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design/windows-parallel-virtual-displays.md (display-management Stage 7 / §6.6): N simultaneously-live pf-vdisplay monitors, one sealed ring each, every idd-push-security invariant preserved per-ring. - proto v3: SharedHeader._pad → target_id — the ring NAMES its monitor, host-stamped before the magic; the driver publisher refuses a cross-bound ring via the shared, unit-tested frame::check_attach (new DRV_STATUS_BIND_FAIL — the gamepad pad_index validation applied to frames, invariant #10); the host's wait_for_attach surfaces the refusal loudly and self-checks its own stamp. - manager: the one-monitor MgrState becomes a slot map keyed by the client's identity slot (0 = anonymous/GameStream); per-slot reconnect + dead-WUDFHost preempts, slot-scoped begin_idd_setup (a different identity is an admission question, never a preempt), ONE device-level watchdog pinger, per-slot /display/state + /display/release. - group topology: isolate_displays_ccd takes the managed target SET (a sibling slot is never deactivated); SavedConfig + the DDC/PnP axes move to the group record (first-in captures, last-out restores); desktop layout via CCD source origins from the pure layout::arrange (auto-row default, manual pins win), re-applied on create + reconfigure. - admission: the Windows separate→reject override now sits behind the PUNKTFUNK_WIN_SEPARATE=1 validation hatch (the wedge it guarded is structurally gone — a second identity gets its own monitor + ring; default flips in W5 after soak); max_displays and NVENC session-unit budgets decline an unaffordable display AT admission; kick_dwm_compose is process-globally throttled and per-display — cursor jump + 35 ms dwell (a sub-tick jump composes nothing; DWM reads dirties from current state at the next vsync tick). On-glass on the RTX box: V1/V2/V4/V5/V6/V9 green — two paired clients on two monitors streaming ~60 fps each with zero mismatches and zero bind failures, churn-hammer clean (no 0x80070490), per-ring mode-change recreate leaves the sibling untouched, typed budget rejection, fault-injected cross-bind refused loudly with the sibling undisturbed. V7: WUDFHost-kill shared fate is clean; in-process device recovery is a known follow-up (the retired-never-closed control handles block the adapter cycle — reset-pf-vdisplay.ps1 recovers). DWM composes two IDD monitors concurrently at 60 fps — the plan's load-bearing unknown, answered yes. Also carries the client-HDR EDID forwarding that shared this working tree (Hello::display_hdr → AddRequest luminance tail → the monitor's CTA-861.3 HDR block, PUNKTFUNK_CLIENT_PEAK_NITS hatch) and the Deck client fixes (40 ms rumble keep-alive with 1-LSB jitter, HDR self-diagnosing presenter warn, flatpak HDR env). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
punktfunk-core
The shared protocol core — the one place where punktfunk's transport, forward error correction, and crypto live. It's linked into the host and every native client, so there's exactly one implementation of the wire format everywhere.
Written in Rust with no async on the per-frame path (native threads only). It exposes both a normal Rust API and a stable, versioned C ABI, so the Swift and Kotlin clients — and any C embedder — link the same code as the Rust ones.
What's in here
- Transport & session (
session.rs,transport/,packet.rs) — thepunktfunk/1data plane over raw UDP: packetization, reassembly (with attacker-bounded limits), pacing, and socket tuning. - FEC (
fec/) — the wall-breaker. Two codes:- GF(2⁸) classic Reed–Solomon with the Cauchy generator matrix — byte-identical to the
nanorslibrary Moonlight uses, so our parity is decodable by a stock Moonlight client. - GF(2¹⁶) Leopard-RS (SIMD, O(n log n)) — up to 65535 shards/block, which removes the ~1 Gbps
FEC ceiling.
punktfunk/1negotiates this one.
- GF(2⁸) classic Reed–Solomon with the Cauchy generator matrix — byte-identical to the
- Crypto (
crypto.rs) — AES-128-GCM session encryption with per-direction nonce salts and sequence-as-AAD; SPAKE2 PIN pairing lives behind thequicfeature. - QUIC control plane (
quic.rs,client.rs, featurequic) — the Hello/Welcome/Start handshake, cert pinning/TOFU, reverse audio, and the embeddableNativeClientconnector. This is the only placetokio/quinnare allowed; the feature is off by default so the core stays runtime-free. - C ABI (
abi.rs) — the versioned surface (punktfunk_abi_version(),PunktfunkConfigcarrying its ownstruct_size) that generatesinclude/punktfunk_core.hvia cbindgen at build time.
Build outputs
The crate builds three ways at once (crate-type = ["lib", "cdylib", "staticlib"]):
| Output | Used by |
|---|---|
lib (rlib) |
the host, probe, and tools link it as a normal Rust crate |
cdylib (.so/.dylib) |
the Swift / Kotlin clients via the C ABI |
staticlib (.a) |
the C test harness and static embedding |
Test
cargo test -p punktfunk-core # unit + proptest + loopback
cargo run -p loss-harness # FEC loss-resilience sweep (no network needed)
bash crates/punktfunk-core/tests/c/run.sh # standalone C-ABI link + round-trip proof
Design invariants (do not regress)
- One core, linked everywhere — protocol/FEC/crypto live only here, behind the stable C ABI.
- No async on the hot path — the per-frame pipeline is native threads only;
quic(tokio/quinn) is control-plane only, feature-gated, off by default. - Security hardening stays intact — the reassembler bounds attacker-controlled fields before
allocating; AES-GCM keeps per-direction nonce salts + seq-as-AAD; the ABI checks
struct_size. Regression tests exist — keep them green.
Related
punktfunk-host— the streaming host built on this core- Clients — the apps that link this core over the C ABI (or directly, in Rust)
- punktfunk-planning:
implementation-plan.md(internal planning repo) — why GF(2¹⁶) FEC, the latency budget, and the architecture thesis