Headless Windows hosts (no dongle) stream an INVISIBLE cursor: with no pointing device present win32k reports SM_MOUSEPRESENT=0 and DWM never composites a pointer into the pf-vdisplay frame, even though SendInput moves it. Keep ONE virtual HID mouse devnode alive for the host's lifetime — the Sunshine/Parsec-class fix, zero client changes. - pf-mouse: UMDF2 HID minidriver, one fixed identity (PF:MO 5046:4D4F, obviously virtual, nothing fingerprints it), one 8-byte input report (5 buttons + absolute 15-bit X/Y + wheel + AC-pan). Transport is the sealed pad channel verbatim (Global\pfmouse-boot-0 mailbox + unnamed MouseShm DATA section) so pf-umdf-util's audited layer serves it unchanged; report delivery is event-driven (idle = no HID traffic). - host: inject::mouse_windows — VirtualMouse (SwDeviceCreate'd devnode + channel), ensure_resident() keeper thread started by every InjectorService (process-wide, PUNKTFUNK_NO_VIRTUAL_MOUSE opts out), vmouse-spike on-glass validation (cursor sweep via HID reports). - proto: mouse module (magic, boot-name, identity, report layout, unit-tested input_report packing). - SwDeviceProfile grows container_tag so the mouse's ContainerId family (PFMO) never groups with a pad's (PFDS) in the Devices UI. - packaging: pf-mouse rides the gamepad-driver build + install pipeline (build-gamepad-drivers.ps1, windows-drivers.yml, driver install --gamepad picks up every staged .inf). On-glass validated on winbox: devnode + HID child bind, SM_MOUSEPRESENT=1 with no physical mouse, cursor sweeps via HID reports (vmouse-spike). This work was implemented in a parallel session; committed here as the build prerequisite for the HID compose kick that follows. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
pf-driver-proto
The shared host ↔ driver binary contract for punktfunk's Windows pf-vdisplay virtual display — the control IOCTLs and the IDD-push frame transport, defined exactly once.
It's a path dependency of both the host workspace (crates/punktfunk-host)
and the out-of-workspace driver workspace (packaging/windows/drivers/),
so it must resolve identically from either build graph. That's why it's deliberately self-contained:
no_std (+ alloc), platform-neutral (GUID/LUID are plain integers each side converts to its own OS
type), and free of *.workspace = true inheritance.
Defining every wire struct here — with const size/offset asserts and bytemuck round-trips — turns
host↔driver ABI drift into a compile error instead of a silent frame or IOCTL corruption.
See the crate root (src/) for the wire types; the Windows virtual-display design is in
the internal planning repo (punktfunk-planning: windows-virtual-display-rust-port.md).