Files
punktfunk/clients/probe
enricobuehler 35d97ae6ac
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feat(windows): parallel virtual displays — proto v3 ring binding, manager slot map, group topology (W0–W3)
design/windows-parallel-virtual-displays.md (display-management Stage 7 / §6.6): N
simultaneously-live pf-vdisplay monitors, one sealed ring each, every idd-push-security
invariant preserved per-ring.

- proto v3: SharedHeader._pad → target_id — the ring NAMES its monitor, host-stamped
  before the magic; the driver publisher refuses a cross-bound ring via the shared,
  unit-tested frame::check_attach (new DRV_STATUS_BIND_FAIL — the gamepad pad_index
  validation applied to frames, invariant #10); the host's wait_for_attach surfaces the
  refusal loudly and self-checks its own stamp.
- manager: the one-monitor MgrState becomes a slot map keyed by the client's identity
  slot (0 = anonymous/GameStream); per-slot reconnect + dead-WUDFHost preempts,
  slot-scoped begin_idd_setup (a different identity is an admission question, never a
  preempt), ONE device-level watchdog pinger, per-slot /display/state + /display/release.
- group topology: isolate_displays_ccd takes the managed target SET (a sibling slot is
  never deactivated); SavedConfig + the DDC/PnP axes move to the group record (first-in
  captures, last-out restores); desktop layout via CCD source origins from the pure
  layout::arrange (auto-row default, manual pins win), re-applied on create + reconfigure.
- admission: the Windows separate→reject override now sits behind the
  PUNKTFUNK_WIN_SEPARATE=1 validation hatch (the wedge it guarded is structurally gone —
  a second identity gets its own monitor + ring; default flips in W5 after soak);
  max_displays and NVENC session-unit budgets decline an unaffordable display AT
  admission; kick_dwm_compose is process-globally throttled and per-display — cursor
  jump + 35 ms dwell (a sub-tick jump composes nothing; DWM reads dirties from current
  state at the next vsync tick).

On-glass on the RTX box: V1/V2/V4/V5/V6/V9 green — two paired clients on two monitors
streaming ~60 fps each with zero mismatches and zero bind failures, churn-hammer clean
(no 0x80070490), per-ring mode-change recreate leaves the sibling untouched, typed
budget rejection, fault-injected cross-bind refused loudly with the sibling undisturbed.
V7: WUDFHost-kill shared fate is clean; in-process device recovery is a known follow-up
(the retired-never-closed control handles block the adapter cycle — reset-pf-vdisplay.ps1
recovers). DWM composes two IDD monitors concurrently at 60 fps — the plan's
load-bearing unknown, answered yes.

Also carries the client-HDR EDID forwarding that shared this working tree
(Hello::display_hdr → AddRequest luminance tail → the monitor's CTA-861.3 HDR block,
PUNKTFUNK_CLIENT_PEAK_NITS hatch) and the Deck client fixes (40 ms rumble keep-alive
with 1-LSB jitter, HDR self-diagnosing presenter warn, flatpak HDR env).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 01:06:44 +02:00
..

punktfunk — probe (reference client)

punktfunk-probe is the headless reference client for the punktfunk/1 protocol — a command-line tool for testing, latency measurement, and validating host behavior. It's not a streaming app you'd watch on; it connects, exercises a plane, and reports numbers. If you want to actually stream, use the Linux, Windows, Apple, or Android clients.

Because it links the same punktfunk-core as every other client, it's also the canonical example of driving the protocol end to end: QUIC control plane, UDP data plane, and the side planes (input, audio, rumble) over QUIC datagrams.

What it does

  • Receives a real stream, writes a playable elementary stream (.h265/.h264/.av1 — the extension tracks the negotiated codec; the probe advertises all three and the host picks), and reports per-frame capture→received latency percentiles (the host stamps each frame with its capture clock).
  • Verification mode against a synthetic host — byte-checks deterministic test frames.
  • Exercises every plane with scripted test traffic: --input-test (mouse/keyboard), --mic-test (a 440 Hz Opus tone up to the host mic), --touch-test (a synthetic finger), --rich-input-test (DualSense touchpad + motion, logging the HID-output feedback that comes back).
  • Trust--pin <64-hex> pins the host fingerprint; --pair <PIN> runs the SPAKE2 pairing ceremony and prints the verified fingerprint to pin from then on. Without a pin it trusts on first use.
  • Discovery--discover [secs] browses the LAN for _punktfunk._udp hosts and prints each (name, addr:port, pairing requirement, cert fingerprint), then exits.
  • Negotiation knobs--mode WxHxFPS, --remode (mid-stream mode change), --bitrate, --codec auto|h264|hevc|av1 (preference; the host resolves), --audio-channels (stereo / 5.1 / 7.1), --compositor, --gamepad, --launch, --speed-test. Env: PUNKTFUNK_CLIENT_10BIT=1 / PUNKTFUNK_CLIENT_444=1 advertise the 10-bit / 4:4:4 client caps (for testing a host's PUNKTFUNK_10BIT/PUNKTFUNK_444).

Usage

# stream 720p120 from a host, save the video, and print latency percentiles:
cargo run -p punktfunk-probe -- --mode 1280x720x120 --connect HOST:PORT --out /tmp/a.h265

# list hosts on the LAN:
cargo run -p punktfunk-probe -- --discover

# pair with a host that requires it (read the PIN off the host), then stream:
cargo run -p punktfunk-probe -- --connect HOST:PORT --pair 1234
cargo run -p punktfunk-probe -- --connect HOST:PORT --pin <64-hex> --input-test

Full flag reference is in the module doc-comment at the top of src/main.rs.

  • Project README — the host, the streaming clients, and the protocol
  • punktfunk-host punktfunk1-host — the persistent native-protocol listener to probe against (see the "Running on this box" section of the repo README / CLAUDE.md)