d/99-punktfunk-net.conf >/dev/null 2>&1 || true
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cat <<'MSG'
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punktfunk-host installed.
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1. Add yourself to the 'input' group for virtual gamepads:
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sudo usermod -aG input "$USER" # then re-login
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2. Pick a backend config (gamescope is the no-desktop default on SteamOS/Deck):
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mkdir -p ~/.config/punktfunk
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cp /usr/share/punktfunk/host.env.bazzite ~/.config/punktfunk/host.env
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3. Enable the host:
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systemctl --user enable --now punktfunk-host
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NOTE: encode is NVENC-only. Install 'nvidia-utils' on an NVIDIA host. An AMD Steam Deck is NOT
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yet supported — it needs a VAAPI (hevc_vaapi) encoder backend (see packaging/arch/README.md).
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MSG
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# Firewall: stock Arch ships none (ports already open); CachyOS ships ufw; some spins (EndeavourOS)
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# enable firewalld. We install a ufw app profile AND firewalld service definitions but never touch
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# the running firewall — just point the way for whichever is active.
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if command -v ufw >/dev/null 2>&1; then
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cat <<'MSG'
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4. ufw is installed — open the streaming ports once (native-only host shown; add
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'punktfunk-gamestream' as well for Moonlight compat):
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sudo ufw allow punktfunk-native
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MSG
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fi
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if command -v firewall-cmd >/dev/null 2>&1; then
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cat <<'MSG'
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4. firewalld is active — open the streaming ports once (native-only host shown; add
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'punktfunk-gamestream' as well for Moonlight compat):
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sudo firewall-cmd --reload # load the new service def
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sudo firewall-cmd --permanent --add-service=punktfunk-native
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sudo firewall-cmd --reload
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MSG
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fi
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# Conflicting Moonlight-compatible host (Sunshine/Apollo/...): reuse the host's own detector so
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# the warning lives in one place. Exit 1 = found; never fail the install on it.
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if command -v punktfunk-host >/dev/null 2>&1; then
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if ! conflict="$(punktfunk-host detect-conflicts 2>/dev/null)"; then
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printf '\n%s\n' "$conflict"
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fi
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fi
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}
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post_upgrade() {
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_ensure_update_group
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udevadm control --reload-rules 2>/dev/null || true
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sysctl -p /usr/lib/sysctl.d/99-punktfunk-net.conf >/dev/null 2>&1 || true
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}
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