Each gamescope-backed session left a coredump behind. It happened after the compositor had finished its work — "Primary child shut down!", then the crash — so the stream itself looked fine and it surfaced only as a steady drip of coredumps and a non-zero exit from the spawn. It is a static-destruction-order bug, not a race and not anything gamescope does wrong at runtime. `g_device` (CVulkanDevice) and `g_output` (VulkanOutput_t) were plain globals, so glibc ran their destructors from `__run_exit_handlers` once main() returned. Those destructors call back into the driver — `~CVulkanCmdBuffer` -> `vk.FreeCommandBuffers`, `~CVulkanTexture` -> `vk.Destroy*` — but the Vulkan ICD has already been torn down and unloaded by then, so each call jumps through a function pointer into an unmapped page. The faulting address equalling the instruction pointer is the signature: #0 0x00007fe8fd1d1070 in ?? () #1 CVulkanCmdBuffer::~CVulkanCmdBuffer at rendervulkan.cpp:1543 #9 std::vector<unique_ptr<CVulkanCmdBuffer>>::~vector (g_device+1792) #10 CVulkanDevice::~CVulkanDevice at rendervulkan.hpp:768 #11 __run_exit_handlers / exit() Patch 0006 gives both globals storage that is constructed exactly as before but never destroyed; a union member is destroyed only if the union's destructor says so, and ours deliberately does not. Nothing needs freeing there — the process is exiting and the kernel reclaims the device, its command buffers and every GPU allocation. Both objects are needed: pinning only the device relocated the fault into ~VulkanOutput_t. The `.pfhdrN` level deliberately stays at 4. It is a capability tier the host probes before it spawns, and this patch adds no capability — bumping it would advertise a tier that does not exist. Per the PKGBUILD's own rule this ships as a `pkgrel` bump instead. Verified on an NVIDIA box, all six patches `git am`-ing onto the pinned upstream commit and then a RELEASE build (the shipped configuration): version banner 3.16.25-7-gea635c1+pfhdr4 (marker intact) patched, real spawn shape (2752x2064@120 --steam --xwayland-count 1) 6/6 exit 0 distro control, same shape SIGSEGV Not filed upstream, though it is not punktfunk-specific and would apply as-is. Unrelated and left alone: `--xwayland-count 0` dies much earlier, in main() at wlserver.cpp:3215, dereferencing a null `gamescope_xwayland_server_t`. Punktfunk always spawns with `--xwayland-count 1`, so that path is never taken here.