1d605fb781
The Apple client grows full gamepad support and punktfunk/1 learns to negotiate the virtual pad type: - Protocol: Hello carries a GamepadPref byte (offset 21, the same trailing-byte back-compat pattern as the compositor; echoed resolved in Welcome at 54). Host precedence: explicit client choice > PUNKTFUNK_GAMEPAD env > Xbox 360, DualSense (UHID) only where available. ABI: punktfunk_connect_ex2 + punktfunk_connection_gamepad (connect_ex delegates; ABI_VERSION stays 2 — the trailing byte IS the compat mechanism). punktfunk-client-rs gets --gamepad. - Swift client: GamepadManager (app-lifetime discovery + selection — Settings lists every controller with capabilities/battery/"In use"; exactly ONE pad forwards as pad 0, auto = most recently connected, or pinned), GamepadCapture (snapshot-diff button/axis events, DualSense touchpad + ~250 Hz motion on the rich-input plane, held state released on switch/deactivate/stop), GamepadFeedback (rumble → CoreHaptics per-handle engines; lightbar → GCDeviceLight; player LEDs → playerIndex; adaptive-trigger blocks → the table-driven DualSenseTriggerEffect parser → GCDualSenseAdaptiveTrigger, exact for the 10-zone positional modes). The pad type auto-resolves from the physical controller at connect time, user-overridable in Settings. - Host DualSense fixes surfaced by adversarial review against hid-playstation / SDL / Nielk1 ground truth: input-report sensor/touch offsets were off by one (the kernel read garbage motion + phantom touches), the L2/R2 trigger blocks were swapped (the report is right-trigger-first), feedback now gates on the report's valid-flags (a plain rumble write no longer blanks lightbar/ triggers), and the touchpad rescale clamps to the advertised ABS_MT extents. - Tests: Hello/Welcome trailing-byte back-compat, pick_gamepad precedence, byte-exact input-report layout, valid-flag gating, per-mode trigger-parser table (incl. packed 3-bit zones), wire conversions, and a scripted loopback feedback burst (PUNKTFUNK_TEST_FEEDBACK=1) asserted through the xcframework on the rumble + HID-output planes. Validated: cargo test/clippy/fmt green on macOS + Linux (61 host tests), swift build/test green, test-loopback.sh green, tvOS/iOS targets compile. DualSense motion sign/scale is derived from the calibration blob, not yet live-verified (constants isolated in GamepadWire). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
58 lines
1.8 KiB
TOML
58 lines
1.8 KiB
TOML
language = "C"
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pragma_once = true
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include_guard = "PUNKTFUNK_CORE_H"
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autogen_warning = "/* Generated by cbindgen from punktfunk-core. Do not edit by hand. */"
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header = "/* punktfunk-core C ABI — see crates/punktfunk-core/src/abi.rs */"
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style = "type"
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cpp_compat = true
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tab_width = 4
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documentation = true
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documentation_style = "c99"
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[parse]
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parse_deps = false
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[export.rename]
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"InputEvent" = "PunktfunkInputEvent"
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"InputKind" = "PunktfunkInputKind"
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# Gamepad wire constants: bare BTN_* names collide with <linux/input-event-codes.h> (at
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# DIFFERENT values — last definition silently wins); prefix everything we export.
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"BTN_DPAD_UP" = "PUNKTFUNK_BTN_DPAD_UP"
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"BTN_DPAD_DOWN" = "PUNKTFUNK_BTN_DPAD_DOWN"
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"BTN_DPAD_LEFT" = "PUNKTFUNK_BTN_DPAD_LEFT"
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"BTN_DPAD_RIGHT" = "PUNKTFUNK_BTN_DPAD_RIGHT"
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"BTN_START" = "PUNKTFUNK_BTN_START"
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"BTN_BACK" = "PUNKTFUNK_BTN_BACK"
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"BTN_LS_CLICK" = "PUNKTFUNK_BTN_LS_CLICK"
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"BTN_RS_CLICK" = "PUNKTFUNK_BTN_RS_CLICK"
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"BTN_LB" = "PUNKTFUNK_BTN_LB"
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"BTN_RB" = "PUNKTFUNK_BTN_RB"
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"BTN_GUIDE" = "PUNKTFUNK_BTN_GUIDE"
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"BTN_A" = "PUNKTFUNK_BTN_A"
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"BTN_B" = "PUNKTFUNK_BTN_B"
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"BTN_X" = "PUNKTFUNK_BTN_X"
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"BTN_Y" = "PUNKTFUNK_BTN_Y"
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"BTN_TOUCHPAD" = "PUNKTFUNK_BTN_TOUCHPAD"
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"AXIS_LS_X" = "PUNKTFUNK_AXIS_LS_X"
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"AXIS_LS_Y" = "PUNKTFUNK_AXIS_LS_Y"
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"AXIS_RS_X" = "PUNKTFUNK_AXIS_RS_X"
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"AXIS_RS_Y" = "PUNKTFUNK_AXIS_RS_Y"
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"AXIS_LT" = "PUNKTFUNK_AXIS_LT"
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"AXIS_RT" = "PUNKTFUNK_AXIS_RT"
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"AUDIO_MAGIC" = "PUNKTFUNK_AUDIO_MAGIC"
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"RUMBLE_MAGIC" = "PUNKTFUNK_RUMBLE_MAGIC"
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# QualifiedScreamingSnakeCase already qualifies each variant with the enum name
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# (PunktfunkStatus::Ok -> PUNKTFUNK_STATUS_OK); do NOT also set prefix_with_name or it doubles.
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[enum]
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rename_variants = "QualifiedScreamingSnakeCase"
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[fn]
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sort_by = "None"
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[struct]
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derive_eq = false
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[defines]
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"feature = quic" = "PUNKTFUNK_FEATURE_QUIC"
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