4ff6f447a8
Hook the Linux client into the existing packaging CI:
- deb.yml builds both binaries and publishes punktfunk-host AND
punktfunk-client to the Gitea apt registry; new
packaging/debian/build-client-deb.sh mirrors the host script
(shlibdeps auto-Depends — GTK4/libadwaita/SDL3/FFmpeg/PipeWire
sonames; no NVIDIA filter, the client links no CUDA). Built and
inspected locally on Ubuntu 26.04.
- punktfunk.spec gains a "client" subpackage (binary + desktop entry +
udev rule); rpm.yml's publish loop picks it up unchanged.
- New shared assets: packaging/linux/io.unom.Punktfunk.desktop and
scripts/70-punktfunk-client.rules — DualSense hidraw uaccess (USB +
Bluetooth, steam-devices style) so SDL's HIDAPI driver gets
touchpad/motion/lightbar/triggers instead of degrading to evdev.
- Builder images learn the client link deps (rust-ci already had
them; fedora-rpm adds gtk4/libadwaita/SDL3-devel) with idempotent
install steps in deb.yml/rpm.yml since jobs run against the
previous push's image.
Workspace check CI (build/clippy/test) already covers the crate since
f09def4.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
11 lines
229 B
Desktop File
11 lines
229 B
Desktop File
[Desktop Entry]
|
|
Type=Application
|
|
Name=Punktfunk
|
|
Comment=Stream a remote punktfunk host
|
|
Exec=punktfunk-client
|
|
Icon=video-display
|
|
Terminal=false
|
|
Categories=Network;Game;
|
|
Keywords=streaming;remote;game;moonlight;
|
|
StartupNotify=true
|