acce43ebbf
- rebuild-check.sh + punktfunk-rebuild-check.service (enabled, ordered Before=punktfunk-host): ldd-probes the host binary at session start — milliseconds when healthy, a full update.sh rebuild only when a SteamOS update actually broke its library links. update.sh restarts go --no-block so the check → update.sh → restart chain can't deadlock against the unit ordering. update.sh retrofits the unit. - installer summary: web console is https (the unit serves TLS). - docs: steamos-host.md (runner in the build step, keep-list + auto rebuild = updates survive hands-free), gamescope.md (Gaming Mode touch = single-finger pointer, exact taps, no multi-touch), plugins.mdx (SteamOS runner note), scripts/steamdeck/README.md (rebuild-check, runner payload, keep list, honest packaging trade-off + the CI-prebuilt future direction). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
32 lines
1.6 KiB
Bash
Executable File
32 lines
1.6 KiB
Bash
Executable File
#!/usr/bin/env bash
|
|
# punktfunk — SteamOS post-OS-update self-heal (runs before punktfunk-host at session start).
|
|
#
|
|
# The host binary links SteamOS system libraries (FFmpeg, PipeWire, libva, …). A SteamOS A/B
|
|
# update that bumps a soname leaves the binary unable to load — a silently dead host until
|
|
# someone remembers to re-run update.sh. This probe is the reliability backstop:
|
|
# * healthy binary → exit in milliseconds (every normal boot);
|
|
# * loader breakage → run scripts/steamdeck/update.sh (rebuild host + web + runner against
|
|
# the new library tree, restart services). The build container, source, and cargo caches
|
|
# all live under /home, which SteamOS updates never touch — so the rebuild is warm.
|
|
#
|
|
# Root is NOT needed: the /etc system tuning survives updates via the atomic-update keep list
|
|
# (see punktfunk-atomic-keep.conf); only the binary has to chase the OS libraries.
|
|
set -euo pipefail
|
|
|
|
# systemd user units get a minimal PATH — distrobox commonly lives in ~/.local/bin.
|
|
export PATH="$HOME/.local/bin:$PATH"
|
|
SRC="${PUNKTFUNK_SRC:-$HOME/punktfunk}"
|
|
BIN="$SRC/target-steamos/release/punktfunk-host"
|
|
|
|
if [ ! -x "$BIN" ]; then
|
|
echo "punktfunk-host binary missing at $BIN — running a full rebuild" >&2
|
|
elif ! ldd "$BIN" 2>/dev/null | grep -q "not found"; then
|
|
exit 0 # every library resolves — nothing to do
|
|
else
|
|
echo "punktfunk-host no longer loads after a SteamOS update — its missing libraries:" >&2
|
|
ldd "$BIN" 2>/dev/null | grep "not found" >&2 || true
|
|
echo "rebuilding against the new OS tree (this takes a few minutes; streaming resumes after)" >&2
|
|
fi
|
|
|
|
exec bash "$SRC/scripts/steamdeck/update.sh"
|