e925d00194
- library.rs + ui_library.rs: the host's unified game library over the management API (the Apple LibraryClient/LibraryView ported) — mTLS with the paired identity, host verified by its pinned cert fingerprint (ureq + rustls, unified with the workspace rustls 0.23); posters load async with monogram placeholders, and picking a title starts a session that asks the host to launch it (the library id rides the Hello). - app.rs (~800 lines lighter) splits into cli.rs (argv/headless pairing/--connect/screenshot scenes), launch.rs (mode resolve + session worker + event stream into the UI) and ui_trust.rs (TOFU / SPAKE2 PIN / delegated-approval dialogs); ui_hosts/ui_stream reworked around the split. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
46 lines
1.7 KiB
TOML
46 lines
1.7 KiB
TOML
[package]
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name = "punktfunk-client-linux"
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description = "Native Linux punktfunk/1 client — GTK4/libadwaita shell, FFmpeg decode, PipeWire audio, SDL3 gamepads"
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version.workspace = true
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edition.workspace = true
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rust-version.workspace = true
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license.workspace = true
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authors.workspace = true
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repository.workspace = true
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[[bin]]
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name = "punktfunk-client"
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path = "src/main.rs"
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# Everything is Linux-gated so `cargo build --workspace` stays green on macOS (the Mac
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# client lives in clients/apple); on other platforms this builds as a stub binary.
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[target.'cfg(target_os = "linux")'.dependencies]
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punktfunk-core = { path = "../../crates/punktfunk-core", features = ["quic"] }
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# UI shell. GraphicsOffload needs GTK ≥ 4.14; black-background ≥ 4.16. AlertDialog/
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# PreferencesDialog need libadwaita ≥ 1.5.
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gtk = { package = "gtk4", version = "0.11", features = ["v4_16"] }
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adw = { package = "libadwaita", version = "0.9", features = ["v1_5"] }
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async-channel = "2"
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# Video decode (same FFmpeg pin as the host) and audio.
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ffmpeg-next = "8"
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opus = "0.3"
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pipewire = "0.9"
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# Gamepads: capture + feedback (full DualSense fidelity — touchpad/motion/triggers/LEDs
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# need the hidapi driver).
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sdl3 = { version = "0.18", features = ["hidapi"] }
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mdns-sd = "0.20"
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# Game-library fetch from the host's management API over mTLS + fingerprint pinning.
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# `ureq` is small + sync (the host uses it too) and its rustls unifies with the
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# workspace's (quinn's) 0.23; the pinning verifier mirrors core's private `PinVerify`.
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ureq = "2"
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rustls = { version = "0.23", features = ["ring"] }
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serde = { version = "1", features = ["derive"] }
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serde_json = "1"
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anyhow = "1"
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tracing = "0.1"
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tracing-subscriber = { version = "0.3", features = ["env-filter"] }
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