The docs already told users where to get it — the Bazzite sysext, an Arch package, a NixOS option — and none of the three were true. `rpm.yml` built the sysext without ever passing `--gamescope`, `arch.yml` did not know the PKGBUILD existed, and the nix derivation had never been evaluated once. Evaluating it found its central assumption wrong: `gamescope.unwrapped` does not exist on current nixpkgs, where `gamescope` IS the buildable derivation, so the override threw on every build. It now prefers `.unwrapped` where a future nixpkgs wraps it and checks the RESULT is patchable — `overrideAttrs` on a symlinkJoin succeeds and does nothing, which would install an UNPATCHED gamescope under a name the host reads as a promise of HDR. Both it and the PKGBUILD had also drifted to a stale patch list: two patches named where three exist, one of them under the level-1 filename retired when the cursor patch landed. Both read the patch directory now, so the list cannot go stale again. The PKGBUILD additionally delegates the whole build to `build-punktfunk-gamescope.sh` rather than re-deriving the meson invocation — its copy had already lost `force_fallback_for=wlroots`, and unlike Fedora 43, Arch ships wlroots, so that package would have linked it shared and shipped a binary that starts only on machines carrying the dev library. It asserts its own pinned rev matches the script's, the one thing makepkg needs statically. Both CI builds are cached on `packaging/gamescope/**`, which is the only reason this is affordable: that tree depends on nothing else in the repo, so a normal push restores a binary instead of spending ten minutes on someone else's C++. And both are best-effort. punktfunk works without this binary — SDR on the gamescope backend, which is what every release before this one did — so a hiccup building gamescope must not cost the packages those workflows exist to publish. A failure warns and is never cached, so the next run retries. `rpm.yml` also installs Fedora's own gamescope for its runtime libraries: the sysext verifies our binary by executing `--version`, and on a cache hit nothing else in the job would have pulled libavif/luajit/seatd in. Verified by evaluating and patch-phase-building the nix derivation against nixos-unstable: all three patches apply to nixpkgs' already-patched 3.16.25 tree, and the banner stamps +pfhdr2. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
punktfunk on NixOS / Nix
First-class Nix support via the repo's flake.nix: reproducible builds of the streaming host
and the native Linux client, a NixOS module that wires up everything the RPM/deb do
(systemd user service, udev rules, kernel modules, sysctl tuning, firewall, input group), and a
dev shell with the pinned toolchain and every system library.
Platform:
x86_64-linuxonly (the host encodes with desktop NVENC; matches the RPM'sExclusiveArch: x86_64). NixOS 24.11 or newer for thehardware.graphicsoption.
What the flake provides
| Output | Contents |
|---|---|
packages.x86_64-linux.punktfunk-host |
punktfunk-host + punktfunk-tray (built with nvenc + vulkan-encode, like CI) |
packages.x86_64-linux.punktfunk-client |
punktfunk-client (GTK4 shell) + punktfunk-session (Vulkan streamer, without the Skia OSD — see caveats) |
packages.x86_64-linux.punktfunk-web |
the management web console (bun-built Nitro SSR bundle; SPAKE2 pairing + host status) |
packages.x86_64-linux.punktfunk-scripting |
the plugin/script runner (bun-bundled Effect SDK; supervises host automation) |
packages.x86_64-linux.default |
= punktfunk-host |
nixosModules.default |
services.punktfunk.host / .client / .web / .scripting |
devShells.x86_64-linux.default |
pinned Rust (from rust-toolchain.toml) + all build deps |
apps / checks / formatter |
nix run, nix flake check, nix fmt |
One binary per GPU vendor: NVENC/CUDA entry points are dlopen'd at runtime, so the host runs on
NVIDIA (zero-copy dmabuf → CUDA → NVENC), AMD/Intel (raw Vulkan-Video HEVC / VAAPI), or software.
Quick start (no NixOS required)
# Build
nix build git+https://git.unom.io/unom/punktfunk#punktfunk-host
nix build git+https://git.unom.io/unom/punktfunk#punktfunk-client
# Run
nix run git+https://git.unom.io/unom/punktfunk#punktfunk-host -- serve --gamestream
nix run git+https://git.unom.io/unom/punktfunk#punktfunk-client
GPU drivers are resolved at runtime from /run/opengl-driver/lib. On non-NixOS distros use
nixGL so that path is populated (nixGL nix run …); on
NixOS the module (below) sets hardware.graphics.enable = true for you.
NixOS module
Add the flake and enable the host and/or client:
{
inputs.punktfunk.url = "git+https://git.unom.io/unom/punktfunk";
# (optional) share your nixpkgs: inputs.punktfunk.inputs.nixpkgs.follows = "nixpkgs";
outputs = { self, nixpkgs, punktfunk, ... }: {
nixosConfigurations.myhost = nixpkgs.lib.nixosSystem {
system = "x86_64-linux";
modules = [
punktfunk.nixosModules.default
({ ... }: {
services.punktfunk.host = {
enable = true;
users = [ "alice" ]; # → added to the `input` group for virtual gamepads
openFirewall = true; # native + GameStream ports
settings = {
PUNKTFUNK_VIDEO_SOURCE = "virtual";
RUST_LOG = "info";
# PUNKTFUNK_444 = true; # booleans render as 1/0
};
};
# …and/or the client on the same or another box:
services.punktfunk.client = {
enable = true;
openFirewall = true; # UDP 5353 for mDNS discovery
};
})
];
};
};
}
Then, in your graphical session:
systemctl --user enable --now punktfunk-host
Options
services.punktfunk.host:
| Option | Default | Meaning |
|---|---|---|
enable |
false |
Install the host + wire udev/sysctl/kernel-modules/firewall and the user service. |
gamestream |
true |
serve --gamestream (Moonlight-compatible). false = native-only, more secure. |
autoStart |
false |
Add the user service to default.target (appliance mode — pair with lingering). |
users |
[ ] |
Users added to the input group (virtual gamepads). |
settings |
{ } |
host.env key/values (see ${package}/share/punktfunk-host/host.env.example). |
environmentFile |
null |
Extra EnvironmentFile for secrets (e.g. PUNKTFUNK_MGMT_TOKEN); loaded optionally. |
openFirewall |
false |
Open the inbound ports (see below). |
package |
flake's | Override the package. |
services.punktfunk.client: enable, openFirewall (UDP 5353), package.
services.punktfunk.web (the management console — on by default whenever the host is enabled,
mirroring the RPM's Recommends: punktfunk-web):
| Option | Default | Meaning |
|---|---|---|
enable |
host.enable |
Run the console as a systemd --user service on TCP 47992 (HTTPS). Set false for a console-less host. |
openFirewall |
host.openFirewall |
Open TCP 47992 so other devices on the LAN can reach it. |
autoStart |
host.autoStart |
Add the console user service to default.target (appliance mode). |
package |
flake's | Override the package. |
The console is auto-wired to the host on the same box: it reads the host's per-user
~/.config/punktfunk/{mgmt-token,cert.pem,key.pem} (written by serve), serves HTTPS with the
host's own identity cert, and proxies the loopback mgmt API with the bearer token injected
server-side (never sent to the browser). A login password is generated on first start — read it
with journalctl --user -u punktfunk-web-init (or ~/.config/punktfunk/web-password). Then open
https://<host-ip>:47992 and trust the self-signed host cert once. Enable it (with the host) via
systemctl --user enable --now punktfunk-web.
services.punktfunk.scripting (the plugin/script runner — installed with the host, but opt-in to
run):
| Option | Default | Meaning |
|---|---|---|
enable |
host.enable |
Install the runner + define its systemd --user unit punktfunk-scripting. |
autoStart |
false |
Add the unit to default.target. Off even on an auto-start host — running operator scripts/plugins is a deliberate opt-in. |
package |
flake's | Override the package. |
The runner discovers loose scripts under ~/.config/punktfunk/scripts and installed
punktfunk-plugin-* packages under ~/.config/punktfunk/plugins, and supervises each as an Effect
fiber (SIGTERM shuts the tree down structurally so plugin finalizers run). A plugin auto-wires to
the host's mgmt token + identity cert. It's inert until you add automation, so the unit ships
un-started; turn it on with systemctl --user enable --now punktfunk-scripting.
What the host module configures for you
Everything the RPM's %install + %post do, declaratively:
- systemd
--userservicepunktfunk-host→serve [--gamestream],EnvironmentFilefromsettings(+ optional secret file),Restart=on-failure. - udev rules (
60-punktfunk.rules):/dev/uinput+/dev/uhidgroup access and the vhci sysfs perms for the virtual Steam Deck. - kernel modules:
uinput,uhid,vhci-hcd(usbip transport so Steam Input adopts the virtual Deck). - sysctl:
net.core.{r,w}mem_max = 32 MB(high-bitrate UDP headroom;mkDefault). inputgroup membership forusers.hardware.graphics.enable = true(mkDefault) so/run/opengl-driver/libhas the driver libs the binariesdlopen.- firewall (when
openFirewall): native UDP 9777/5353 + TCP 47990; withgamestreamalso TCP 47984/47989/48010 + UDP 47998/47999/48000. The media data plane is an ephemeral, hole-punched UDP port — nothing fixed to open. - tray autostart entry (
--autostart; self-gates to users who actually run a host).
GPU drivers (out of scope of the module — set these yourself)
- NVIDIA:
hardware.nvidia+hardware.graphics.enable = true. NVENC/CUDA come from the driver at runtime (nothing pinned in the closure). - AMD/Intel:
hardware.graphics.enable = truewithextraPackages = [ vaapiVdpau … ]/intel-media-driverfor VAAPI encode; the host's raw Vulkan-Video HEVC path needs only Mesa.
Headless / appliance
Set autoStart = true, enable lingering, and — for a dedicated single-session appliance —
pin a backend in settings (pinning PUNKTFUNK_COMPOSITOR disables live-session auto-detection,
so leave it out on any box that switches between a desktop and Game Mode):
services.punktfunk.host = {
enable = true;
autoStart = true;
users = [ "streamer" ];
settings = { PUNKTFUNK_COMPOSITOR = "gamescope"; }; # appliance-only; omit to auto-detect
};
users.users.streamer.linger = true;
# For the gamescope/KWin backends extend the service PATH, e.g.:
# systemd.user.services.punktfunk-host.path = [ pkgs.gamescope ];
The ${package}/share/punktfunk-host/headless/ helpers (KDE/Sway session scripts, example
host.env files, the OpenAPI doc) are installed for reference.
Development
nix develop # pinned toolchain (rust-toolchain.toml) + all system libs
cargo build --release -p punktfunk-host -p punktfunk-client-linux -p punktfunk-client-session
# The tray gets its OWN invocation — co-building it with the host unifies the host's
# ashpd -> zbus/tokio onto the tray's zbus (which runs ksni's async-io executor, no tokio runtime),
# and the resulting binary panics at launch: "there is no reactor running, must be called from the
# context of a Tokio 1.x runtime". Same split the .deb / RPM / Arch packaging does.
cargo build --release -p punktfunk-tray
The shell exports PF_FFVK_VULKAN_INCLUDE (Vulkan headers for pf-ffvk bindgen) and an
LD_LIBRARY_PATH that includes /run/opengl-driver/lib so cargo run finds the GPU driver.
nix fmt formats the .nix files.
Notes & caveats
-
Build tool: crane. The lockfile carries
windows 0.62.2from both crates.io and a pinnedmicrosoft/windows-rsgit rev (the Windows client), whichrustPlatform.importCargoLockcan't vendor (collidingname-version); crane vendors per-source and fetches the git rev viabuiltins.fetchGit(no output hash to maintain). Those crates arecfg(windows)-gated — vendored, never compiled on Linux. -
First build compiles from scratch (no split dep cache — pyrowave-sys builds a CMake tree in its build.rs that a crane "dummy" source would drop) and has no public binary cache, so expect a long initial build.
nix developgives incremental rebuilds. -
The status tray is built in its own derivation, on purpose.
punktfunk-trayusesksni'sasync-iozbus executor with no tokio runtime (by design — seecrates/punktfunk-tray/Cargo.toml). Cargo unifies features across everything in onecargo build, so co-building the tray with the host would pull the host'sashpd → zbus/tokioonto the tray's sharedzbus, and the tray then panics at startup (there is no reactor running, must be called from the context of a Tokio 1.x runtime). Building it as a separate-p punktfunk-trayinvocation keeps itszbuson async-io; the host package copies the resulting binary into its$out. (The rpm/arch builds split it the same way. The .deb did not, despite its sibling comments claiming otherwise:deb.ymlco-built-p punktfunk-host -p punktfunk-tray, andbuild-deb.sh's own standalone build was skipped because the poisoned artifact already existed — so this shipped as a real crash-at-launch on Debian/Ubuntu, not a latent one. Fixed 2026-07-27: the workflow no longer co-builds it andbuild-deb.shnow rebuilds it unconditionally.) -
The bun packages (
punktfunk-web,punktfunk-scripting) use bun2nix. Theirnode_modulesis fetched onefetchurlper package, straight from the integrity hashes already in the lockfile, via a generated-and-committedbun.nix(web/bun.nix,sdk/bun.nix). There is no aggregate deps hash to bump — the previous design putbun installin a fixed-output derivation whose singleoutputHashsilently went stale on every lockfile change and broke the build.bun.nixregenerates itself:bun2nixis a devDependency of both packages and runs on everybun install(web'spostinstall; the SDK'sprepare, since sdk/ is the published@punktfunk/hostpackage and apostinstallwould then fire on consumers' installs). Regenerate by hand withcd web && bunx bun2nix -o bun.nixif a lockfile is ever edited directly. The@unomscope needs no special handling:web/bun.lockrecords those tarballs' fullhttps://git.unom.io/api/packages/unom/npm/…URLs and the registry is read-public (the same anonymous pull CI's rpm/deb builds do).⚠
bun.nixhas no schema stability across bun2nix versions. The flake input is pinned (github:nix-community/bun2nix?ref=2.1.2) and the npm devDependency is pinned to the same exact version inweb/package.json+sdk/package.json. Move both together, then rerunbun installinweb/andsdk/to regenerate.Everything past the deps fetch is offline (the console's codegen + vite build; the runner's
bun build --target=bunbundle). Both launchers execpkgs.bunfrom the store — unlike the deb/rpm, which vendor a bun binary because apt/dnf have none. -
Commit
flake.lock: it pins the input revisions (nixpkgs / crane / rust-overlay / bun2nix). It is generated on first eval and checked in. -
Session Skia OSD is off under Nix.
punktfunk-session's defaultuifeature draws its on-screen stats/console overlay withskia-safe, whose build downloads a prebuilt Skia from the rust-skia releases — which Nix's network-less build sandbox forbids, and a from-source Skia build pulls the whole gn/ninja/python toolchain plus network-fetched third-party. The feature is explicitly droppable ("same streaming, stats on stdout only"), so the Nix build compiles the session with--no-default-features --features pyrowave. Everything streams; only the session binary's optional on-glass stats overlay is absent, and the GTK shell (punktfunk-client) is skia-free and fully featured. Re-adding it means teaching skia-bindings to consume a prebuilt Skia offline (a fixed-output derivation of the rust-skia tarball) or a vendored from-source Skia build — a tracked follow-up.
Verified
Both packages build, install, and run on real Nix hardware (NixOS-equivalent: CachyOS + Nix,
RTX 5070 Ti, driver 610). punktfunk-host --version and punktfunk-session run; the driver
RUNPATH (/run/opengl-driver/lib) and the GTK GApps wrapper (GSettings schemas + pixbuf loaders)
are present. Fixes discovered during that bring-up: CMAKE_POLICY_VERSION_MINIMUM=3.5 (CMake ≥ 4),
system libopus (audiopus_sys), and the session Skia note above.