`#![deny(clippy::undocumented_unsafe_blocks)]` cannot see an unsafe operation that sits directly in an `unsafe fn` body — in edition 2021 `unsafe_op_in_unsafe_fn` is allow-by-default, so a bare call inside such a body needs no block and therefore carries no proof. The file headers claim "every unsafe block carries a SAFETY proof", and that was true; it just did not cover the calls that needed it most. Turning the lint on named exactly three: `DeviceIoControl` and the `ioctl` wrapper in pf_vdisplay.rs — the whole host<->driver control channel — and `restore_displays_ccd` in manager.rs, the call the teardown path depends on to give the operator their physical panels back. Each now carries a real proof, and `ioctl` and `set_render_adapter` grew the `# Safety` heading their callers were owed. Also teaches scripts/wincheck.sh to cover pf-vdisplay, which is what let the above be compile-verified rather than reasoned: the crate's Windows half is ~3,400 lines that Linux CI never compiles. That needed a stub pf-encode (the real one drags ffmpeg-sys, and the admission gate calls exactly one predicate from it) and CompositorPref on the stub core. Verified non-vacuous with a planted type error. pf-win-display's half of the same lint is a separate change — it flags 62 further operations, and they want proofs written one at a time, not in bulk. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
678 lines
31 KiB
Rust
678 lines
31 KiB
Rust
//! Virtual display orchestration (plan §6 / §W6) — the project's differentiator.
|
||
//!
|
||
//! A [`VirtualDisplay`] creates a *client-sized* output on demand, rendered natively and
|
||
//! headless (no scaling), to be captured and streamed, then torn down on disconnect. There is
|
||
//! no cross-compositor Wayland protocol for this, so each compositor has its own backend behind
|
||
//! this trait:
|
||
//!
|
||
//! * **KWin** — privileged `zkde_screencast_unstable_v1::stream_virtual_output` ([`kwin`]).
|
||
//! * **wlroots/Sway** — `swaymsg create_output` + `output mode --custom` ([`wlroots`]).
|
||
//! * **Mutter/GNOME** — D-Bus `RemoteDesktop` + `ScreenCast.RecordVirtual` ([`mutter`]).
|
||
//!
|
||
//! [`VirtualDisplay::create`] returns a [`VirtualOutput`]: the PipeWire node to capture plus an
|
||
//! owned keepalive whose `Drop` releases the output (RAII — no explicit `destroy`). Capture
|
||
//! consumes the node via the host `capture::capture_virtual_output`.
|
||
|
||
// Scaffold: some backend paths + Stage-3 identity are defined ahead of the target that uses them.
|
||
#![allow(dead_code)]
|
||
// Every `unsafe` block in this file carries a `// SAFETY:` proof; enforce it (unsafe-proof program).
|
||
#![deny(clippy::undocumented_unsafe_blocks)]
|
||
// …and that program only covers a whole `unsafe fn` body once the body needs its own block: in
|
||
// edition 2021 `unsafe_op_in_unsafe_fn` is allow-by-default, which exempted this crate's hardest
|
||
// FFI from the deny above — every IOCTL wrapper, and `restore_displays_ccd`, the call the whole
|
||
// Windows teardown path depends on to give the operator their physical panels back.
|
||
#![deny(unsafe_op_in_unsafe_fn)]
|
||
|
||
use anyhow::Result;
|
||
pub use punktfunk_core::Mode;
|
||
#[cfg(target_os = "linux")]
|
||
use std::os::fd::OwnedFd;
|
||
|
||
/// A display-lifecycle event the registry emits when it creates or releases a managed virtual
|
||
/// display. The host wires [`DISPLAY_EVENT_SINK`] to translate these into its SSE event bus
|
||
/// (`crate::events` in the orchestrator), so this crate emits lifecycle signals without owning the
|
||
/// bus type — the one reach into the orchestrator's event module, inverted to a leaf hook (plan §W6).
|
||
pub enum DisplayEvent {
|
||
/// A virtual display was created on `backend` at `width`×`height`@`refresh_hz`.
|
||
Created {
|
||
backend: String,
|
||
width: u32,
|
||
height: u32,
|
||
refresh_hz: u32,
|
||
},
|
||
/// `count` managed displays were released.
|
||
Released { count: u32 },
|
||
}
|
||
|
||
/// The host-registered sink that forwards [`DisplayEvent`]s to the SSE bus. Set once at startup; a
|
||
/// display event before it is set is silently dropped (no subscriber yet).
|
||
pub static DISPLAY_EVENT_SINK: std::sync::OnceLock<Box<dyn Fn(DisplayEvent) + Send + Sync>> =
|
||
std::sync::OnceLock::new();
|
||
|
||
/// Emit a [`DisplayEvent`] to the host sink, if registered.
|
||
pub(crate) fn emit_display_event(ev: DisplayEvent) {
|
||
if let Some(sink) = DISPLAY_EVENT_SINK.get() {
|
||
sink(ev);
|
||
}
|
||
}
|
||
|
||
/// The virtual-display backend contract — [`DisplayOwnership`], [`VirtualOutput`], and the
|
||
/// [`VirtualDisplay`] trait (plan §W3). Re-exported so `crate::VirtualDisplay` etc. stay
|
||
/// stable for the ~30 external call sites.
|
||
#[path = "vdisplay/backend.rs"]
|
||
pub(crate) mod backend;
|
||
pub use backend::{DisplayOwnership, VirtualDisplay, VirtualOutput};
|
||
|
||
/// Time-bounded child-process helpers — every compositor query shells out, and an unbounded one
|
||
/// can wedge the calling (session) thread forever.
|
||
#[path = "vdisplay/proc.rs"]
|
||
pub(crate) mod proc;
|
||
|
||
/// Live-session detection + session-epoch + env retargeting (plan §W3).
|
||
#[path = "vdisplay/session.rs"]
|
||
pub(crate) mod session;
|
||
pub use session::{
|
||
apply_session_env, compositor_for_kind, detect_active_session, observe_session_instance,
|
||
settle_desktop_portal, ActiveKind, ActiveSession, SessionEnv,
|
||
};
|
||
#[cfg(target_os = "linux")]
|
||
pub use session::{session_epoch, try_recover_session};
|
||
|
||
/// Gamescope-session routing (plan §W3).
|
||
#[path = "vdisplay/routing.rs"]
|
||
pub(crate) mod routing;
|
||
pub use routing::{
|
||
apply_input_env, managed_session_available, restore_managed_session, restore_takeover_now,
|
||
restore_takeover_on_startup, start_restore_worker, wants_dedicated_game_session,
|
||
};
|
||
#[cfg(target_os = "linux")]
|
||
pub use routing::{
|
||
cancel_pending_tv_restore, dedicated_game_exited, gamescope_xwayland_cursor_targets,
|
||
launch_into_gamescope_session, launch_is_nested, steam_appid_from_launch,
|
||
watch_steam_game_exit,
|
||
};
|
||
|
||
/// Compositors punktfunk knows how to drive (plan §6).
|
||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||
pub enum Compositor {
|
||
/// KWin / Plasma 6 — `zkde_screencast` virtual output.
|
||
Kwin,
|
||
/// wlroots proper (Sway / River) — headless `swaymsg create_output`.
|
||
Wlroots,
|
||
/// Mutter / GNOME — headless backend + Mutter DBus `RecordVirtual`.
|
||
Mutter,
|
||
/// gamescope — spawned headless at the client's size/refresh; capture its PipeWire node.
|
||
Gamescope,
|
||
/// Hyprland — headless `hyprctl output create` + the xdg-desktop-portal-hyprland (xdph)
|
||
/// ScreenCast portal. A distinct backend from [`Wlroots`](Compositor::Wlroots): Hyprland
|
||
/// dropped wlroots in v0.42 but kept the client-facing wlr protocols, so it shares the wlr
|
||
/// virtual-input path yet needs its own IPC (`hyprctl`) and portal (xdph) — see
|
||
/// `design/hyprland-support.md`.
|
||
Hyprland,
|
||
}
|
||
|
||
impl Compositor {
|
||
/// Stable lowercase id used on the wire / management API (matches
|
||
/// [`punktfunk_core::CompositorPref::as_str`]).
|
||
pub fn id(self) -> &'static str {
|
||
match self {
|
||
Compositor::Kwin => "kwin",
|
||
Compositor::Wlroots => "wlroots",
|
||
Compositor::Mutter => "mutter",
|
||
Compositor::Gamescope => "gamescope",
|
||
Compositor::Hyprland => "hyprland",
|
||
}
|
||
}
|
||
|
||
/// Human label for UIs.
|
||
pub fn label(self) -> &'static str {
|
||
match self {
|
||
Compositor::Kwin => "KWin / KDE Plasma",
|
||
Compositor::Wlroots => "wlroots (Sway / River)",
|
||
Compositor::Mutter => "Mutter / GNOME",
|
||
Compositor::Gamescope => "gamescope",
|
||
Compositor::Hyprland => "Hyprland",
|
||
}
|
||
}
|
||
|
||
/// The protocol [`punktfunk_core::CompositorPref`] naming this backend.
|
||
pub fn as_pref(self) -> punktfunk_core::CompositorPref {
|
||
use punktfunk_core::CompositorPref as P;
|
||
match self {
|
||
Compositor::Kwin => P::Kwin,
|
||
Compositor::Wlroots => P::Wlroots,
|
||
Compositor::Mutter => P::Mutter,
|
||
Compositor::Gamescope => P::Gamescope,
|
||
// D2: no distinct wire byte for Hyprland — it shares the wlroots-family `Wlroots` pref.
|
||
// A client asking for `wlroots`/`hyprland` gets whichever of the two is the live session
|
||
// (`pick_compositor` (host `native`) resolves the family).
|
||
Compositor::Hyprland => P::Wlroots,
|
||
}
|
||
}
|
||
|
||
/// The concrete backend a [`punktfunk_core::CompositorPref`] names, or `None` for `Auto`.
|
||
pub fn from_pref(p: punktfunk_core::CompositorPref) -> Option<Compositor> {
|
||
use punktfunk_core::CompositorPref as P;
|
||
Some(match p {
|
||
P::Auto => return None,
|
||
P::Kwin => Compositor::Kwin,
|
||
P::Wlroots => Compositor::Wlroots,
|
||
P::Mutter => Compositor::Mutter,
|
||
P::Gamescope => Compositor::Gamescope,
|
||
})
|
||
}
|
||
|
||
/// Every backend, in a stable display order (for enumeration / UIs).
|
||
pub fn all() -> [Compositor; 5] {
|
||
[
|
||
Compositor::Kwin,
|
||
Compositor::Gamescope,
|
||
Compositor::Mutter,
|
||
Compositor::Wlroots,
|
||
Compositor::Hyprland,
|
||
]
|
||
}
|
||
}
|
||
|
||
/// The compositor backends usable on this host *right now*: gamescope wherever its binary is
|
||
/// installed (it spawns a nested session — independent of the running desktop), plus the live
|
||
/// session's own compositor (KWin / Mutter / wlroots / Hyprland) when the host runs inside it.
|
||
/// Cheap, side-effect-free probes — safe to call per management request. A concrete client
|
||
/// preference is validated against this set before it's honored (see the punktfunk/1 handshake's
|
||
/// resolution).
|
||
///
|
||
/// The **live session is the primary signal**, ahead of each backend's own probe. Those probes read
|
||
/// the process env (`XDG_CURRENT_DESKTOP` for Mutter, `WAYLAND_DISPLAY` for KWin's registry
|
||
/// handshake, `SWAYSOCK` for sway) — env a host started *outside* the session (a `systemd --user`
|
||
/// unit, a TTY, ssh) never inherited. It is only retargeted at the live session on the connect path
|
||
/// ([`apply_session_env`]), so enumerating before the first client connect reported "unavailable"
|
||
/// for the very desktop the operator was sitting in — while [`detect`], which scans `/proc`, marked
|
||
/// that same backend the default. The management API showed both badges on one row, and the answer
|
||
/// flipped depending on whether anyone had connected yet. Basing both on the same `/proc` scan makes
|
||
/// the two agree, and makes the answer independent of how the host was launched.
|
||
pub fn available() -> Vec<Compositor> {
|
||
#[cfg(target_os = "linux")]
|
||
{
|
||
let live = compositor_for_kind(detect_active_session().kind);
|
||
// An explicit operator pin counts too: it's what `detect` returns as the default and what
|
||
// the host will actually drive, so listing it "unavailable" was the same contradiction.
|
||
let pinned = pf_host_config::config()
|
||
.compositor
|
||
.as_deref()
|
||
.and_then(compositor_from_pin);
|
||
Compositor::all()
|
||
.into_iter()
|
||
.filter(|&c| {
|
||
// Running (or pinned) ⇒ usable, without consulting the env-reading probe. KWin is
|
||
// the one backend whose probe checks a real capability beyond "is it up" (the
|
||
// privileged `zkde_screencast` grant); a live-but-ungranted KWin now surfaces as
|
||
// available and fails at create with that probe's precise message, which beats
|
||
// "no usable compositor" on a box that is visibly running KDE.
|
||
live == Some(c)
|
||
|| pinned == Some(c)
|
||
|| match c {
|
||
Compositor::Kwin => kwin::is_available(),
|
||
Compositor::Gamescope => gamescope::is_available(),
|
||
Compositor::Mutter => mutter::is_available(),
|
||
Compositor::Wlroots => wlroots::is_available(),
|
||
Compositor::Hyprland => hyprland::is_available(),
|
||
}
|
||
})
|
||
.collect()
|
||
}
|
||
#[cfg(not(target_os = "linux"))]
|
||
{
|
||
Vec::new()
|
||
}
|
||
}
|
||
|
||
/// The backend an explicit `PUNKTFUNK_COMPOSITOR` value names (aliases included), or `None` for an
|
||
/// unrecognized value. Shared by [`detect`] (which turns `None` into an error naming the accepted
|
||
/// values) and [`available`] (which just ignores a typo'd pin).
|
||
fn compositor_from_pin(v: &str) -> Option<Compositor> {
|
||
Some(match v.trim().to_ascii_lowercase().as_str() {
|
||
"kwin" | "kde" | "plasma" => Compositor::Kwin,
|
||
// `hyprland` names the distinct backend (D1); `wlroots`/`sway`/`wlr` stay wlroots-proper.
|
||
"hyprland" | "hypr" => Compositor::Hyprland,
|
||
"wlroots" | "sway" | "wlr" | "river" => Compositor::Wlroots,
|
||
"mutter" | "gnome" => Compositor::Mutter,
|
||
"gamescope" => Compositor::Gamescope,
|
||
_ => return None,
|
||
})
|
||
}
|
||
|
||
/// Serializes ALL process-global env mutation on the per-session setup path. `std::env::set_var`
|
||
/// concurrent with another thread's `set_var` (glibc `environ` realloc) is a data race = UB. With
|
||
/// the default concurrent native sessions each running `resolve_compositor` in its own
|
||
/// `spawn_blocking`, the per-session env retargeting would otherwise race and could crash the host
|
||
/// (security-review 2026-06-28 #7). Every env write on the setup path takes this lock; steady-state
|
||
/// streaming reads cached config, not env. This removes the memory-unsafety; the launch command is
|
||
/// additionally threaded per-session (`SessionContext.launch` → `set_launch_command`) so it never
|
||
/// rides the process env at all — the remaining knobs here (session retarget, gamescope sub-mode)
|
||
/// still carry a cross-session *value* confusion window inherent to a process-global env.
|
||
pub static ENV_LOCK: std::sync::Mutex<()> = std::sync::Mutex::new(());
|
||
|
||
/// Run `f` with [`ENV_LOCK`] held. Use around any `set_var`/`remove_var` on the session-setup path.
|
||
pub fn with_env_lock<R>(f: impl FnOnce() -> R) -> R {
|
||
let _g = ENV_LOCK.lock().unwrap_or_else(|e| e.into_inner());
|
||
f()
|
||
}
|
||
|
||
/// Detect the compositor to drive: explicit `PUNKTFUNK_COMPOSITOR` override (legacy / CI / forcing
|
||
/// a backend for a test), else the **live session** ([`detect_active_session`] — so a Bazzite box
|
||
/// follows Gaming↔Desktop switches), else a last-resort `XDG_CURRENT_DESKTOP` read.
|
||
pub fn detect() -> Result<Compositor> {
|
||
if let Some(v) = pf_host_config::config().compositor.as_deref() {
|
||
return compositor_from_pin(v).ok_or_else(|| {
|
||
anyhow::anyhow!(
|
||
"unknown PUNKTFUNK_COMPOSITOR '{v}' (kwin|wlroots|hyprland|mutter|gamescope)"
|
||
)
|
||
});
|
||
}
|
||
#[cfg(target_os = "linux")]
|
||
if let Some(c) = compositor_for_kind(detect_active_session().kind) {
|
||
return Ok(c);
|
||
}
|
||
let desktop = std::env::var("XDG_CURRENT_DESKTOP")
|
||
.unwrap_or_default()
|
||
.to_ascii_uppercase();
|
||
if desktop.contains("KDE") {
|
||
Ok(Compositor::Kwin)
|
||
} else if desktop.contains("GNOME") {
|
||
Ok(Compositor::Mutter)
|
||
} else if desktop.contains("HYPRLAND") {
|
||
Ok(Compositor::Hyprland)
|
||
} else if desktop.contains("SWAY") || desktop.contains("WLROOTS") {
|
||
Ok(Compositor::Wlroots)
|
||
} else {
|
||
anyhow::bail!(
|
||
"could not detect compositor: no live graphical session for this uid and \
|
||
XDG_CURRENT_DESKTOP='{desktop}'; set PUNKTFUNK_COMPOSITOR"
|
||
)
|
||
}
|
||
}
|
||
|
||
/// Attach-only probes: while any scope is held, backend `create` paths must not stop, relaunch,
|
||
/// or take over box sessions — they may only attach to an already-live output, and fail fast
|
||
/// otherwise. The capture-loss rebuild holds one for its first seconds: right after a capture
|
||
/// loss the active-session detection can be STALE (a Game→Desktop switch observed live: the
|
||
/// probe's gamescope re-acquire restarted `gamescope-session.target` and yanked the user out of
|
||
/// the KDE session they had just switched to). A counter, so overlapping scopes compose.
|
||
static REBUILD_PROBES: std::sync::atomic::AtomicU32 = std::sync::atomic::AtomicU32::new(0);
|
||
|
||
/// RAII scope marking pipeline builds as attach-only probes (see [`rebuild_probe_active`]).
|
||
pub struct RebuildProbeScope(());
|
||
|
||
pub fn rebuild_probe_scope() -> RebuildProbeScope {
|
||
REBUILD_PROBES.fetch_add(1, std::sync::atomic::Ordering::SeqCst);
|
||
RebuildProbeScope(())
|
||
}
|
||
|
||
impl Drop for RebuildProbeScope {
|
||
fn drop(&mut self) {
|
||
REBUILD_PROBES.fetch_sub(1, std::sync::atomic::Ordering::SeqCst);
|
||
}
|
||
}
|
||
|
||
/// Is any [`rebuild_probe_scope`] active? Destructive session operations (stop/relaunch/
|
||
/// takeover-restart) must be skipped while true.
|
||
pub fn rebuild_probe_active() -> bool {
|
||
REBUILD_PROBES.load(std::sync::atomic::Ordering::SeqCst) > 0
|
||
}
|
||
|
||
/// The monitor this host mirrors instead of creating a virtual display, or `None` for the normal
|
||
/// virtual-display path.
|
||
///
|
||
/// Precedence: **`PUNKTFUNK_CAPTURE_MONITOR` wins over the stored policy.** An appliance pins in
|
||
/// `host.env` and must stay pinned there — a console click (or a stale settings file) should not be
|
||
/// able to re-aim a machine whose operator declared the answer in its unit's environment. With the
|
||
/// env unset, the console's persisted choice applies, which is what makes a picker possible at all:
|
||
/// the env is read once at startup, so it could never be what a UI writes.
|
||
///
|
||
/// Read per `open` rather than cached, so a console change takes effect on the next session instead
|
||
/// of at the next host restart.
|
||
pub fn capture_monitor() -> Option<String> {
|
||
if let Some(env) = pf_host_config::config().capture_monitor.as_deref() {
|
||
return Some(env.to_string());
|
||
}
|
||
policy::prefs().get().capture_monitor
|
||
}
|
||
|
||
/// Open the virtual-display driver for `compositor`.
|
||
///
|
||
/// A [`capture_monitor`] pin routes to the **mirror** backend instead: the host streams that
|
||
/// physical head and creates no virtual display at all. Deliberately resolved here, at the one place
|
||
/// every session opens a display, so the pin can't be honored on one plane and ignored on another —
|
||
/// it is a host-wide setting (`design/per-monitor-portal-capture.md` §5.3).
|
||
pub fn open(compositor: Compositor) -> Result<Box<dyn VirtualDisplay>> {
|
||
#[cfg(target_os = "linux")]
|
||
if let Some(connector) = capture_monitor() {
|
||
return Ok(Box::new(mirror::MirrorDisplay::new(compositor, connector)?));
|
||
}
|
||
#[cfg(target_os = "linux")]
|
||
{
|
||
match compositor {
|
||
Compositor::Kwin => Ok(Box::new(kwin::KwinDisplay::new()?)),
|
||
Compositor::Gamescope => Ok(Box::new(gamescope::GamescopeDisplay::new()?)),
|
||
Compositor::Mutter => Ok(Box::new(mutter::MutterDisplay::new()?)),
|
||
Compositor::Wlroots => Ok(Box::new(wlroots::WlrootsDisplay::new()?)),
|
||
Compositor::Hyprland => Ok(Box::new(hyprland::HyprlandDisplay::new()?)),
|
||
}
|
||
}
|
||
#[cfg(target_os = "windows")]
|
||
{
|
||
// The pf-vdisplay all-Rust IddCx driver is the sole virtual-display backend (the legacy SudoVDA
|
||
// fallback was removed — its driver is no longer shipped). The compositor arg is moot on Windows.
|
||
let _ = compositor;
|
||
// `ensure_available` self-heals the hostless-zombie state a WUDFHost crash leaves (adapter
|
||
// devnode present, interface gone): one device cycle + re-probe before giving up.
|
||
anyhow::ensure!(
|
||
driver::ensure_available(),
|
||
"pf-vdisplay driver interface not found — the pf-vdisplay IddCx driver is not installed or \
|
||
not loaded (the host installer bundles it; reinstall or check the driver state)"
|
||
);
|
||
Ok(Box::new(driver::PfVdisplayDisplay::new()?))
|
||
}
|
||
#[cfg(not(any(target_os = "linux", target_os = "windows")))]
|
||
{
|
||
let _ = compositor;
|
||
anyhow::bail!("virtual displays require Linux or Windows")
|
||
}
|
||
}
|
||
|
||
/// Open the **mirror** backend for a specific monitor, bypassing the `PUNKTFUNK_CAPTURE_MONITOR`
|
||
/// pin that [`open`] consults. For tools that name the head explicitly (`punktfunk-host
|
||
/// mirror-test`) — the pin can't serve them, since `pf_host_config` parses the environment once at
|
||
/// startup, so a tool setting the variable for itself would be reading a snapshot taken before it.
|
||
#[cfg(target_os = "linux")]
|
||
pub fn open_mirror(compositor: Compositor, connector: &str) -> Result<Box<dyn VirtualDisplay>> {
|
||
Ok(Box::new(mirror::MirrorDisplay::new(
|
||
compositor,
|
||
connector.to_string(),
|
||
)?))
|
||
}
|
||
|
||
/// Readiness probe for `compositor`: is it up and able to create a virtual output *right
|
||
/// now*? A session-bringup script polls this (via `punktfunk-host probe-compositor`) to gate
|
||
/// on actual readiness instead of racing the compositor with a blind sleep.
|
||
///
|
||
/// KWin gets a real check (the privileged `zkde_screencast` global must be advertised). The
|
||
/// others are spawn/D-Bus/portal-based and have no equivalent pre-flight global, so a probe
|
||
/// just confirms the backend opens — `Ok(())` means "go ahead and try `create`".
|
||
pub fn probe(compositor: Compositor) -> Result<()> {
|
||
#[cfg(target_os = "linux")]
|
||
{
|
||
match compositor {
|
||
Compositor::Kwin => kwin::probe(),
|
||
// Hyprland gets a real pre-flight: `hyprctl` must reach the compositor (else a clear
|
||
// error instead of a create-time failure), plus the permission-system warning.
|
||
Compositor::Hyprland => hyprland::probe(),
|
||
// gamescope spawns its own nested session per `create`; Mutter is D-Bus on demand;
|
||
// wlroots creates the output on demand — nothing to pre-check beyond "Linux".
|
||
Compositor::Gamescope | Compositor::Mutter | Compositor::Wlroots => Ok(()),
|
||
}
|
||
}
|
||
#[cfg(target_os = "windows")]
|
||
{
|
||
let _ = compositor;
|
||
driver::probe()
|
||
}
|
||
#[cfg(not(any(target_os = "linux", target_os = "windows")))]
|
||
{
|
||
let _ = compositor;
|
||
anyhow::bail!("virtual displays require Linux or Windows")
|
||
}
|
||
}
|
||
|
||
// The user-configurable management policy (keep-alive / topology / conflict / identity / layout),
|
||
// layered above the per-compositor backends — platform-neutral (the mgmt API + both host paths read
|
||
// it), so no cfg gate. See `design/display-management.md`.
|
||
#[path = "vdisplay/policy.rs"]
|
||
pub mod policy;
|
||
|
||
// Read-only physical-monitor enumeration (the heads the compositor ALREADY has — not ours), for
|
||
// pinning capture at one of them + the console picker. Platform-neutral facade; the per-backend
|
||
// reads live beside the code that already speaks each dialect. See
|
||
// `design/per-monitor-portal-capture.md` §5.1.
|
||
#[path = "vdisplay/monitors.rs"]
|
||
pub mod monitors;
|
||
|
||
// The monitor-mirror backend: stream a head the compositor ALREADY has (the
|
||
// `PUNKTFUNK_CAPTURE_MONITOR` pin) instead of creating one. Implements `VirtualDisplay` so the
|
||
// session machinery is unchanged, but reports `DisplayOwnership::External` so none of the
|
||
// virtual-display lifecycle policy is applied to someone else's monitor.
|
||
#[cfg(target_os = "linux")]
|
||
#[path = "vdisplay/mirror.rs"]
|
||
mod mirror;
|
||
|
||
// The pure per-display lifecycle state machine (refcount + linger + pin), platform-neutral and
|
||
// property-tested; the registry executes the side effects its transitions dictate.
|
||
#[path = "vdisplay/lifecycle.rs"]
|
||
pub(crate) mod lifecycle;
|
||
|
||
// The neutral snapshot/release facade over the per-OS lifecycle owners (Windows manager; Linux pool
|
||
// later), for the management API's /display/state + /display/release.
|
||
#[path = "vdisplay/registry.rs"]
|
||
pub mod registry;
|
||
|
||
// The pure display-arrangement engine (auto-row / manual → per-member positions), platform-neutral
|
||
// and unit-tested; the registry (state readout) and the KWin position apply consume it.
|
||
#[path = "vdisplay/layout.rs"]
|
||
pub(crate) mod layout;
|
||
|
||
/// Resolve a [`policy::Topology`] to a concrete value (never [`policy::Topology::Auto`]). `Auto`
|
||
/// reproduces today's default: **extend** under an explicit `PUNKTFUNK_COMPOSITOR` pin (the CI/test
|
||
/// posture, where the host isn't the sole desktop), else **exclusive** (Windows + the auto-detected
|
||
/// Linux desktop path, where "stream this desktop" means promoting the virtual output to sole).
|
||
pub fn resolve_topology(t: policy::Topology) -> policy::Topology {
|
||
match t {
|
||
policy::Topology::Auto => {
|
||
if pf_host_config::config().compositor.is_some() {
|
||
policy::Topology::Extend
|
||
} else {
|
||
policy::Topology::Exclusive
|
||
}
|
||
}
|
||
concrete => concrete,
|
||
}
|
||
}
|
||
|
||
/// The concrete display topology for the current session — what the per-compositor backends (and the
|
||
/// Windows isolate gate) apply at create time. Precedence, mirroring the rest of the policy surface:
|
||
/// the **console policy** when configured, else the legacy **`PUNKTFUNK_{KWIN,MUTTER}_VIRTUAL_PRIMARY`**
|
||
/// env (an operator's explicit choice — `1`→exclusive, `0`→extend), else the **Auto** default
|
||
/// ([`resolve_topology`]: exclusive on the auto-detected desktop / Windows, extend under a compositor
|
||
/// pin). Always resolved (never [`policy::Topology::Auto`]). This is the Stage-2 replacement for the
|
||
/// `apply_session_env` boolean write — the backends read policy directly, so the `primary` level
|
||
/// (distinct from `exclusive`) becomes expressible and one process-env mutation drops off the connect
|
||
/// path.
|
||
pub fn effective_topology() -> policy::Topology {
|
||
if let Some(e) = policy::prefs().configured_effective() {
|
||
return resolve_topology(e.topology);
|
||
}
|
||
// Unconfigured: honor a legacy operator env if present (a host runs one desktop backend, so at
|
||
// most one of these is set), else the Auto default.
|
||
let legacy = [
|
||
"PUNKTFUNK_KWIN_VIRTUAL_PRIMARY",
|
||
"PUNKTFUNK_MUTTER_VIRTUAL_PRIMARY",
|
||
]
|
||
.iter()
|
||
.find_map(|k| std::env::var(k).ok());
|
||
match legacy.as_deref().map(str::trim) {
|
||
Some("1" | "true" | "yes" | "on") => policy::Topology::Exclusive,
|
||
Some("0" | "false" | "no" | "off") => policy::Topology::Extend,
|
||
_ => resolve_topology(policy::Topology::Auto),
|
||
}
|
||
}
|
||
|
||
// Goal-1 stage 6: per-compositor Linux backends under `vdisplay/linux/`, the Windows IddCx/SudoVDA
|
||
// backends under `vdisplay/windows/`; `#[path]` keeps the `crate::*` module names flat.
|
||
#[cfg(target_os = "linux")]
|
||
#[path = "vdisplay/linux/gamescope.rs"]
|
||
mod gamescope;
|
||
|
||
/// Entry point for the hidden `gamescope-splash` host subcommand: the tiny X11 client every bare
|
||
/// gamescope spawn backgrounds beside its nested app, so the fresh compositor composites — and its
|
||
/// PipeWire node delivers frames — from the first second instead of starving the first-frame wait
|
||
/// while the nested Steam bootstrap paints nothing (see `vdisplay/linux/gamescope/splash.rs`).
|
||
/// Blocks for the session's lifetime; gamescope's reaper tears it down with the session.
|
||
#[cfg(target_os = "linux")]
|
||
pub fn gamescope_splash_client() -> anyhow::Result<()> {
|
||
gamescope::splash_run()
|
||
}
|
||
|
||
/// Can a gamescope session on this host stream true HDR (10-bit BT.2020 PQ)?
|
||
///
|
||
/// **A static answer, resolved before anything is spawned** — the punktfunk/1 Welcome fixes a
|
||
/// session's bit depth before the display exists and cannot take it back. Two terms, both facts
|
||
/// about how the session will be brought up rather than about how it went:
|
||
///
|
||
/// 1. the resolved gamescope binary offers 10-bit PQ capture formats (our `pipewire-hdr` build —
|
||
/// probed once per process from the `--version` banner), and
|
||
/// 2. this host **spawns** gamescope rather than attaching to a foreign one
|
||
/// (`PUNKTFUNK_GAMESCOPE_NODE`): an attach inherits whatever flags someone else's session was
|
||
/// started with, so it can promise nothing. (Attach-mode HDR needs the distro's gamescope
|
||
/// patched — the upstream-PR follow-up.)
|
||
///
|
||
/// A host-managed `gamescope-session-plus` / SteamOS session counts as a spawn: we own its
|
||
/// `GAMESCOPE_BIN` wrapper (or PATH shim), so the flags are ours.
|
||
///
|
||
/// Always `false` off Linux.
|
||
pub fn gamescope_hdr_available() -> bool {
|
||
gamescope_ours_and(
|
||
#[cfg(target_os = "linux")]
|
||
gamescope::gamescope_hdr_capable,
|
||
)
|
||
}
|
||
|
||
/// Will a gamescope session paint the pointer INTO its PipeWire node, so the host does NOT have to
|
||
/// reconstruct it from XFixes and blend it into every frame?
|
||
///
|
||
/// That blend is not free: it forces the encode path onto its compute colour-conversion arm,
|
||
/// because the zero-copy RGB-direct source hands the captured buffer to a fixed-function front end
|
||
/// with no blend stage. So a `true` here is what lets a gamescope session skip a full-frame pass
|
||
/// per frame — and, like the HDR answer, it must be settled BEFORE the session is planned
|
||
/// (`SessionPlan::cursor_blend` feeds the encoder open).
|
||
///
|
||
/// Same two terms as [`gamescope_hdr_available`], for the same reasons: the resolved binary
|
||
/// carries the patch, and this host is the one spawning it.
|
||
pub fn gamescope_composites_cursor() -> bool {
|
||
gamescope_ours_and(
|
||
#[cfg(target_os = "linux")]
|
||
gamescope::gamescope_can_composite_cursor,
|
||
)
|
||
}
|
||
|
||
/// The shared half of the two capability answers above: the session must be one this host
|
||
/// **spawns** (an attach inherits whatever flags someone else's session was started with, so it
|
||
/// can promise nothing), and then `probe` — which asks the resolved binary — must agree.
|
||
///
|
||
/// A host-managed `gamescope-session-plus` / SteamOS session counts as a spawn: we own its
|
||
/// `GAMESCOPE_BIN` wrapper (or PATH shim), so the flags are ours.
|
||
fn gamescope_ours_and(#[cfg(target_os = "linux")] probe: fn() -> bool) -> bool {
|
||
#[cfg(target_os = "linux")]
|
||
{
|
||
let attaching = with_env_lock(|| std::env::var_os("PUNKTFUNK_GAMESCOPE_NODE").is_some());
|
||
!attaching && probe()
|
||
}
|
||
#[cfg(not(target_os = "linux"))]
|
||
false
|
||
}
|
||
|
||
// Platform-neutral per-client stable display-id map (Stage 3): Windows seeds the monitor EDID +
|
||
// ConnectorIndex from the id; KWin names its output from it. `allow(dead_code)` because only Windows
|
||
// consumes it in non-test code today — the KWin wiring is the next Stage-3 step.
|
||
#[allow(dead_code)]
|
||
#[path = "vdisplay/identity.rs"]
|
||
pub(crate) mod identity;
|
||
|
||
// Platform-neutral mode-conflict admission (Stage 4): the separate/join/steal/reject decision + the
|
||
// live-session registry, wired into the punktfunk/1 handshake.
|
||
#[path = "vdisplay/admission.rs"]
|
||
pub mod admission;
|
||
|
||
#[cfg(target_os = "linux")]
|
||
#[path = "vdisplay/linux/hyprland.rs"]
|
||
mod hyprland;
|
||
|
||
#[cfg(target_os = "linux")]
|
||
#[path = "vdisplay/linux/kwin.rs"]
|
||
mod kwin;
|
||
|
||
// In-process KDE output management (kde_output_management_v2) — the topology path that used to shell
|
||
// out to `kscreen-doctor`, driven over the compositor's own Wayland instead so it can't be wedged by
|
||
// a stuck libkscreen/kscreen-KDED backend. Consumed by `kwin` (best-effort, with kscreen fallback).
|
||
#[cfg(target_os = "linux")]
|
||
#[path = "vdisplay/linux/kwin_output_mgmt.rs"]
|
||
mod kwin_output_mgmt;
|
||
|
||
#[cfg(target_os = "windows")]
|
||
#[path = "vdisplay/windows/manager.rs"]
|
||
pub mod manager;
|
||
|
||
// DDC/CI panel power control (physical monitors), used only by the Windows manager to blank/wake the
|
||
// box's real panels around a virtual-display session — moved in with the subsystem (plan §W6).
|
||
#[cfg(target_os = "windows")]
|
||
#[path = "vdisplay/ddc.rs"]
|
||
mod ddc;
|
||
|
||
#[cfg(target_os = "linux")]
|
||
#[path = "vdisplay/linux/mutter.rs"]
|
||
mod mutter;
|
||
|
||
#[cfg(target_os = "windows")]
|
||
#[path = "vdisplay/windows/pf_vdisplay.rs"]
|
||
pub mod driver;
|
||
|
||
#[cfg(target_os = "linux")]
|
||
#[path = "vdisplay/linux/wlroots.rs"]
|
||
mod wlroots;
|
||
|
||
#[cfg(test)]
|
||
mod tests {
|
||
use super::*;
|
||
|
||
#[test]
|
||
fn active_kind_maps_to_its_backend() {
|
||
assert_eq!(
|
||
compositor_for_kind(ActiveKind::Gaming),
|
||
Some(Compositor::Gamescope)
|
||
);
|
||
assert_eq!(
|
||
compositor_for_kind(ActiveKind::DesktopKde),
|
||
Some(Compositor::Kwin)
|
||
);
|
||
assert_eq!(
|
||
compositor_for_kind(ActiveKind::DesktopGnome),
|
||
Some(Compositor::Mutter)
|
||
);
|
||
assert_eq!(
|
||
compositor_for_kind(ActiveKind::DesktopWlroots),
|
||
Some(Compositor::Wlroots)
|
||
);
|
||
assert_eq!(
|
||
compositor_for_kind(ActiveKind::DesktopHyprland),
|
||
Some(Compositor::Hyprland)
|
||
);
|
||
// No live session → no backend; the caller turns this into a handshake error / fallback.
|
||
assert_eq!(compositor_for_kind(ActiveKind::None), None);
|
||
}
|
||
|
||
#[test]
|
||
fn detect_active_session_is_side_effect_free_and_terminates() {
|
||
// A pure probe of /proc + the runtime dir: it must not panic and must return promptly on
|
||
// any box (CI has no graphical session → ActiveKind::None, with the runtime-dir anchor).
|
||
let a = detect_active_session();
|
||
// The runtime-dir anchor is a Linux (XDG) concept; Windows has no equivalent.
|
||
#[cfg(target_os = "linux")]
|
||
assert!(!a.env.xdg_runtime_dir.is_empty());
|
||
// Wayland sockets are only resolved for the Wayland-protocol desktops.
|
||
if matches!(
|
||
a.kind,
|
||
ActiveKind::Gaming | ActiveKind::DesktopGnome | ActiveKind::None
|
||
) {
|
||
assert!(a.env.wayland_display.is_none());
|
||
}
|
||
}
|
||
}
|