The remaining ~21 ms display stage was the conservative release target: the presenter aimed at the first frame timeline whose DEADLINE was still ahead, and the platform's deadline budgets for GPU rendering the app has yet to submit (presDeadline = 11.3 ms on the A024 — more than a full 120 Hz period). A decoded video buffer has no GPU work left; its only real constraint is SurfaceFlinger's own latch lead. Every frame paid a whole extra refresh of waiting for a budget it never used. next_target now gates (and subdivides) on the timeline's EXPECTED PRESENT minus a 4 ms latch margin; the glass budget reopens at that latch instant (expected present − margin) rather than the deadline, which under the aggressive gate can already lie in the past — an instant reopen would let two releases pile onto one vsync. A mis-gamble presents one vsync later, which is exactly what the deadline gate paid on every frame — the trade is one-sided. On-glass (A024, 2800×1260@120 HDR, game load): latch p50 21→8-10 ms, display 26,3→9,5 (pace 0,8 + latch 7,7), e2e 43,7→26,4 p50 / 29,2 p95, released=displays=120, paced≈0, forced=0. The latch now sits under one refresh interval — the vsync-latch floor. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
449 lines
20 KiB
Rust
449 lines
20 KiB
Rust
//! The vsync clock behind the timeline presenter: an `AChoreographer` thread publishing the
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//! panel's vsync grid + upcoming frame timelines, and pulsing the decode loop's event channel so
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//! a frame parked on a closed glass budget gets its retry tick.
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//!
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//! On API 33+ the thread rides `AChoreographer_postVsyncCallback`, whose callback payload carries
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//! the platform's FRAME TIMELINES — for each upcoming refresh, when SurfaceFlinger expects to
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//! present and the deadline by which a frame must be submitted to make it. That pair is exactly
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//! what `AMediaCodec_releaseOutputBufferAtTime` wants as its target. On 31/32 the older
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//! `postFrameCallback64` supplies only the vsync instant; the presenter then releases ASAP
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//! (identical to the legacy path) and uses the measured period purely to predict the latch for
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//! its glass budget.
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//!
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//! Every `AChoreographer_*` symbol is dlsym-resolved from `libandroid.so` (mirrors
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//! [`super::setup::try_set_frame_rate`]): several sit above the crate's API floor, and one hard
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//! import of a too-new symbol fails `System.loadLibrary` on every older device.
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//!
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//! Started LAZILY on the first decoded frame (the Apple deadline presenter's bootstrap lesson:
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//! an eagerly started clock ticks uselessly for the whole connect window), stopped + joined via
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//! [`VsyncClock`]'s `Drop`.
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use std::ffi::c_void;
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use std::sync::atomic::{AtomicBool, AtomicI64, Ordering};
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use std::sync::{Arc, Mutex};
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use std::time::Duration;
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/// `CLOCK_MONOTONIC` now in nanoseconds — the clock AChoreographer stamps its timelines on and
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/// the one `AMediaCodec_releaseOutputBufferAtTime` compares against (`System.nanoTime` basis).
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/// Distinct from the stats path's `CLOCK_REALTIME`: presenter scheduling stays monotonic.
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pub(super) fn now_monotonic_ns() -> i64 {
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let mut ts = libc::timespec {
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tv_sec: 0,
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tv_nsec: 0,
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};
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// SAFETY: `clock_gettime` with a valid out-pointer is an always-safe syscall.
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unsafe { libc::clock_gettime(libc::CLOCK_MONOTONIC, &mut ts) };
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// Explicit widening: timespec's fields are 32-bit on armv7 (time_t/c_long).
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ts.tv_sec as i64 * 1_000_000_000 + ts.tv_nsec as i64
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}
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/// One upcoming frame timeline (API 33+ payload): when SurfaceFlinger expects to present the
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/// frame, and the last instant it can be submitted to make that present. Monotonic ns.
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#[derive(Clone, Copy)]
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pub(super) struct FrameTimeline {
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pub expected_present_ns: i64,
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pub deadline_ns: i64,
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}
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/// State the choreographer thread publishes and the decode loop reads. All monotonic ns.
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pub(super) struct VsyncShared {
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stop: AtomicBool,
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/// The latest vsync callback's frame time (0 = no callback yet).
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last_vsync_ns: AtomicI64,
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/// Estimated vsync period (EMA over callback deltas / timeline spacing; 0 = unmeasured).
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///
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/// ⚠ This is the APP's render rate, not necessarily the panel's: Android down-rates a
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/// process's vsync stream (frame-rate categories / per-uid overrides), so a quiet UI can be
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/// served 60 Hz callbacks while the panel scans at 120 (observed on-glass, A024). Pacing
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/// video to THIS rate would cap the stream — hence `panel_period_ns` + the subdivision in
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/// [`Self::next_target`].
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period_ns: AtomicI64,
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/// The panel's own refresh period (from the display mode Kotlin resolved at stream start;
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/// 0 = unknown). The grid SurfaceFlinger actually latches on.
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panel_period_ns: AtomicI64,
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/// Callback count, for the one-shot cadence diagnostic log.
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ticks: std::sync::atomic::AtomicU32,
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/// The latest callback's upcoming timelines, soonest first. Empty on the 31/32 fallback.
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timelines: Mutex<Vec<FrameTimeline>>,
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}
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impl VsyncShared {
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/// The measured vsync period, or 0 while unmeasured.
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pub(super) fn period_ns(&self) -> i64 {
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self.period_ns.load(Ordering::Relaxed)
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}
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/// The panel's own refresh period (0 = unknown) — for the pf-present line's decomposition.
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pub(super) fn panel_period_ns(&self) -> i64 {
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self.panel_period_ns.load(Ordering::Relaxed)
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}
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/// The release target for a frame submitted at `now`: the earliest stored timeline whose
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/// EXPECTED PRESENT is still `margin` away, extrapolated forward by whole periods once the
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/// stored set has aged out (timelines refresh once per vsync callback; a frame can decode
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/// anywhere inside that window). `None` on the 31/32 fallback — the caller releases ASAP.
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///
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/// Gated on `expected_present`, NOT the timeline's `deadline`, on purpose: the deadline
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/// budgets for GPU rendering the app has yet to submit (`presDeadline` — 11.3 ms on the
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/// A024, more than a full 120 Hz period), but a video buffer is already fully rendered —
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/// the only real constraint is SurfaceFlinger's own latch lead, which is what the caller's
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/// `margin` represents. Targeting by deadline cost every frame an extra refresh of waiting
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/// (measured: latch p50 ~21 ms vs the ~2-interval floor); a mis-gamble here just means the
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/// frame presents one vsync later — exactly what the conservative gate always paid.
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///
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/// The picked target is then SUBDIVIDED onto the panel grid: the platform reports timelines
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/// at the app's assigned render rate, but the panel latches at its own — when the app is
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/// down-rated (60 Hz callbacks on a 120 Hz panel) the reported timelines are a whole panel
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/// period apart or more, and pacing to them would cap the video. Pulling the target earlier
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/// by whole panel periods (while its present still clears the margin) restores the true
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/// grid; when callbacks run at the panel rate the pull condition is never true and this is
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/// a no-op.
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pub(super) fn next_target(&self, now_ns: i64, margin_ns: i64) -> Option<FrameTimeline> {
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let mut t = {
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let g = self
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.timelines
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.lock()
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.unwrap_or_else(std::sync::PoisonError::into_inner);
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let found = g
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.iter()
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.find(|t| t.expected_present_ns > now_ns + margin_ns)
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.copied();
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match found {
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Some(t) => t,
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None => {
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let last = g.last().copied()?;
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let period = self.period_ns();
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if period <= 0 {
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return None;
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}
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// All stored timelines have passed — step the last one forward whole
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// periods until its present clears `now + margin` again.
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let behind = (now_ns + margin_ns).saturating_sub(last.expected_present_ns);
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let k = behind / period + 1;
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FrameTimeline {
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expected_present_ns: last.expected_present_ns + k * period,
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deadline_ns: last.deadline_ns + k * period,
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}
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}
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}
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};
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let panel = self.panel_period_ns.load(Ordering::Relaxed);
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if panel > 0 {
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while t.expected_present_ns - panel > now_ns + margin_ns {
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t.deadline_ns -= panel;
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t.expected_present_ns -= panel;
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}
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}
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Some(t)
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}
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}
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// ---- dlsym'd AChoreographer surface ----
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type PostFrameCallback64 =
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unsafe extern "C" fn(*mut c_void, unsafe extern "C" fn(i64, *mut c_void), *mut c_void);
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type PostVsyncCallback = unsafe extern "C" fn(
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*mut c_void,
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unsafe extern "C" fn(*const c_void, *mut c_void),
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*mut c_void,
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);
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struct ChoreoApi {
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get_instance: unsafe extern "C" fn() -> *mut c_void,
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/// API 33: vsync callback with frame-timeline payload. Preferred.
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post_vsync: Option<PostVsyncCallback>,
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/// API 29 fallback: frame callback with only the vsync instant.
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post_frame64: Option<PostFrameCallback64>,
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// AChoreographerFrameCallbackData accessors (API 33; present iff `post_vsync` is).
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fcd_frame_time: Option<unsafe extern "C" fn(*const c_void) -> i64>,
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fcd_timelines_len: Option<unsafe extern "C" fn(*const c_void) -> usize>,
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fcd_preferred_index: Option<unsafe extern "C" fn(*const c_void) -> usize>,
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fcd_expected_present: Option<unsafe extern "C" fn(*const c_void, usize) -> i64>,
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fcd_deadline: Option<unsafe extern "C" fn(*const c_void, usize) -> i64>,
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}
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impl ChoreoApi {
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/// Resolve from `libandroid.so`. `None` when even the baseline symbols are missing.
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fn resolve() -> Option<ChoreoApi> {
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// SAFETY: dlopen of the always-mapped libandroid.so (refcount bump, never closed); each
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// dlsym is null-checked before the transmute to its fn-pointer type.
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unsafe {
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let lib = libc::dlopen(c"libandroid.so".as_ptr(), libc::RTLD_NOW);
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if lib.is_null() {
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return None;
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}
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let sym = |name: &std::ffi::CStr| {
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let p = libc::dlsym(lib, name.as_ptr());
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(!p.is_null()).then_some(p)
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};
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let get_instance = sym(c"AChoreographer_getInstance")?;
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let post_vsync = sym(c"AChoreographer_postVsyncCallback");
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let post_frame64 = sym(c"AChoreographer_postFrameCallback64");
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post_vsync.or(post_frame64)?; // neither post entry point — no clock on this device
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Some(ChoreoApi {
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get_instance: std::mem::transmute::<
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*mut c_void,
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unsafe extern "C" fn() -> *mut c_void,
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>(get_instance),
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post_vsync: post_vsync.map(|p| std::mem::transmute::<*mut c_void, PostVsyncCallback>(p)),
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post_frame64: post_frame64
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.map(|p| std::mem::transmute::<*mut c_void, PostFrameCallback64>(p)),
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fcd_frame_time: sym(c"AChoreographerFrameCallbackData_getFrameTimeNanos").map(|p| {
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std::mem::transmute::<*mut c_void, unsafe extern "C" fn(*const c_void) -> i64>(p)
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}),
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fcd_timelines_len: sym(c"AChoreographerFrameCallbackData_getFrameTimelinesLength")
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.map(|p| {
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std::mem::transmute::<*mut c_void, unsafe extern "C" fn(*const c_void) -> usize>(
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p,
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)
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}),
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fcd_preferred_index: sym(
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c"AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex",
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)
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.map(|p| {
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std::mem::transmute::<*mut c_void, unsafe extern "C" fn(*const c_void) -> usize>(p)
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}),
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fcd_expected_present: sym(
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c"AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos",
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)
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.map(|p| {
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std::mem::transmute::<
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*mut c_void,
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unsafe extern "C" fn(*const c_void, usize) -> i64,
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>(p)
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}),
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fcd_deadline: sym(c"AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos")
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.map(|p| {
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std::mem::transmute::<
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*mut c_void,
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unsafe extern "C" fn(*const c_void, usize) -> i64,
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>(p)
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}),
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})
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}
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}
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}
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/// Everything a callback invocation needs. Owned by the choreographer thread's stack; callbacks
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/// only ever fire inside that thread's looper poll, so the borrow can't outlive the thread.
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struct CallbackCtx {
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api: ChoreoApi,
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choreographer: *mut c_void,
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shared: Arc<VsyncShared>,
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on_tick: Box<dyn Fn() + Send>,
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}
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impl CallbackCtx {
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/// Common tail of both callback flavours: update the grid estimate, publish, pulse, re-arm.
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fn tick(&self, frame_time_ns: i64, timelines: Vec<FrameTimeline>) {
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let prev = self
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.shared
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.last_vsync_ns
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.swap(frame_time_ns, Ordering::Relaxed);
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// Panel-grid learner: timeline spacing is SurfaceFlinger's own grid, and the finest
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// spacing ever observed is the panel's true period — trustworthy where the configured
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// value is not (under a per-uid frame-rate override, `Display.getRefreshRate` REPORTS
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// THE OVERRIDE, observed on-glass: a 120 Hz panel read back as 60 while early timelines
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// ran at 8.28 ms). Corrects DOWNWARD only: subdividing onto a finer real grid is always
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// valid, widening on a later down-rated window never is.
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if timelines.len() >= 2 {
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let spacing = timelines[1].expected_present_ns - timelines[0].expected_present_ns;
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if (2_000_000..=42_000_000).contains(&spacing) {
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let cur = self.shared.panel_period_ns.load(Ordering::Relaxed);
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if cur == 0 || spacing < cur - 200_000 {
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self.shared
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.panel_period_ns
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.store(spacing, Ordering::Relaxed);
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}
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}
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}
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// One-shot cadence diagnostic (3rd tick, once deltas exist): the callback cadence vs the
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// panel period is exactly the down-rating question, and this line answers it on-glass.
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if self.shared.ticks.fetch_add(1, Ordering::Relaxed) == 2 {
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let spacing = if timelines.len() >= 2 {
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timelines[1].expected_present_ns - timelines[0].expected_present_ns
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} else {
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0
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};
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log::info!(
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"vsync: cadence Δ={:.2}ms timelines={} spacing={:.2}ms panel={:.2}ms",
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if prev > 0 {
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(frame_time_ns - prev) as f64 / 1e6
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} else {
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0.0
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},
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timelines.len(),
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spacing as f64 / 1e6,
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self.shared.panel_period_ns.load(Ordering::Relaxed) as f64 / 1e6,
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);
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}
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// Period: prefer timeline spacing (exact, straight from the platform), else the delta of
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// successive callbacks (jittery — EMA'd), clamped to sane panel rates (24..500 Hz).
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let mut period = 0i64;
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if timelines.len() >= 2 {
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period = timelines[1].expected_present_ns - timelines[0].expected_present_ns;
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} else if prev > 0 {
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period = frame_time_ns - prev;
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}
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if (2_000_000..=42_000_000).contains(&period) {
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let old = self.shared.period_ns.load(Ordering::Relaxed);
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let smoothed = if old > 0 {
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(old * 7 + period) / 8
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} else {
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period
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};
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self.shared.period_ns.store(smoothed, Ordering::Relaxed);
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}
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if !timelines.is_empty() {
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let mut g = self
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.shared
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.timelines
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.lock()
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.unwrap_or_else(std::sync::PoisonError::into_inner);
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*g = timelines;
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}
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(self.on_tick)();
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if !self.shared.stop.load(Ordering::Relaxed) {
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self.repost();
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}
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}
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fn repost(&self) {
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// SAFETY: `choreographer` is this thread's instance; the ctx pointer stays valid for the
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// thread's life and callbacks only fire on this thread (see the struct doc).
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unsafe {
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let ud = self as *const CallbackCtx as *mut c_void;
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if let Some(post) = self.api.post_vsync {
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post(self.choreographer, on_vsync, ud);
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} else if let Some(post) = self.api.post_frame64 {
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post(self.choreographer, on_frame64, ud);
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}
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}
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}
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}
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/// API 33+ trampoline: harvest the frame timelines, then the common tick. Panic-free (an unwind
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/// out of an `extern "C"` fn aborts).
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unsafe extern "C" fn on_vsync(data: *const c_void, ud: *mut c_void) {
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// SAFETY: `ud` is the thread's `CallbackCtx`, alive for the whole poll loop (see struct doc).
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let ctx = unsafe { &*(ud as *const CallbackCtx) };
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let api = &ctx.api;
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let (mut frame_time, mut timelines) = (now_monotonic_ns(), Vec::new());
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// SAFETY: `data` is the platform's callback payload, valid for this invocation; the accessors
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// were resolved together with `post_vsync` (same API level) and are only called when present.
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unsafe {
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if let Some(f) = api.fcd_frame_time {
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frame_time = f(data);
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}
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if let (Some(len_f), Some(pref_f), Some(exp_f), Some(dl_f)) = (
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api.fcd_timelines_len,
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api.fcd_preferred_index,
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api.fcd_expected_present,
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api.fcd_deadline,
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) {
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let len = len_f(data).min(8);
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// From the PREFERRED index on: earlier timelines are ones the platform already
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// considers missed for a frame starting now.
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let start = pref_f(data).min(len);
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timelines = (start..len)
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.map(|i| FrameTimeline {
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expected_present_ns: exp_f(data, i),
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deadline_ns: dl_f(data, i),
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})
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.collect();
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}
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}
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ctx.tick(frame_time, timelines);
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}
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|
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/// API 29 fallback trampoline: vsync instant only.
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unsafe extern "C" fn on_frame64(frame_time_ns: i64, ud: *mut c_void) {
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// SAFETY: `ud` is the thread's `CallbackCtx` (see `on_vsync`).
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let ctx = unsafe { &*(ud as *const CallbackCtx) };
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ctx.tick(frame_time_ns, Vec::new());
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}
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|
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/// The clock: a dedicated looper thread the choreographer calls back on. Dropping stops + joins.
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|
pub(super) struct VsyncClock {
|
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shared: Arc<VsyncShared>,
|
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join: Option<std::thread::JoinHandle<()>>,
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}
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|
|
impl VsyncClock {
|
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/// Spawn the choreographer thread. `on_tick` fires once per vsync ON THAT THREAD — it must
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|
/// only do something cheap and `Send` (the decode loop passes an event-channel send).
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|
/// `panel_hz` is the display mode's own refresh rate (0 = unknown), the latch grid that
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|
/// [`VsyncShared::next_target`] subdivides onto. `None` when the platform surface is missing
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|
/// (very old device) — the presenter then runs clock-less (ASAP targets, predicted-latch
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|
/// budget).
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|
pub(super) fn start(panel_hz: i32, on_tick: Box<dyn Fn() + Send>) -> Option<VsyncClock> {
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let api = ChoreoApi::resolve()?;
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|
let timelines_live = api.post_vsync.is_some();
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|
let shared = Arc::new(VsyncShared {
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stop: AtomicBool::new(false),
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last_vsync_ns: AtomicI64::new(0),
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period_ns: AtomicI64::new(0),
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panel_period_ns: AtomicI64::new(if panel_hz > 0 {
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|
1_000_000_000 / panel_hz as i64
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} else {
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0
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}),
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ticks: std::sync::atomic::AtomicU32::new(0),
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timelines: Mutex::new(Vec::new()),
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});
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|
let thread_shared = shared.clone();
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|
let join = std::thread::Builder::new()
|
|
.name("pf-vsync".into())
|
|
.spawn(move || {
|
|
let looper = ndk::looper::ThreadLooper::prepare();
|
|
// SAFETY: getInstance on a thread with a prepared looper returns this thread's
|
|
// choreographer (never null once a looper exists).
|
|
let choreographer = unsafe { (api.get_instance)() };
|
|
if choreographer.is_null() {
|
|
log::warn!("vsync: AChoreographer_getInstance returned null — no clock");
|
|
return;
|
|
}
|
|
let ctx = CallbackCtx {
|
|
api,
|
|
choreographer,
|
|
shared: thread_shared,
|
|
on_tick,
|
|
};
|
|
ctx.repost();
|
|
// The bounded poll doubles as the stop check: no cross-thread wake needed, worst
|
|
// case teardown waits one timeout out. Callbacks fire inside poll_once_timeout.
|
|
while !ctx.shared.stop.load(Ordering::Relaxed) {
|
|
let _ = looper.poll_once_timeout(Duration::from_millis(250));
|
|
}
|
|
// `ctx` drops here — after the loop, so no queued callback can outlive it (they
|
|
// only ever fire inside this thread's poll).
|
|
})
|
|
.ok()?;
|
|
log::info!(
|
|
"vsync: choreographer clock started ({})",
|
|
if timelines_live {
|
|
"frame timelines"
|
|
} else {
|
|
"frame callback fallback"
|
|
}
|
|
);
|
|
Some(VsyncClock {
|
|
shared,
|
|
join: Some(join),
|
|
})
|
|
}
|
|
|
|
pub(super) fn shared(&self) -> &Arc<VsyncShared> {
|
|
&self.shared
|
|
}
|
|
}
|
|
|
|
impl Drop for VsyncClock {
|
|
fn drop(&mut self) {
|
|
self.shared.stop.store(true, Ordering::Relaxed);
|
|
if let Some(j) = self.join.take() {
|
|
let _ = j.join();
|
|
}
|
|
}
|
|
}
|