The encode worker (design/gpu-priority-capability-worker.md) needs exactly what the zerocopy worker
already has — SEQPACKET framing, fds as SCM_RIGHTS, a pinned-exe spawn that survives an on-disk
replacement, and a reaper that never blocks session teardown on a wedged child — but it must NOT
inherit the zerocopy protocol. Its messages are its own and version independently.
So `imp/proto.rs` keeps the vocabulary (PROTO_VERSION, ImportKind, Request, Reply, BufferDesc) and
all transport moves to `imp/ipc.rs`, reachable as `pf_zerocopy::ipc`. No behaviour change for the
zerocopy worker: client.rs now calls `ipc::self_exe()`/`ipc::spawn_worker()` and keeps the same fd-3
dup2 slot, PR_SET_PDEATHSIG, kill-then-reap-outside-the-lock, bounded reap with a D-state re-park,
and per-generation zombie sweep it had before.
Two real changes underneath the move:
* The cmsg store was sized for exactly one fd (CMSG_SPACE(4) = 24 B). A multi-planar dmabuf can
carry up to four, so it is now CMSG_SPACE(4*4); `send_fds`/`recv_fds` take a slice while `send`
and `recv` keep their single-fd shapes as the fast path. An over-long fd list is rejected with
io::Error rather than asserting — that is how MAX_MSG overflow is already handled — and the
receive cap is enforced by the kernel through msg_controllen, so a 5-fd peer trips MSG_CTRUNC.
* The old recv loop read only the FIRST i32 of each SCM_RIGHTS control message. Nothing sends two
fds yet so it never fired, but every descriptor after the first in a multi-fd message would have
leaked into the process. It now reads all of them.
Spawn takes the executable path as a parameter instead of assuming /proc/self/exe. The zerocopy
worker keeps self-exec; the encode worker passes its own binary, which must be a separate FILE and
never a subcommand — a shared inode shares the file capability.