WP4 / D2. Protocol activation of a full-trust packaged app delivers the URI as the command line, so a browser prompt, `start punktfunk://…` and a written `.lnk` all arrive the same way — as a positional argument, the same door the Linux shell uses. What Windows does not give us is single-instancing: unlike GApplication, a second activation is simply a second process. So the first instance claims the named mutex `unom.punktfunk.client` and any later one hands its URL to the winner over `WM_COPYDATA` and exits — one window, and the link opens where the user's hosts already are. The hand-off retries while the primary's window is still coming up (a shortcut double-clicked during startup is the ordinary case), and a hand-off that finds nobody falls through so this process becomes the shell that opens it. A link is never silently dropped, which is also why the inbox is a queue: two shortcuts in quick succession are two links. Routing is the same four lines of translation as on Linux, because the decisions belong to `plan_from_link`: a resolved link becomes the call a tile click makes, with the same wake, trust and error surfaces. Never preempting a live session is checked here, since only this layer knows one is running. The manifest declares the protocol and an app execution alias rather than writing registry keys, so uninstall leaves nothing behind — and Windows' own "allow this app to handle punktfunk links?" prompt is the origin friction the design wants, not duplicated in-app. (Manifest comments are free of double hyphens: XML forbids them and makepri rejects the whole file, which is how the console flag broke the v0.15.0 build. A test parses the substituted manifest and asserts both declarations, so that can't rot silently.) "Create shortcut…" writes a `.lnk` targeting the ALIAS with the URL as an argument, not a `.url` internet shortcut: both work while the scheme is registered, only this one still works if it isn't, and targeting the alias keeps it valid across updates when the package path changes. Verified on the CI VM (192.168.1.133): clippy -D warnings clean and its tests green. Not yet exercised on glass — `start punktfunk://…` cold and with the app running, and a written shortcut, still want a real desktop session. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
punktfunk Windows client — MSIX packaging
The Windows client ships as signed MSIX packages so Windows boxes get a real package (Start
tile, clean install/uninstall) instead of a loose exe. CI builds + publishes them from
.gitea/workflows/windows-msix.yml to Gitea's
generic package registry (https://git.unom.io/unom/-/packages), on every main push that
touches the client (canary) and on vX.Y.Z release tags (stable) — see
Release Channels.
Two architectures, one x64 runner. Both x64 and arm64 packages are produced off the single
x64 Windows runner — x86_64-pc-windows-msvc builds natively, aarch64-pc-windows-msvc is
cross-compiled (the x64 MSVC toolset ships the ARM64 cross compiler; the matrix points FFMPEG_DIR
at the runner's ARM64 FFmpeg tree, C:\Users\Public\ffmpeg-arm64). Artifacts are arch-suffixed
(..._x64.msix / ..._arm64.msix, each with its matching .cer); pack-msix.ps1 -Arch x64|arm64
stamps the manifest ProcessorArchitecture and names the output. See
windows.yml for the cross-build rationale.
What's in the package
pack-msix.ps1 assembles a layout from a cargo build --release and runs makeappx + signtool:
| File | Source |
|---|---|
punktfunk-client.exe |
the release build (the WinUI shell) |
punktfunk-session.exe |
the release build — the Vulkan session client the shell spawns for every stream (sibling resolution, src/spawn.rs). Skia links statically; vulkan-1.dll is a GPU-driver component, never bundled. ARM64 builds it --no-default-features (no Skia console UI) until rust-skia ships aarch64-pc-windows-msvc prebuilts |
Microsoft.WindowsAppRuntime.Bootstrap.dll, resources.pri |
staged by the client's build.rs via windows-reactor-setup::as_framework_dependent() |
SDL3.dll |
auto-staged by the sdl3 crate |
avcodec/avformat/avutil/swscale/swresample/...-*.dll |
FFMPEG_DIR\bin |
Assets\*.png |
checked-in tile/store logos (rasterized from packaging/flatpak/io.unom.Punktfunk.svg) |
AppxManifest.xml |
the template here, with {VERSION}/{PUBLISHER} substituted |
Why an "unpackaged" WinUI app packages cleanly
main calls windows_reactor::bootstrap(), which runs MddBootstrapInitialize2 with
OnPackageIdentity_NOOP (crates/libs/reactor/src/bootstrap.rs), so under MSIX package
identity the App SDK bootstrapper is a no-op and the runtime is resolved from the manifest's
<PackageDependency> on Microsoft.WindowsAppRuntime.2 instead (reactor pins
WINDOWSAPPSDK_RELEASE_MAJORMINOR = 0x20000 = 2.0). It's a full-trust Win32 app
(EntryPoint="Windows.FullTrustApplication" + runFullTrust) because it owns raw D3D11, Win32
low-level input hooks, WASAPI and SDL3.
Versioning
MSIX requires a strictly 4-part numeric version. The workflow computes:
vX.Y.Ztag →X.Y.Z.0(THE release; any-rc/+metasuffix is dropped for MSIX). Published to the stablelatest/alias and attached to the unified Gitea Release.mainpush /workflow_dispatch→0.3.<run_number>.0(canary, climbs by run number;canary/alias).
Signing & install
CI signs every build with a stable self-signed code-signing cert (CN=unom, SHA-1
CD1EFDEEEC9743AFC38F56C5AF30C5A3009BE941, valid to 2036). Its public half is checked in as
punktfunk-codesign.cer; the private .pfx + password live in the
MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD Actions secrets. Because it's the same cert every build,
trusting it is one-time, per machine — once imported, every future build and in-place upgrade is
trusted with no further prompt:
# once per machine (elevated): trust the publisher
Import-Certificate -FilePath .\punktfunk-codesign.cer -CertStoreLocation Cert:\LocalMachine\TrustedPeople
# then install the package for your CPU (and re-run for each upgrade — no re-trust needed)
Add-AppxPackage -Path .\punktfunk-client-windows_<ver>_x64.msix # Intel/AMD
Add-AppxPackage -Path .\punktfunk-client-windows_<ver>_arm64.msix # ARM64 (Snapdragon, etc.)
The matching .cer is also published next to each .msix in the registry, so it's always at hand.
The MSIX declares a dependency on the Windows App SDK 2.x runtime; install
the App SDK runtime if Add-AppxPackage reports a missing
Microsoft.WindowsAppRuntime.2 framework.
pack-msix.ps1 signing precedence: it uses the MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD secrets
when present (the stable cert above), else generates an ephemeral self-signed cert (forks / local
builds without the secrets). Either way it exports the signing cert's public .cer for the import.
To move to a publicly-trusted (no-import) cert — Azure Artifact Signing or a public OV cert —
replace the two secrets with the new .pfx; the cert's subject DN must equal the manifest
Publisher, so pass a matching -Publisher (it's stamped into the package Identity, and changing
it changes the package identity → a one-time reinstall).
Building locally
On the Windows runner / dev VM (MSVC + Windows SDK present), after a release build:
# x64
cargo build --release -p punktfunk-client-windows --target x86_64-pc-windows-msvc
pwsh -File clients/windows/packaging/pack-msix.ps1 `
-Version 0.2.0.0 -TargetDir C:\t\x86_64-pc-windows-msvc\release -OutDir C:\t\msix
# arm64 (cross-compiled; point FFMPEG_DIR at the ARM64 tree)
$env:FFMPEG_DIR = 'C:\Users\Public\ffmpeg-arm64'
cargo build --release -p punktfunk-client-windows --target aarch64-pc-windows-msvc
pwsh -File clients/windows/packaging/pack-msix.ps1 `
-Version 0.2.0.0 -Arch arm64 -TargetDir C:\t\aarch64-pc-windows-msvc\release -OutDir C:\t\msix
Validated end-to-end on the build VM (pack → sign → Add-AppxPackage → framework-dependency
resolution). The only step that needs a real display is launching the WinUI window (same
on-glass constraint as the rest of the client).