Files
punktfunk/crates/pf-vkdecode/src/decoder.rs
T
enricobuehler 540c0d3027 feat(pf-vkdecode): the GPU half — session, DPB pools, decode recording, status queries
M2 WP-B. VkVideoSessionKHR lifecycle with drain-before-destroy on
parameters recreation, DPB pools in both coincide and distinct modes
(caps-derived, usage/flags validated against the driver's format
properties), an aligned bitstream ring, vkCmdDecodeVideoKHR recording
with one-shot RESET re-armed on failed submits, timeline-semaphore
completion, and the per-op RESULT_STATUS query ring — the signal
FFmpeg's hwaccel never reads and the reason this program exists.

Frame lifetime is two-phase by construction: release_frame pins a
delivered frame's slot against reuse, closing the coincide-mode
overwrite the adversarial review round proved (a full DPB handed a
just-returned frame's image back as the same call's decode target).
Nine review findings fixed pre-commit; a counterfactual test pins the
collision. Generation-stamped frames, memory-type misses as errors,
granularity-aligned extents, level gate.

AuPlan now carries its activated SPS/PPS (Rc) so backends never
re-parse. GPU smoke test (ignored) decodes 48 AUs past DPB-full with
releases — the fleet runs it in WP-D.

Gates: fmt clean, clippy -D warnings zero, 45+27+53 tests green on
macOS and the linux/amd64 container.
2026-08-05 16:44:44 +02:00

1362 lines
56 KiB
Rust

//! [`VkH264Decoder`]: the assembled native decoder — pf-bitstream's planner and
//! WP-A's conversions driving a Vulkan Video session end to end.
//!
//! Per AU: `plan_au` → `plan_to_vk` → AU upload into the bitstream ring → record
//! (barriers, `vkCmdBeginVideoCodingKHR` with every bound DPB slot, the one-time
//! session RESET control, a `RESULT_STATUS_ONLY` query bracketing
//! `vkCmdDecodeVideoKHR`) → submit on the decode queue under the caller's
//! [`QueueLock`] with a per-output-slot timeline signal.
//!
//! The status query is THE point of this program: FFmpeg's `vulkan_decode.c` runs
//! `nb_queries = 0` and therefore architecturally cannot see driver-reported decode
//! corruption (the Xbox Ally X field case). Here every decode op has a query slot,
//! [`VkH264Decoder::poll_status`] reads it WITHOUT waiting, and a non-COMPLETE
//! result is the concealment signal WP-C wires to `want_keyframe`.
//!
//! What stays for WP-C (the integration layer): feeding `PlanWarning`s and Failed
//! statuses into the recovery machinery, presenting frames (including the
//! coincide-mode layout dance — see [`DecodedVkFrame::layout`]), and throttling so
//! output slots are consumed before their ring position recycles.
use std::collections::BTreeMap;
use std::collections::VecDeque;
use ash::vk;
use ash::vk::native as hh;
use pf_bitstream::h264::AuPlan;
use pf_bitstream::h264::DisplayCrop;
use pf_bitstream::h264::DpbUpdate;
use pf_bitstream::h264::H264Planner;
use pf_bitstream::h264::PicId;
use pf_bitstream::h264::PlanError;
use tracing::debug;
use tracing::trace;
use crate::caps::derive_caps;
use crate::caps::query_h264_caps;
use crate::caps::CapsError;
use crate::caps::DecodeCaps;
use crate::caps::H264ProfileChain;
use crate::device::AllocError;
use crate::device::DecodeDevice;
use crate::device::DeviceError;
use crate::device::DeviceHandles;
use crate::device::QueueLock;
use crate::device::QueueSubmitGuard;
use crate::images::plan_pools;
use crate::images::ImagePool;
use crate::images::OUTPUT_RING;
use crate::params::level_to_std;
use crate::params::ParamsError;
use crate::pic::plan_to_vk;
use crate::pic::DecodePlanVk;
use crate::pic::PlanToVkError;
use crate::ring::BitstreamRing;
use crate::ring::RingLayout;
use crate::ring::UploadedAu;
use crate::ring::INITIAL_SLOT_SIZE;
use crate::ring::RING_SLOTS;
use crate::session::ParamsAction;
use crate::session::SessionConfig;
use crate::session::SessionError;
use crate::session::VideoSession;
use crate::slots::SlotError;
use crate::slots::SlotMap;
/// Ceiling on any blocking GPU wait on the decode thread (5 s) — generous against
/// a real decode, finite against a wedged driver, matching the encoder's fence
/// budget so the session layer's recovery path is never parked forever.
const DECODE_TIMEOUT_NS: u64 = 5_000_000_000;
/// Result of one decode op's `RESULT_STATUS_ONLY` query.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum DecodeStatus {
/// The op has not completed (or its status is not yet readable).
Pending,
/// The driver reports the op COMPLETE.
Ok,
/// The driver reports an error status, the query slot was recycled before it
/// was read, or the device is lost — in every case the frame's content is
/// unproven and the caller should treat it as concealed (want_keyframe).
Failed,
}
/// One decoded, display-ready picture. Handles are BORROWED from the decoder's
/// pools: valid until the decoder rebuilds its session (stream renegotiation —
/// detectable via [`Self::generation`]). The consumer waits `semaphore >= value`
/// before reading pixels and MUST hand every delivered frame back through
/// [`VkH264Decoder::release_frame`] once done — the frame's slot is excluded from
/// every reuse path (setup assignment, output-ring recycling) until then, which
/// is what makes a delivered image safe to read while decoding continues.
#[derive(Debug, Clone)]
pub struct DecodedVkFrame {
pub image: vk::Image,
/// Full-picture NV12 view (what decode wrote through).
pub view: vk::ImageView,
/// `R8`/`R8G8` per-plane views for the presenter's sampler path.
pub plane_views: [vk::ImageView; 2],
/// The image array layer the picture occupies (the views already select it).
pub layer: u32,
/// The layout the picture is in when the semaphore signals:
/// `VIDEO_DECODE_DST_KHR` (distinct mode) or `VIDEO_DECODE_DPB_KHR` (coincide
/// mode — the picture may still be a live reference, so a consumer that
/// transitions it for sampling MUST transition it back before the next decode
/// references the slot; WP-C owns that dance).
pub layout: vk::ImageLayout,
pub coded_width: u32,
pub coded_height: u32,
/// Conformance-window crop: the region to display. First-class here so no
/// consumer ever derives geometry from the (padded) pool shape again.
pub crop: DisplayCrop,
/// Timeline pair: the picture's pixels are ready when `semaphore` reaches
/// `value`.
pub semaphore: vk::Semaphore,
pub value: u64,
pub poc: i32,
pub is_idr: bool,
/// The decode op's slot in the status query pool (for [`VkH264Decoder::poll_status`]).
pub query_slot: u32,
/// The session generation this frame's handles belong to. Bumped on every
/// session rebuild; a frame from an older generation points into destroyed
/// pools, so every decoder entry point taking a frame checks this FIRST and
/// reports the frame stale rather than touching the new pools.
pub generation: u64,
}
/// Everything that can go wrong. Never panics; device loss is first-class so the
/// session layer can tear down and rebuild.
#[derive(Debug)]
pub enum VkDecodeError {
/// pf-bitstream could not plan the AU at all.
Plan(PlanError),
/// A parameter set has no Std representation (stream-integrity failure).
Params(ParamsError),
/// Plan-to-Vulkan conversion failed (caller/session bugs; `CapacityMismatch`
/// is consumed internally by the rebuild path and only surfaces if the rebuilt
/// session STILL mismatches).
Convert(PlanToVkError),
/// The device's capabilities cannot host any session (demote to the next rung).
Caps(CapsError),
/// The handle bundle was rejected.
Device(DeviceError),
/// The stream asks for more than this device's caps allow.
Unsupported(String),
/// A Vulkan call failed (anything but device loss).
Vk(vk::Result),
/// `VK_ERROR_DEVICE_LOST` — every later call fails fast with this until the
/// owner rebuilds on fresh handles.
DeviceLost,
/// A bounded GPU wait expired: the driver is wedged; treat as fatal for this
/// decoder instance.
Timeout(&'static str),
/// Every slot that could host this decode still backs an unreleased frame:
/// the consumer owes [`VkH264Decoder::release_frame`] calls. Unreachable
/// under WP-C's one-in/one-out loop (each delivered frame is released before
/// the next `decode`); reaching it means the AU was planned but NOT decoded —
/// the caller should release frames and request a keyframe.
NoFreeSlot,
/// The frame belongs to an older session generation (its handles point into
/// destroyed pools). Delivered frames do not survive a stream renegotiation.
StaleFrame {
frame_generation: u64,
current_generation: u64,
},
/// No device memory type satisfies an allocation's requirements.
NoMemoryType {
type_bits: u32,
flags: vk::MemoryPropertyFlags,
},
}
impl std::fmt::Display for VkDecodeError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
VkDecodeError::Plan(e) => write!(f, "AU planning failed: {e}"),
VkDecodeError::Params(e) => write!(f, "parameter-set conversion failed: {e}"),
VkDecodeError::Convert(e) => write!(f, "plan conversion failed: {e}"),
VkDecodeError::Caps(e) => write!(f, "decode capabilities unusable: {e}"),
VkDecodeError::Device(e) => write!(f, "device handles rejected: {e}"),
VkDecodeError::Unsupported(what) => write!(f, "outside device caps: {what}"),
VkDecodeError::Vk(r) => write!(f, "Vulkan call failed: {r:?}"),
VkDecodeError::DeviceLost => write!(f, "VK_ERROR_DEVICE_LOST"),
VkDecodeError::Timeout(what) => {
write!(f, "GPU wait expired after {DECODE_TIMEOUT_NS} ns: {what}")
}
VkDecodeError::NoFreeSlot => {
write!(
f,
"every candidate slot backs an unreleased frame — release_frame owed"
)
}
VkDecodeError::StaleFrame {
frame_generation,
current_generation,
} => {
write!(
f,
"frame from session generation {frame_generation}, current is \
{current_generation} — its handles are gone"
)
}
VkDecodeError::NoMemoryType { type_bits, flags } => {
write!(
f,
"no memory type satisfies bits {type_bits:#x} with {flags:?}"
)
}
}
}
}
impl std::error::Error for VkDecodeError {
fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
match self {
VkDecodeError::Plan(e) => Some(e),
VkDecodeError::Params(e) => Some(e),
VkDecodeError::Convert(e) => Some(e),
VkDecodeError::Caps(e) => Some(e),
VkDecodeError::Device(e) => Some(e),
_ => None,
}
}
}
impl From<vk::Result> for VkDecodeError {
fn from(r: vk::Result) -> Self {
if r == vk::Result::ERROR_DEVICE_LOST {
VkDecodeError::DeviceLost
} else {
VkDecodeError::Vk(r)
}
}
}
impl From<PlanError> for VkDecodeError {
fn from(e: PlanError) -> Self {
VkDecodeError::Plan(e)
}
}
impl From<ParamsError> for VkDecodeError {
fn from(e: ParamsError) -> Self {
VkDecodeError::Params(e)
}
}
impl From<CapsError> for VkDecodeError {
fn from(e: CapsError) -> Self {
VkDecodeError::Caps(e)
}
}
impl From<DeviceError> for VkDecodeError {
fn from(e: DeviceError) -> Self {
VkDecodeError::Device(e)
}
}
impl From<SessionError> for VkDecodeError {
fn from(e: SessionError) -> Self {
match e {
SessionError::Vk(r) => VkDecodeError::from(r),
SessionError::Params(p) => VkDecodeError::Params(p),
SessionError::NoMemoryType { type_bits, flags } => {
VkDecodeError::NoMemoryType { type_bits, flags }
}
}
}
}
impl From<AllocError> for VkDecodeError {
fn from(e: AllocError) -> Self {
match e {
AllocError::Vk(r) => VkDecodeError::from(r),
AllocError::NoMemoryType { type_bits, flags } => {
VkDecodeError::NoMemoryType { type_bits, flags }
}
}
}
}
/// Query pool + command pool/buffers, one op slot per output slot. Owns and
/// destroys its Vulkan objects.
struct OpRing {
device: ash::Device,
query_pool: vk::QueryPool,
cmd_pool: vk::CommandPool,
cmds: Vec<vk::CommandBuffer>,
}
impl OpRing {
/// # Safety
///
/// `dev` wraps live handles ([`DeviceHandles`] contract).
unsafe fn create(
dev: &DecodeDevice,
std_profile_idc: hh::StdVideoH264ProfileIdc,
op_slots: u32,
) -> Result<Self, vk::Result> {
let mut chain = H264ProfileChain::new(std_profile_idc);
let profile = chain.wire();
let mut query_ci = vk::QueryPoolCreateInfo::default()
.query_type(vk::QueryType::RESULT_STATUS_ONLY_KHR)
.query_count(op_slots);
// Chained manually: `push_next` would clobber the profile's own `p_next`
// (its H264 half) — the encoder's exact precedent for this trap.
query_ci.p_next = (profile as *const vk::VideoProfileInfoKHR<'_>).cast();
// SAFETY: live device; `query_ci` roots the wired chain for the call. The
// video profile chained in satisfies the "same profile as the session"
// rule for queries used inside a coding scope.
let query_pool = unsafe { dev.ash().create_query_pool(&query_ci, None)? };
let pool_ci = vk::CommandPoolCreateInfo::default()
.queue_family_index(dev.decode_qf())
.flags(vk::CommandPoolCreateFlags::RESET_COMMAND_BUFFER);
// SAFETY: live device; unwind destroys the query pool on failure.
let cmd_pool = match unsafe { dev.ash().create_command_pool(&pool_ci, None) } {
Ok(p) => p,
Err(e) => {
// SAFETY: destroying the just-created query pool.
unsafe { dev.ash().destroy_query_pool(query_pool, None) };
return Err(e);
}
};
let alloc = vk::CommandBufferAllocateInfo::default()
.command_pool(cmd_pool)
.command_buffer_count(op_slots);
// SAFETY: live device + the pool created above; unwind destroys both pools
// (destroying the command pool frees any allocated buffers).
let cmds = match unsafe { dev.ash().allocate_command_buffers(&alloc) } {
Ok(c) => c,
Err(e) => {
// SAFETY: destroying the two pools created above.
unsafe {
dev.ash().destroy_command_pool(cmd_pool, None);
dev.ash().destroy_query_pool(query_pool, None);
}
return Err(e);
}
};
Ok(Self {
device: dev.ash().clone(),
query_pool,
cmd_pool,
cmds,
})
}
}
impl Drop for OpRing {
fn drop(&mut self) {
// SAFETY: own handles on the contract-live device; the owning decoder
// drains GPU work before dropping state. Destroying the command pool frees
// its buffers; both destroys ignore NULL.
unsafe {
self.device.destroy_command_pool(self.cmd_pool, None);
self.device.destroy_query_pool(self.query_pool, None);
}
}
}
/// Everything tied to ONE session generation. A stream renegotiation (extent, DPB
/// depth, profile) drops and rebuilds the whole struct.
struct SessionState {
session: VideoSession,
slots: SlotMap,
pool: ImagePool,
ring: BitstreamRing,
ops: OpRing,
/// Last-known Std reference info per DPB slot — `vkCmdBeginVideoCodingKHR`
/// wants codec reference info for EVERY bound slot, including ones this AU's
/// slices do not reference; refreshed from each plan's setup/ref entries so
/// marking transitions (e.g. MMCO long-term promotion) propagate.
slot_refs: Vec<Option<hh::StdVideoDecodeH264ReferenceInfo>>,
/// Distinct-mode output ring cursor (unused in coincide mode).
out_cursor: usize,
/// Live-frame counts per OUTPUT slot: every [`DecodedVkFrame`] built over the
/// slot (pending, ready, or delivered-and-unreleased) counts one; the slot is
/// not reusable while nonzero. The coincide twin of this gate additionally
/// pins the [`SlotMap`] so `plan_to_vk`'s setup assignment skips the slot.
live_frames: Vec<u32>,
}
impl SessionState {
/// Count a new frame over `out_slot` (and pin its DPB slot in coincide mode,
/// where output slot == DPB slot).
fn note_frame_live(&mut self, out_slot: usize) {
self.live_frames[out_slot] += 1;
if self.pool.coincide {
// Output slots mirror DPB slots one-to-one in coincide mode; the
// envelope-gated capacity (<= 17) keeps the index within u8.
self.slots.pin(out_slot as u8);
}
}
/// Un-count a frame over `out_slot` (release or internal drop).
fn note_frame_dead(&mut self, out_slot: usize) {
match self.live_frames[out_slot].checked_sub(1) {
Some(remaining) => self.live_frames[out_slot] = remaining,
None => {
debug!(out_slot, "frame released more often than counted");
return;
}
}
if self.pool.coincide && !self.slots.unpin(out_slot as u8) {
debug!(out_slot, "coincide slot unpinned without a pin");
}
}
}
/// The native Vulkan Video H.264 decoder.
pub struct VkH264Decoder {
dev: DecodeDevice,
lock: Box<dyn QueueLock>,
planner: H264Planner,
/// Caps per Std profile idc, queried once per profile.
caps: Option<(hh::StdVideoH264ProfileIdc, DecodeCaps)>,
state: Option<SessionState>,
/// Decoded pictures awaiting their planner output verdict, keyed by [`PicId`].
pending_frames: BTreeMap<PicId, DecodedVkFrame>,
/// Display-ready frames not yet handed out (under the zero-reorder punktfunk
/// envelope at most one per AU; deeper only around discontinuities/flushes).
ready: VecDeque<DecodedVkFrame>,
/// Session generation: bumped on every rebuild, stamped into frames so stale
/// ones are detectable ([`DecodedVkFrame::generation`]).
generation: u64,
device_lost: bool,
}
impl VkH264Decoder {
/// Wrap the borrowed device. Sessions/pools are built lazily from the first
/// AU's SPS (their shape is the stream's, not the device's).
///
/// # Safety
///
/// The full [`DeviceHandles`] caller contract (liveness, enabled extensions
/// and features, truthful queue families) — held for this decoder's whole
/// lifetime, not just this call.
pub unsafe fn new(
handles: &DeviceHandles,
lock: Box<dyn QueueLock>,
) -> Result<Self, VkDecodeError> {
// SAFETY: forwarded caller contract.
let dev = unsafe { DecodeDevice::wrap(handles)? };
Ok(Self {
dev,
lock,
planner: H264Planner::new(),
caps: None,
state: None,
pending_frames: BTreeMap::new(),
ready: VecDeque::new(),
generation: 0,
device_lost: false,
})
}
/// Decode one access unit. Returns the next display-ready frame, if the
/// planner declared one (zero-reorder streams: the AU's own picture).
///
/// Never panics. `VkDecodeError::DeviceLost` latches: every later call fails
/// fast until the owner rebuilds the decoder on fresh handles.
pub fn decode(&mut self, au: &[u8]) -> Result<Option<DecodedVkFrame>, VkDecodeError> {
if self.device_lost {
return Err(VkDecodeError::DeviceLost);
}
let result = self.decode_inner(au);
if matches!(result, Err(VkDecodeError::DeviceLost)) {
self.device_lost = true;
}
result
}
fn decode_inner(&mut self, au: &[u8]) -> Result<Option<DecodedVkFrame>, VkDecodeError> {
let plan = self.planner.plan_au(au)?;
for warning in &plan.warnings {
// Concealment wiring (want_keyframe) is WP-C's; never silent though.
trace!(?warning, "plan warning");
}
self.ensure_state(&plan)?;
let sps_id = plan.sps.seq_parameter_set_id;
// Convert, with ONE rebuild retry on CapacityMismatch — the designed
// trigger for a DPB-depth renegotiation (pic.rs docs).
let mut vk_plan: Option<DecodePlanVk> = None;
for attempt in 0..2 {
// A parameters RECREATE destroys the old object, which an in-flight
// decode may still be executing against: drain first. Recreate is a
// parameter-set content change under a stable id — rare enough (an
// encoder reconfiguration) that the stall is the right trade.
if self
.state
.as_ref()
.expect("ensure_state built it")
.session
.parameters_action(&plan.sps, &plan.pps)
== ParamsAction::Recreate
{
self.drain_gpu()?;
}
let state = self.state.as_mut().expect("ensure_state built it");
// SAFETY: live device (constructor contract); the drain above
// satisfies ensure_parameters' Recreate contract, and Current/Add
// touch nothing a submitted decode reads.
unsafe { state.session.ensure_parameters(&plan.sps, &plan.pps)? };
match plan_to_vk(&plan, &mut state.slots, sps_id) {
Ok(converted) => {
vk_plan = Some(converted);
break;
}
Err(PlanToVkError::CapacityMismatch { required, capacity }) if attempt == 0 => {
debug!(
required,
capacity, "DPB depth renegotiated — rebuilding session"
);
self.rebuild_state(&plan)?;
}
Err(PlanToVkError::Slot(SlotError::AllPinned { free })) => {
// Every free slot backs an unreleased frame. A GPU drain
// first (bounded — it costs nothing on this error path and
// rules out any in-flight hold), but consumer pins clear
// ONLY via release_frame, so the verdict stands: explicit
// backpressure. The AU was planned but not decoded; the
// caller releases frames and requests recovery. Unreachable
// under the one-in/one-out release loop.
debug!(free, "no unpinned DPB slot — release_frame owed");
self.drain_gpu()?;
return Err(VkDecodeError::NoFreeSlot);
}
Err(e) => return Err(VkDecodeError::Convert(e)),
}
}
let vk_plan = vk_plan.expect("the rebuilt session matches its own plan");
let state = self.state.as_mut().expect("ensured above");
// The per-AU active-reference gate: the session was created with
// maxActiveReferencePictures; binding more in one decode op would be a
// silent VUID violation on the drivers that matter most.
let max_active = state.session.config.max_active_references as usize;
if vk_plan.refs.len() > max_active {
return Err(VkDecodeError::Unsupported(format!(
"AU references {} pictures, session allows {max_active} active references",
vk_plan.refs.len()
)));
}
// Output slot: the setup slot itself (coincide — output IS the DPB
// picture, and the pin layer above already guaranteed it backs no live
// frame) or the next FREE ring slot (distinct — slots with live frames
// are skipped; all-busy is the same backpressure verdict as AllPinned).
let out_slot = if state.pool.coincide {
usize::from(vk_plan.setup_slot)
} else {
let ring_len = state.pool.outputs.len();
let mut chosen = None;
for _ in 0..ring_len {
let candidate = state.out_cursor;
state.out_cursor = (state.out_cursor + 1) % ring_len;
if state.live_frames[candidate] == 0 {
chosen = Some(candidate);
break;
}
}
match chosen {
Some(slot) => slot,
None => {
debug!("every output-ring slot backs an unreleased frame");
self.drain_gpu()?;
return Err(VkDecodeError::NoFreeSlot);
}
}
};
let state = self.state.as_mut().expect("ensured above");
// The op slot's command buffer + query must not still be in flight, and
// (distinct mode) neither may the output image.
let prev = (
state.pool.outputs[out_slot].semaphore,
state.pool.outputs[out_slot].value,
);
// SAFETY: live device; the semaphore is the pool's own.
unsafe { wait_timeline(self.dev.ash(), prev.0, prev.1, "output slot reuse")? };
// Upload the AU (recycles/grows against the same timeline facts).
let device = self.dev.ash().clone();
let mut poll = |token: &(vk::Semaphore, u64)| -> Result<bool, VkDecodeError> {
// SAFETY: live device; the token's semaphore is a pool semaphore.
let current = unsafe { device.get_semaphore_counter_value(token.0) }
.map_err(VkDecodeError::from)?;
Ok(current >= token.1)
};
let device2 = self.dev.ash().clone();
let mut wait = |token: &(vk::Semaphore, u64)| -> Result<(), VkDecodeError> {
// SAFETY: as above.
unsafe { wait_timeline(&device2, token.0, token.1, "bitstream slot drain") }
};
// SAFETY: live device; the pending tokens cover their slots' GPU reads by
// construction (every submit signals its output slot's semaphore and marks
// its bitstream slot with that pair).
let upload = unsafe { state.ring.upload(&self.dev, au, &mut poll, &mut wait)? };
// Record + submit, signalling the output slot's next timeline value.
let signal_value = state.pool.outputs[out_slot].value + 1;
// SAFETY: live device; every handle recorded below belongs to this
// session generation, and the AU sits uploaded in the ring slot.
unsafe {
record_and_submit(
&self.dev,
&*self.lock,
state,
&vk_plan,
&upload,
out_slot,
signal_value,
)?;
}
state.pool.outputs[out_slot].value = signal_value;
state.ring.pending.set_pending(
upload.slot,
(state.pool.outputs[out_slot].semaphore, signal_value),
);
// Refresh the per-slot reference cache from this AU's facts.
state.slot_refs[usize::from(vk_plan.setup_slot)] = Some(vk_plan.setup_ref);
for r in &vk_plan.refs {
state.slot_refs[usize::from(r.slot)] = Some(r.std);
}
// Frame bookkeeping: the decoded picture waits for its output verdict,
// and counts as LIVE over its slot from this moment (two-phase release:
// the slot is reusable only after the DPB removed the picture AND
// release_frame ran / the frame was dropped internally).
let out = &state.pool.outputs[out_slot];
let frame = DecodedVkFrame {
image: out.image,
view: out.view,
plane_views: out.plane_views,
layer: out.layer,
layout: if state.pool.coincide {
vk::ImageLayout::VIDEO_DECODE_DPB_KHR
} else {
vk::ImageLayout::VIDEO_DECODE_DST_KHR
},
coded_width: plan.picture.coded_width,
coded_height: plan.picture.coded_height,
crop: plan.picture.display_crop,
semaphore: out.semaphore,
value: signal_value,
poc: plan.picture.pic_order_cnt,
is_idr: plan.picture.is_idr,
query_slot: out_slot as u32,
generation: self.generation,
};
state.note_frame_live(out_slot);
self.pending_frames.insert(vk_plan.setup_id, frame);
// The plan's DPB verdicts over the pending map: outputs become ready,
// removed-but-never-output ids (no_output_of_prior_pics_flag discards)
// are DROPPED — releasing their slots, not leaking their frames.
let (ready, dropped) = settle_dpb(&mut self.pending_frames, &plan.dpb);
for frame in ready {
self.ready.push_back(frame);
}
for frame in dropped {
debug!(
poc = frame.poc,
slot = frame.query_slot,
"picture removed without output — dropping its frame"
);
state.note_frame_dead(frame.query_slot as usize);
}
Ok(self.ready.pop_front())
}
/// Hand a delivered frame back: its slot becomes reusable (once the planner's
/// DPB has also removed the picture). Every frame `decode`/`take_ready`
/// returns MUST come back through here exactly once — until then its image is
/// protected from every decode target and the pipeline eventually reports
/// [`VkDecodeError::NoFreeSlot`] instead of overwriting it.
pub fn release_frame(&mut self, frame: &DecodedVkFrame) -> Result<(), VkDecodeError> {
if frame.generation != self.generation {
// The pools this frame indexed are gone; there is nothing to release.
return Err(VkDecodeError::StaleFrame {
frame_generation: frame.generation,
current_generation: self.generation,
});
}
let Some(state) = &mut self.state else {
return Err(VkDecodeError::StaleFrame {
frame_generation: frame.generation,
current_generation: self.generation,
});
};
let slot = frame.query_slot as usize;
if slot >= state.live_frames.len() {
return Err(VkDecodeError::StaleFrame {
frame_generation: frame.generation,
current_generation: self.generation,
});
}
state.note_frame_dead(slot);
Ok(())
}
/// A display-ready frame beyond the one `decode` returned, if any (only
/// non-empty around discontinuities/flushes — the punktfunk envelope is
/// zero-reorder).
pub fn take_ready(&mut self) -> Option<DecodedVkFrame> {
self.ready.pop_front()
}
/// Read `frame`'s decode status WITHOUT waiting.
///
/// [`DecodeStatus::Failed`] covers driver-reported errors AND a query slot
/// recycled before it was read (the status is then unprovable — same
/// conservative verdict), so poll before the pipeline wraps a ring.
pub fn poll_status(&mut self, frame: &DecodedVkFrame) -> DecodeStatus {
self.read_status(frame, false)
}
/// [`Self::poll_status`], but WAITs for the op to complete first — the only
/// place a status read blocks (the GPU smoke test's assertion path; WP-C's
/// steady state polls).
pub fn wait_status(&mut self, frame: &DecodedVkFrame) -> DecodeStatus {
self.read_status(frame, true)
}
fn read_status(&mut self, frame: &DecodedVkFrame, block: bool) -> DecodeStatus {
if frame.generation != self.generation {
trace!(
frame_generation = frame.generation,
current = self.generation,
"status asked for a stale-generation frame — Failed, without \
touching the new pools"
);
return DecodeStatus::Failed;
}
let Some(state) = &self.state else {
return DecodeStatus::Failed;
};
let slot = frame.query_slot as usize;
if slot >= state.pool.outputs.len() || state.pool.outputs[slot].value != frame.value {
trace!(
slot,
"status query slot recycled before it was read — unprovable, reported Failed"
);
return DecodeStatus::Failed;
}
let flags = if block {
vk::QueryResultFlags::WAIT | vk::QueryResultFlags::WITH_STATUS_KHR
} else {
vk::QueryResultFlags::WITH_STATUS_KHR
};
let mut status = [0i32; 1];
// SAFETY: live device; the query pool is this session generation's own and
// `frame.query_slot` indexes within its count (checked above against the
// output ring it is sized to).
let result = unsafe {
self.dev.ash().get_query_pool_results(
state.ops.query_pool,
frame.query_slot,
&mut status,
flags,
)
};
match result {
// VkQueryResultStatusKHR: >0 complete, 0 not ready, <0 error.
Ok(()) if status[0] > 0 => DecodeStatus::Ok,
Ok(()) if status[0] == 0 => DecodeStatus::Pending,
Ok(()) => DecodeStatus::Failed,
Err(vk::Result::NOT_READY) => DecodeStatus::Pending,
Err(vk::Result::ERROR_DEVICE_LOST) => {
self.device_lost = true;
DecodeStatus::Failed
}
Err(r) => {
debug!(?r, "status query read failed");
DecodeStatus::Failed
}
}
}
/// Drain the planner (teardown / stream discontinuity): every buffered
/// picture becomes display-ready via [`Self::take_ready`] (those frames stay
/// live until released), all DPB slots free, and any picture removed without
/// ever reaching output has its frame dropped and its slot un-counted.
pub fn flush(&mut self) {
let update = self.planner.flush();
let (ready, dropped) = settle_dpb(&mut self.pending_frames, &update);
if let Some(state) = &mut self.state {
state.slots.apply(&update);
for frame in &dropped {
state.note_frame_dead(frame.query_slot as usize);
}
// Defensive: a pending frame neither output nor removed should not
// exist (flush drains everything); un-count any leftover.
for (_, frame) in std::mem::take(&mut self.pending_frames) {
debug!(poc = frame.poc, "pending frame survived a flush — dropped");
state.note_frame_dead(frame.query_slot as usize);
}
} else {
self.pending_frames.clear();
}
for frame in ready {
self.ready.push_back(frame);
}
}
/// Session/caps for THIS plan exist and match its extent + profile, and the
/// stream sits inside the device's level ceiling. DPB-depth mismatches
/// surface later as `plan_to_vk`'s `CapacityMismatch` (the designed trigger)
/// and take the same rebuild path.
fn ensure_state(&mut self, plan: &AuPlan) -> Result<(), VkDecodeError> {
let std_profile = std_profile_for(plan)?;
if self.caps.as_ref().map(|(p, _)| *p) != Some(std_profile) {
// SAFETY: live device (constructor contract).
let raw =
unsafe { query_h264_caps(&self.dev, std_profile) }.map_err(VkDecodeError::from)?;
self.caps = Some((std_profile, derive_caps(&raw)?));
}
// The level gate: a stream above the device's maxLevelIdc is refused up
// front (Std code points ascend with the level, so the comparison is
// numeric), never submitted on a hope.
let caps_max_level = self.caps.as_ref().expect("queried above").1.max_level_idc;
let stream_level = level_to_std(plan.picture.level_idc);
if stream_level > caps_max_level {
return Err(VkDecodeError::Unsupported(format!(
"stream level (Std code point {stream_level}) above the device's \
maxLevelIdc ({caps_max_level})"
)));
}
let coded = vk::Extent2D {
width: plan.picture.coded_width,
height: plan.picture.coded_height,
};
match &self.state {
// Compared against the STREAM's coded extent (the pool tracks it
// beside its granularity-rounded image extent).
Some(state)
if state.pool.coded_extent == coded
&& state.session.config.std_profile_idc == std_profile =>
{
Ok(())
}
_ => self.rebuild_state(plan),
}
}
/// Tear down the current session generation (draining its GPU work) and build
/// a fresh one shaped by `plan`, bumping [`Self::generation`] so frames of the
/// old one are detectably stale.
fn rebuild_state(&mut self, plan: &AuPlan) -> Result<(), VkDecodeError> {
self.drain_gpu()?;
if self.state.is_some() {
debug!("rebuilding decode session (stream renegotiation)");
}
// Frames referencing the old pools die with them (their generation stamp
// makes any copy the consumer still holds report stale, never read).
if !self.pending_frames.is_empty() || !self.ready.is_empty() {
debug!(
pending = self.pending_frames.len(),
ready = self.ready.len(),
"dropping undelivered frames across a session rebuild"
);
self.pending_frames.clear();
self.ready.clear();
}
self.state = None;
self.generation += 1;
let (std_profile, caps) = self.caps.as_ref().expect("ensure_state queried caps");
let std_profile = *std_profile;
let dpb_slots = plan.picture.max_dpb_frames as u32 + 1;
if dpb_slots > caps.max_dpb_slots {
return Err(VkDecodeError::Unsupported(format!(
"stream needs {dpb_slots} DPB slots, device caps at {}",
caps.max_dpb_slots
)));
}
let coded = vk::Extent2D {
width: plan.picture.coded_width,
height: plan.picture.coded_height,
};
// Bounds-checked at the ALLOCATION extent (granularity-rounded): that is
// what the images are created at and what maxCodedExtent must cover.
let image_extent = caps.aligned_extent(coded);
if coded.width < caps.min_coded_extent.width
|| coded.height < caps.min_coded_extent.height
|| image_extent.width > caps.max_coded_extent.width
|| image_extent.height > caps.max_coded_extent.height
{
return Err(VkDecodeError::Unsupported(format!(
"coded extent {}x{} (allocated {}x{}) outside device range {}x{}..{}x{}",
coded.width,
coded.height,
image_extent.width,
image_extent.height,
caps.min_coded_extent.width,
caps.min_coded_extent.height,
caps.max_coded_extent.width,
caps.max_coded_extent.height
)));
}
let config = SessionConfig {
max_coded_extent: image_extent,
max_dpb_slots: dpb_slots,
max_active_references: (dpb_slots - 1).min(caps.max_active_references),
std_profile_idc: std_profile,
};
let pool_plan = plan_pools(caps, dpb_slots, OUTPUT_RING);
// SAFETY: live device per the constructor contract, for every create in
// this block; each created half is owned by a Drop type the moment it
// exists, so a mid-build failure unwinds cleanly.
let state = unsafe {
let session = VideoSession::create(&self.dev, caps, config)?;
let pool = ImagePool::create(&self.dev, caps, &pool_plan, coded, std_profile)
.map_err(VkDecodeError::from)?;
let ring = BitstreamRing::create(
&self.dev,
RingLayout::new(
INITIAL_SLOT_SIZE,
RING_SLOTS,
caps.min_bitstream_offset_alignment,
caps.min_bitstream_size_alignment,
),
std_profile,
)
.map_err(VkDecodeError::from)?;
let ops = OpRing::create(&self.dev, std_profile, pool_plan.output_slots)
.map_err(VkDecodeError::from)?;
SessionState {
session,
slots: SlotMap::new(plan.picture.max_dpb_frames),
slot_refs: vec![None; dpb_slots as usize],
live_frames: vec![0; pool_plan.output_slots as usize],
pool,
ring,
ops,
out_cursor: 0,
}
};
self.state = Some(state);
Ok(())
}
/// Wait out every in-flight decode of the current session generation.
fn drain_gpu(&mut self) -> Result<(), VkDecodeError> {
let Some(state) = &self.state else {
return Ok(());
};
for out in &state.pool.outputs {
// SAFETY: live device; pool-owned semaphore.
unsafe { wait_timeline(self.dev.ash(), out.semaphore, out.value, "session drain")? };
}
Ok(())
}
}
impl Drop for VkH264Decoder {
fn drop(&mut self) {
// Best-effort drain so the pools' Drop impls never destroy in-flight
// objects; a wedged driver falls through after the bounded timeout (the
// destroys then race the GPU, but the alternative is hanging teardown
// forever — same trade the encoder's fence budget makes).
if let Err(e) = self.drain_gpu() {
debug!(error = %e, "drain on drop failed; tearing down anyway");
}
}
}
/// Map the plan's `profile_idc` to the Std code point (identity for the four
/// Vulkan-representable profiles, reject otherwise — WP-A's exact rule).
fn std_profile_for(plan: &AuPlan) -> Result<hh::StdVideoH264ProfileIdc, VkDecodeError> {
match u32::from(plan.picture.profile_idc) {
p @ (66 | 77 | 100 | 244) => Ok(p),
_ => Err(VkDecodeError::Params(ParamsError::UnmappableProfileIdc(
plan.picture.profile_idc,
))),
}
}
/// Split one [`DpbUpdate`]'s verdicts over the pending-frame map: `outputs` (in
/// bump order) become ready; `removed` ids that never reached output — an IDR's
/// `no_output_of_prior_pics_flag` discard, or a flush racing a drop — are
/// returned separately so the caller releases their slots instead of leaking
/// them in the map forever. Pure and generic for testability.
fn settle_dpb<F>(pending: &mut BTreeMap<PicId, F>, dpb: &DpbUpdate) -> (Vec<F>, Vec<F>) {
let mut ready = Vec::new();
for id in &dpb.outputs {
match pending.remove(id) {
Some(frame) => ready.push(frame),
// Ids planned before this decoder existed (post-recovery), or
// dropped across a rebuild: display-order gaps, not errors.
None => trace!(id, "output id without a pending frame"),
}
}
let dropped = dpb
.removed
.iter()
.filter_map(|id| pending.remove(id))
.collect();
(ready, dropped)
}
/// Bounded timeline wait (no-op for the never-signalled value 0).
///
/// # Safety
///
/// `device` is live and `semaphore` is a live timeline semaphore on it.
unsafe fn wait_timeline(
device: &ash::Device,
semaphore: vk::Semaphore,
value: u64,
what: &'static str,
) -> Result<(), VkDecodeError> {
if value == 0 {
return Ok(());
}
let semaphores = [semaphore];
let values = [value];
let info = vk::SemaphoreWaitInfo::default()
.semaphores(&semaphores)
.values(&values);
// SAFETY: fn contract; the info arrays are locals outliving the call.
match unsafe { device.wait_semaphores(&info, DECODE_TIMEOUT_NS) } {
Ok(()) => Ok(()),
Err(vk::Result::TIMEOUT) => Err(VkDecodeError::Timeout(what)),
Err(e) => Err(VkDecodeError::from(e)),
}
}
/// Record one decode op into the out-slot's command buffer and submit it under
/// the queue lock with the timeline signal.
///
/// # Safety
///
/// Live device; `state` is the current session generation with `vk_plan` derived
/// against its `SlotMap` and the AU resident in `upload`'s ring slot; the out
/// slot's previous use has completed (caller waited its timeline value).
#[allow(clippy::too_many_arguments)]
unsafe fn record_and_submit(
dev: &DecodeDevice,
lock: &dyn QueueLock,
state: &mut SessionState,
vk_plan: &DecodePlanVk,
upload: &UploadedAu,
out_slot: usize,
signal_value: u64,
) -> Result<(), VkDecodeError> {
let device = dev.ash();
let cmd = state.ops.cmds[out_slot];
let coded_extent = state.pool.coded_extent;
let begin_info =
vk::CommandBufferBeginInfo::default().flags(vk::CommandBufferUsageFlags::ONE_TIME_SUBMIT);
// SAFETY: the buffer's previous submission completed (fn contract) and its
// pool allows per-buffer reset, so begin implicitly resets it.
unsafe {
device
.begin_command_buffer(cmd, &begin_info)
.map_err(VkDecodeError::from)?
};
// ---- barriers (outside the video coding scope) ----
// Prior reconstructions must be visible to this op's reference reads.
let memory_barriers = [vk::MemoryBarrier2::default()
.src_stage_mask(vk::PipelineStageFlags2::VIDEO_DECODE_KHR)
.src_access_mask(vk::AccessFlags2::VIDEO_DECODE_WRITE_KHR)
.dst_stage_mask(vk::PipelineStageFlags2::VIDEO_DECODE_KHR)
.dst_access_mask(
vk::AccessFlags2::VIDEO_DECODE_READ_KHR | vk::AccessFlags2::VIDEO_DECODE_WRITE_KHR,
)];
// The setup target layer is fully overwritten: discard via UNDEFINED, with an
// execution+memory dependency on earlier ops that touched the layer.
let decode_layer_barrier = |image: vk::Image, layer: u32, new_layout: vk::ImageLayout| {
vk::ImageMemoryBarrier2::default()
.src_stage_mask(vk::PipelineStageFlags2::VIDEO_DECODE_KHR)
.src_access_mask(
vk::AccessFlags2::VIDEO_DECODE_READ_KHR | vk::AccessFlags2::VIDEO_DECODE_WRITE_KHR,
)
.dst_stage_mask(vk::PipelineStageFlags2::VIDEO_DECODE_KHR)
.dst_access_mask(
vk::AccessFlags2::VIDEO_DECODE_READ_KHR | vk::AccessFlags2::VIDEO_DECODE_WRITE_KHR,
)
.old_layout(vk::ImageLayout::UNDEFINED)
.new_layout(new_layout)
.src_queue_family_index(vk::QUEUE_FAMILY_IGNORED)
.dst_queue_family_index(vk::QUEUE_FAMILY_IGNORED)
.image(image)
.subresource_range(vk::ImageSubresourceRange {
aspect_mask: vk::ImageAspectFlags::COLOR,
base_mip_level: 0,
level_count: 1,
base_array_layer: layer,
layer_count: 1,
})
};
let (setup_image, setup_layer) = state.pool.dpb_target(vk_plan.setup_slot);
let mut image_barriers = vec![decode_layer_barrier(
setup_image,
setup_layer,
vk::ImageLayout::VIDEO_DECODE_DPB_KHR,
)];
if !state.pool.coincide {
let out = &state.pool.outputs[out_slot];
image_barriers.push(decode_layer_barrier(
out.image,
out.layer,
vk::ImageLayout::VIDEO_DECODE_DST_KHR,
));
}
let dependency = vk::DependencyInfo::default()
.memory_barriers(&memory_barriers)
.image_memory_barriers(&image_barriers);
// SAFETY: recording into the begun buffer; synchronization2 is enabled per
// the DeviceHandles feature contract.
unsafe { device.cmd_pipeline_barrier2(cmd, &dependency) };
// This op's status query slot, reset before the coding scope (encoder idiom).
// SAFETY: recording; the pool is sized to the output ring (fn contract).
unsafe { device.cmd_reset_query_pool(cmd, state.ops.query_pool, out_slot as u32, 1) };
// ---- bound-slot staging ----
// Scope list: this AU's references first, then every other still-held slot
// (their resources must stay bound for their associations to persist), then
// the setup slot as the ACTIVATION entry (slot index -1 binds its resource
// without a current association; the decode op's setup slot then claims it).
let mut scope: Vec<(i32, u8, hh::StdVideoDecodeH264ReferenceInfo)> = Vec::new();
for r in &vk_plan.refs {
scope.push((i32::from(r.slot), r.slot, r.std));
}
for (slot, _id) in state.slots.held() {
if slot == vk_plan.setup_slot || scope.iter().any(|(_, s, _)| *s == slot) {
continue;
}
match state.slot_refs[usize::from(slot)] {
Some(std) => scope.push((i32::from(slot), slot, std)),
// Unreachable in practice: every held slot was a setup slot once.
None => trace!(
slot,
"held slot without cached reference info — left unbound"
),
}
}
let reference_count = vk_plan.refs.len();
scope.push((-1, vk_plan.setup_slot, vk_plan.setup_ref));
// Staged arrays: resources → std infos → codec slot infos → slot infos. Each
// vector is fully built before the next borrows it, so nothing reallocates
// under a stored pointer.
let resources: Vec<vk::VideoPictureResourceInfoKHR<'_>> = scope
.iter()
.map(|&(_, slot, _)| {
vk::VideoPictureResourceInfoKHR::default()
.coded_extent(coded_extent)
.base_array_layer(0)
.image_view_binding(state.pool.dpb_view(slot))
})
.collect();
let std_refs: Vec<hh::StdVideoDecodeH264ReferenceInfo> =
scope.iter().map(|&(_, _, std)| std).collect();
let mut dpb_infos: Vec<vk::VideoDecodeH264DpbSlotInfoKHR<'_>> = std_refs
.iter()
.map(|std| vk::VideoDecodeH264DpbSlotInfoKHR::default().std_reference_info(std))
.collect();
let mut begin_slots: Vec<vk::VideoReferenceSlotInfoKHR<'_>> = Vec::with_capacity(scope.len());
for (index, &(slot_index, _, _)) in scope.iter().enumerate() {
begin_slots.push(
vk::VideoReferenceSlotInfoKHR::default()
.slot_index(slot_index)
.picture_resource(&resources[index]),
);
}
for (slot_info, dpb_info) in begin_slots.iter_mut().zip(dpb_infos.iter_mut()) {
*slot_info = (*slot_info).push_next(dpb_info);
}
// The decode op's reference list: exactly this AU's references (the first
// `reference_count` scope entries, which carry their real slot indices).
let decode_refs: Vec<vk::VideoReferenceSlotInfoKHR<'_>> =
begin_slots[..reference_count].to_vec();
// The setup slot as the decode op sees it: its REAL index (the begin list's
// twin entry carries -1), same resource, its own codec info chain.
let setup_std = vk_plan.setup_ref;
let mut setup_dpb = vk::VideoDecodeH264DpbSlotInfoKHR::default().std_reference_info(&setup_std);
let setup_resource = resources[scope.len() - 1];
let setup_slot_info = vk::VideoReferenceSlotInfoKHR::default()
.slot_index(i32::from(vk_plan.setup_slot))
.picture_resource(&setup_resource)
.push_next(&mut setup_dpb);
// Decode destination: the setup picture itself (coincide) or the output image.
let dst_resource = if state.pool.coincide {
setup_resource
} else {
vk::VideoPictureResourceInfoKHR::default()
.coded_extent(coded_extent)
.base_array_layer(0)
.image_view_binding(state.pool.outputs[out_slot].view)
};
let std_pic = vk_plan.std_pic;
let mut h264_pic = vk::VideoDecodeH264PictureInfoKHR::default()
.std_picture_info(&std_pic)
.slice_offsets(&vk_plan.slice_offsets);
let mut decode_info = vk::VideoDecodeInfoKHR::default()
.src_buffer(state.ring.buffer())
.src_buffer_offset(upload.offset)
.src_buffer_range(upload.range)
.dst_picture_resource(dst_resource)
.setup_reference_slot(&setup_slot_info)
.push_next(&mut h264_pic);
if reference_count > 0 {
decode_info = decode_info.reference_slots(&decode_refs);
}
let begin_coding = vk::VideoBeginCodingInfoKHR::default()
.video_session(state.session.session())
.video_session_parameters(state.session.parameters())
.reference_slots(&begin_slots);
// The one-shot session RESET, consumed HERE but re-armed on every error path
// below — a RESET recorded into a command buffer that never reaches the
// queue initialized nothing, and the next successful recording must carry it
// or the session runs its whole life uninitialized.
let did_reset = state.session.take_needs_reset();
// SAFETY: recording into the begun buffer, through end_command_buffer; every
// pointed-to struct above is a local (or session-state field) that outlives
// the calls; the session/parameters handles are this generation's own.
let recorded: Result<(), vk::Result> = unsafe {
(dev.video_queue().fp().cmd_begin_video_coding_khr)(cmd, &begin_coding);
if did_reset {
// Session first-use initialization — ONCE, before its first decode.
let control = vk::VideoCodingControlInfoKHR::default()
.flags(vk::VideoCodingControlFlagsKHR::RESET);
(dev.video_queue().fp().cmd_control_video_coding_khr)(cmd, &control);
}
device.cmd_begin_query(
cmd,
state.ops.query_pool,
out_slot as u32,
vk::QueryControlFlags::empty(),
);
(dev.video_decode_queue().fp().cmd_decode_video_khr)(cmd, &decode_info);
device.cmd_end_query(cmd, state.ops.query_pool, out_slot as u32);
(dev.video_queue().fp().cmd_end_video_coding_khr)(
cmd,
&vk::VideoEndCodingInfoKHR::default(),
);
device.end_command_buffer(cmd)
};
if let Err(e) = recorded {
if did_reset {
state.session.re_arm_reset();
}
return Err(VkDecodeError::from(e));
}
// ---- submit, under the caller's queue lock ----
let cmd_infos = [vk::CommandBufferSubmitInfo::default().command_buffer(cmd)];
let signals = [vk::SemaphoreSubmitInfo::default()
.semaphore(state.pool.outputs[out_slot].semaphore)
.value(signal_value)
.stage_mask(vk::PipelineStageFlags2::ALL_COMMANDS)];
let submits = [vk::SubmitInfo2::default()
.command_buffer_infos(&cmd_infos)
.signal_semaphore_infos(&signals)];
let guard = QueueSubmitGuard::acquire(lock);
// SAFETY: the decode queue is the device's own (DeviceHandles contract) and
// externally synchronized by the guard; the submit arrays are locals.
let result = unsafe { device.queue_submit2(dev.decode_queue(), &submits, vk::Fence::null()) };
drop(guard);
if let Err(e) = result {
// The recorded RESET never executed: the next recording must redo it.
if did_reset {
state.session.re_arm_reset();
}
return Err(VkDecodeError::from(e));
}
Ok(())
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn settle_dpb_readies_outputs_in_order_and_returns_never_output_removals() {
let mut pending: BTreeMap<PicId, u32> = BTreeMap::new();
pending.insert(1, 100);
pending.insert(2, 200);
pending.insert(3, 300);
// Picture 1 outputs (and is also removed — the normal bump); picture 2
// is removed WITHOUT ever reaching output (no_output_of_prior_pics):
// its frame must come back as dropped, not leak in the map.
let update = DpbUpdate {
stored: Some(3),
outputs: vec![1],
removed: vec![1, 2],
};
let (ready, dropped) = settle_dpb(&mut pending, &update);
assert_eq!(ready, vec![100]);
assert_eq!(dropped, vec![200]);
assert_eq!(
pending.keys().copied().collect::<Vec<_>>(),
vec![3],
"the still-buffered picture stays pending"
);
// Output order is bump order, and unknown ids are tolerated.
let mut pending: BTreeMap<PicId, u32> = BTreeMap::new();
pending.insert(5, 500);
pending.insert(4, 400);
let update = DpbUpdate {
stored: None,
outputs: vec![5, 99, 4],
removed: vec![],
};
let (ready, dropped) = settle_dpb(&mut pending, &update);
assert_eq!(ready, vec![500, 400], "bump order, not id order");
assert!(dropped.is_empty());
}
#[test]
fn std_level_code_points_ascend_so_the_max_level_gate_compares_numerically() {
use pf_bitstream::h264::Level;
// The gate is `level_to_std(stream) > caps.max_level_idc`; that is only
// sound if the Std code points ascend with the level. Pin the ordering
// across the range (and the 1b fold onto 1.1).
let ascending = [
Level::L1,
Level::L1_1,
Level::L2_0,
Level::L3_1,
Level::L4,
Level::L4_2,
Level::L5_2,
Level::L6_2,
];
for pair in ascending.windows(2) {
assert!(
level_to_std(pair[0]) < level_to_std(pair[1]),
"{:?} vs {:?}",
pair[0],
pair[1]
);
}
assert_eq!(level_to_std(Level::L1B), level_to_std(Level::L1_1));
// The gate itself, on both sides of a ceiling.
let max = level_to_std(Level::L4_1);
assert!(
level_to_std(Level::L4) <= max,
"within the ceiling: allowed"
);
assert!(
level_to_std(Level::L4_2) > max,
"above the ceiling: Unsupported"
);
}
}