`VaapiDecoder::new` and `VulkanDecoder::new` create a hwdevice and then do several more fallible things with it — resolve `vkWaitSemaphores`, find the decoder, alloc the context, open it — and every one of those branches unref'd the device by hand, with a `Drop` doing it once more. Six hand-written unrefs between them, each one a line somebody has to remember when adding a step. `video_libav::AvBuffer` owns it instead, so an early `bail!` releases it and the branches carry nothing. It is a deliberate second copy of `pf-encode`'s type: the crates do not depend on each other (host encode and client decode share no code path), and this one needs something the host's does not — see below — so hoisting it to a shared crate would mean giving that crate an ffmpeg dependency and both sets of semantics to save about twenty lines. That extra piece is `into_raw`. `pick_vulkan` hands its frames context to the codec (`(*ctx).hw_frames_ctx = fr` — the codec unrefs it when the context closes), so the wrapper must give up ownership rather than drop. Making the transfer explicit is the point: dropping an `AvBuffer` there too would be exactly the double-unref this type exists to prevent. Two `av_buffer_unref` calls survive in `video_vulkan.rs` on purpose. One runs before ownership is taken (the `av_hwdevice_ctx_init` failure, ahead of `from_raw`); the other releases the codec's OWN pre-existing frames ctx before we replace it, which was never ours to model. Field order preserved: `hw_device` stays declared after `ctx`, so it still releases after each `Drop` frees packet/frame/context — the order the hand-written unref had. Verified on .21 (CachyOS, FFmpeg 62): `cargo check --workspace --all-targets` clean at exit 0 with zero errors — the workspace-wide check owed since the AvBuffer commit — plus pf-client-core 34 passed / 0 failed and pf-encode 33 passed / 0 failed. The decoders themselves still need real VAAPI/Vulkan playback to exercise.
76 lines
3.3 KiB
Rust
76 lines
3.3 KiB
Rust
//! Shared, UI-agnostic client plumbing, extracted verbatim from the GTK client
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//! (design: punktfunk-planning `linux-client-rearchitecture.md`, Phase 0) so the desktop
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//! shells and the Vulkan session binary build on one implementation — on Linux AND
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//! Windows (the session binary runs on both; macOS stays `wol`-only, clients/apple is
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//! the client there).
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//!
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//! Nothing here may depend on a UI toolkit: the presenter contract is `session`'s
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//! channels (`SessionHandle`) and `video`'s `DecodedImage` (RGBA bytes, dmabuf fds +
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//! plane layout, or a decoded VkImage) — how frames reach the screen is the consumer's
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//! business.
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//!
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//! Audio is the one per-OS module swap: `audio.rs` (PipeWire) on Linux,
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//! `audio_wasapi.rs` (WASAPI) on Windows — same public surface, picked here by `#[path]`
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//! so `crate::audio` is the only name the session pump ever sees. `keymap` (evdev-keyed)
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//! stays Linux: the session path uses pf-presenter's SDL-scancode table instead.
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#[cfg(target_os = "linux")]
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pub mod audio;
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#[cfg(windows)]
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#[path = "audio_wasapi.rs"]
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pub mod audio;
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#[cfg(any(target_os = "linux", windows))]
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pub mod discovery;
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#[cfg(any(target_os = "linux", windows))]
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pub mod gamepad;
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#[cfg(target_os = "linux")]
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pub mod keymap;
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#[cfg(any(target_os = "linux", windows))]
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pub mod library;
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// The `punktfunk://` grammar (design/client-deep-links.md §2): one parser/emitter for the
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// shells, the session and the CLI, held to the Swift/Kotlin ports by a shared vector file.
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#[cfg(any(target_os = "linux", windows))]
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pub mod deeplink;
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// The brain layer (design/client-architecture-split.md §3): what a connect is, the wake
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// state machine every front-end drives, and the session spawn + stdout contract.
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#[cfg(any(target_os = "linux", windows))]
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pub mod orchestrate;
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// Client settings profiles: the override catalog + the one connect-time resolver
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// (design/client-settings-profiles.md §4). Sits beside `trust`, which owns the host records
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// the bindings live on.
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#[cfg(any(target_os = "linux", windows))]
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pub mod profiles;
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#[cfg(any(target_os = "linux", windows))]
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pub mod session;
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#[cfg(any(target_os = "linux", windows))]
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pub mod trust;
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#[cfg(any(target_os = "linux", windows))]
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pub mod video;
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#[cfg(any(target_os = "linux", windows))]
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mod video_color;
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#[cfg(any(target_os = "linux", windows))]
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mod video_software;
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// libav ownership helpers shared by the hardware decoders below (`AvBuffer`).
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#[cfg(any(target_os = "linux", windows))]
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mod video_libav;
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#[cfg(target_os = "linux")]
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mod video_vaapi;
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#[cfg(any(target_os = "linux", windows))]
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mod video_vulkan;
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// The OS-clipboard bridge for the shared clipboard (design/clipboard-and-file-transfer.md §5).
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// Built everywhere the session client is; the platform seam inside is Windows-real,
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// stub elsewhere.
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#[cfg(any(target_os = "linux", windows))]
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pub mod clipboard;
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// PyroWave decode — Linux + Windows (plan §4.5; the Apple Metal port is its own phase).
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// Windows joined once its client moved to the SAME spawned Vulkan session presenter as
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// Linux's: the decoder is plain Vulkan compute on the presenter's device (no fds, no
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// dmabuf, no D3D11 interop), so the old "Windows present-path decision" that gated it
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// resolved itself — the present path is now literally the same code.
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#[cfg(windows)]
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pub mod video_d3d11;
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#[cfg(all(any(target_os = "linux", windows), feature = "pyrowave"))]
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pub mod video_pyrowave;
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pub mod wol;
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