Reinstall a host, wipe its ProgramData, or otherwise regenerate its identity, and the desktop clients refused it forever: "Host identity rejected — wrong fingerprint, or the host requires pairing", including immediately after a successful re-pair. There was no way out of it from the UI — the host list showed two cards for one address and forgetting the wrong one was a guess. `KnownHosts::upsert` matches on the FINGERPRINT, which is what lets a host that moved address keep its record and everything the user set on it. A host that changed identity matched nothing, so pairing appended a SECOND record for an address that already had one, and `find_by_addr` returned whichever came first in the file — the dead one, every time. Trust decisions (PIN ceremony, delegated approval, TOFU accept, headless pair — all funnelled through `persist_host`, plus the Windows shell's two direct upserts) now go through `upsert_trusted`, which retires any OTHER record for that address. Retired means DELETED, not demoted: a record whose certificate the host no longer holds cannot connect, so keeping it only reproduces the two- cards-one-address confusion this fixes. What described the box rather than the identity — its MAC, its OS chain, the bound profile, the pinned cards, when it was last used — moves onto the record that survives, so a reinstall doesn't quietly cost the user their setup. What described the dead identity does not: `paired` and `clipboard_sync` are decisions about one specific certificate and have to be made again for a new one, and the retired record's stable id stays retired (a deep link written from it falls through to the `host=` recovery the link grammar already specifies). Only trust decisions may retire a record. The wake path's address re-key and every learn-from-advert path stay on plain `upsert`: those are driven by unauthenticated mDNS, and letting an advert delete a saved host by claiming its address would trade this bug for a much worse one. A plain reconnect still fails closed on a pin mismatch — nothing here changes what the pin is checked against. Stores that already hold the duplicate recover on the next connect, not at load: which of two records is live isn't knowable at load time and guessing wrong would throw away the good one. Instead `find_by_addr` stops being positional — a real fingerprint beats a placeholder, and among real ones the newest trust decision wins, since records are only ever appended by one. The next successful pair then cleans the store up for good. Every lookup that picks a pin or a per-host decision for a connect now goes through it (the session's pin and clipboard read, the deep-link resolver, orchestrate's plan, both speed tests, the CLI's --wake and --library, which had also been ignoring the port), and an advert's learned MAC/OS lands on the record it identified rather than on a stale namesake that merely came first. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
punktfunk-session
The Vulkan session binary: one stream per invocation in an SDL3 window — no UI toolkit,
no widgets, terminal stats. The power-user / gamescope stream client, and the stage-2
presenter of the Linux client re-architecture (punktfunk-planning:
linux-client-rearchitecture.md).
This binary is deliberately dumb: a renderer the front-ends call INTO — the GTK shell
(punktfunk-client), the WinUI shell, and the punktfunk CLI all spawn it through the
same brain (pf_client_core::orchestrate), which resolves policy (profiles, settings,
wake) and hands the result down, normally as a --resolved-spec file. It reads the
shared stores only as the compat fallback for a bare hand-launched invocation.
punktfunk-session --connect host[:port] [--fp HEX] [--launch id] [--fullscreen] [--stats]
punktfunk-session --browse host[:port] [--mgmt PORT] [--fullscreen]
--browse opens the console game library (the Skia coverflow over the animated aurora)
instead of connecting: A launches the focused title as a stream in the same window,
session end returns to the library, B quits (Gaming Mode returns). Paired hosts only —
pairing is the desktop client / Decky plugin's job. PUNKTFUNK_FAKE_LIBRARY=<file.json>
feeds canned entries with no host (portrait paths starting with / load from disk).
Reads the same identity / known-hosts / settings stores as the desktop client
(punktfunk-client), so enrolling on either side makes the other work; this binary never
connects to a host it has no pinned fingerprint for (--fp HEX overrides the store).
Pairing is punktfunk pair <host> — the CLI, which ships alongside this binary in every
package and needs no window and no toolkit either. punktfunk-session --pair still works
for one release (someone's provisioning script calls it today) but prints a deprecation
notice: pairing is a trust ceremony and belongs to the brain, not a renderer.
Stdout is the machine interface: {"ready":true} after the first presented frame,
stats: … once per second while the overlay tier isn't Off (always the full detailed
text, whatever the OSD shows; --stats forces the overlay on), one
{"error"|"ended": …} JSON line on the way out. Logs go to stderr. Exit codes: 0
clean end, 2 connect failed, 3 trust rejected / pairing required, 4 presenter
init failed.
In-stream keys match the desktop client: click captures input (Ctrl+Alt+Shift+Q releases), Ctrl+Alt+Shift+D disconnects, F11 toggles fullscreen; the controller escape chord (L1+R1+Start+Select, hold to disconnect) works the same.
The default build carries the Skia console UI (ui feature): the stats OSD and capture
hint render in-window. Ctrl+Alt+Shift+S cycles the OSD tier live — Off → Compact (one
line: fps · latency · Mb/s) → Normal (mode + end-to-end percentiles) → Detailed (decoder
path + per-stage latency equation); any tier but Off also emits the stdout mirror.
--no-default-features is the ~5 MB power-user build — same streaming, stats on stdout
only, no Skia anywhere in the dependency tree.
Decode follows the Settings preference (auto: Vulkan Video → VAAPI → software on Linux,
Vulkan Video → D3D11VA → software on Windows): FFmpeg's Vulkan Video decoder runs on the
presenter's own device where the stack supports it (every vendor, zero copy); VAAPI
dmabufs import per-plane elsewhere (D3D11VA textures on Windows); software is the
universal fallback. 10-bit Main10 and HDR10 are advertised
(VIDEO_CAP_10BIT|HDR): P010 decodes through all three paths, and PQ streams present
on an HDR10/ST.2084 swapchain when the desktop offers one (KDE HDR, gamescope) or
tone-map in-shader to SDR when it doesn't (PUNKTFUNK_TONEMAP_PEAK tunes the rolloff,
default ≈1000 nits). The host still gates the upgrade behind its PUNKTFUNK_10BIT
policy.
Debug/bisect knobs: PUNKTFUNK_DECODER=vulkan|vaapi|d3d11va|software, PUNKTFUNK_PRESENT_MODE= mailbox|immediate (default FIFO), PUNKTFUNK_VK_DEVICE=<index> (multi-GPU), and
PUNKTFUNK_HW_FAULT=import (fault every VAAPI dmabuf import — proves the three-strike
demotion to software on healthy hardware).