Files
punktfunk/crates/pyrowave-sys/vendor/pyrowave/Granite/vulkan/device.cpp
T
enricobuehler 4c3b11445c feat(host): vendor PyroWave + minimal Granite subset as crates/pyrowave-sys
Phase 0 of design/pyrowave-codec-plan.md — the opt-in wired-LAN ultra-low-
latency codec. Vendored at upstream 509e4f88 (API 0.4.0, Granite 44362775,
volk + vulkan-headers pins in PUNKTFUNK-VENDOR.txt), pruned to the 6.6 MB
the standalone no-renderer build needs; scripts/vendor-pyrowave.sh
reproduces the tree (a pin bump is protocol-affecting, plan §4.2).

build.rs drives the wrapper CMakeLists (static archives incl. a static
C-API lib upstream only ships shared) + bindgen over pyrowave.h; Linux and
Windows only, empty stub elsewhere (Apple gets a native Metal port, §4.7).
Offline-safe by construction: no network, no system lib, vendored Vulkan
headers — same model as the opus dep (flatpak builder has no network).

Phase-0 validation on .21 (RTX 5070 Ti, driver 610.43.03):
- upstream pyrowave-c-test + interop test (incl. dmabuf/DRM-modifier
  Vulkan<->Vulkan) pass, from the pristine AND the pruned tree
- GPU kernel times at ~1.6 bpp noise: encode/decode 0.090/0.042 ms @800p,
  0.146/0.067 @1080p, 0.226/0.103 @1440p, 0.477/0.201 @4K — order of
  magnitude under NVENC's 1-2 ms retrieve, CBR lands within ~100 B of
  target
- cargo test -p pyrowave-sys green (static link + API-version pin check)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 00:35:10 +02:00

5926 lines
188 KiB
C++

/* Copyright (c) 2017-2026 Hans-Kristian Arntzen
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#define NOMINMAX
#include "device.hpp"
#ifdef GRANITE_VULKAN_FOSSILIZE
#include "device_fossilize.hpp"
#endif
#include "format.hpp"
#include "timeline_trace_file.hpp"
#include "type_to_string.hpp"
#include "quirks.hpp"
#include "timer.hpp"
#include <algorithm>
#include <string.h>
#include <stdlib.h>
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#ifdef GRANITE_VULKAN_SYSTEM_HANDLES
#include "string_helpers.hpp"
#endif
#include "thread_id.hpp"
static unsigned get_thread_index()
{
return Util::get_current_thread_index();
}
#define LOCK() std::lock_guard<std::mutex> _holder_##__COUNTER__{lock.lock}
#define LOCK_MEMORY() std::lock_guard<std::mutex> _holder_##__COUNTER__{lock.memory_lock}
#define LOCK_CACHE() ::Util::RWSpinLockReadHolder _holder_##__COUNTER__{lock.read_only_cache}
#define DRAIN_FRAME_LOCK() \
std::unique_lock<std::mutex> _holder{lock.lock}; \
lock.cond.wait(_holder, [&]() { \
return lock.counter == 0; \
})
using namespace Util;
namespace Vulkan
{
static constexpr VkImageUsageFlags image_usage_video_flags =
VK_IMAGE_USAGE_VIDEO_ENCODE_DPB_BIT_KHR |
VK_IMAGE_USAGE_VIDEO_ENCODE_SRC_BIT_KHR |
VK_IMAGE_USAGE_VIDEO_ENCODE_DST_BIT_KHR |
VK_IMAGE_USAGE_VIDEO_DECODE_DPB_BIT_KHR |
VK_IMAGE_USAGE_VIDEO_DECODE_SRC_BIT_KHR |
VK_IMAGE_USAGE_VIDEO_DECODE_DST_BIT_KHR;
static const QueueIndices queue_flush_order[] = {
QUEUE_INDEX_TRANSFER,
QUEUE_INDEX_VIDEO_DECODE,
QUEUE_INDEX_VIDEO_ENCODE,
QUEUE_INDEX_GRAPHICS,
QUEUE_INDEX_COMPUTE,
};
Device::Device()
: framebuffer_allocator(this)
, transient_allocator(this)
, pipeline_binary_cache(this)
#ifdef GRANITE_VULKAN_SYSTEM_HANDLES
, shader_manager(this)
, resource_manager(this)
#endif
{
cookie.store(0);
}
Semaphore Device::request_semaphore(VkSemaphoreType type, VkSemaphore vk_semaphore, bool transfer_ownership)
{
if (type == VK_SEMAPHORE_TYPE_TIMELINE && !ext.vk12_features.timelineSemaphore)
{
LOGE("Timeline semaphores not supported.\n");
return Semaphore{};
}
if (vk_semaphore == VK_NULL_HANDLE)
{
if (type == VK_SEMAPHORE_TYPE_BINARY)
{
LOCK();
vk_semaphore = managers.semaphore.request_cleared_semaphore();
}
else
{
VkSemaphoreTypeCreateInfo type_info = { VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO };
VkSemaphoreCreateInfo info = { VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO };
info.pNext = &type_info;
type_info.semaphoreType = VK_SEMAPHORE_TYPE_TIMELINE;
type_info.initialValue = 0;
if (table->vkCreateSemaphore(device, &info, nullptr, &vk_semaphore) != VK_SUCCESS)
{
LOGE("Failed to create semaphore.\n");
return Semaphore{};
}
}
transfer_ownership = true;
}
if (type == VK_SEMAPHORE_TYPE_BINARY)
{
Semaphore ptr(handle_pool.semaphores.allocate(this, vk_semaphore, false, transfer_ownership));
return ptr;
}
else
{
Semaphore ptr(handle_pool.semaphores.allocate(this, 0, vk_semaphore, transfer_ownership));
ptr->set_proxy_timeline();
return ptr;
}
}
Semaphore Device::request_timeline_semaphore_as_binary(const SemaphoreHolder &holder, uint64_t value)
{
VK_ASSERT(holder.get_semaphore_type() == VK_SEMAPHORE_TYPE_TIMELINE);
VK_ASSERT(holder.is_proxy_timeline());
Semaphore ptr(handle_pool.semaphores.allocate(this, value, holder.get_semaphore(), false));
return ptr;
}
Semaphore Device::request_semaphore_external(VkSemaphoreType type,
VkExternalSemaphoreHandleTypeFlagBits handle_type)
{
if (type == VK_SEMAPHORE_TYPE_TIMELINE && !ext.vk12_features.timelineSemaphore)
{
LOGE("Timeline semaphores not supported.\n");
return Semaphore{};
}
if (!ext.supports_external)
{
LOGE("External semaphores not supported.\n");
return Semaphore{};
}
VkSemaphoreTypeCreateInfo type_info = { VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO };
type_info.semaphoreType = type;
VkExternalSemaphoreFeatureFlags features;
{
VkExternalSemaphoreProperties props = { VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES };
VkPhysicalDeviceExternalSemaphoreInfo info = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO };
info.handleType = handle_type;
// Workaround AMD Windows bug where it reports TIMELINE as not supported.
// D3D12_FENCE used to be BINARY type before timelines were introduced to Vulkan.
if (type != VK_SEMAPHORE_TYPE_BINARY && handle_type != VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT)
info.pNext = &type_info;
vkGetPhysicalDeviceExternalSemaphoreProperties(gpu, &info, &props);
features = props.externalSemaphoreFeatures;
if (!features)
{
LOGE("External semaphore handle type #%x is not supported.\n", handle_type);
return Semaphore{};
}
}
VkSemaphoreCreateInfo info = { VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO };
VkExportSemaphoreCreateInfo export_info = { VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO };
if ((features & VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT) != 0)
{
export_info.handleTypes = handle_type;
export_info.pNext = info.pNext;
info.pNext = &export_info;
}
if (type != VK_SEMAPHORE_TYPE_BINARY)
{
type_info.pNext = info.pNext;
info.pNext = &type_info;
}
VkSemaphore semaphore;
if (table->vkCreateSemaphore(device, &info, nullptr, &semaphore) != VK_SUCCESS)
{
LOGE("Failed to create external semaphore.\n");
return Semaphore{};
}
if (type == VK_SEMAPHORE_TYPE_TIMELINE)
{
Semaphore ptr(handle_pool.semaphores.allocate(this, 0, semaphore, true));
ptr->set_external_object_compatible(handle_type, features);
ptr->set_proxy_timeline();
return ptr;
}
else
{
Semaphore ptr(handle_pool.semaphores.allocate(this, semaphore, false, true));
ptr->set_external_object_compatible(handle_type, features);
return ptr;
}
}
Semaphore Device::request_proxy_semaphore()
{
Semaphore ptr(handle_pool.semaphores.allocate(this));
return ptr;
}
void Device::add_wait_semaphore(CommandBuffer::Type type, Semaphore semaphore, VkPipelineStageFlags2 stages, bool flush)
{
VK_ASSERT(!semaphore->is_proxy_timeline());
LOCK();
add_wait_semaphore_nolock(get_physical_queue_type(type), std::move(semaphore), stages, flush);
}
void Device::add_wait_semaphore_nolock(QueueIndices physical_type, Semaphore semaphore,
VkPipelineStageFlags2 stages, bool flush)
{
if (flush)
flush_frame_nolock(physical_type);
auto &data = queue_data[physical_type];
#ifdef VULKAN_DEBUG
for (auto &sem : data.wait_semaphores)
VK_ASSERT(sem.get() != semaphore.get());
#endif
semaphore->set_pending_wait();
data.wait_semaphores.push_back(semaphore);
data.wait_stages.push_back(stages);
data.need_fence = true;
// Sanity check.
VK_ASSERT(data.wait_semaphores.size() < 16 * 1024);
}
LinearHostImageHandle Device::create_linear_host_image(const LinearHostImageCreateInfo &info)
{
if ((info.usage & ~VK_IMAGE_USAGE_SAMPLED_BIT) != 0)
return LinearHostImageHandle(nullptr);
ImageCreateInfo create_info;
create_info.width = info.width;
create_info.height = info.height;
create_info.domain =
(info.flags & LINEAR_HOST_IMAGE_HOST_CACHED_BIT) != 0 ?
ImageDomain::LinearHostCached :
ImageDomain::LinearHost;
create_info.levels = 1;
create_info.layers = 1;
create_info.initial_layout = VK_IMAGE_LAYOUT_GENERAL;
create_info.format = info.format;
create_info.samples = VK_SAMPLE_COUNT_1_BIT;
create_info.usage = info.usage;
create_info.type = VK_IMAGE_TYPE_2D;
create_info.layout = ImageLayout::General;
if ((info.flags & LINEAR_HOST_IMAGE_REQUIRE_LINEAR_FILTER_BIT) != 0)
create_info.misc |= IMAGE_MISC_VERIFY_FORMAT_FEATURE_SAMPLED_LINEAR_FILTER_BIT;
if ((info.flags & LINEAR_HOST_IMAGE_IGNORE_DEVICE_LOCAL_BIT) != 0)
create_info.misc |= IMAGE_MISC_LINEAR_IMAGE_IGNORE_DEVICE_LOCAL_BIT;
BufferHandle cpu_image;
auto gpu_image = create_image(create_info);
if (!gpu_image)
{
// Fall-back to staging buffer.
create_info.domain = ImageDomain::Physical;
create_info.initial_layout = VK_IMAGE_LAYOUT_UNDEFINED;
create_info.misc = IMAGE_MISC_CONCURRENT_QUEUE_GRAPHICS_BIT | IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_TRANSFER_BIT;
create_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
gpu_image = create_image(create_info);
if (!gpu_image)
return LinearHostImageHandle(nullptr);
BufferCreateInfo buffer;
buffer.domain =
(info.flags & LINEAR_HOST_IMAGE_HOST_CACHED_BIT) != 0 ?
BufferDomain::CachedHost :
BufferDomain::Host;
buffer.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
buffer.size = info.width * info.height * TextureFormatLayout::format_block_size(info.format, format_to_aspect_mask(info.format));
cpu_image = create_buffer(buffer);
if (!cpu_image)
return LinearHostImageHandle(nullptr);
}
return LinearHostImageHandle(handle_pool.linear_images.allocate(this, std::move(gpu_image), std::move(cpu_image), info.stages));
}
void *Device::map_linear_host_image(const LinearHostImage &image, MemoryAccessFlags access)
{
void *host = managers.memory.map_memory(image.get_host_visible_allocation(), access,
0, image.get_host_visible_allocation().get_size());
return host;
}
void Device::unmap_linear_host_image_and_sync(const LinearHostImage &image, MemoryAccessFlags access)
{
managers.memory.unmap_memory(image.get_host_visible_allocation(), access,
0, image.get_host_visible_allocation().get_size());
if (image.need_staging_copy())
{
// Kinda icky fallback, shouldn't really be used on discrete cards.
auto cmd = request_command_buffer(CommandBuffer::Type::AsyncTransfer);
cmd->image_barrier(image.get_image(), VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_PIPELINE_STAGE_NONE, 0,
VK_PIPELINE_STAGE_2_COPY_BIT, VK_ACCESS_TRANSFER_WRITE_BIT);
cmd->copy_buffer_to_image(image.get_image(), image.get_host_visible_buffer(),
0, {},
{ image.get_image().get_width(), image.get_image().get_height(), 1 },
0, 0, { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 });
// Don't care about dstAccessMask, semaphore takes care of everything.
cmd->image_barrier(image.get_image(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_2_COPY_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_PIPELINE_STAGE_NONE, 0);
Semaphore sem;
submit(cmd, nullptr, 1, &sem);
// The queue type is an assumption. Should add some parameter for that.
add_wait_semaphore(CommandBuffer::Type::Generic, sem, image.get_used_pipeline_stages(), true);
}
}
void *Device::map_host_buffer(const Buffer &buffer, MemoryAccessFlags access)
{
void *host = managers.memory.map_memory(buffer.get_allocation(), access, 0, buffer.get_create_info().size);
return host;
}
void Device::unmap_host_buffer(const Buffer &buffer, MemoryAccessFlags access)
{
managers.memory.unmap_memory(buffer.get_allocation(), access, 0, buffer.get_create_info().size);
}
void *Device::map_host_buffer(const Buffer &buffer, MemoryAccessFlags access, VkDeviceSize offset, VkDeviceSize length)
{
VK_ASSERT(offset + length <= buffer.get_create_info().size);
void *host = managers.memory.map_memory(buffer.get_allocation(), access, offset, length);
return host;
}
void Device::unmap_host_buffer(const Buffer &buffer, MemoryAccessFlags access, VkDeviceSize offset, VkDeviceSize length)
{
VK_ASSERT(offset + length <= buffer.get_create_info().size);
managers.memory.unmap_memory(buffer.get_allocation(), access, offset, length);
}
Shader *Device::request_shader(const uint32_t *data, size_t size, const ResourceLayout *layout)
{
auto hash = Shader::hash(data, size);
LOCK_CACHE();
auto *ret = shaders.find(hash);
if (!ret)
ret = shaders.emplace_yield(hash, hash, this, data, size, layout);
return ret;
}
Shader *Device::request_shader_by_hash(Hash hash)
{
LOCK_CACHE();
return shaders.find(hash);
}
Program *Device::request_program(Vulkan::Shader *compute_shader, const ImmutableSamplerBank *sampler_bank)
{
if (!compute_shader)
return nullptr;
Util::Hasher hasher;
hasher.u64(compute_shader->get_hash());
ImmutableSamplerBank::hash(hasher, sampler_bank);
LOCK_CACHE();
auto hash = hasher.get();
auto *ret = programs.find(hash);
if (!ret)
ret = programs.emplace_yield(hash, this, compute_shader, sampler_bank);
return ret;
}
Program *Device::request_program(const uint32_t *compute_data, size_t compute_size, const ResourceLayout *layout)
{
if (!compute_size)
return nullptr;
auto *compute_shader = request_shader(compute_data, compute_size, layout);
return request_program(compute_shader);
}
Program *Device::request_program(Shader *vertex, Shader *fragment, const ImmutableSamplerBank *sampler_bank)
{
if (!vertex || !fragment)
return nullptr;
Util::Hasher hasher;
hasher.u64(vertex->get_hash());
hasher.u64(fragment->get_hash());
ImmutableSamplerBank::hash(hasher, sampler_bank);
auto hash = hasher.get();
LOCK_CACHE();
auto *ret = programs.find(hash);
if (!ret)
ret = programs.emplace_yield(hash, this, vertex, fragment, sampler_bank);
return ret;
}
Program *Device::request_program(Shader *task, Shader *mesh, Shader *fragment, const ImmutableSamplerBank *sampler_bank)
{
if (!mesh || !fragment)
return nullptr;
if (!get_device_features().mesh_shader_features.meshShader)
{
LOGE("meshShader not supported.\n");
return nullptr;
}
if (task && !get_device_features().mesh_shader_features.taskShader)
{
LOGE("taskShader not supported.\n");
return nullptr;
}
Util::Hasher hasher;
hasher.u64(task ? task->get_hash() : 0);
hasher.u64(mesh->get_hash());
hasher.u64(fragment->get_hash());
ImmutableSamplerBank::hash(hasher, sampler_bank);
auto hash = hasher.get();
LOCK_CACHE();
auto *ret = programs.find(hash);
if (!ret)
ret = programs.emplace_yield(hash, this, task, mesh, fragment, sampler_bank);
return ret;
}
Program *Device::request_program(const uint32_t *vertex_data, size_t vertex_size,
const uint32_t *fragment_data, size_t fragment_size,
const ResourceLayout *vertex_layout,
const ResourceLayout *fragment_layout)
{
if (!vertex_size || !fragment_size)
return nullptr;
auto *vertex = request_shader(vertex_data, vertex_size, vertex_layout);
auto *fragment = request_shader(fragment_data, fragment_size, fragment_layout);
return request_program(vertex, fragment);
}
Program *Device::request_program(const uint32_t *task_data, size_t task_size,
const uint32_t *mesh_data, size_t mesh_size,
const uint32_t *fragment_data, size_t fragment_size,
const ResourceLayout *task_layout,
const ResourceLayout *mesh_layout,
const ResourceLayout *fragment_layout)
{
if (!mesh_size || !fragment_size)
return nullptr;
Shader *task = nullptr;
if (task_size)
task = request_shader(task_data, task_size, task_layout);
auto *mesh = request_shader(mesh_data, mesh_size, mesh_layout);
auto *fragment = request_shader(fragment_data, fragment_size, fragment_layout);
return request_program(task, mesh, fragment);
}
const PipelineLayout *Device::request_pipeline_layout(const CombinedResourceLayout &layout,
const ImmutableSamplerBank *sampler_bank)
{
Hasher h;
h.data(reinterpret_cast<const uint32_t *>(layout.sets), sizeof(layout.sets));
h.data(&layout.stages_for_bindings[0][0], sizeof(layout.stages_for_bindings));
h.u32(layout.push_constant_range.stageFlags);
h.u32(layout.push_constant_range.size);
h.data(layout.spec_constant_mask, sizeof(layout.spec_constant_mask));
h.u32(layout.attribute_mask);
h.u32(layout.render_target_mask);
for (unsigned set = 0; set < VULKAN_NUM_DESCRIPTOR_SETS; set++)
{
Util::for_each_bit(layout.sets[set].immutable_sampler_mask, [&](unsigned bit) {
VK_ASSERT(sampler_bank && sampler_bank->samplers[set][bit]);
h.u64(sampler_bank->samplers[set][bit]->get_hash());
});
}
auto hash = h.get();
auto *ret = pipeline_layouts.find(hash);
if (!ret)
ret = pipeline_layouts.emplace_yield(hash, hash, this, layout, sampler_bank);
return ret;
}
DescriptorSetAllocator *Device::request_descriptor_set_allocator(const DescriptorSetLayout &layout, const uint32_t *stages_for_bindings,
const ImmutableSampler * const *immutable_samplers_)
{
Hasher h;
h.data(reinterpret_cast<const uint32_t *>(&layout), sizeof(layout));
h.data(stages_for_bindings, sizeof(uint32_t) * VULKAN_NUM_BINDINGS);
Util::for_each_bit(layout.immutable_sampler_mask, [&](unsigned bit) {
VK_ASSERT(immutable_samplers_ && immutable_samplers_[bit]);
h.u64(immutable_samplers_[bit]->get_hash());
});
auto hash = h.get();
LOCK_CACHE();
auto *ret = descriptor_set_allocators.find(hash);
if (!ret)
ret = descriptor_set_allocators.emplace_yield(hash, hash, this, layout, stages_for_bindings, immutable_samplers_);
return ret;
}
const IndirectLayout *Device::request_indirect_layout(
const PipelineLayout *layout, const Vulkan::IndirectLayoutToken *tokens,
uint32_t num_tokens, uint32_t stride)
{
Hasher h;
h.u64(layout ? layout->get_hash() : 0);
for (uint32_t i = 0; i < num_tokens; i++)
h.u32(Util::ecast(tokens[i].type));
for (uint32_t i = 0; i < num_tokens; i++)
{
if (tokens[i].type != IndirectLayoutToken::Type::SequenceCount)
h.u32(tokens[i].offset);
if (tokens[i].type == IndirectLayoutToken::Type::PushConstant ||
tokens[i].type == IndirectLayoutToken::Type::SequenceCount)
{
h.u32(tokens[i].data.push.offset);
h.u32(tokens[i].data.push.range);
}
else if (tokens[i].type == IndirectLayoutToken::Type::VBO)
{
h.u32(tokens[i].data.vbo.binding);
}
}
h.u32(stride);
auto hash = h.get();
LOCK_CACHE();
auto *ret = indirect_layouts.find(hash);
if (!ret)
ret = indirect_layouts.emplace_yield(hash, this, layout, tokens, num_tokens, stride);
return ret;
}
void Device::merge_combined_resource_layout(CombinedResourceLayout &layout, const Program &program)
{
if (program.get_shader(ShaderStage::Vertex))
layout.attribute_mask |= program.get_shader(ShaderStage::Vertex)->get_layout().input_mask;
if (program.get_shader(ShaderStage::Fragment))
layout.render_target_mask |= program.get_shader(ShaderStage::Fragment)->get_layout().output_mask;
for (unsigned i = 0; i < static_cast<unsigned>(ShaderStage::Count); i++)
{
auto *shader = program.get_shader(static_cast<ShaderStage>(i));
if (!shader)
continue;
uint32_t stage_mask = 1u << i;
auto &shader_layout = shader->get_layout();
for (unsigned set = 0; set < VULKAN_NUM_DESCRIPTOR_SETS; set++)
{
layout.sets[set].sampled_image_mask |= shader_layout.sets[set].sampled_image_mask;
layout.sets[set].storage_image_mask |= shader_layout.sets[set].storage_image_mask;
layout.sets[set].uniform_buffer_mask |= shader_layout.sets[set].uniform_buffer_mask;
layout.sets[set].storage_buffer_mask |= shader_layout.sets[set].storage_buffer_mask;
layout.sets[set].rtas_mask |= shader_layout.sets[set].rtas_mask;
layout.sets[set].sampled_texel_buffer_mask |= shader_layout.sets[set].sampled_texel_buffer_mask;
layout.sets[set].storage_texel_buffer_mask |= shader_layout.sets[set].storage_texel_buffer_mask;
layout.sets[set].input_attachment_mask |= shader_layout.sets[set].input_attachment_mask;
layout.sets[set].sampler_mask |= shader_layout.sets[set].sampler_mask;
layout.sets[set].separate_image_mask |= shader_layout.sets[set].separate_image_mask;
layout.sets[set].fp_mask |= shader_layout.sets[set].fp_mask;
uint32_t active_binds =
shader_layout.sets[set].sampled_image_mask |
shader_layout.sets[set].storage_image_mask |
shader_layout.sets[set].uniform_buffer_mask|
shader_layout.sets[set].storage_buffer_mask |
shader_layout.sets[set].rtas_mask |
shader_layout.sets[set].sampled_texel_buffer_mask |
shader_layout.sets[set].storage_texel_buffer_mask |
shader_layout.sets[set].input_attachment_mask |
shader_layout.sets[set].sampler_mask |
shader_layout.sets[set].separate_image_mask;
if (active_binds)
layout.stages_for_sets[set] |= stage_mask;
for_each_bit(active_binds, [&](uint32_t bit) {
layout.stages_for_bindings[set][bit] |= stage_mask;
auto &combined_meta = layout.sets[set].meta[bit];
auto &shader_meta = shader_layout.sets[set].meta[bit];
if (combined_meta.array_size && combined_meta.array_size != shader_meta.array_size)
LOGE("Mismatch between array sizes in different shaders.\n");
else
combined_meta.array_size = shader_meta.array_size;
combined_meta.requires_descriptor_size |= shader_meta.requires_descriptor_size;
});
}
// Merge push constant ranges into one range.
// Do not try to split into multiple ranges as it just complicates things for no obvious gain.
if (shader_layout.push_constant_size != 0)
{
layout.push_constant_range.stageFlags |= 1u << i;
layout.push_constant_range.size =
std::max(layout.push_constant_range.size, shader_layout.push_constant_size);
}
layout.spec_constant_mask[i] = shader_layout.spec_constant_mask;
layout.combined_spec_constant_mask |= shader_layout.spec_constant_mask;
layout.bindless_descriptor_set_mask |= shader_layout.bindless_set_mask;
}
for (unsigned set = 0; set < VULKAN_NUM_DESCRIPTOR_SETS; set++)
{
if (layout.stages_for_sets[set] == 0)
continue;
layout.descriptor_set_mask |= 1u << set;
for (unsigned binding = 0; binding < VULKAN_NUM_BINDINGS; binding++)
{
auto &meta = layout.sets[set].meta[binding];
if (meta.array_size == DescriptorSetLayout::UNSIZED_ARRAY)
{
for (unsigned i = 1; i < VULKAN_NUM_BINDINGS; i++)
{
if (layout.stages_for_bindings[set][i] != 0)
LOGE("Using bindless for set = %u, but binding = %u has a descriptor attached to it.\n", set, i);
}
// Allows us to have one unified descriptor set layout for bindless.
layout.stages_for_bindings[set][binding] = VK_SHADER_STAGE_ALL;
}
else if (meta.array_size == 0)
{
meta.array_size = 1;
}
else
{
for (unsigned i = 1; i < meta.array_size; i++)
{
if (layout.stages_for_bindings[set][binding + i] != 0)
{
LOGE("Detected binding aliasing for (%u, %u). Binding array with %u elements starting at (%u, %u) overlaps.\n",
set, binding + i, meta.array_size, set, binding);
}
}
}
}
}
Hasher h;
h.u32(layout.push_constant_range.stageFlags);
h.u32(layout.push_constant_range.size);
layout.push_constant_layout_hash = h.get();
}
void Device::bake_program(Program &program, const ImmutableSamplerBank *sampler_bank)
{
CombinedResourceLayout layout;
ImmutableSamplerBank ext_immutable_samplers = {};
merge_combined_resource_layout(layout, program);
if (sampler_bank)
{
for (unsigned set = 0; set < VULKAN_NUM_DESCRIPTOR_SETS; set++)
{
for_each_bit(layout.sets[set].sampler_mask | layout.sets[set].sampled_image_mask, [&](uint32_t binding)
{
if (sampler_bank->samplers[set][binding])
{
ext_immutable_samplers.samplers[set][binding] = sampler_bank->samplers[set][binding];
layout.sets[set].immutable_sampler_mask |= 1u << binding;
}
});
}
}
program.set_pipeline_layout(request_pipeline_layout(layout, &ext_immutable_samplers));
}
bool Device::init_pipeline_cache(const uint8_t *data, size_t size, bool persistent_mapping)
{
if (ext.pipeline_binary_features.pipelineBinaries)
return pipeline_binary_cache.init_from_payload(data, size, persistent_mapping);
static const auto uuid_size = sizeof(gpu_props.pipelineCacheUUID);
static const auto hash_size = sizeof(Util::Hash);
VkPipelineCacheCreateInfo info = { VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO };
if (!data || size < uuid_size + hash_size)
{
LOGI("Creating a fresh pipeline cache.\n");
}
else if (memcmp(data, gpu_props.pipelineCacheUUID, uuid_size) != 0)
{
LOGI("Pipeline cache UUID changed.\n");
}
else
{
Util::Hash reference_hash;
memcpy(&reference_hash, data + uuid_size, sizeof(reference_hash));
info.initialDataSize = size - uuid_size - hash_size;
data += uuid_size + hash_size;
info.pInitialData = data;
Util::Hasher h;
h.data(data, info.initialDataSize);
if (h.get() == reference_hash)
LOGI("Initializing pipeline cache.\n");
else
{
LOGW("Pipeline cache is corrupt, creating a fresh cache.\n");
info.pInitialData = nullptr;
info.initialDataSize = 0;
}
}
if (legacy_pipeline_cache != VK_NULL_HANDLE)
table->vkDestroyPipelineCache(device, legacy_pipeline_cache, nullptr);
legacy_pipeline_cache = VK_NULL_HANDLE;
return table->vkCreatePipelineCache(device, &info, nullptr, &legacy_pipeline_cache) == VK_SUCCESS;
}
void Device::init_pipeline_cache()
{
#ifdef GRANITE_VULKAN_SYSTEM_HANDLES
if (!system_handles.filesystem)
return;
auto file = system_handles.filesystem->open_readonly_mapping("cache://pipeline_cache.bin");
if (file)
{
if (ext.pipeline_binary_features.pipelineBinaries)
persistent_pipeline_cache = file;
auto size = file->get_size();
auto *mapped = file->data<uint8_t>();
if (mapped && !init_pipeline_cache(mapped, size, bool(persistent_pipeline_cache)))
{
LOGE("Failed to initialize pipeline cache.\n");
persistent_pipeline_cache.reset();
}
}
else if (!init_pipeline_cache(nullptr, 0))
LOGE("Failed to initialize pipeline cache.\n");
#endif
}
size_t Device::get_pipeline_cache_size()
{
if (legacy_pipeline_cache == VK_NULL_HANDLE)
return pipeline_binary_cache.get_serialized_size();
static const auto uuid_size = sizeof(gpu_props.pipelineCacheUUID);
static const auto hash_size = sizeof(Util::Hash);
size_t size = 0;
if (table->vkGetPipelineCacheData(device, legacy_pipeline_cache, &size, nullptr) != VK_SUCCESS)
{
LOGE("Failed to get pipeline cache data.\n");
return 0;
}
return size + uuid_size + hash_size;
}
bool Device::get_pipeline_cache_data(uint8_t *data, size_t size)
{
if (legacy_pipeline_cache == VK_NULL_HANDLE)
return pipeline_binary_cache.serialize(data, size);
static const auto uuid_size = sizeof(gpu_props.pipelineCacheUUID);
static const auto hash_size = sizeof(Util::Hash);
if (size < uuid_size + hash_size)
return false;
auto *hash_data = data + uuid_size;
size -= uuid_size + hash_size;
memcpy(data, gpu_props.pipelineCacheUUID, uuid_size);
data = hash_data + hash_size;
if (table->vkGetPipelineCacheData(device, legacy_pipeline_cache, &size, data) != VK_SUCCESS)
{
LOGE("Failed to get pipeline cache data.\n");
return false;
}
Util::Hasher h;
h.data(data, size);
auto blob_hash = h.get();
memcpy(hash_data, &blob_hash, sizeof(blob_hash));
return true;
}
void Device::flush_pipeline_cache()
{
#ifdef GRANITE_VULKAN_SYSTEM_HANDLES
if (!system_handles.filesystem)
return;
if (ext.pipeline_binary_features.pipelineBinaries &&
!pipeline_binary_cache.has_new_binary_entries() &&
persistent_pipeline_cache)
{
LOGI("No new pipelines have been observed, skipping serialize.\n");
return;
}
size_t size = get_pipeline_cache_size();
if (!size)
{
LOGE("Failed to get pipeline cache size.\n");
return;
}
auto file = system_handles.filesystem->open_transactional_mapping(
"cache://pipeline_cache.bin", size);
if (!file)
{
LOGE("Failed to get pipeline cache data.\n");
return;
}
if (!get_pipeline_cache_data(file->mutable_data<uint8_t>(), size))
{
LOGE("Failed to get pipeline cache data.\n");
return;
}
persistent_pipeline_cache.reset();
#endif
}
void Device::init_workarounds()
{
workarounds = {};
#ifdef __APPLE__
// Events are not supported in MoltenVK.
// TODO: Use VK_KHR_portability_subset to determine this.
workarounds.emulate_event_as_pipeline_barrier = true;
LOGW("Emulating events as pipeline barriers on Metal emulation.\n");
LOGW("Disabling push descriptors on Metal emulation.\n");
#else
if (gpu_props.vendorID == VENDOR_ID_ARM)
{
LOGW("Workaround applied: Emulating events as pipeline barriers.\n");
workarounds.emulate_event_as_pipeline_barrier = true;
}
// For whatever ridiculous reason, pipeline cache control causes GPU hangs on Pascal cards in parallel-rdp.
// Use mesh shaders as the sentinel to check for that.
if (ext.driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY &&
(VK_VERSION_MAJOR(gpu_props.driverVersion) < 535 ||
!ext.mesh_shader_features.meshShader))
{
LOGW("Disabling pipeline cache control.\n");
workarounds.broken_pipeline_cache_control = true;
}
else if (ext.driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY_KHR)
{
// Seems broken on this driver too. Compilation stutter galore ...
LOGW("Disabling pipeline cache control.\n");
workarounds.broken_pipeline_cache_control = true;
}
if (ext.driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY)
workarounds.broken_present_fence = true;
#endif
if (ext.supports_tooling_info && vkGetPhysicalDeviceToolPropertiesEXT)
{
uint32_t count = 0;
vkGetPhysicalDeviceToolPropertiesEXT(gpu, &count, nullptr);
Util::SmallVector<VkPhysicalDeviceToolPropertiesEXT> tool_props(count);
for (auto &t : tool_props)
t = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES_EXT };
vkGetPhysicalDeviceToolPropertiesEXT(gpu, &count, tool_props.data());
for (auto &t : tool_props)
{
LOGI(" Detected attached tool:\n");
LOGI(" Name: %s\n", t.name);
LOGI(" Description: %s\n", t.description);
LOGI(" Version: %s\n", t.version);
if ((t.purposes & VK_TOOL_PURPOSE_TRACING_BIT_EXT) != 0 &&
(t.purposes & VK_TOOL_PURPOSE_PROFILING_BIT) == 0)
{
// Workaround a now-fixed RenderDoc where using ReBAR memory
// causes horrible performance.
if (strcmp(t.name, "RenderDoc") == 0)
{
unsigned major = 0, minor = 0;
int tokens = sscanf(t.version, "v%d.%d", &major, &minor);
if (tokens == 2 && major * 1000 + minor < 1042)
{
LOGI("Detected non-profiling tracing tool, forcing host cached memory types for performance.\n");
workarounds.force_host_cached = true;
}
}
}
if (!debug_marker_sensitive && (t.purposes & VK_TOOL_PURPOSE_DEBUG_MARKERS_BIT_EXT) != 0)
{
LOGI("Detected tool which cares about debug markers.\n");
debug_marker_sensitive = true;
}
}
}
}
void Device::set_context(const Context &context)
{
ctx = &context;
table = &context.get_device_table();
register_thread_index(0);
instance = context.get_instance();
gpu = context.get_gpu();
device = context.get_device();
num_thread_indices = context.get_num_thread_indices();
queue_info = context.get_queue_info();
mem_props = context.get_mem_props();
gpu_props = context.get_gpu_props();
ext = context.get_enabled_device_features();
system_handles = context.get_system_handles();
init_workarounds();
init_pipeline_cache();
init_timeline_semaphores();
init_frame_contexts(2); // By default, regular double buffer between CPU and GPU.
managers.memory.init(this);
managers.semaphore.init(this);
managers.fence.init(this);
managers.event.init(this);
managers.vbo.init(this, 4 * 1024, 16, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
managers.ibo.init(this, 4 * 1024, 16, VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
managers.ubo.init(this, 256 * 1024, std::max<VkDeviceSize>(16u, gpu_props.limits.minUniformBufferOffsetAlignment),
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);
managers.staging.init(this, 64 * 1024,
std::max<VkDeviceSize>(gpu_props.limits.minStorageBufferOffsetAlignment,
std::max<VkDeviceSize>(16u, gpu_props.limits.optimalBufferCopyOffsetAlignment)),
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT);
managers.vbo.set_max_retained_blocks(256);
managers.ibo.set_max_retained_blocks(256);
managers.ubo.set_max_retained_blocks(64);
managers.staging.set_max_retained_blocks(32);
managers.descriptor_buffer.init(this);
managers.breadcrumbs.init(this);
init_stock_samplers();
for (int i = 0; i < QUEUE_INDEX_COUNT; i++)
{
if (queue_info.family_indices[i] == VK_QUEUE_FAMILY_IGNORED)
continue;
bool alias_pool = false;
for (int j = 0; j < i; j++)
{
if (queue_info.family_indices[i] == queue_info.family_indices[j])
{
alias_pool = true;
break;
}
}
if (!alias_pool)
queue_data[i].performance_query_pool.init_device(this, queue_info.family_indices[i]);
}
init_calibrated_timestamps();
#ifdef GRANITE_VULKAN_SYSTEM_HANDLES
resource_manager.init();
#endif
}
void Device::begin_shader_caches()
{
if (!ctx)
{
LOGE("No context. Forgot Device::set_context()?\n");
return;
}
#ifdef GRANITE_VULKAN_FOSSILIZE
init_pipeline_state(ctx->get_feature_filter(), ctx->get_physical_device_features(),
ctx->get_application_info());
#elif defined(GRANITE_VULKAN_SYSTEM_HANDLES)
// Fossilize init will deal with init_shader_manager_cache()
init_shader_manager_cache(nullptr);
#endif
}
#ifndef GRANITE_VULKAN_FOSSILIZE
unsigned Device::query_initialization_progress(InitializationStage) const
{
// If we don't have Fossilize, everything is considered done up front.
return 100;
}
void Device::wait_shader_caches()
{
}
#endif
void Device::init_timeline_semaphores()
{
if (!ext.vk12_features.timelineSemaphore)
return;
VkSemaphoreTypeCreateInfo type_info = { VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO };
VkSemaphoreCreateInfo info = { VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO };
info.pNext = &type_info;
type_info.semaphoreType = VK_SEMAPHORE_TYPE_TIMELINE;
type_info.initialValue = 0;
for (int i = 0; i < QUEUE_INDEX_COUNT; i++)
if (table->vkCreateSemaphore(device, &info, nullptr, &queue_data[i].timeline_semaphore) != VK_SUCCESS)
LOGE("Failed to create timeline semaphore.\n");
}
void Device::configure_default_geometry_samplers(float max_aniso, float lod_bias)
{
init_stock_sampler(StockSampler::DefaultGeometryFilterClamp, max_aniso, lod_bias);
init_stock_sampler(StockSampler::DefaultGeometryFilterWrap, max_aniso, lod_bias);
}
void Device::init_stock_sampler(StockSampler mode, float max_aniso, float lod_bias)
{
SamplerCreateInfo info = {};
info.max_lod = VK_LOD_CLAMP_NONE;
info.max_anisotropy = 1.0f;
switch (mode)
{
case StockSampler::NearestShadow:
case StockSampler::LinearShadow:
info.compare_enable = true;
info.compare_op = VK_COMPARE_OP_GREATER_OR_EQUAL;
break;
default:
info.compare_enable = false;
break;
}
switch (mode)
{
case StockSampler::TrilinearClamp:
case StockSampler::TrilinearWrap:
case StockSampler::DefaultGeometryFilterWrap:
case StockSampler::DefaultGeometryFilterClamp:
info.mipmap_mode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
break;
default:
info.mipmap_mode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
break;
}
switch (mode)
{
case StockSampler::DefaultGeometryFilterClamp:
case StockSampler::DefaultGeometryFilterWrap:
case StockSampler::LinearClamp:
case StockSampler::LinearWrap:
case StockSampler::TrilinearClamp:
case StockSampler::TrilinearWrap:
case StockSampler::LinearShadow:
info.mag_filter = VK_FILTER_LINEAR;
info.min_filter = VK_FILTER_LINEAR;
break;
default:
info.mag_filter = VK_FILTER_NEAREST;
info.min_filter = VK_FILTER_NEAREST;
break;
}
switch (mode)
{
default:
case StockSampler::DefaultGeometryFilterWrap:
case StockSampler::LinearWrap:
case StockSampler::NearestWrap:
case StockSampler::TrilinearWrap:
info.address_mode_u = VK_SAMPLER_ADDRESS_MODE_REPEAT;
info.address_mode_v = VK_SAMPLER_ADDRESS_MODE_REPEAT;
info.address_mode_w = VK_SAMPLER_ADDRESS_MODE_REPEAT;
break;
case StockSampler::DefaultGeometryFilterClamp:
case StockSampler::LinearClamp:
case StockSampler::NearestClamp:
case StockSampler::TrilinearClamp:
case StockSampler::NearestShadow:
case StockSampler::LinearShadow:
info.address_mode_u = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
info.address_mode_v = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
info.address_mode_w = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
break;
}
switch (mode)
{
case StockSampler::DefaultGeometryFilterWrap:
case StockSampler::DefaultGeometryFilterClamp:
if (get_device_features().enabled_features.samplerAnisotropy)
{
info.anisotropy_enable = true;
info.max_anisotropy = std::min(max_aniso, get_gpu_properties().limits.maxSamplerAnisotropy);
}
info.mip_lod_bias = lod_bias;
break;
default:
break;
}
samplers[unsigned(mode)] = request_immutable_sampler(info, nullptr);
}
void Device::init_stock_samplers()
{
for (unsigned i = 0; i < static_cast<unsigned>(StockSampler::Count); i++)
{
auto mode = static_cast<StockSampler>(i);
init_stock_sampler(mode, 8.0f, 0.0f);
}
}
static void request_block(Device &device, BufferBlock &block, VkDeviceSize size,
BufferPool &pool, std::vector<BufferBlock> &recycle)
{
if (block.is_mapped())
block.unmap(device);
if (block.get_offset() == 0)
{
if (block.get_size() == pool.get_block_size())
pool.recycle_block(block);
}
else
{
if (block.get_size() == pool.get_block_size())
recycle.push_back(block);
}
if (size)
block = pool.request_block(size);
else
block = {};
}
void Device::request_vertex_block(BufferBlock &block, VkDeviceSize size)
{
LOCK();
request_vertex_block_nolock(block, size);
}
void Device::request_vertex_block_nolock(BufferBlock &block, VkDeviceSize size)
{
request_block(*this, block, size, managers.vbo, frame().vbo_blocks);
}
void Device::request_index_block(BufferBlock &block, VkDeviceSize size)
{
LOCK();
request_index_block_nolock(block, size);
}
void Device::request_index_block_nolock(BufferBlock &block, VkDeviceSize size)
{
request_block(*this, block, size, managers.ibo, frame().ibo_blocks);
}
void Device::request_uniform_block(BufferBlock &block, VkDeviceSize size)
{
LOCK();
request_uniform_block_nolock(block, size);
}
void Device::request_uniform_block_nolock(BufferBlock &block, VkDeviceSize size)
{
request_block(*this, block, size, managers.ubo, frame().ubo_blocks);
}
void Device::request_staging_block(BufferBlock &block, VkDeviceSize size)
{
LOCK();
request_staging_block_nolock(block, size);
}
void Device::request_staging_block_nolock(BufferBlock &block, VkDeviceSize size)
{
request_block(*this, block, size, managers.staging, frame().staging_blocks);
}
void Device::submit(CommandBufferHandle &cmd, Fence *fence, unsigned semaphore_count, Semaphore *semaphores)
{
cmd->end_debug_channel();
LOCK();
submit_nolock(std::move(cmd), fence, semaphore_count, semaphores);
}
void Device::submit_and_sync_to_queues(CommandBufferHandle &cmd, uint32_t sync_to_queues)
{
LOCK();
auto type = cmd->get_command_buffer_type();
auto physical_type = get_physical_queue_type(type);
auto &data = queue_data[physical_type];
// Resolve obvious cycles.
uint32_t cycle_queues = queue_data[physical_type].has_incoming_queue_dependencies & sync_to_queues;
Util::for_each_bit(cycle_queues, [&](unsigned bit) {
flush_frame_nolock(QueueIndices(bit));
});
submit_nolock(std::move(cmd), nullptr, 0, nullptr);
// Avoid self-sync which causes a loop.
sync_to_queues &= ~(1u << physical_type);
data.implicit_sync_to_queues |= sync_to_queues;
Util::for_each_bit(sync_to_queues, [&](unsigned bit) {
queue_data[QueueIndices(bit)].has_incoming_queue_dependencies |= 1u << physical_type;
});
// This is only used internally, and we should never introduce cycles on our own.
// Verify that there is a flush path for the dependees which does not cause cycles.
// Disable checks for now, it has bugs.
#if defined(VULKAN_DEBUG) && 0
uint32_t executing_queues = sync_to_queues;
uint32_t new_executing_queues = executing_queues;
while (new_executing_queues != 0)
{
auto tmp_queues = new_executing_queues;
new_executing_queues = 0;
Util::for_each_bit(tmp_queues, [&](unsigned i) {
if ((executing_queues & queue_data[i].has_incoming_queue_dependencies) != 0)
{
LOGE("Found cycle in internal staging commands.\n");
abort();
}
else
{
new_executing_queues |= queue_data[i].has_incoming_queue_dependencies;
}
});
executing_queues |= new_executing_queues;
}
#endif
}
void Device::submit_discard_nolock(CommandBufferHandle &cmd)
{
bool borrowed = cmd->is_borrowed();
#ifdef VULKAN_DEBUG
if (!borrowed)
{
auto type = cmd->get_command_buffer_type();
auto &pool = frame().cmd_pools[get_physical_queue_type(type)][cmd->get_thread_index()];
pool.signal_submitted(cmd->get_command_buffer());
}
#endif
cmd->end();
cmd.reset();
if (!borrowed)
decrement_frame_counter_nolock();
}
void Device::submit_discard(CommandBufferHandle &cmd)
{
LOCK();
submit_discard_nolock(cmd);
}
QueueIndices Device::get_physical_queue_type(CommandBuffer::Type queue_type) const
{
// Enums match.
return QueueIndices(queue_type);
}
void Device::submit_nolock(CommandBufferHandle cmd, Fence *fence, unsigned semaphore_count, Semaphore *semaphores)
{
auto type = cmd->get_command_buffer_type();
auto physical_type = get_physical_queue_type(type);
auto &submissions = frame().submissions[physical_type];
#ifdef VULKAN_DEBUG
auto &pool = frame().cmd_pools[physical_type][cmd->get_thread_index()];
pool.signal_submitted(cmd->get_command_buffer());
#endif
bool profiled_submit = cmd->has_profiling();
if (profiled_submit)
{
LOGI("Submitting profiled command buffer, draining GPU.\n");
Fence drain_fence;
submit_empty_nolock(physical_type, &drain_fence, nullptr, -1);
drain_fence->wait();
drain_fence->set_internal_sync_object();
}
cmd->end();
submissions.push_back(std::move(cmd));
InternalFence signalled_fence;
if (fence || semaphore_count)
{
submit_queue(physical_type, fence ? &signalled_fence : nullptr,
nullptr,
semaphore_count, semaphores,
profiled_submit ? 0 : -1);
}
if (fence)
{
VK_ASSERT(!*fence);
if (signalled_fence.value)
*fence = Fence(handle_pool.fences.allocate(this, signalled_fence.value, signalled_fence.timeline));
else
*fence = Fence(handle_pool.fences.allocate(this, signalled_fence.fence));
}
if (profiled_submit)
{
// Drain queue again and report results.
LOGI("Submitted profiled command buffer, draining GPU and report ...\n");
auto &query_pool = get_performance_query_pool(physical_type);
Fence drain_fence;
submit_empty_nolock(physical_type, &drain_fence, nullptr, fence || semaphore_count ? -1 : 0);
drain_fence->wait();
drain_fence->set_internal_sync_object();
query_pool.report();
}
decrement_frame_counter_nolock();
}
void Device::submit_external(CommandBuffer::Type type)
{
LOCK();
auto &data = queue_data[get_physical_queue_type(type)];
data.need_fence = true;
}
void Device::submit_empty(CommandBuffer::Type type, Fence *fence, SemaphoreHolder *semaphore)
{
VK_ASSERT(!semaphore || !semaphore->is_proxy_timeline());
LOCK();
submit_empty_nolock(get_physical_queue_type(type), fence, semaphore, -1);
}
void Device::submit_empty_nolock(QueueIndices physical_type, Fence *fence,
SemaphoreHolder *semaphore, int profiling_iteration)
{
InternalFence signalled_fence = {};
submit_queue(physical_type, fence ? &signalled_fence : nullptr, semaphore,
0, nullptr, profiling_iteration);
if (fence)
{
if (signalled_fence.value)
*fence = Fence(handle_pool.fences.allocate(this, signalled_fence.value, signalled_fence.timeline));
else
*fence = Fence(handle_pool.fences.allocate(this, signalled_fence.fence));
}
}
void Device::submit_empty_inner(QueueIndices physical_type, InternalFence *fence,
SemaphoreHolder *external_semaphore,
unsigned semaphore_count, Semaphore *semaphores)
{
auto &data = queue_data[physical_type];
VkSemaphore timeline_semaphore = data.timeline_semaphore;
uint64_t timeline_value = ++data.current_timeline;
VkQueue queue = queue_info.queues[physical_type];
frame().timeline_fences[physical_type] = data.current_timeline;
// Add external wait semaphores.
Helper::WaitSemaphores wait_semaphores;
Helper::BatchComposer composer(get_device_features().supports_low_latency2_nv ? wsi.low_latency.present_id : 0);
collect_wait_semaphores(data, wait_semaphores);
composer.add_wait_submissions(wait_semaphores);
for (auto consume : frame().consumed_semaphores)
{
composer.add_wait_semaphore(consume, VK_PIPELINE_STAGE_NONE);
frame().recycled_semaphores.push_back(consume);
}
frame().consumed_semaphores.clear();
emit_queue_signals(composer, external_semaphore,
timeline_semaphore, timeline_value,
fence, semaphore_count, semaphores);
VkFence cleared_fence = fence && !ext.vk12_features.timelineSemaphore ?
managers.fence.request_cleared_fence() :
VK_NULL_HANDLE;
if (fence)
fence->fence = cleared_fence;
auto start_ts = write_calibrated_timestamp_nolock();
auto result = submit_batches(composer, queue, cleared_fence);
auto end_ts = write_calibrated_timestamp_nolock();
register_time_interval_nolock("CPU", std::move(start_ts), std::move(end_ts), "submit");
emit_implicit_sync_to_queues(physical_type);
if (result != VK_SUCCESS)
LOGE("vkQueueSubmit2 failed (code: %d).\n", int(result));
if (result == VK_ERROR_DEVICE_LOST)
managers.breadcrumbs.notify_device_hung();
if (!ext.vk12_features.timelineSemaphore)
data.need_fence = true;
}
Fence Device::request_legacy_fence()
{
VkFence fence = managers.fence.request_cleared_fence();
return Fence(handle_pool.fences.allocate(this, fence));
}
void Device::collect_wait_semaphores(QueueData &data, Helper::WaitSemaphores &sem)
{
VkSemaphoreSubmitInfo info = { VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO };
for (size_t i = 0, n = data.wait_semaphores.size(); i < n; i++)
{
auto &semaphore = data.wait_semaphores[i];
bool is_owned = semaphore->is_owned();
auto vk_semaphore = semaphore->consume();
if (semaphore->get_semaphore_type() == VK_SEMAPHORE_TYPE_TIMELINE)
{
info.semaphore = vk_semaphore;
info.stageMask = data.wait_stages[i];
info.value = semaphore->get_timeline_value();
auto itr = std::find_if(
sem.timeline_waits.begin(), sem.timeline_waits.end(), [&](const VkSemaphoreSubmitInfo &old_info)
{ return old_info.semaphore == info.semaphore && old_info.stageMask == info.stageMask; });
if (itr != sem.timeline_waits.end())
{
auto &old_info = *itr;
old_info.value = std::max<uint64_t>(old_info.value, info.value);
}
else
{
sem.timeline_waits.push_back(info);
}
}
else
{
if (is_owned)
{
if (semaphore->is_external_object_compatible())
frame().destroyed_semaphores.push_back(vk_semaphore);
else
frame().recycled_semaphores.push_back(vk_semaphore);
}
info.semaphore = vk_semaphore;
info.stageMask = data.wait_stages[i];
info.value = 0;
sem.binary_waits.push_back(info);
}
}
data.wait_stages.clear();
data.wait_semaphores.clear();
}
Helper::BatchComposer::BatchComposer(uint64_t present_id_nv_)
: present_id_nv(present_id_nv_)
{
submits.emplace_back();
}
void Helper::BatchComposer::begin_batch()
{
if (!waits[submit_index].empty() || !cmds[submit_index].empty() || !signals[submit_index].empty())
{
submit_index = submits.size();
submits.emplace_back();
VK_ASSERT(submits.size() <= MaxSubmissions);
}
}
void Helper::BatchComposer::add_wait_submissions(WaitSemaphores &sem)
{
auto &w = waits[submit_index];
if (!sem.binary_waits.empty())
w.insert(w.end(), sem.binary_waits.begin(), sem.binary_waits.end());
if (!sem.timeline_waits.empty())
w.insert(w.end(), sem.timeline_waits.begin(), sem.timeline_waits.end());
}
SmallVector<VkSubmitInfo2, Helper::BatchComposer::MaxSubmissions> &
Helper::BatchComposer::bake(int profiling_iteration)
{
if (present_id_nv)
present_ids_nv.resize(submits.size());
for (size_t i = 0, n = submits.size(); i < n; i++)
{
auto &submit = submits[i];
submit = { VK_STRUCTURE_TYPE_SUBMIT_INFO_2 };
submit.commandBufferInfoCount = uint32_t(cmds[i].size());
submit.pCommandBufferInfos = cmds[i].data();
submit.signalSemaphoreInfoCount = uint32_t(signals[i].size());
submit.pSignalSemaphoreInfos = signals[i].data();
submit.waitSemaphoreInfoCount = uint32_t(waits[i].size());
submit.pWaitSemaphoreInfos = waits[i].data();
if (present_id_nv)
{
present_ids_nv[i].sType = VK_STRUCTURE_TYPE_LATENCY_SUBMISSION_PRESENT_ID_NV;
present_ids_nv[i].presentID = present_id_nv;
present_ids_nv[i].pNext = submit.pNext;
submit.pNext = &present_ids_nv[i];
}
if (profiling_iteration >= 0)
{
profiling_infos[i] = { VK_STRUCTURE_TYPE_PERFORMANCE_QUERY_SUBMIT_INFO_KHR };
profiling_infos[i].counterPassIndex = uint32_t(profiling_iteration);
profiling_infos[i].pNext = submit.pNext;
submit.pNext = &profiling_infos[i];
}
}
// Compact the submission array to avoid empty submissions.
size_t submit_count = 0;
for (size_t i = 0, n = submits.size(); i < n; i++)
{
if (submits[i].waitSemaphoreInfoCount || submits[i].signalSemaphoreInfoCount || submits[i].commandBufferInfoCount)
{
if (i != submit_count)
submits[submit_count] = submits[i];
submit_count++;
}
}
submits.resize(submit_count);
return submits;
}
void Helper::BatchComposer::add_command_buffer(VkCommandBuffer cmd)
{
if (!signals[submit_index].empty())
begin_batch();
VkCommandBufferSubmitInfo info = { VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO };
info.commandBuffer = cmd;
cmds[submit_index].push_back(info);
}
void Helper::BatchComposer::add_signal_semaphore(VkSemaphore sem, VkPipelineStageFlags2 stages, uint64_t timeline)
{
VkSemaphoreSubmitInfo info = { VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO };
info.semaphore = sem;
info.stageMask = stages;
info.value = timeline;
signals[submit_index].push_back(info);
}
void Helper::BatchComposer::add_wait_semaphore(SemaphoreHolder &sem, VkPipelineStageFlags2 stage)
{
if (!cmds[submit_index].empty() || !signals[submit_index].empty())
begin_batch();
bool is_timeline = sem.get_semaphore_type() == VK_SEMAPHORE_TYPE_TIMELINE;
VkSemaphoreSubmitInfo info = { VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO };
info.semaphore = sem.get_semaphore();
info.stageMask = stage;
info.value = is_timeline ? sem.get_timeline_value() : 0;
waits[submit_index].push_back(info);
}
void Helper::BatchComposer::add_wait_semaphore(VkSemaphore sem, VkPipelineStageFlags2 stage)
{
if (!cmds[submit_index].empty() || !signals[submit_index].empty())
begin_batch();
VkSemaphoreSubmitInfo info = { VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO };
info.semaphore = sem;
info.stageMask = stage;
info.value = 0;
waits[submit_index].push_back(info);
}
void Device::emit_implicit_sync_to_queues(QueueIndices physical_type)
{
auto &data = queue_data[physical_type];
auto sync_to_queues = data.implicit_sync_to_queues;
// Clear this early to avoid infinite recursion.
data.implicit_sync_to_queues = 0;
if (ext.vk12_features.timelineSemaphore)
{
Util::for_each_bit(sync_to_queues, [&](unsigned bit)
{
auto queue_index = QueueIndices(bit);
auto sem = Semaphore(
handle_pool.semaphores.allocate(this, data.current_timeline, data.timeline_semaphore, false));
sem->signal_external();
// Ensure that all pending command buffers observe the wait since we have deferred adding the signal.
auto &dependee = queue_data[queue_index];
dependee.wait_semaphores.push_back(std::move(sem));
dependee.wait_stages.push_back(VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT);
dependee.has_incoming_queue_dependencies &= ~(1u << physical_type);
});
}
else
{
Util::for_each_bit(sync_to_queues, [&](unsigned bit)
{
auto sem = request_legacy_semaphore();
submit_empty_inner(physical_type, nullptr, sem.get(), 0, nullptr);
auto queue_index = QueueIndices(bit);
// Ensure that all pending command buffers observe the wait since we have deferred adding the signal.
queue_data[queue_index].wait_semaphores.push_back(std::move(sem));
queue_data[queue_index].wait_stages.push_back(VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT);
queue_data[queue_index].has_incoming_queue_dependencies &= ~(1u << physical_type);
});
}
}
void Device::emit_queue_signals(Helper::BatchComposer &composer,
SemaphoreHolder *external_semaphore,
VkSemaphore sem, uint64_t timeline, InternalFence *fence,
unsigned semaphore_count, Semaphore *semaphores)
{
if (external_semaphore)
{
VK_ASSERT(!external_semaphore->is_signalled());
VK_ASSERT(!external_semaphore->is_proxy_timeline());
VK_ASSERT(external_semaphore->get_semaphore());
external_semaphore->signal_external();
composer.add_signal_semaphore(external_semaphore->get_semaphore(),
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
external_semaphore->get_semaphore_type() == VK_SEMAPHORE_TYPE_TIMELINE ?
external_semaphore->get_timeline_value() : 0);
// Make sure we observe that the external semaphore is signalled before fences are signalled.
composer.begin_batch();
}
// Add external signal semaphores.
if (ext.vk12_features.timelineSemaphore)
{
// Signal once and distribute the timeline value to all.
composer.add_signal_semaphore(sem, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, timeline);
if (fence)
{
fence->timeline = sem;
fence->value = timeline;
fence->fence = VK_NULL_HANDLE;
}
for (unsigned i = 0; i < semaphore_count; i++)
{
VK_ASSERT(!semaphores[i]);
semaphores[i] = Semaphore(handle_pool.semaphores.allocate(this, timeline, sem, false));
semaphores[i]->signal_external();
}
}
else
{
if (fence)
{
fence->timeline = VK_NULL_HANDLE;
fence->value = 0;
}
for (unsigned i = 0; i < semaphore_count; i++)
{
VkSemaphore cleared_semaphore = managers.semaphore.request_cleared_semaphore();
composer.add_signal_semaphore(cleared_semaphore, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0);
VK_ASSERT(!semaphores[i]);
semaphores[i] = Semaphore(handle_pool.semaphores.allocate(this, cleared_semaphore, true, true));
}
}
}
VkResult Device::queue_submit(VkQueue queue, uint32_t count, const VkSubmitInfo2 *submits, VkFence fence)
{
return table->vkQueueSubmit2(queue, count, submits, fence);
}
VkResult Device::submit_batches(Helper::BatchComposer &composer, VkQueue queue, VkFence fence, int profiling_iteration)
{
auto &submits = composer.bake(profiling_iteration);
if (queue_lock_callback)
queue_lock_callback();
VkResult result = queue_submit(queue, uint32_t(submits.size()), submits.data(), fence);
if (ImplementationQuirks::get().queue_wait_on_submission)
table->vkQueueWaitIdle(queue);
if (queue_unlock_callback)
queue_unlock_callback();
return result;
}
void Device::submit_queue(QueueIndices physical_type, InternalFence *fence,
SemaphoreHolder *external_semaphore,
unsigned semaphore_count, Semaphore *semaphores, int profiling_iteration)
{
auto &data = queue_data[physical_type];
Util::for_each_bit(data.has_incoming_queue_dependencies, [&](unsigned bits) {
VK_ASSERT(physical_type != bits);
submit_queue(QueueIndices(bits), nullptr);
});
VK_ASSERT(data.has_incoming_queue_dependencies == 0);
auto &submissions = frame().submissions[physical_type];
if (submissions.empty())
{
if (fence || semaphore_count || external_semaphore || data.implicit_sync_to_queues || !data.wait_semaphores.empty())
submit_empty_inner(physical_type, fence, external_semaphore, semaphore_count, semaphores);
return;
}
if (get_device_features().supports_low_latency2_nv &&
wsi.low_latency.need_submit_begin_marker &&
wsi.low_latency.present_id &&
wsi.low_latency.swapchain)
{
VkSetLatencyMarkerInfoNV marker_info = { VK_STRUCTURE_TYPE_SET_LATENCY_MARKER_INFO_NV };
marker_info.presentID = wsi.low_latency.present_id;
table->vkSetLatencyMarkerNV(device, wsi.low_latency.swapchain, &marker_info);
wsi.low_latency.need_submit_begin_marker = false;
}
VkSemaphore timeline_semaphore = data.timeline_semaphore;
uint64_t timeline_value = ++data.current_timeline;
VkQueue queue = queue_info.queues[physical_type];
frame().timeline_fences[physical_type] = data.current_timeline;
Helper::BatchComposer composer(get_device_features().supports_low_latency2_nv ? wsi.low_latency.present_id : 0);
Helper::WaitSemaphores wait_semaphores;
collect_wait_semaphores(data, wait_semaphores);
composer.add_wait_submissions(wait_semaphores);
// Find first command buffer which uses WSI, we'll need to emit WSI acquire wait before the first command buffer
// that uses WSI image.
for (size_t i = 0, submissions_size = submissions.size(); i < submissions_size; i++)
{
auto &cmd = submissions[i];
VkPipelineStageFlags2 wsi_stages = cmd->swapchain_touched_in_stages();
if (wsi_stages != 0 && !wsi.consumed)
{
if (!can_touch_swapchain_in_command_buffer(physical_type))
LOGE("Touched swapchain in unsupported command buffer type %u.\n", unsigned(physical_type));
if (wsi.acquire && wsi.acquire->get_semaphore() != VK_NULL_HANDLE)
{
VK_ASSERT(wsi.acquire->is_signalled());
composer.add_wait_semaphore(*wsi.acquire, wsi_stages);
if (wsi.acquire->get_semaphore_type() == VK_SEMAPHORE_TYPE_BINARY)
{
if (wsi.acquire->is_external_object_compatible())
frame().destroyed_semaphores.push_back(wsi.acquire->get_semaphore());
else
frame().recycled_semaphores.push_back(wsi.acquire->get_semaphore());
}
wsi.acquire->consume();
wsi.acquire.reset();
}
composer.add_command_buffer(cmd->get_command_buffer());
VkSemaphore release = managers.semaphore.request_cleared_semaphore();
wsi.release = Semaphore(handle_pool.semaphores.allocate(this, release, true, true));
wsi.release->set_internal_sync_object();
composer.add_signal_semaphore(release, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0);
wsi.present_queue = queue;
wsi.present_queue_type = cmd->get_command_buffer_type();
wsi.consumed = true;
}
else
{
// After we have consumed WSI, we cannot keep using it, since we
// already signalled the semaphore.
VK_ASSERT(wsi_stages == 0);
composer.add_command_buffer(cmd->get_command_buffer());
}
}
VkFence cleared_fence = fence && !ext.vk12_features.timelineSemaphore ?
managers.fence.request_cleared_fence() :
VK_NULL_HANDLE;
if (fence)
fence->fence = cleared_fence;
for (auto consume : frame().consumed_semaphores)
{
composer.add_wait_semaphore(consume, VK_PIPELINE_STAGE_NONE);
frame().recycled_semaphores.push_back(consume);
}
frame().consumed_semaphores.clear();
emit_queue_signals(composer, external_semaphore, timeline_semaphore, timeline_value,
fence, semaphore_count, semaphores);
auto start_ts = write_calibrated_timestamp_nolock();
auto result = submit_batches(composer, queue, cleared_fence, profiling_iteration);
auto end_ts = write_calibrated_timestamp_nolock();
register_time_interval_nolock("CPU", std::move(start_ts), std::move(end_ts), "submit");
if (result != VK_SUCCESS)
LOGE("vkQueueSubmit2 failed (code: %d).\n", int(result));
if (result == VK_ERROR_DEVICE_LOST)
managers.breadcrumbs.notify_device_hung();
submissions.clear();
emit_implicit_sync_to_queues(physical_type);
if (!ext.vk12_features.timelineSemaphore)
data.need_fence = true;
}
void Device::flush_frame_nolock(QueueIndices physical_type)
{
if (queue_info.queues[physical_type] != VK_NULL_HANDLE)
submit_queue(physical_type, nullptr);
}
void Device::end_frame_context()
{
DRAIN_FRAME_LOCK();
end_frame_nolock();
}
void Device::end_frame_nolock()
{
// Flushing one queue may require flushes on other queues.
// Make sure everything is resolved before we check for fences.
// This is mostly unnecessary with timeline semaphores.
flush_frame_nolock();
// Make sure we have a fence which covers all submissions in the frame.
for (auto &i : queue_flush_order)
{
if (queue_data[i].need_fence ||
!frame().submissions[i].empty() ||
!frame().consumed_semaphores.empty())
{
InternalFence fence = {};
submit_queue(i, &fence);
if (fence.fence != VK_NULL_HANDLE)
frame().wait_and_recycle_fences.push_back(fence.fence);
queue_data[i].need_fence = false;
VK_ASSERT(queue_data[i].wait_semaphores.empty());
}
}
}
void Device::flush_frame()
{
LOCK();
flush_frame_nolock();
}
void Device::flush_frame_nolock()
{
for (auto &i : queue_flush_order)
flush_frame_nolock(i);
}
PerformanceQueryPool &Device::get_performance_query_pool(QueueIndices physical_index)
{
for (int i = 0; i < physical_index; i++)
if (queue_info.family_indices[i] == queue_info.family_indices[physical_index])
return queue_data[i].performance_query_pool;
return queue_data[physical_index].performance_query_pool;
}
CommandBufferHandle Device::request_command_buffer(CommandBuffer::Type type)
{
return request_command_buffer_for_thread(get_thread_index(), type);
}
CommandBufferHandle Device::request_command_buffer_for_thread(unsigned thread_index, CommandBuffer::Type type)
{
LOCK();
return request_command_buffer_nolock(thread_index, type, false);
}
CommandBufferHandle Device::request_borrowed_command_buffer(VkCommandBuffer cmd)
{
LOCK();
CommandBufferHandle handle(handle_pool.command_buffers.allocate(this, cmd, legacy_pipeline_cache,
Vulkan::CommandBuffer::Type::Generic /* somewhat irrelevant */, false));
handle->set_thread_index(get_thread_index());
handle->set_borrowed();
return handle;
}
CommandBufferHandle Device::request_profiled_command_buffer(CommandBuffer::Type type)
{
return request_profiled_command_buffer_for_thread(get_thread_index(), type);
}
CommandBufferHandle Device::request_profiled_command_buffer_for_thread(unsigned thread_index,
CommandBuffer::Type type)
{
LOCK();
return request_command_buffer_nolock(thread_index, type, true);
}
CommandBufferHandle Device::request_command_buffer_nolock(unsigned thread_index, CommandBuffer::Type type, bool profiled)
{
auto physical_type = get_physical_queue_type(type);
auto &pool = frame().cmd_pools[physical_type][thread_index];
auto cmd = pool.request_command_buffer();
if (profiled && !ext.performance_query_features.performanceCounterQueryPools)
{
LOGW("Profiling is not supported on this device.\n");
profiled = false;
}
VkCommandBufferBeginInfo info = { VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
table->vkBeginCommandBuffer(cmd, &info);
add_frame_counter_nolock();
CommandBufferHandle handle(handle_pool.command_buffers.allocate(this, cmd, legacy_pipeline_cache, type, false));
handle->set_thread_index(thread_index);
auto breadcrumbs = managers.breadcrumbs.allocate_command_buffer(cmd);
if (breadcrumbs.index != BufferMarkerHandle::Invalid)
{
handle->set_breadcrumbs_handle(breadcrumbs);
managers.breadcrumbs.begin(breadcrumbs);
frame().breadcrumbs.push_back(breadcrumbs);
}
if (profiled)
{
auto &query_pool = get_performance_query_pool(physical_type);
handle->enable_profiling();
query_pool.begin_command_buffer(handle->get_command_buffer());
}
return handle;
}
void Device::submit_secondary(CommandBuffer &primary, CommandBuffer &secondary)
{
{
LOCK();
secondary.end();
decrement_frame_counter_nolock();
#ifdef VULKAN_DEBUG
auto &pool = frame().cmd_pools[get_physical_queue_type(secondary.get_command_buffer_type())][secondary.get_thread_index()];
pool.signal_submitted(secondary.get_command_buffer());
#endif
}
VkCommandBuffer secondary_cmd = secondary.get_command_buffer();
table->vkCmdExecuteCommands(primary.get_command_buffer(), 1, &secondary_cmd);
}
CommandBufferHandle Device::request_secondary_command_buffer_for_thread(unsigned thread_index,
const Framebuffer *framebuffer,
unsigned subpass,
CommandBuffer::Type type)
{
LOCK();
auto &pool = frame().cmd_pools[get_physical_queue_type(type)][thread_index];
auto cmd = pool.request_secondary_command_buffer();
VkCommandBufferBeginInfo info = { VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
VkCommandBufferInheritanceInfo inherit = { VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO };
inherit.framebuffer = VK_NULL_HANDLE;
inherit.renderPass = framebuffer->get_compatible_render_pass().get_render_pass();
inherit.subpass = subpass;
info.pInheritanceInfo = &inherit;
info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
VkBindHeapInfoEXT resource_heap = { VK_STRUCTURE_TYPE_BIND_HEAP_INFO_EXT };
VkBindHeapInfoEXT sampler_heap = { VK_STRUCTURE_TYPE_BIND_HEAP_INFO_EXT };
VkCommandBufferInheritanceDescriptorHeapInfoEXT inheritance_heap =
{ VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_DESCRIPTOR_HEAP_INFO_EXT };
inheritance_heap.pResourceHeapBindInfo = &resource_heap;
inheritance_heap.pSamplerHeapBindInfo = &sampler_heap;
if (ext.descriptor_heap_features.descriptorHeap)
{
auto heap = managers.descriptor_buffer.get_resource_heap();
resource_heap.heapRange.address = heap.va;
resource_heap.heapRange.size = heap.size;
resource_heap.reservedRangeOffset = heap.reserved_offset;
resource_heap.reservedRangeSize = heap.size - heap.reserved_offset;
heap = managers.descriptor_buffer.get_sampler_heap();
sampler_heap.heapRange.address = heap.va;
sampler_heap.heapRange.size = heap.size;
sampler_heap.reservedRangeOffset = heap.reserved_offset;
sampler_heap.reservedRangeSize = heap.size - heap.reserved_offset;
inherit.pNext = &inheritance_heap;
}
// Don't add breadcrumb stuff to secondaries for now. Need some extra thought on how that is supposed to work.
table->vkBeginCommandBuffer(cmd, &info);
add_frame_counter_nolock();
CommandBufferHandle handle(handle_pool.command_buffers.allocate(this, cmd, legacy_pipeline_cache, type, true));
handle->set_thread_index(thread_index);
return handle;
}
void Device::set_acquire_semaphore(unsigned index, Semaphore acquire)
{
wsi.acquire = std::move(acquire);
wsi.index = index;
wsi.consumed = false;
if (wsi.acquire)
{
wsi.acquire->set_internal_sync_object();
VK_ASSERT(wsi.acquire->is_signalled());
}
}
void Device::set_present_id(VkSwapchainKHR swapchain, uint64_t present_id)
{
if (wsi.low_latency.present_id != present_id)
wsi.low_latency.need_submit_begin_marker = true;
wsi.low_latency.swapchain = swapchain;
wsi.low_latency.present_id = present_id;
}
Semaphore Device::consume_release_semaphore()
{
auto ret = std::move(wsi.release);
wsi.release.reset();
return ret;
}
VkQueue Device::get_current_present_queue() const
{
VK_ASSERT(wsi.present_queue);
return wsi.present_queue;
}
CommandBuffer::Type Device::get_current_present_queue_type() const
{
VK_ASSERT(wsi.present_queue);
return wsi.present_queue_type;
}
const Sampler &Device::get_stock_sampler(StockSampler sampler) const
{
return samplers[static_cast<unsigned>(sampler)]->get_sampler();
}
bool Device::swapchain_touched() const
{
return wsi.consumed;
}
Device::~Device()
{
wsi.acquire.reset();
wsi.release.reset();
wsi.swapchain.clear();
managers.descriptor_buffer.teardown();
managers.breadcrumbs.deinit();
wait_idle();
managers.timestamps.log_simple();
#ifdef GRANITE_VULKAN_SYSTEM_HANDLES
flush_shader_manager_cache();
#endif
#ifdef GRANITE_VULKAN_FOSSILIZE
flush_pipeline_state();
#endif
if (legacy_pipeline_cache != VK_NULL_HANDLE || ext.pipeline_binary_features.pipelineBinaries)
flush_pipeline_cache();
if (table)
table->vkDestroyPipelineCache(device, legacy_pipeline_cache, nullptr);
framebuffer_allocator.clear();
transient_allocator.clear();
deinit_timeline_semaphores();
}
void Device::deinit_timeline_semaphores()
{
for (auto &data : queue_data)
{
if (data.timeline_semaphore != VK_NULL_HANDLE)
table->vkDestroySemaphore(device, data.timeline_semaphore, nullptr);
data.timeline_semaphore = VK_NULL_HANDLE;
}
// Make sure we don't accidentally try to wait for these after we destroy the semaphores.
for (auto &frame : per_frame)
{
for (auto &fence : frame->timeline_fences)
fence = 0;
for (auto &timeline : frame->timeline_semaphores)
timeline = VK_NULL_HANDLE;
}
}
void Device::init_frame_contexts(unsigned count)
{
DRAIN_FRAME_LOCK();
wait_idle_nolock();
// Clear out caches which might contain stale data from now on.
framebuffer_allocator.clear();
transient_allocator.clear();
per_frame.clear();
for (unsigned i = 0; i < count; i++)
{
auto frame = std::unique_ptr<PerFrame>(new PerFrame(this, i));
per_frame.emplace_back(std::move(frame));
}
}
void Device::init_external_swapchain(const std::vector<ImageHandle> &swapchain_images)
{
DRAIN_FRAME_LOCK();
wsi.swapchain.clear();
wait_idle_nolock();
wsi.index = 0;
wsi.consumed = false;
for (auto &image : swapchain_images)
{
wsi.swapchain.push_back(image);
if (image)
{
wsi.swapchain.back()->set_internal_sync_object();
wsi.swapchain.back()->get_view().set_internal_sync_object();
}
}
}
bool Device::can_touch_swapchain_in_command_buffer(QueueIndices physical_type) const
{
// If 0, we have virtual swap chain, so anything goes.
if (!wsi.queue_family_support_mask)
return true;
return (wsi.queue_family_support_mask & (1u << queue_info.family_indices[physical_type])) != 0;
}
bool Device::can_touch_swapchain_in_command_buffer(CommandBuffer::Type type) const
{
return can_touch_swapchain_in_command_buffer(get_physical_queue_type(type));
}
void Device::set_swapchain_queue_family_support(uint32_t queue_family_support)
{
wsi.queue_family_support_mask = queue_family_support;
}
BufferHandle Device::wrap_buffer(const BufferCreateInfo &info, VkBuffer buffer, bool supports_bda)
{
VkDeviceAddress bda = 0;
if (supports_bda && get_device_features().vk12_features.bufferDeviceAddress)
{
VkBufferDeviceAddressInfo bda_info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
bda_info.buffer = buffer;
bda = table->vkGetBufferDeviceAddress(device, &bda_info);
}
BufferHandle handle(handle_pool.buffers.allocate(this, buffer, DeviceAllocation{}, info, bda));
handle->disown_buffer();
return handle;
}
ImageHandle Device::wrap_image(const ImageCreateInfo &info, VkImage image)
{
auto img = ImageHandle(handle_pool.images.allocate(
this, image, CachedImageView{},
DeviceAllocation{}, info, VK_IMAGE_VIEW_TYPE_MAX_ENUM));
img->disown_image();
return img;
}
void Device::init_swapchain(const std::vector<VkImage> &swapchain_images, unsigned width, unsigned height, VkFormat format,
VkSurfaceTransformFlagBitsKHR transform, VkImageUsageFlags usage, VkImageLayout layout)
{
DRAIN_FRAME_LOCK();
wsi.swapchain.clear();
auto info = ImageCreateInfo::render_target(width, height, format);
info.usage = usage;
wsi.index = 0;
wsi.consumed = false;
for (auto &image : swapchain_images)
{
VkImageViewCreateInfo view_info = { VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO };
view_info.image = image;
view_info.format = format;
view_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
view_info.subresourceRange.aspectMask = format_to_aspect_mask(format);
view_info.subresourceRange.baseMipLevel = 0;
view_info.subresourceRange.baseArrayLayer = 0;
view_info.subresourceRange.levelCount = 1;
view_info.subresourceRange.layerCount = 1;
view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
CachedImageView view = {};
if (!managers.descriptor_buffer.create_image_view(view_info, usage, ImageLayout::Optimal, view))
LOGE("Failed to create view for backbuffer.");
auto backbuffer = ImageHandle(handle_pool.images.allocate(this, image, view, DeviceAllocation{}, info, VK_IMAGE_VIEW_TYPE_2D));
backbuffer->set_internal_sync_object();
backbuffer->disown_image();
backbuffer->get_view().set_internal_sync_object();
backbuffer->set_surface_transform(transform);
wsi.swapchain.push_back(backbuffer);
set_name(*backbuffer, "backbuffer");
backbuffer->set_swapchain_layout(layout);
}
}
Device::PerFrame::PerFrame(Device *device_, unsigned frame_index_)
: device(*device_)
, frame_index(frame_index_)
, table(device_->get_device_table())
, managers(device_->managers)
, query_pool_ts(device_, VK_QUERY_TYPE_TIMESTAMP)
, query_pool_rtas(device_, VK_QUERY_TYPE_ACCELERATION_STRUCTURE_COMPACTED_SIZE_KHR)
{
unsigned count = device_->num_thread_indices;
for (int i = 0; i < QUEUE_INDEX_COUNT; i++)
{
timeline_semaphores[i] = device.queue_data[i].timeline_semaphore;
cmd_pools[i].reserve(count);
for (unsigned j = 0; j < count; j++)
cmd_pools[i].emplace_back(device_, device_->queue_info.family_indices[i]);
}
}
void Device::free_memory_nolock(const DeviceAllocation &alloc)
{
frame().allocations.push_back(alloc);
}
#ifdef VULKAN_DEBUG
template <typename T, typename U>
static inline bool exists(const T &container, const U &value)
{
return find(begin(container), end(container), value) != end(container);
}
#endif
void Device::reset_fence(VkFence fence, bool observed_wait)
{
LOCK();
reset_fence_nolock(fence, observed_wait);
}
void Device::destroy_buffer(VkBuffer buffer)
{
LOCK();
destroy_buffer_nolock(buffer);
}
void Device::destroy_rtas(VkAccelerationStructureKHR rtas)
{
LOCK();
destroy_rtas_nolock(rtas);
}
void Device::destroy_indirect_execution_set(VkIndirectExecutionSetEXT exec_set)
{
LOCK();
destroy_indirect_execution_set_nolock(exec_set);
}
void Device::destroy_descriptor_pool(VkDescriptorPool desc_pool)
{
LOCK();
destroy_descriptor_pool_nolock(desc_pool);
}
void Device::destroy_buffer_view(const CachedBufferView &view)
{
LOCK();
destroy_buffer_view_nolock(view);
}
void Device::destroy_event(VkEvent event)
{
LOCK();
destroy_event_nolock(event);
}
void Device::destroy_framebuffer(VkFramebuffer framebuffer)
{
LOCK();
destroy_framebuffer_nolock(framebuffer);
}
void Device::destroy_image(VkImage image)
{
LOCK();
destroy_image_nolock(image);
}
void Device::destroy_semaphore(VkSemaphore semaphore)
{
LOCK();
destroy_semaphore_nolock(semaphore);
}
void Device::consume_semaphore(VkSemaphore semaphore)
{
LOCK();
consume_semaphore_nolock(semaphore);
}
void Device::recycle_semaphore(VkSemaphore semaphore)
{
LOCK();
recycle_semaphore_nolock(semaphore);
}
void Device::free_memory(const DeviceAllocation &alloc)
{
LOCK();
free_memory_nolock(alloc);
}
void Device::destroy_sampler(VkSampler sampler)
{
LOCK();
destroy_sampler_nolock(sampler);
}
void Device::destroy_image_view(const CachedImageView &view)
{
LOCK();
destroy_image_view_nolock(view);
}
void Device::free_descriptor_buffer_allocation(const DescriptorBufferAllocation &alloc)
{
LOCK();
free_descriptor_buffer_allocation_nolock(alloc);
}
void Device::free_cached_descriptor_payload(const CachedDescriptorPayload &payload)
{
LOCK();
free_cached_descriptor_payload_nolock(payload);
}
void Device::destroy_image_view_nolock(const CachedImageView &view)
{
frame().destroyed_image_views.push_back(view);
}
void Device::destroy_buffer_view_nolock(const CachedBufferView &view)
{
frame().destroyed_buffer_views.push_back(view);
}
void Device::destroy_semaphore_nolock(VkSemaphore semaphore)
{
VK_ASSERT(!exists(frame().destroyed_semaphores, semaphore));
frame().destroyed_semaphores.push_back(semaphore);
}
void Device::consume_semaphore_nolock(VkSemaphore semaphore)
{
VK_ASSERT(!exists(frame().consumed_semaphores, semaphore));
frame().consumed_semaphores.push_back(semaphore);
}
void Device::recycle_semaphore_nolock(VkSemaphore semaphore)
{
VK_ASSERT(!exists(frame().recycled_semaphores, semaphore));
frame().recycled_semaphores.push_back(semaphore);
}
void Device::destroy_event_nolock(VkEvent event)
{
VK_ASSERT(!exists(frame().recycled_events, event));
frame().recycled_events.push_back(event);
}
void Device::reset_fence_nolock(VkFence fence, bool observed_wait)
{
if (observed_wait)
{
table->vkResetFences(device, 1, &fence);
managers.fence.recycle_fence(fence);
}
else
frame().wait_and_recycle_fences.push_back(fence);
}
void Device::free_descriptor_buffer_allocation_nolock(const DescriptorBufferAllocation &alloc)
{
frame().descriptor_buffer_allocs.push_back(alloc);
}
void Device::free_cached_descriptor_payload_nolock(const CachedDescriptorPayload &payload)
{
frame().cached_descriptor_payloads.push_back(payload);
}
PipelineEvent Device::request_pipeline_event()
{
return PipelineEvent(handle_pool.events.allocate(this, managers.event.request_cleared_event()));
}
void Device::destroy_image_nolock(VkImage image)
{
VK_ASSERT(!exists(frame().destroyed_images, image));
frame().destroyed_images.push_back(image);
}
void Device::destroy_buffer_nolock(VkBuffer buffer)
{
VK_ASSERT(!exists(frame().destroyed_buffers, buffer));
frame().destroyed_buffers.push_back(buffer);
}
void Device::destroy_rtas_nolock(VkAccelerationStructureKHR rtas)
{
VK_ASSERT(!exists(frame().destroyed_rtas, rtas));
frame().destroyed_rtas.push_back(rtas);
}
void Device::destroy_indirect_execution_set_nolock(VkIndirectExecutionSetEXT exec_set)
{
VK_ASSERT(!exists(frame().destroyed_execution_sets, exec_set));
frame().destroyed_execution_sets.push_back(exec_set);
}
void Device::destroy_descriptor_pool_nolock(VkDescriptorPool desc_pool)
{
VK_ASSERT(!exists(frame().destroyed_descriptor_pools, desc_pool));
frame().destroyed_descriptor_pools.push_back(desc_pool);
}
void Device::destroy_sampler_nolock(VkSampler sampler)
{
VK_ASSERT(!exists(frame().destroyed_samplers, sampler));
frame().destroyed_samplers.push_back(sampler);
}
void Device::destroy_framebuffer_nolock(VkFramebuffer framebuffer)
{
VK_ASSERT(!exists(frame().destroyed_framebuffers, framebuffer));
frame().destroyed_framebuffers.push_back(framebuffer);
}
void Device::wait_idle()
{
DRAIN_FRAME_LOCK();
wait_idle_nolock();
}
void Device::wait_idle_nolock()
{
if (!per_frame.empty())
end_frame_nolock();
if (device != VK_NULL_HANDLE)
{
if (queue_lock_callback)
queue_lock_callback();
auto result = table->vkDeviceWaitIdle(device);
if (result != VK_SUCCESS)
LOGE("vkDeviceWaitIdle failed with code: %d\n", result);
if (queue_unlock_callback)
queue_unlock_callback();
}
// Free memory for buffer pools.
managers.vbo.reset();
managers.ubo.reset();
managers.ibo.reset();
managers.staging.reset();
for (auto &frame : per_frame)
{
frame->vbo_blocks.clear();
frame->ibo_blocks.clear();
frame->ubo_blocks.clear();
frame->staging_blocks.clear();
}
framebuffer_allocator.clear();
transient_allocator.clear();
if (!ext.supports_descriptor_buffer_or_heap)
{
for (auto &allocator: descriptor_set_allocators.get_read_only())
allocator.clear();
for (auto &allocator: descriptor_set_allocators.get_read_write())
allocator.clear();
}
for (auto &frame : per_frame)
{
frame->begin();
frame->trim_command_pools();
}
{
LOCK_MEMORY();
managers.memory.garbage_collect();
}
}
void Device::promote_read_write_caches_to_read_only()
{
// Components which could potentially call into these must hold global reader locks.
// - A CommandBuffer holds a read lock for its lifetime.
// - Fossilize replay in the background also holds lock.
if (lock.read_only_cache.try_lock_write())
{
pipeline_layouts.move_to_read_only();
descriptor_set_allocators.move_to_read_only();
shaders.move_to_read_only();
programs.move_to_read_only();
for (auto &program : programs.get_read_only())
program.promote_read_write_to_read_only();
render_passes.move_to_read_only();
immutable_samplers.move_to_read_only();
immutable_ycbcr_conversions.move_to_read_only();
#ifdef GRANITE_VULKAN_SYSTEM_HANDLES
shader_manager.promote_read_write_caches_to_read_only();
#endif
lock.read_only_cache.unlock_write();
}
}
void Device::set_enable_async_thread_frame_context(bool enable)
{
LOCK();
lock.async_frame_context = enable;
}
void Device::next_frame_context_in_async_thread()
{
bool do_next_frame_context;
{
LOCK();
do_next_frame_context = lock.async_frame_context;
}
if (do_next_frame_context)
next_frame_context();
}
bool Device::next_frame_context_is_non_blocking()
{
DRAIN_FRAME_LOCK();
uint32_t next_context = frame_context_index + 1;
if (next_context >= per_frame.size())
next_context = 0;
return per_frame[next_context]->wait(0);
}
void Device::next_frame_context()
{
DRAIN_FRAME_LOCK();
if (frame_context_begin_ts)
{
auto frame_context_end_ts = write_calibrated_timestamp_nolock();
register_time_interval_nolock("CPU", std::move(frame_context_begin_ts), std::move(frame_context_end_ts), "command submissions");
frame_context_begin_ts = {};
}
// Flush the frame here as we might have pending staging command buffers from init stage.
end_frame_nolock();
framebuffer_allocator.begin_frame();
transient_allocator.begin_frame();
if (!ext.supports_descriptor_buffer_or_heap)
{
for (auto &allocator: descriptor_set_allocators.get_read_only())
allocator.begin_frame();
for (auto &allocator: descriptor_set_allocators.get_read_write())
allocator.begin_frame();
}
VK_ASSERT(!per_frame.empty());
frame_context_index++;
if (frame_context_index >= per_frame.size())
frame_context_index = 0;
promote_read_write_caches_to_read_only();
frame().begin();
recalibrate_timestamps();
frame_context_begin_ts = write_calibrated_timestamp_nolock();
}
QueryPoolHandle Device::write_timestamp(VkCommandBuffer cmd, VkPipelineStageFlags2 stage)
{
LOCK();
return write_timestamp_nolock(cmd, stage);
}
QueryPoolHandle Device::write_timestamp_nolock(VkCommandBuffer cmd, VkPipelineStageFlags2 stage)
{
return frame().query_pool_ts.write_timestamp(cmd, stage);
}
QueryPoolHandle Device::write_calibrated_timestamp()
{
LOCK();
return write_calibrated_timestamp_nolock();
}
QueryPoolHandle Device::write_calibrated_timestamp_nolock()
{
if (!system_handles.timeline_trace_file)
return {};
auto handle = QueryPoolHandle(handle_pool.query.allocate(
this, false, VK_QUERY_TYPE_TIMESTAMP, VK_NULL_HANDLE, 0));
handle->signal_value(get_current_time_nsecs());
return handle;
}
void Device::init_calibrated_timestamps()
{
calibrated_time_domain = VK_TIME_DOMAIN_DEVICE_KHR;
if (!get_device_features().supports_calibrated_timestamps)
return;
uint32_t count;
vkGetPhysicalDeviceCalibrateableTimeDomainsKHR(gpu, &count, nullptr);
std::vector<VkTimeDomainEXT> domains(count);
if (vkGetPhysicalDeviceCalibrateableTimeDomainsKHR(gpu, &count, domains.data()) != VK_SUCCESS)
return;
bool supports_device_domain = false;
for (auto &domain : domains)
{
if (domain == VK_TIME_DOMAIN_DEVICE_KHR)
{
supports_device_domain = true;
break;
}
}
if (!supports_device_domain)
return;
for (auto &domain : domains)
{
#ifdef _WIN32
const auto supported_domain = VK_TIME_DOMAIN_QUERY_PERFORMANCE_COUNTER_KHR;
#else
const auto supported_domain = VK_TIME_DOMAIN_CLOCK_MONOTONIC_KHR;
#endif
if (domain == supported_domain)
{
calibrated_time_domain = domain;
break;
}
}
if (calibrated_time_domain == VK_TIME_DOMAIN_DEVICE_KHR)
{
LOGE("Could not find a suitable time domain for calibrated timestamps.\n");
return;
}
if (!resample_calibrated_timestamps())
{
LOGE("Failed to get calibrated timestamps.\n");
calibrated_time_domain = VK_TIME_DOMAIN_DEVICE_KHR;
return;
}
}
bool Device::resample_calibrated_timestamps()
{
VkCalibratedTimestampInfoKHR infos[2] = {};
infos[0].sType = VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_KHR;
infos[1].sType = VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_KHR;
infos[0].timeDomain = calibrated_time_domain;
infos[1].timeDomain = VK_TIME_DOMAIN_DEVICE_KHR;
uint64_t timestamps[2] = {};
uint64_t max_deviation;
if (table->vkGetCalibratedTimestampsKHR(device, 2, infos, timestamps, &max_deviation) != VK_SUCCESS)
{
LOGE("Failed to get calibrated timestamps.\n");
calibrated_time_domain = VK_TIME_DOMAIN_DEVICE_KHR;
return false;
}
calibrated_timestamp_host = timestamps[0];
calibrated_timestamp_device = timestamps[1];
calibrated_timestamp_device_accum = calibrated_timestamp_device;
#ifdef _WIN32
LARGE_INTEGER freq;
QueryPerformanceFrequency(&freq);
calibrated_timestamp_host = int64_t(1e9 * calibrated_timestamp_host / double(freq.QuadPart));
#endif
return true;
}
void Device::recalibrate_timestamps()
{
if (calibrated_time_domain == VK_TIME_DOMAIN_DEVICE_KHR)
return;
// Recalibrate every once in a while ...
timestamp_calibration_counter++;
if (timestamp_calibration_counter < 64)
return;
timestamp_calibration_counter = 0;
resample_calibrated_timestamps();
}
void Device::register_time_interval(std::string tid, QueryPoolHandle start_ts, QueryPoolHandle end_ts,
const std::string &tag)
{
LOCK();
register_time_interval_nolock(std::move(tid), std::move(start_ts), std::move(end_ts), tag);
}
void Device::register_time_interval_nolock(std::string tid, QueryPoolHandle start_ts, QueryPoolHandle end_ts,
const std::string &tag)
{
if (start_ts && end_ts)
{
TimestampInterval *timestamp_tag = managers.timestamps.get_timestamp_tag(tag.c_str());
#ifdef VULKAN_DEBUG
if (start_ts->is_signalled() && end_ts->is_signalled())
VK_ASSERT(end_ts->get_timestamp_ticks() >= start_ts->get_timestamp_ticks());
#endif
frame().timestamp_intervals.push_back({ std::move(tid), std::move(start_ts), std::move(end_ts), timestamp_tag });
}
}
void Device::add_frame_counter_nolock()
{
lock.counter++;
}
void Device::decrement_frame_counter_nolock()
{
VK_ASSERT(lock.counter > 0);
lock.counter--;
lock.cond.notify_all();
}
void Device::PerFrame::trim_command_pools()
{
for (auto &cmd_pool : cmd_pools)
for (auto &pool : cmd_pool)
pool.trim();
}
bool Device::PerFrame::wait(uint64_t timeout)
{
VkDevice vkdevice = device.get_device();
bool has_timeline = true;
for (auto &sem : timeline_semaphores)
{
if (sem == VK_NULL_HANDLE)
{
has_timeline = false;
break;
}
}
if (device.get_device_features().vk12_features.timelineSemaphore && has_timeline)
{
VkSemaphoreWaitInfo info = { VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO };
VkSemaphore sems[QUEUE_INDEX_COUNT];
uint64_t values[QUEUE_INDEX_COUNT];
for (int i = 0; i < QUEUE_INDEX_COUNT; i++)
{
if (timeline_fences[i])
{
sems[info.semaphoreCount] = timeline_semaphores[i];
values[info.semaphoreCount] = timeline_fences[i];
info.semaphoreCount++;
}
}
if (info.semaphoreCount)
{
info.pSemaphores = sems;
info.pValues = values;
if (device.ext.supports_post_mortem && timeout == UINT64_MAX)
{
// Some GPUs just timeout here rather than return device lost in finite time.
VkResult vr = table.vkWaitSemaphores(vkdevice, &info, PostMortemTimeout);
// Maybe we can read the latched device lost state now.
if (vr == VK_TIMEOUT)
vr = table.vkWaitSemaphores(vkdevice, &info, 0);
// If GPU doesn't complete in 2 seconds, something has gone very wrong.
if (vr != VK_SUCCESS)
{
managers.breadcrumbs.notify_device_hung();
return false;
}
}
else
{
if (table.vkWaitSemaphores(vkdevice, &info, timeout) != VK_SUCCESS)
return false;
}
}
}
// If we're using timeline semaphores, these paths should never be hit (or only for swapchain maintenance1).
if (!wait_and_recycle_fences.empty())
{
if (device.ext.supports_post_mortem && timeout == UINT64_MAX)
{
// Some GPUs just timeout here rather than return device lost in finite time.
VkResult vr = table.vkWaitForFences(vkdevice, wait_and_recycle_fences.size(), wait_and_recycle_fences.data(), VK_TRUE, PostMortemTimeout);
// Maybe we can read the latched device lost state now.
if (vr == VK_TIMEOUT)
vr = table.vkWaitForFences(vkdevice, wait_and_recycle_fences.size(), wait_and_recycle_fences.data(), VK_TRUE, 0);
// If GPU doesn't complete in 2 seconds, something has gone very wrong.
if (vr != VK_SUCCESS)
{
managers.breadcrumbs.notify_device_hung();
return false;
}
}
if (table.vkWaitForFences(vkdevice, wait_and_recycle_fences.size(), wait_and_recycle_fences.data(), VK_TRUE, timeout) != VK_SUCCESS)
return false;
table.vkResetFences(vkdevice, wait_and_recycle_fences.size(), wait_and_recycle_fences.data());
for (auto &fence : wait_and_recycle_fences)
managers.fence.recycle_fence(fence);
wait_and_recycle_fences.clear();
}
return true;
}
void Device::PerFrame::begin()
{
VkDevice vkdevice = device.get_device();
Vulkan::QueryPoolHandle wait_fence_ts;
if (!in_destructor)
wait_fence_ts = device.write_calibrated_timestamp_nolock();
wait(UINT64_MAX);
for (auto &cmd_pool : cmd_pools)
for (auto &pool : cmd_pool)
pool.begin();
query_pool_ts.begin();
query_pool_rtas.begin();
for (auto &channel : debug_channels)
device.parse_debug_channel(channel);
// Free the debug channel buffers here, and they will immediately be recycled by the destroyed_buffers right below.
debug_channels.clear();
for (auto &block : vbo_blocks)
managers.vbo.recycle_block(block);
for (auto &block : ibo_blocks)
managers.ibo.recycle_block(block);
for (auto &block : ubo_blocks)
managers.ubo.recycle_block(block);
for (auto &block : staging_blocks)
managers.staging.recycle_block(block);
vbo_blocks.clear();
ibo_blocks.clear();
ubo_blocks.clear();
staging_blocks.clear();
for (auto &framebuffer : destroyed_framebuffers)
table.vkDestroyFramebuffer(vkdevice, framebuffer, nullptr);
for (auto &sampler : destroyed_samplers)
managers.descriptor_buffer.destroy_sampler(sampler);
for (auto &view : destroyed_image_views)
managers.descriptor_buffer.free_image_view(view);
for (auto &view : destroyed_buffer_views)
managers.descriptor_buffer.free_buffer_view(view);
for (auto &image : destroyed_images)
table.vkDestroyImage(vkdevice, image, nullptr);
for (auto &rtas : destroyed_rtas)
table.vkDestroyAccelerationStructureKHR(vkdevice, rtas, nullptr);
for (auto &buffer : destroyed_buffers)
table.vkDestroyBuffer(vkdevice, buffer, nullptr);
for (auto &semaphore : destroyed_semaphores)
table.vkDestroySemaphore(vkdevice, semaphore, nullptr);
for (auto &pool : destroyed_descriptor_pools)
table.vkDestroyDescriptorPool(vkdevice, pool, nullptr);
for (auto &exec_set : destroyed_execution_sets)
table.vkDestroyIndirectExecutionSetEXT(vkdevice, exec_set, nullptr);
for (auto &semaphore : recycled_semaphores)
managers.semaphore.recycle(semaphore);
for (auto &event : recycled_events)
managers.event.recycle(event);
managers.descriptor_buffer.free(descriptor_buffer_allocs.data(), descriptor_buffer_allocs.size());
managers.descriptor_buffer.free_cached_descriptors(
cached_descriptor_payloads.data(), cached_descriptor_payloads.size());
for (auto &crumb : breadcrumbs)
managers.breadcrumbs.free_command_buffer(crumb);
VK_ASSERT(consumed_semaphores.empty());
if (!allocations.empty())
{
std::lock_guard<std::mutex> holder{device.lock.memory_lock};
for (auto &alloc : allocations)
alloc.free_immediate(managers.memory);
}
destroyed_framebuffers.clear();
destroyed_samplers.clear();
destroyed_image_views.clear();
destroyed_buffer_views.clear();
destroyed_images.clear();
destroyed_buffers.clear();
destroyed_rtas.clear();
destroyed_execution_sets.clear();
destroyed_semaphores.clear();
destroyed_descriptor_pools.clear();
recycled_semaphores.clear();
recycled_events.clear();
allocations.clear();
descriptor_buffer_allocs.clear();
cached_descriptor_payloads.clear();
breadcrumbs.clear();
if (!in_destructor)
device.register_time_interval_nolock("CPU", std::move(wait_fence_ts), device.write_calibrated_timestamp_nolock(), "fence + recycle");
int64_t min_timestamp_us = std::numeric_limits<int64_t>::max();
int64_t max_timestamp_us = 0;
for (auto &ts : timestamp_intervals)
{
if (ts.end_ts->is_signalled() && ts.start_ts->is_signalled())
{
VK_ASSERT(ts.start_ts->is_device_timebase() == ts.end_ts->is_device_timebase());
int64_t start_ts = ts.start_ts->get_timestamp_ticks();
int64_t end_ts = ts.end_ts->get_timestamp_ticks();
if (ts.start_ts->is_device_timebase())
ts.timestamp_tag->accumulate_time(device.convert_device_timestamp_delta(start_ts, end_ts));
else
ts.timestamp_tag->accumulate_time(1e-9 * double(end_ts - start_ts));
if (device.system_handles.timeline_trace_file)
{
start_ts = device.convert_timestamp_to_absolute_nsec(*ts.start_ts);
end_ts = device.convert_timestamp_to_absolute_nsec(*ts.end_ts);
min_timestamp_us = (std::min)(min_timestamp_us, start_ts);
max_timestamp_us = (std::max)(max_timestamp_us, end_ts);
auto *e = device.system_handles.timeline_trace_file->allocate_event();
e->set_desc(ts.timestamp_tag->get_tag().c_str());
e->set_tid(ts.tid.c_str());
e->pid = frame_index + 1;
e->start_ns = start_ts;
e->end_ns = end_ts;
device.system_handles.timeline_trace_file->submit_event(e);
}
}
}
if (device.system_handles.timeline_trace_file && min_timestamp_us <= max_timestamp_us)
{
auto *e = device.system_handles.timeline_trace_file->allocate_event();
e->set_desc("CPU + GPU full frame");
e->set_tid("Frame context");
e->pid = frame_index + 1;
e->start_ns = min_timestamp_us;
e->end_ns = max_timestamp_us;
device.system_handles.timeline_trace_file->submit_event(e);
}
managers.timestamps.mark_end_of_frame_context();
timestamp_intervals.clear();
}
Device::PerFrame::~PerFrame()
{
in_destructor = true;
begin();
}
uint32_t Device::find_memory_type(uint32_t required, uint32_t mask) const
{
uint32_t valid_device_local_mask = 0;
uint32_t valid_mask = 0;
for (uint32_t i = 0; i < mem_props.memoryTypeCount; i++)
{
if (((1u << i) & mask) != 0)
{
uint32_t flags = mem_props.memoryTypes[i].propertyFlags;
if ((flags & required) == required)
{
valid_mask |= 1u << i;
if ((flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0)
valid_device_local_mask |= 1u << i;
}
}
}
// If we don't request device local, try to avoid it.
// Avoids a quirk of NVK where we end up allocating device memory instead since DEVICE | COHERENT
// appears before COHERENT | CACHED.
if ((required & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) == 0 && valid_mask != valid_device_local_mask)
valid_mask &= ~valid_device_local_mask;
if (valid_mask != 0)
return Util::trailing_zeroes(valid_mask);
else
return UINT32_MAX;
}
uint32_t Device::find_memory_type(BufferDomain domain, uint32_t mask) const
{
uint32_t prio[3] = {};
// Optimize for tracing apps by not allocating host memory that is uncached.
if (workarounds.force_host_cached)
{
switch (domain)
{
case BufferDomain::LinkedDeviceHostPreferDevice:
domain = BufferDomain::Device;
break;
case BufferDomain::LinkedDeviceHost:
case BufferDomain::Host:
case BufferDomain::CachedCoherentHostPreferCoherent:
domain = BufferDomain::CachedCoherentHostPreferCached;
break;
default:
break;
}
}
switch (domain)
{
case BufferDomain::Device:
prio[0] = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
break;
case BufferDomain::LinkedDeviceHost:
prio[0] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
prio[1] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
prio[2] = prio[1];
break;
case BufferDomain::LinkedDeviceHostPreferDevice:
prio[0] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
prio[1] = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
prio[2] = prio[1];
break;
case BufferDomain::Host:
prio[0] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
prio[1] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
prio[2] = prio[1];
break;
case BufferDomain::CachedHost:
prio[0] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
prio[1] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
prio[2] = prio[1];
break;
case BufferDomain::CachedCoherentHostPreferCached:
prio[0] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
prio[1] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
prio[2] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
break;
case BufferDomain::CachedCoherentHostPreferCoherent:
prio[0] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
prio[1] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
prio[2] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
break;
case BufferDomain::UMACachedCoherentPreferDevice:
prio[0] = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
prio[1] = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
// On iGPU, we expect to find a UMA type, but RADV tends to report split heaps on iGPU for app compat reasons.
// If the device type is integrated we just assume that host visible memory isn't meaningfully slower than
// "device local" memory.
if (gpu_props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU)
prio[2] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
else
prio[2] = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
break;
case BufferDomain::DebugReadback:
if (!ext.supports_amd_buffer_marker)
return UINT32_MAX;
prio[1] = VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD | VK_MEMORY_PROPERTY_DEVICE_COHERENT_BIT_AMD |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
prio[0] = prio[0] | VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
prio[2] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
break;
}
for (auto &p : prio)
{
uint32_t index = find_memory_type(p, mask);
if (index != UINT32_MAX)
return index;
}
return UINT32_MAX;
}
uint32_t Device::find_memory_type(ImageDomain domain, uint32_t mask) const
{
uint32_t desired = 0, fallback = 0;
switch (domain)
{
case ImageDomain::Physical:
desired = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
fallback = 0;
break;
case ImageDomain::Transient:
desired = VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT;
fallback = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
break;
case ImageDomain::LinearHostCached:
desired = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
fallback = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
break;
case ImageDomain::LinearHost:
desired = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
fallback = 0;
break;
case ImageDomain::LinearDevice:
desired = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
fallback = 0;
break;
case ImageDomain::HostCopy:
desired = 0;
fallback = 0;
break;
}
uint32_t index = find_memory_type(desired, mask);
if (index != UINT32_MAX)
return index;
index = find_memory_type(fallback, mask);
if (index != UINT32_MAX)
return index;
return UINT32_MAX;
}
static inline VkImageViewType get_image_view_type(const ImageCreateInfo &create_info, const ImageViewCreateInfo *view)
{
unsigned layers = view ? view->layers : create_info.layers;
unsigned base_layer = view ? view->base_layer : 0;
if (layers == VK_REMAINING_ARRAY_LAYERS)
layers = create_info.layers - base_layer;
bool force_array =
view ? (view->misc & IMAGE_VIEW_MISC_FORCE_ARRAY_BIT) : (create_info.misc & IMAGE_MISC_FORCE_ARRAY_BIT);
switch (create_info.type)
{
case VK_IMAGE_TYPE_1D:
VK_ASSERT(create_info.width >= 1);
VK_ASSERT(create_info.height == 1);
VK_ASSERT(create_info.depth == 1);
VK_ASSERT(create_info.samples == VK_SAMPLE_COUNT_1_BIT);
if (layers > 1 || force_array)
return VK_IMAGE_VIEW_TYPE_1D_ARRAY;
else
return VK_IMAGE_VIEW_TYPE_1D;
case VK_IMAGE_TYPE_2D:
VK_ASSERT(create_info.width >= 1);
VK_ASSERT(create_info.height >= 1);
VK_ASSERT(create_info.depth == 1);
if ((create_info.flags & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) && (layers % 6) == 0)
{
VK_ASSERT(create_info.width == create_info.height);
if (layers > 6 || force_array)
return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
else
return VK_IMAGE_VIEW_TYPE_CUBE;
}
else
{
if (layers > 1 || force_array)
return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
else
return VK_IMAGE_VIEW_TYPE_2D;
}
case VK_IMAGE_TYPE_3D:
VK_ASSERT(create_info.width >= 1);
VK_ASSERT(create_info.height >= 1);
VK_ASSERT(create_info.depth >= 1);
return VK_IMAGE_VIEW_TYPE_3D;
default:
VK_ASSERT(0 && "bogus");
return VK_IMAGE_VIEW_TYPE_MAX_ENUM;
}
}
BufferViewHandle Device::create_buffer_view(const BufferViewCreateInfo &view_info)
{
CachedBufferView view;
if (!managers.descriptor_buffer.create_buffer_view(view_info, view))
return BufferViewHandle(nullptr);
return BufferViewHandle(handle_pool.buffer_views.allocate(this, view, view_info));
}
class ImageResourceHolder
{
public:
explicit ImageResourceHolder(Device *device_)
: device(device_)
, table(device_->get_device_table())
{
}
~ImageResourceHolder()
{
if (owned)
cleanup();
}
Device *device;
const VolkDeviceTable &table;
VkImage image = VK_NULL_HANDLE;
VkDeviceMemory memory = VK_NULL_HANDLE;
CachedImageView image_view = {};
CachedImageView depth_view = {};
CachedImageView stencil_view = {};
CachedImageView unorm_view = {};
CachedImageView srgb_view = {};
VkImageViewType default_view_type = VK_IMAGE_VIEW_TYPE_MAX_ENUM;
std::vector<CachedImageView> rt_views;
std::vector<CachedImageView> mip_views;
DeviceAllocation allocation;
DeviceAllocator *allocator = nullptr;
bool owned = true;
VkImageViewType get_default_view_type() const
{
return default_view_type;
}
bool setup_conversion_info(VkImageViewCreateInfo &create_info,
VkSamplerYcbcrConversionInfo &conversion,
const ImmutableYcbcrConversion *ycbcr_conversion) const
{
if (ycbcr_conversion)
{
if (!device->get_device_features().vk11_features.samplerYcbcrConversion)
return false;
conversion = { VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO };
conversion.conversion = ycbcr_conversion->get_conversion();
conversion.pNext = create_info.pNext;
create_info.pNext = &conversion;
}
return true;
}
bool setup_view_usage_info(VkImageViewCreateInfo &create_info, VkImageUsageFlags usage,
VkImageUsageFlags &view_usage) const
{
view_usage = usage;
view_usage &= VK_IMAGE_USAGE_SAMPLED_BIT |
VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT |
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT |
VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT |
image_usage_video_flags;
if (view_usage & VK_IMAGE_USAGE_STORAGE_BIT)
{
VkFormatProperties3 props3 = { VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3 };
device->get_format_properties(create_info.format, &props3);
if ((props3.optimalTilingFeatures & VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT) == 0)
view_usage &= ~VK_IMAGE_USAGE_STORAGE_BIT;
}
return true;
}
bool setup_astc_decode_mode_info(VkImageViewCreateInfo &create_info, VkImageViewASTCDecodeModeEXT &astc_info) const
{
if (!device->get_device_features().supports_astc_decode_mode)
return true;
auto type = format_compression_type(create_info.format);
if (type != FormatCompressionType::ASTC)
return true;
if (format_is_srgb(create_info.format))
return true;
if (format_is_compressed_hdr(create_info.format))
{
if (device->get_device_features().astc_decode_features.decodeModeSharedExponent)
astc_info.decodeMode = VK_FORMAT_E5B9G9R9_UFLOAT_PACK32;
else
astc_info.decodeMode = VK_FORMAT_R16G16B16A16_SFLOAT;
}
else
{
astc_info.decodeMode = VK_FORMAT_R8G8B8A8_UNORM;
}
astc_info.pNext = create_info.pNext;
create_info.pNext = &astc_info;
return true;
}
bool create_default_views(const ImageCreateInfo &create_info, const VkImageViewCreateInfo *view_info,
const ImmutableYcbcrConversion *ycbcr_conversion,
bool create_unorm_srgb_views = false, bool create_mip_level_views = false,
const VkFormat *view_formats = nullptr)
{
if ((create_info.usage & (VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT |
image_usage_video_flags)) == 0)
{
LOGE("Cannot create image view unless certain usage flags are present.\n");
return false;
}
VkImageViewCreateInfo default_view_info = { VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO };
VkSamplerYcbcrConversionInfo conversion_info = { VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO };
VkImageViewASTCDecodeModeEXT astc_decode_mode_info = { VK_STRUCTURE_TYPE_IMAGE_VIEW_ASTC_DECODE_MODE_EXT };
VkImageUsageFlags view_usage = 0;
if (!view_info)
{
default_view_info.image = image;
default_view_info.format = create_info.format;
default_view_info.components = create_info.swizzle;
default_view_info.subresourceRange.aspectMask = format_to_aspect_mask(default_view_info.format);
default_view_info.viewType = get_image_view_type(create_info, nullptr);
default_view_info.subresourceRange.baseMipLevel = 0;
default_view_info.subresourceRange.baseArrayLayer = 0;
default_view_info.subresourceRange.levelCount = create_info.levels;
default_view_info.subresourceRange.layerCount = create_info.layers;
default_view_type = default_view_info.viewType;
}
else
default_view_info = *view_info;
view_info = &default_view_info;
if (!setup_conversion_info(default_view_info, conversion_info, ycbcr_conversion))
return false;
if (!setup_view_usage_info(default_view_info, create_info.usage, view_usage))
return false;
if (!setup_astc_decode_mode_info(default_view_info, astc_decode_mode_info))
return false;
if (!create_alt_views(*view_info, create_info.layout, view_usage))
return false;
if (!create_render_target_views(*view_info, create_info.layout, view_usage))
return false;
if (!create_default_view(*view_info, create_info.layout, view_usage))
return false;
if (create_unorm_srgb_views)
{
auto info = *view_info;
auto srgb_unorm_usage = view_usage;
if (create_info.usage & VK_IMAGE_USAGE_STORAGE_BIT)
srgb_unorm_usage |= VK_IMAGE_USAGE_STORAGE_BIT;
info.format = view_formats[0];
if (!device->managers.descriptor_buffer.create_image_view(info, srgb_unorm_usage, create_info.layout, unorm_view))
return false;
srgb_unorm_usage &= ~VK_IMAGE_USAGE_STORAGE_BIT;
info.format = view_formats[1];
if (!device->managers.descriptor_buffer.create_image_view(info, srgb_unorm_usage, create_info.layout, srgb_view))
return false;
}
if (create_mip_level_views && !create_mip_views(*view_info, create_info.layout, view_usage))
return false;
return true;
}
private:
bool create_render_target_views(const VkImageViewCreateInfo &info, ImageLayout layout, VkImageUsageFlags view_usage)
{
if (info.viewType == VK_IMAGE_VIEW_TYPE_3D)
return true;
constexpr VkImageUsageFlags render_target_usage =
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
// If we have a render target, and non-trivial case (layers = 1, levels = 1),
// create an array of render targets which correspond to each layer (mip 0).
if ((view_usage & render_target_usage) != 0 &&
((info.subresourceRange.levelCount > 1) || (info.subresourceRange.layerCount > 1)))
{
rt_views.reserve(info.subresourceRange.layerCount);
view_usage &= render_target_usage;
auto view_info = info;
view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
view_info.subresourceRange.baseMipLevel = info.subresourceRange.baseMipLevel;
for (uint32_t layer = 0; layer < info.subresourceRange.layerCount; layer++)
{
view_info.subresourceRange.levelCount = 1;
view_info.subresourceRange.layerCount = 1;
view_info.subresourceRange.baseArrayLayer = layer + info.subresourceRange.baseArrayLayer;
CachedImageView rt_view = {};
if (!device->managers.descriptor_buffer.create_image_view(view_info, view_usage, layout, rt_view))
return false;
rt_views.push_back(rt_view);
}
}
return true;
}
bool create_mip_views(const VkImageViewCreateInfo &info, ImageLayout layout, VkImageUsageFlags view_usage)
{
VK_ASSERT(info.subresourceRange.levelCount != VK_REMAINING_MIP_LEVELS);
if (info.subresourceRange.levelCount <= 1)
return true;
mip_views.reserve(info.subresourceRange.levelCount);
view_usage &= VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT;
auto view_info = info;
for (unsigned level = 0; level < info.subresourceRange.levelCount; level++)
{
view_info.subresourceRange.baseMipLevel = level;
view_info.subresourceRange.levelCount = 1;
CachedImageView mip_view = {};
if (!device->managers.descriptor_buffer.create_image_view(view_info, view_usage, layout, mip_view))
return false;
mip_views.push_back(mip_view);
}
return true;
}
bool create_alt_views(const VkImageViewCreateInfo &info, ImageLayout layout, VkImageUsageFlags view_usage)
{
if (info.viewType == VK_IMAGE_VIEW_TYPE_CUBE ||
info.viewType == VK_IMAGE_VIEW_TYPE_CUBE_ARRAY ||
info.viewType == VK_IMAGE_VIEW_TYPE_3D)
{
return true;
}
constexpr VkImageUsageFlags sampled_usage =
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
if (info.subresourceRange.aspectMask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT) &&
(view_usage & sampled_usage) != 0)
{
auto view_info = info;
view_usage &= sampled_usage;
// We need this to be able to sample the texture, or otherwise use it as a non-pure DS attachment.
view_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
if (!device->managers.descriptor_buffer.create_image_view(view_info, view_usage, layout, depth_view))
return false;
view_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
if (!device->managers.descriptor_buffer.create_image_view(view_info, view_usage, layout, stencil_view))
return false;
}
return true;
}
bool create_default_view(const VkImageViewCreateInfo &info, ImageLayout layout, VkImageUsageFlags usage)
{
// Create the normal image view. This one contains every subresource.
return device->managers.descriptor_buffer.create_image_view(info, usage, layout, image_view);
}
void cleanup()
{
auto &m = device->managers.descriptor_buffer;
m.free_image_view(image_view);
m.free_image_view(depth_view);
m.free_image_view(stencil_view);
m.free_image_view(unorm_view);
m.free_image_view(srgb_view);
for (auto &view : rt_views)
m.free_image_view(view);
for (auto &view : mip_views)
m.free_image_view(view);
VkDevice vkdevice = device->get_device();
if (image)
table.vkDestroyImage(vkdevice, image, nullptr);
if (memory)
table.vkFreeMemory(vkdevice, memory, nullptr);
if (allocator)
allocation.free_immediate(*allocator);
}
};
ImageViewHandle Device::create_image_view(const ImageViewCreateInfo &create_info)
{
ImageResourceHolder holder(this);
auto &image_create_info = create_info.image->get_create_info();
VkFormat format = create_info.format != VK_FORMAT_UNDEFINED ? create_info.format : image_create_info.format;
VkImageViewCreateInfo view_info = { VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO };
view_info.image = create_info.image->get_image();
view_info.format = format;
view_info.components = create_info.swizzle;
view_info.subresourceRange.aspectMask =
create_info.aspect ? create_info.aspect : format_to_aspect_mask(format);
view_info.subresourceRange.baseMipLevel = create_info.base_level;
view_info.subresourceRange.baseArrayLayer = create_info.base_layer;
view_info.subresourceRange.levelCount = create_info.levels;
view_info.subresourceRange.layerCount = create_info.layers;
if (create_info.view_type == VK_IMAGE_VIEW_TYPE_MAX_ENUM)
view_info.viewType = get_image_view_type(image_create_info, &create_info);
else
view_info.viewType = create_info.view_type;
unsigned num_levels;
if (view_info.subresourceRange.levelCount == VK_REMAINING_MIP_LEVELS)
num_levels = create_info.image->get_create_info().levels - view_info.subresourceRange.baseMipLevel;
else
num_levels = view_info.subresourceRange.levelCount;
unsigned num_layers;
if (view_info.subresourceRange.layerCount == VK_REMAINING_ARRAY_LAYERS)
num_layers = create_info.image->get_create_info().layers - view_info.subresourceRange.baseArrayLayer;
else
num_layers = view_info.subresourceRange.layerCount;
view_info.subresourceRange.levelCount = num_levels;
view_info.subresourceRange.layerCount = num_layers;
if (!holder.create_default_views(image_create_info, &view_info,
create_info.ycbcr_conversion))
{
return ImageViewHandle(nullptr);
}
ImageViewCreateInfo tmp = create_info;
tmp.format = format;
ImageViewHandle ret(handle_pool.image_views.allocate(this, holder.image_view, tmp));
if (ret)
{
holder.owned = false;
ret->set_separate_depth_stencil_views(holder.depth_view, holder.stencil_view);
ret->set_render_target_views(std::move(holder.rt_views));
ret->set_mip_views(std::move(holder.mip_views));
return ret;
}
else
return ImageViewHandle(nullptr);
}
InitialImageBuffer Device::create_image_staging_buffer(const TextureFormatLayout &layout)
{
InitialImageBuffer result = {};
result.host = { layout.data(), layout.get_required_size() };
layout.build_buffer_image_copies(result.blits);
return result;
}
InitialImageBuffer Device::create_image_staging_buffer(const ImageCreateInfo &info, const ImageInitialData *initial)
{
// This method is very annoying to deal with and requires shuffling a lot of data around.
// Plumbing this through to host image copy is a hot mess and is avoided.
InitialImageBuffer result = {};
bool generate_mips = (info.misc & IMAGE_MISC_GENERATE_MIPS_BIT) != 0;
TextureFormatLayout layout;
unsigned copy_levels;
if (generate_mips)
copy_levels = 1;
else if (info.levels == 0)
copy_levels = TextureFormatLayout::num_miplevels(info.width, info.height, info.depth);
else
copy_levels = info.levels;
switch (info.type)
{
case VK_IMAGE_TYPE_1D:
layout.set_1d(info.format, info.width, info.layers, copy_levels);
break;
case VK_IMAGE_TYPE_2D:
layout.set_2d(info.format, info.width, info.height, info.layers, copy_levels);
break;
case VK_IMAGE_TYPE_3D:
layout.set_3d(info.format, info.width, info.height, info.depth, copy_levels);
break;
default:
return {};
}
if (copy_levels == 1 && info.layers == 1)
{
result.host = { initial[0].data, layout.get_required_size() };
layout.build_buffer_image_copies(result.blits);
auto &blit = result.blits.front();
const auto &mip_info = layout.get_mip_info(0);
// Adjust the blit in case it's not tightly packed.
uint32_t src_row_length =
initial[0].row_length ? initial[0].row_length : mip_info.row_length;
uint32_t src_array_height =
initial[0].image_height ? initial[0].image_height : mip_info.image_height;
result.host.size = format_get_layer_size(
info.format, blit.imageSubresource.aspectMask, src_row_length, src_array_height, info.depth);
blit.bufferOffset = 0;
blit.bufferRowLength = src_row_length;
blit.bufferImageHeight = src_array_height;
return result;
}
BufferCreateInfo buffer_info = {};
buffer_info.domain = BufferDomain::Host;
buffer_info.size = layout.get_required_size();
buffer_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
{
GRANITE_SCOPED_TIMELINE_EVENT_FILE(system_handles.timeline_trace_file, "allocate-image-staging-buffer");
result.buffer = create_buffer(buffer_info, nullptr);
}
set_name(*result.buffer, "image-upload-staging-buffer");
// And now, do the actual copy.
auto *mapped = static_cast<uint8_t *>(map_host_buffer(*result.buffer, MEMORY_ACCESS_WRITE_BIT));
unsigned index = 0;
layout.set_buffer(mapped, layout.get_required_size());
GRANITE_SCOPED_TIMELINE_EVENT_FILE(system_handles.timeline_trace_file, "copy-image-staging-buffer");
for (unsigned level = 0; level < copy_levels; level++)
{
const auto &mip_info = layout.get_mip_info(level);
uint32_t dst_height_stride = layout.get_layer_size(level);
size_t row_size = layout.get_row_size(level);
for (unsigned layer = 0; layer < info.layers; layer++, index++)
{
uint32_t src_row_length =
initial[index].row_length ? initial[index].row_length : mip_info.row_length;
uint32_t src_array_height =
initial[index].image_height ? initial[index].image_height : mip_info.image_height;
uint32_t src_row_stride = layout.row_byte_stride(src_row_length);
uint32_t src_height_stride = layout.layer_byte_stride(src_array_height, src_row_stride);
auto *dst = static_cast<uint8_t *>(layout.data(layer, level));
const auto *src = static_cast<const uint8_t *>(initial[index].data);
for (uint32_t z = 0; z < mip_info.depth; z++)
for (uint32_t y = 0; y < mip_info.block_image_height; y++)
memcpy(dst + z * dst_height_stride + y * row_size, src + z * src_height_stride + y * src_row_stride, row_size);
}
}
unmap_host_buffer(*result.buffer, MEMORY_ACCESS_WRITE_BIT);
layout.build_buffer_image_copies(result.blits);
return result;
}
DeviceAllocationOwnerHandle Device::take_device_allocation_ownership(Image &image)
{
if ((image.get_create_info().misc & IMAGE_MISC_FORCE_NO_DEDICATED_BIT) == 0)
{
LOGE("Must use FORCE_NO_DEDICATED_BIT to take ownership of memory.\n");
return DeviceAllocationOwnerHandle{};
}
if (!image.get_allocation().alloc || !image.get_allocation().base)
return DeviceAllocationOwnerHandle{};
return DeviceAllocationOwnerHandle(handle_pool.allocations.allocate(this, image.take_allocation_ownership()));
}
DeviceAllocationOwnerHandle Device::allocate_memory(const MemoryAllocateInfo &info)
{
uint32_t index = find_memory_type(info.required_properties, info.requirements.memoryTypeBits);
if (index == UINT32_MAX)
return {};
DeviceAllocation alloc = {};
{
LOCK_MEMORY();
if (!managers.memory.allocate_generic_memory(info.requirements.size, info.requirements.alignment, info.mode,
index, &alloc))
{
return {};
}
}
return DeviceAllocationOwnerHandle(handle_pool.allocations.allocate(this, alloc));
}
void Device::get_memory_budget(HeapBudget *budget)
{
LOCK_MEMORY();
managers.memory.get_memory_budget(budget);
}
ImageHandle Device::create_image(const ImageCreateInfo &create_info, const ImageInitialData *initial)
{
if (initial)
{
auto staging_buffer = create_image_staging_buffer(create_info, initial);
return create_image_from_staging_buffer(create_info, &staging_buffer);
}
else
return create_image_from_staging_buffer(create_info, nullptr);
}
bool Device::allocate_image_memory(DeviceAllocation *allocation, const ImageCreateInfo &info,
VkImage image, VkImageTiling tiling, VkImageUsageFlags usage)
{
if ((info.flags & VK_IMAGE_CREATE_DISJOINT_BIT) != 0 && info.num_memory_aliases == 0)
{
LOGE("Must use memory aliases when creating a DISJOINT planar image.\n");
return false;
}
bool use_external = (info.misc & IMAGE_MISC_EXTERNAL_MEMORY_BIT) != 0;
if (use_external && info.num_memory_aliases != 0)
{
LOGE("Cannot use external and memory aliases at the same time.\n");
return false;
}
if (use_external && tiling == VK_IMAGE_TILING_LINEAR)
{
LOGE("Cannot use linear tiling with external memory.\n");
return false;
}
if (info.num_memory_aliases != 0)
{
*allocation = {};
unsigned num_planes = format_ycbcr_num_planes(info.format);
if (info.num_memory_aliases < num_planes)
return false;
if (num_planes == 1)
{
VkMemoryRequirements reqs;
table->vkGetImageMemoryRequirements(device, image, &reqs);
auto &alias = *info.memory_aliases[0];
// Verify we can actually use this aliased allocation.
if ((reqs.memoryTypeBits & (1u << alias.memory_type)) == 0)
return false;
if (reqs.size > alias.size)
return false;
if (((alias.offset + reqs.alignment - 1) & ~(reqs.alignment - 1)) != alias.offset)
return false;
if (table->vkBindImageMemory(device, image, alias.get_memory(), alias.get_offset()) != VK_SUCCESS)
return false;
}
else
{
VkBindImageMemoryInfo bind_infos[3];
VkBindImagePlaneMemoryInfo bind_plane_infos[3];
VK_ASSERT(num_planes <= 3);
for (unsigned plane = 0; plane < num_planes; plane++)
{
VkMemoryRequirements2 memory_req = {VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 };
VkImageMemoryRequirementsInfo2 image_info = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2 };
image_info.image = image;
VkImagePlaneMemoryRequirementsInfo plane_info = { VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO };
plane_info.planeAspect = static_cast<VkImageAspectFlagBits>(VK_IMAGE_ASPECT_PLANE_0_BIT << plane);
image_info.pNext = &plane_info;
table->vkGetImageMemoryRequirements2(device, &image_info, &memory_req);
auto &reqs = memory_req.memoryRequirements;
auto &alias = *info.memory_aliases[plane];
// Verify we can actually use this aliased allocation.
if ((reqs.memoryTypeBits & (1u << alias.memory_type)) == 0)
return false;
if (reqs.size > alias.size)
return false;
if (((alias.offset + reqs.alignment - 1) & ~(reqs.alignment - 1)) != alias.offset)
return false;
bind_infos[plane] = { VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO };
bind_infos[plane].image = image;
bind_infos[plane].memory = alias.base;
bind_infos[plane].memoryOffset = alias.offset;
bind_infos[plane].pNext = &bind_plane_infos[plane];
bind_plane_infos[plane] = { VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO };
bind_plane_infos[plane].planeAspect = static_cast<VkImageAspectFlagBits>(VK_IMAGE_ASPECT_PLANE_0_BIT << plane);
}
if (table->vkBindImageMemory2(device, num_planes, bind_infos) != VK_SUCCESS)
return false;
}
}
else
{
VkMemoryRequirements reqs;
table->vkGetImageMemoryRequirements(device, image, &reqs);
// If we intend to alias with other images bump the alignment to something very high.
// This is kind of crude, but should be high enough to allow YCbCr disjoint aliasing on any implementation.
if (info.flags & VK_IMAGE_CREATE_ALIAS_BIT)
if (reqs.alignment < 64 * 1024)
reqs.alignment = 64 * 1024;
auto domain = (usage & VK_IMAGE_USAGE_HOST_TRANSFER_BIT) != 0 ? ImageDomain::HostCopy : info.domain;
uint32_t memory_type = find_memory_type(domain, reqs.memoryTypeBits);
if (memory_type == UINT32_MAX)
{
LOGE("Failed to find memory type.\n");
return false;
}
if (tiling == VK_IMAGE_TILING_LINEAR &&
(info.misc & IMAGE_MISC_LINEAR_IMAGE_IGNORE_DEVICE_LOCAL_BIT) == 0)
{
// Is it also device local?
if ((mem_props.memoryTypes[memory_type].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) == 0)
return false;
}
ExternalHandle external = info.external;
AllocationMode mode;
if (use_external)
{
mode = AllocationMode::External;
}
else if (tiling == VK_IMAGE_TILING_OPTIMAL &&
(info.usage & (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_STORAGE_BIT)) != 0)
{
mode = AllocationMode::OptimalRenderTarget;
}
else
{
mode = tiling == VK_IMAGE_TILING_OPTIMAL || info.domain == ImageDomain::LinearDevice ?
AllocationMode::OptimalResource : AllocationMode::LinearHostMappable;
}
{
LOCK_MEMORY();
if (!managers.memory.allocate_image_memory(reqs.size, reqs.alignment, mode, memory_type, image,
(info.misc & IMAGE_MISC_FORCE_NO_DEDICATED_BIT) != 0, allocation,
use_external ? &external : nullptr))
{
LOGE("Failed to allocate image memory (type %u, size: %u).\n",
unsigned(memory_type), unsigned(reqs.size));
return false;
}
}
if (table->vkBindImageMemory(device, image, allocation->get_memory(),
allocation->get_offset()) != VK_SUCCESS)
{
LOGE("Failed to bind image memory.\n");
return false;
}
}
return true;
}
static void add_unique_family(uint32_t *sharing_indices, uint32_t &count, uint32_t family)
{
if (family == VK_QUEUE_FAMILY_IGNORED)
return;
for (uint32_t i = 0; i < count; i++)
if (sharing_indices[i] == family)
return;
sharing_indices[count++] = family;
}
ImageHandle Device::create_image_from_staging_buffer(const ImageCreateInfo &create_info,
const InitialImageBuffer *staging_buffer)
{
ImageResourceHolder holder(this);
VkImageCreateInfo info = { VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO };
info.format = create_info.format;
info.extent.width = create_info.width;
info.extent.height = create_info.height;
info.extent.depth = create_info.depth;
info.imageType = create_info.type;
info.mipLevels = create_info.levels;
info.arrayLayers = create_info.layers;
info.samples = create_info.samples;
info.pNext = create_info.pnext;
if (create_info.domain == ImageDomain::LinearHostCached ||
create_info.domain == ImageDomain::LinearHost ||
create_info.domain == ImageDomain::LinearDevice)
{
info.tiling = VK_IMAGE_TILING_LINEAR;
info.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED;
}
else
{
info.tiling = VK_IMAGE_TILING_OPTIMAL;
info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
}
if ((create_info.misc & IMAGE_MISC_EXTERNAL_MEMORY_BIT) != 0)
{
if (info.initialLayout != VK_IMAGE_LAYOUT_UNDEFINED)
{
LOGE("Cannot use non-undefined initial layout for external memory.\n");
return {};
}
if (create_info.external.memory_handle_type == VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT)
info.tiling = VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT;
}
info.usage = create_info.usage;
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
if (create_info.domain == ImageDomain::Transient)
info.usage |= VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT;
info.flags = create_info.flags;
if (info.mipLevels == 0)
info.mipLevels = image_num_miplevels(info.extent);
VkImageFormatListCreateInfo format_info = { VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO };
VkFormat view_formats[2];
format_info.pViewFormats = view_formats;
format_info.viewFormatCount = 2;
bool create_unorm_srgb_views = false;
if (create_info.misc & IMAGE_MISC_MUTABLE_SRGB_BIT)
{
format_info.viewFormatCount = ImageCreateInfo::compute_view_formats(create_info, view_formats);
if (format_info.viewFormatCount != 0)
{
create_unorm_srgb_views = true;
const auto *input_format_list = static_cast<const VkBaseInStructure *>(info.pNext);
while (input_format_list && input_format_list->sType != VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO)
input_format_list = static_cast<const VkBaseInStructure *>(input_format_list->pNext);
if (ext.supports_image_format_list && !input_format_list)
{
format_info.pNext = info.pNext;
info.pNext = &format_info;
}
}
}
if ((create_info.misc & IMAGE_MISC_MUTABLE_SRGB_BIT) != 0)
info.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
uint32_t sharing_indices[QUEUE_INDEX_COUNT];
uint32_t queue_flags = create_info.misc & (IMAGE_MISC_CONCURRENT_QUEUE_GRAPHICS_BIT |
IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_COMPUTE_BIT |
IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_TRANSFER_BIT |
IMAGE_MISC_CONCURRENT_QUEUE_VIDEO_DUPLEX);
bool concurrent_queue = queue_flags != 0 ||
staging_buffer != nullptr ||
create_info.initial_layout != VK_IMAGE_LAYOUT_UNDEFINED;
if (concurrent_queue)
{
info.sharingMode = VK_SHARING_MODE_CONCURRENT;
// If we didn't specify queue usage,
// just enable every queue since we need to use transfer queue for initial upload.
if (staging_buffer && queue_flags == 0)
{
// We never imply video here.
constexpr ImageMiscFlags implicit_queues_all =
IMAGE_MISC_CONCURRENT_QUEUE_GRAPHICS_BIT |
IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_COMPUTE_BIT |
IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_TRANSFER_BIT;
queue_flags |= implicit_queues_all;
}
else if (staging_buffer)
{
// Make sure that these queues are included.
queue_flags |= IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_TRANSFER_BIT;
if (create_info.misc & IMAGE_MISC_GENERATE_MIPS_BIT)
queue_flags |= IMAGE_MISC_CONCURRENT_QUEUE_GRAPHICS_BIT;
}
struct
{
uint32_t flags;
QueueIndices index;
} static const mappings[] = {
{ IMAGE_MISC_CONCURRENT_QUEUE_GRAPHICS_BIT, QUEUE_INDEX_GRAPHICS },
{ IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_COMPUTE_BIT, QUEUE_INDEX_COMPUTE },
{ IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_TRANSFER_BIT, QUEUE_INDEX_TRANSFER },
{ IMAGE_MISC_CONCURRENT_QUEUE_VIDEO_DECODE_BIT, QUEUE_INDEX_VIDEO_DECODE },
{ IMAGE_MISC_CONCURRENT_QUEUE_VIDEO_ENCODE_BIT, QUEUE_INDEX_VIDEO_ENCODE },
};
for (auto &m : mappings)
if ((queue_flags & m.flags) != 0)
add_unique_family(sharing_indices, info.queueFamilyIndexCount, queue_info.family_indices[m.index]);
if (info.queueFamilyIndexCount > 1)
info.pQueueFamilyIndices = sharing_indices;
else
{
info.pQueueFamilyIndices = nullptr;
info.queueFamilyIndexCount = 0;
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
}
}
if (queue_flags == 0)
queue_flags |= IMAGE_MISC_CONCURRENT_QUEUE_GRAPHICS_BIT;
VkFormatFeatureFlags check_extra_features = 0;
if ((create_info.misc & IMAGE_MISC_VERIFY_FORMAT_FEATURE_SAMPLED_LINEAR_FILTER_BIT) != 0)
check_extra_features |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
if (info.tiling == VK_IMAGE_TILING_LINEAR)
{
if (staging_buffer)
return ImageHandle(nullptr);
// Do some more stringent checks.
if (info.mipLevels > 1)
return ImageHandle(nullptr);
if (info.arrayLayers > 1)
return ImageHandle(nullptr);
if (info.imageType != VK_IMAGE_TYPE_2D)
return ImageHandle(nullptr);
if (info.samples != VK_SAMPLE_COUNT_1_BIT)
return ImageHandle(nullptr);
VkImageFormatProperties2 props = { VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 };
if (!get_image_format_properties(info.format, info.imageType, info.tiling, info.usage, info.flags, info.pNext, &props))
return ImageHandle(nullptr);
if (!props.imageFormatProperties.maxArrayLayers ||
!props.imageFormatProperties.maxMipLevels ||
(info.extent.width > props.imageFormatProperties.maxExtent.width) ||
(info.extent.height > props.imageFormatProperties.maxExtent.height) ||
(info.extent.depth > props.imageFormatProperties.maxExtent.depth))
{
return ImageHandle(nullptr);
}
}
if ((create_info.flags & VK_IMAGE_CREATE_EXTENDED_USAGE_BIT) == 0 &&
(!image_format_is_supported(create_info.format, image_usage_to_features(info.usage) | check_extra_features, info.tiling)))
{
LOGE("Format %u is not supported for usage flags!\n", unsigned(create_info.format));
return ImageHandle(nullptr);
}
bool use_external = (create_info.misc & IMAGE_MISC_EXTERNAL_MEMORY_BIT) != 0;
if (use_external && create_info.domain != ImageDomain::Physical)
{
LOGE("Must use physical image domain for external memory images.\n");
return ImageHandle(nullptr);
}
if (use_external && !ext.supports_external)
{
LOGE("External memory not supported.\n");
return ImageHandle(nullptr);
}
VkExternalMemoryImageCreateInfo external_info = { VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO };
if (ext.supports_external && use_external)
{
// Ensure that the handle type is supported.
VkImageFormatProperties2 props2 = { VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 };
VkExternalImageFormatProperties external_props =
{ VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES };
VkPhysicalDeviceExternalImageFormatInfo external_format_info =
{ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO };
external_format_info.handleType = create_info.external.memory_handle_type;
VkPhysicalDeviceImageDrmFormatModifierInfoEXT modifier_info =
{ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_DRM_FORMAT_MODIFIER_INFO_EXT };
VkImageFormatListCreateInfo format_list = {};
if (const auto *list_info = find_pnext<VkImageFormatListCreateInfo>(
info.pNext, VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO))
{
format_list = *list_info;
format_list.pNext = nullptr;
external_format_info.pNext = &format_list;
}
if (info.tiling == VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT)
{
modifier_info.pNext = external_format_info.pNext;
external_format_info.pNext = &modifier_info;
// If we're exporting, we have a list of formats instead.
if (auto *list_info = find_pnext<VkImageDrmFormatModifierListCreateInfoEXT>(
info.pNext, VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT))
{
VK_ASSERT(list_info->drmFormatModifierCount != 0);
modifier_info.drmFormatModifier = list_info->pDrmFormatModifiers[0];
}
else if (auto *drm_info = find_pnext<VkImageDrmFormatModifierExplicitCreateInfoEXT>(
info.pNext, VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT))
{
modifier_info.drmFormatModifier = drm_info->drmFormatModifier;
}
else
{
LOGE("Trying to create DRM modifier image without explicit info.\n");
return ImageHandle(nullptr);
}
modifier_info.sharingMode = info.sharingMode;
modifier_info.queueFamilyIndexCount = info.queueFamilyIndexCount;
modifier_info.pQueueFamilyIndices = info.pQueueFamilyIndices;
}
props2.pNext = &external_props;
if (!get_image_format_properties(info.format, info.imageType, info.tiling,
info.usage, info.flags,
&external_format_info, &props2))
{
LOGE("Image format is not supported for external memory type #%x.\n",
external_format_info.handleType);
return ImageHandle(nullptr);
}
bool supports_import = (external_props.externalMemoryProperties.externalMemoryFeatures &
VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT) != 0;
bool supports_export = (external_props.externalMemoryProperties.externalMemoryFeatures &
VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT) != 0;
if (!supports_import && create_info.external)
{
LOGE("Attempting to import with handle type #%x, but it is not supported.\n",
create_info.external.memory_handle_type);
return ImageHandle(nullptr);
}
else if (!supports_export && !create_info.external)
{
LOGE("Attempting to export with handle type #%x, but it is not supported.\n",
create_info.external.memory_handle_type);
return ImageHandle(nullptr);
}
external_info.handleTypes = create_info.external.memory_handle_type;
external_info.pNext = info.pNext;
info.pNext = &external_info;
}
// FIXME: Is there a more intelligent way to detect if we should be using host image copy?
if (ext.vk14_features.hostImageCopy && staging_buffer && staging_buffer->host.size &&
(gpu_props.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU ||
gpu_props.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU))
{
VkHostImageCopyDevicePerformanceQuery query =
{ VK_STRUCTURE_TYPE_HOST_IMAGE_COPY_DEVICE_PERFORMANCE_QUERY };
VkImageFormatProperties2 props2 = { VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 };
props2.pNext = &query;
if (get_image_format_properties(info.format, info.imageType, info.tiling,
info.usage | VK_IMAGE_USAGE_HOST_TRANSFER_BIT,
info.flags, info.pNext, &props2))
{
// If we don't lose compression, go ahead.
if (query.optimalDeviceAccess)
info.usage |= VK_IMAGE_USAGE_HOST_TRANSFER_BIT;
}
}
bool generate_mips = (create_info.misc & IMAGE_MISC_GENERATE_MIPS_BIT) != 0;
if (staging_buffer && (generate_mips || (info.usage & VK_IMAGE_USAGE_HOST_TRANSFER_BIT) == 0))
info.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
if (table->vkCreateImage(device, &info, nullptr, &holder.image) != VK_SUCCESS)
{
LOGE("Failed to create image in vkCreateImage.\n");
return ImageHandle(nullptr);
}
if (!allocate_image_memory(&holder.allocation, create_info, holder.image, info.tiling, info.usage))
{
LOGE("Failed to allocate memory for image.\n");
return ImageHandle(nullptr);
}
auto tmpinfo = create_info;
tmpinfo.usage = info.usage;
tmpinfo.flags = info.flags;
tmpinfo.levels = info.mipLevels;
if ((info.usage & VK_IMAGE_USAGE_HOST_TRANSFER_BIT) != 0)
{
tmpinfo.layout = ImageLayout::General;
if (tmpinfo.initial_layout != VK_IMAGE_LAYOUT_UNDEFINED)
tmpinfo.initial_layout = VK_IMAGE_LAYOUT_GENERAL;
}
bool has_view = (info.usage & (VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT |
image_usage_video_flags)) != 0 &&
(create_info.misc & IMAGE_MISC_NO_DEFAULT_VIEWS_BIT) == 0;
bool create_mip_views = info.mipLevels > 1 && (create_info.misc & IMAGE_MISC_CREATE_PER_MIP_LEVEL_VIEWS_BIT) != 0;
VkImageViewType view_type = VK_IMAGE_VIEW_TYPE_MAX_ENUM;
if (has_view)
{
if (!holder.create_default_views(tmpinfo, nullptr, create_info.ycbcr_conversion,
create_unorm_srgb_views, create_mip_views, view_formats))
{
LOCK_MEMORY();
holder.allocation.free_immediate(managers.memory);
return ImageHandle(nullptr);
}
view_type = holder.get_default_view_type();
}
ImageHandle handle(handle_pool.images.allocate(this, holder.image, holder.image_view, holder.allocation, tmpinfo, view_type));
if (handle)
{
holder.owned = false;
if (has_view)
{
handle->get_view().set_separate_depth_stencil_views(holder.depth_view, holder.stencil_view);
handle->get_view().set_render_target_views(holder.rt_views);
handle->get_view().set_mip_views(holder.mip_views);
handle->get_view().set_unorm_view(holder.unorm_view);
handle->get_view().set_srgb_view(holder.srgb_view);
}
}
CommandBufferHandle transition_cmd;
// Copy initial data to texture.
if (staging_buffer)
{
auto *buffer = staging_buffer->buffer.get();
// TODO: If we have host image copy, we can bypass this whole thing.
BufferHandle scratch_buffer;
if (!buffer && (info.usage & VK_IMAGE_USAGE_HOST_TRANSFER_BIT) == 0)
{
if (staging_buffer->host.size == 0)
{
LOGE("Must specifiy either host scratch or buffer.\n");
return ImageHandle(nullptr);
}
BufferCreateInfo scratch_info = {};
scratch_info.domain = BufferDomain::Host;
scratch_info.size = staging_buffer->host.size;
scratch_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
scratch_buffer = create_buffer(scratch_info, staging_buffer->host.data);
buffer = scratch_buffer.get();
}
VK_ASSERT(create_info.domain != ImageDomain::Transient);
VK_ASSERT(create_info.initial_layout != VK_IMAGE_LAYOUT_UNDEFINED);
// Now we've used the TRANSFER queue to copy data over to the GPU.
// For mipmapping, we're now moving over to graphics,
// the transfer queue is designed for CPU <-> GPU and that's it.
// For concurrent queue mode, we just need to inject a semaphore.
CommandBufferHandle transfer_cmd;
if ((info.usage & VK_IMAGE_USAGE_HOST_TRANSFER_BIT) == 0)
{
transfer_cmd = request_command_buffer(CommandBuffer::Type::AsyncTransfer);
transfer_cmd->image_barrier(*handle, VK_IMAGE_LAYOUT_UNDEFINED,
handle->get_layout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL),
VK_PIPELINE_STAGE_NONE, 0, VK_PIPELINE_STAGE_2_COPY_BIT,
VK_ACCESS_TRANSFER_WRITE_BIT);
transfer_cmd->begin_region("copy-image-to-gpu");
transfer_cmd->copy_buffer_to_image(*handle, *buffer,
staging_buffer->blits.size(), staging_buffer->blits.data());
transfer_cmd->end_region();
}
else
{
VkHostImageLayoutTransitionInfo transition = { VK_STRUCTURE_TYPE_HOST_IMAGE_LAYOUT_TRANSITION_INFO };
transition.image = holder.image;
transition.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
transition.newLayout = VK_IMAGE_LAYOUT_GENERAL;
transition.subresourceRange = {
format_to_aspect_mask(info.format),
0, VK_REMAINING_MIP_LEVELS,
0, VK_REMAINING_ARRAY_LAYERS,
};
table->vkTransitionImageLayout(device, 1, &transition);
VkCopyMemoryToImageInfo copy = { VK_STRUCTURE_TYPE_COPY_MEMORY_TO_IMAGE_INFO };
copy.dstImage = handle->get_image();
copy.dstImageLayout = VK_IMAGE_LAYOUT_GENERAL;
copy.regionCount = staging_buffer->blits.size();
SmallVector<VkMemoryToImageCopy, 32> copies(copy.regionCount);
copy.pRegions = copies.data();
for (uint32_t i = 0; i < copy.regionCount; i++)
{
auto &dst = copies[i];
auto &src = staging_buffer->blits[i];
dst.sType = VK_STRUCTURE_TYPE_MEMORY_TO_IMAGE_COPY;
dst.pHostPointer = static_cast<const uint8_t *>(staging_buffer->host.data) + src.bufferOffset;
dst.imageSubresource = src.imageSubresource;
dst.imageOffset = src.imageOffset;
dst.imageExtent = src.imageExtent;
dst.memoryRowLength = src.bufferRowLength;
dst.memoryImageHeight = src.bufferImageHeight;
}
// Bang the memory straight into the image without a staging copy.
table->vkCopyMemoryToImage(device, &copy);
}
if (generate_mips)
{
auto graphics_cmd = request_command_buffer(CommandBuffer::Type::Generic);
Semaphore sem;
if (transfer_cmd)
submit_and_sync_to_queues(transfer_cmd, 1u << QUEUE_INDEX_GRAPHICS);
auto src_layout =
(info.usage & VK_IMAGE_USAGE_HOST_TRANSFER_BIT) != 0 ?
VK_IMAGE_LAYOUT_GENERAL : handle->get_layout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
graphics_cmd->begin_region("mipgen");
graphics_cmd->barrier_prepare_generate_mipmap(*handle, src_layout, VK_PIPELINE_STAGE_NONE, 0, true);
graphics_cmd->generate_mipmap(*handle);
graphics_cmd->end_region();
bool sync_with_graphics = (queue_flags & IMAGE_MISC_CONCURRENT_QUEUE_GRAPHICS_BIT) != 0;
graphics_cmd->image_barrier(
*handle, handle->get_layout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL),
tmpinfo.initial_layout,
VK_PIPELINE_STAGE_2_BLIT_BIT, 0,
sync_with_graphics ? VK_PIPELINE_STAGE_ALL_COMMANDS_BIT : VK_PIPELINE_STAGE_NONE,
sync_with_graphics ? VK_ACCESS_MEMORY_READ_BIT : VK_ACCESS_NONE);
transition_cmd = std::move(graphics_cmd);
}
else if (transfer_cmd)
{
bool sync_with_transfer = (create_info.misc & IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_TRANSFER_BIT) != 0;
transfer_cmd->image_barrier(
*handle, handle->get_layout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL),
tmpinfo.initial_layout,
VK_PIPELINE_STAGE_2_COPY_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
sync_with_transfer ? VK_PIPELINE_STAGE_ALL_COMMANDS_BIT : VK_PIPELINE_STAGE_NONE,
sync_with_transfer ? VK_ACCESS_MEMORY_READ_BIT : VK_ACCESS_NONE);
transition_cmd = std::move(transfer_cmd);
}
}
else if (create_info.initial_layout != VK_IMAGE_LAYOUT_UNDEFINED)
{
VK_ASSERT(create_info.domain != ImageDomain::Transient);
// Need to perform the barrier in some command buffer, pick an appropriate one based on supported queues.
// Pick the most lenient queue first in case we need to transition to a weird layout.
CommandBuffer::Type type = CommandBuffer::Type::Count;
if (queue_flags & IMAGE_MISC_CONCURRENT_QUEUE_GRAPHICS_BIT)
type = CommandBuffer::Type::Generic;
else if (queue_flags & IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_COMPUTE_BIT)
type = CommandBuffer::Type::AsyncCompute;
else if (queue_flags & IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_TRANSFER_BIT)
type = CommandBuffer::Type::AsyncTransfer;
else if (queue_flags & IMAGE_MISC_CONCURRENT_QUEUE_VIDEO_DECODE_BIT)
type = CommandBuffer::Type::VideoDecode;
else if (queue_flags & IMAGE_MISC_CONCURRENT_QUEUE_VIDEO_ENCODE_BIT)
type = CommandBuffer::Type::VideoEncode;
VK_ASSERT(type != CommandBuffer::Type::Count);
auto cmd = request_command_buffer(type);
cmd->image_barrier(*handle, info.initialLayout, create_info.initial_layout,
VK_PIPELINE_STAGE_NONE, 0,
VK_PIPELINE_STAGE_NONE, 0);
transition_cmd = std::move(cmd);
}
// For concurrent queue, make sure that compute, transfer or video decode can see the final image as well.
if (transition_cmd)
{
uint32_t sync_queues = 0;
// These are implied by default.
if (queue_flags & IMAGE_MISC_CONCURRENT_QUEUE_GRAPHICS_BIT)
sync_queues |= 1u << QUEUE_INDEX_GRAPHICS;
if (queue_flags & IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_COMPUTE_BIT)
sync_queues |= 1u << QUEUE_INDEX_COMPUTE;
// Do not synchronize transfer/video queues here unless we explicitly asked for it.
if (create_info.misc & IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_TRANSFER_BIT)
{
// Avoid transfer -> graphics -> transfer cycle, have to flush transfer queue before we introduce dependency.
if (generate_mips)
{
LOCK();
flush_frame_nolock(QUEUE_INDEX_TRANSFER);
}
sync_queues |= 1u << QUEUE_INDEX_TRANSFER;
}
if (create_info.misc & IMAGE_MISC_CONCURRENT_QUEUE_VIDEO_DECODE_BIT)
sync_queues |= 1u << QUEUE_INDEX_VIDEO_DECODE;
if (create_info.misc & IMAGE_MISC_CONCURRENT_QUEUE_VIDEO_ENCODE_BIT)
sync_queues |= 1u << QUEUE_INDEX_VIDEO_ENCODE;
submit_and_sync_to_queues(transition_cmd, sync_queues);
}
return handle;
}
const ImmutableSampler *Device::request_immutable_sampler(const SamplerCreateInfo &sampler_info,
const ImmutableYcbcrConversion *ycbcr)
{
auto info = Sampler::fill_vk_sampler_info(sampler_info);
Util::Hasher h;
h.u32(info.flags);
h.u32(info.addressModeU);
h.u32(info.addressModeV);
h.u32(info.addressModeW);
h.u32(info.minFilter);
h.u32(info.magFilter);
h.u32(info.mipmapMode);
h.f32(info.minLod);
h.f32(info.maxLod);
h.f32(info.mipLodBias);
h.u32(info.compareEnable);
h.u32(info.compareOp);
h.u32(info.anisotropyEnable);
h.f32(info.maxAnisotropy);
h.u32(info.borderColor);
h.u32(info.unnormalizedCoordinates);
if (ycbcr)
h.u64(ycbcr->get_hash());
else
h.u32(0);
LOCK_CACHE();
auto *sampler = immutable_samplers.find(h.get());
if (!sampler)
sampler = immutable_samplers.emplace_yield(h.get(), h.get(), this, sampler_info, ycbcr);
return sampler;
}
const ImmutableYcbcrConversion *Device::request_immutable_ycbcr_conversion(
const VkSamplerYcbcrConversionCreateInfo &info)
{
Util::Hasher h;
h.u32(info.forceExplicitReconstruction);
h.u32(info.format);
h.u32(info.chromaFilter);
h.u32(info.components.r);
h.u32(info.components.g);
h.u32(info.components.b);
h.u32(info.components.a);
h.u32(info.xChromaOffset);
h.u32(info.yChromaOffset);
h.u32(info.ycbcrModel);
h.u32(info.ycbcrRange);
LOCK_CACHE();
auto *sampler = immutable_ycbcr_conversions.find(h.get());
if (!sampler)
sampler = immutable_ycbcr_conversions.emplace_yield(h.get(), h.get(), this, info);
return sampler;
}
SamplerHandle Device::create_sampler(const SamplerCreateInfo &sampler_info)
{
auto info = Sampler::fill_vk_sampler_info(sampler_info);
VkSampler sampler = managers.descriptor_buffer.create_sampler(&info);
if (sampler == VK_NULL_HANDLE)
return SamplerHandle(nullptr);
return SamplerHandle(handle_pool.samplers.allocate(this, sampler, sampler_info, false));
}
BindlessDescriptorPoolHandle Device::create_bindless_descriptor_pool(BindlessResourceType type,
unsigned num_sets, unsigned num_descriptors)
{
if (!ext.vk12_features.descriptorIndexing)
return BindlessDescriptorPoolHandle{nullptr};
DescriptorSetLayout layout;
const uint32_t stages_for_sets[VULKAN_NUM_BINDINGS] = { VK_SHADER_STAGE_ALL };
layout.meta[0].array_size = DescriptorSetLayout::UNSIZED_ARRAY;
for (unsigned i = 1; i < VULKAN_NUM_BINDINGS; i++)
layout.meta[i].array_size = 1;
switch (type)
{
case BindlessResourceType::Image:
layout.separate_image_mask = 1;
break;
default:
return BindlessDescriptorPoolHandle{nullptr};
}
auto *allocator = request_descriptor_set_allocator(layout, stages_for_sets, nullptr);
VkDescriptorPool pool = VK_NULL_HANDLE;
if (!ext.supports_descriptor_buffer_or_heap)
{
if (allocator)
pool = allocator->allocate_bindless_pool(num_sets, num_descriptors);
if (!pool)
{
LOGE("Failed to allocate bindless pool.\n");
return BindlessDescriptorPoolHandle{nullptr};
}
}
auto *handle = handle_pool.bindless_descriptor_pool.allocate(this, allocator, pool,
num_sets, num_descriptors);
return BindlessDescriptorPoolHandle{handle};
}
void Device::fill_buffer_sharing_indices(VkBufferCreateInfo &info, uint32_t *sharing_indices)
{
for (auto &i : queue_info.family_indices)
add_unique_family(sharing_indices, info.queueFamilyIndexCount, i);
if (info.queueFamilyIndexCount > 1)
{
info.sharingMode = VK_SHARING_MODE_CONCURRENT;
info.pQueueFamilyIndices = sharing_indices;
}
else
{
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
info.queueFamilyIndexCount = 0;
info.pQueueFamilyIndices = nullptr;
}
}
BufferHandle Device::create_imported_host_buffer(const BufferCreateInfo &create_info, VkExternalMemoryHandleTypeFlagBits type, void *host_buffer)
{
if (create_info.domain != BufferDomain::Host &&
create_info.domain != BufferDomain::CachedHost &&
create_info.domain != BufferDomain::CachedCoherentHostPreferCached &&
create_info.domain != BufferDomain::CachedCoherentHostPreferCoherent)
{
return BufferHandle{};
}
if (!ext.supports_external_memory_host)
return BufferHandle{};
if ((reinterpret_cast<uintptr_t>(host_buffer) & (ext.host_memory_properties.minImportedHostPointerAlignment - 1)) != 0)
{
LOGE("Host buffer is not aligned appropriately.\n");
return BufferHandle{};
}
VkExternalMemoryBufferCreateInfo external_info = { VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO };
external_info.handleTypes = type;
VkMemoryHostPointerPropertiesEXT host_pointer_props = { VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT };
if (table->vkGetMemoryHostPointerPropertiesEXT(device, type, host_buffer, &host_pointer_props) != VK_SUCCESS)
{
LOGE("Host pointer is not importable.\n");
return BufferHandle{};
}
VkBufferCreateInfo info = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
VkBufferUsageFlags2CreateInfo usage2 = { VK_STRUCTURE_TYPE_BUFFER_USAGE_FLAGS_2_CREATE_INFO };
info.size = create_info.size;
usage2.usage = create_info.usage;
if (get_device_features().vk12_features.bufferDeviceAddress)
usage2.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
info.pNext = &external_info;
external_info.pNext = create_info.pnext;
uint32_t sharing_indices[QUEUE_INDEX_COUNT];
fill_buffer_sharing_indices(info, sharing_indices);
if (ext.vk14_features.maintenance5)
{
usage2.pNext = info.pNext;
info.pNext = &usage2;
}
else
info.usage = VkBufferUsageFlags(usage2.usage);
VkBuffer buffer;
VkMemoryRequirements reqs;
if (table->vkCreateBuffer(device, &info, nullptr, &buffer) != VK_SUCCESS)
return BufferHandle{};
table->vkGetBufferMemoryRequirements(device, buffer, &reqs);
reqs.alignment = std::max<uint32_t>(reqs.alignment, gpu_props.limits.nonCoherentAtomSize);
// For BDA purposes
reqs.alignment = std::max<uint32_t>(reqs.alignment, 16u);
// Weird workaround for latest AMD Windows drivers which sets memoryTypeBits to 0 when using the external handle type.
if (!reqs.memoryTypeBits)
reqs.memoryTypeBits = ~0u;
auto plain_reqs = reqs;
reqs.memoryTypeBits &= host_pointer_props.memoryTypeBits;
if (reqs.memoryTypeBits == 0)
{
LOGE("No compatible host pointer types are available.\n");
table->vkDestroyBuffer(device, buffer, nullptr);
return BufferHandle{};
}
uint32_t memory_type = find_memory_type(create_info.domain, reqs.memoryTypeBits);
if (memory_type == UINT32_MAX)
{
// Weird workaround for Intel Windows where the only memory type is DEVICE_LOCAL
// with no HOST_VISIBLE (!?!?!).
// However, it appears to work just fine to allocate with other memory types as well ...
// Oh well.
// Ignore host_pointer_props.
reqs = plain_reqs;
memory_type = find_memory_type(create_info.domain, reqs.memoryTypeBits);
}
if (memory_type == UINT32_MAX)
{
LOGE("Failed to find memory type.\n");
table->vkDestroyBuffer(device, buffer, nullptr);
return BufferHandle{};
}
VkMemoryAllocateInfo alloc_info = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
alloc_info.allocationSize = (create_info.size + ext.host_memory_properties.minImportedHostPointerAlignment - 1) &
~(ext.host_memory_properties.minImportedHostPointerAlignment - 1);
alloc_info.memoryTypeIndex = memory_type;
VkMemoryAllocateFlagsInfo flags_info = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO };
if (get_device_features().vk12_features.bufferDeviceAddress)
{
alloc_info.pNext = &flags_info;
flags_info.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT;
}
VkImportMemoryHostPointerInfoEXT import = { VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT };
import.handleType = type;
import.pHostPointer = host_buffer;
import.pNext = alloc_info.pNext;
alloc_info.pNext = &import;
VkDeviceMemory memory;
if (table->vkAllocateMemory(device, &alloc_info, nullptr, &memory) != VK_SUCCESS)
{
table->vkDestroyBuffer(device, buffer, nullptr);
return BufferHandle{};
}
auto allocation = DeviceAllocation::make_imported_allocation(memory, info.size, memory_type);
if (table->vkMapMemory(device, memory, 0, VK_WHOLE_SIZE, 0, reinterpret_cast<void **>(&allocation.host_base)) != VK_SUCCESS)
{
{
LOCK_MEMORY();
allocation.free_immediate(managers.memory);
}
table->vkDestroyBuffer(device, buffer, nullptr);
return BufferHandle{};
}
if (table->vkBindBufferMemory(device, buffer, memory, 0) != VK_SUCCESS)
{
{
LOCK_MEMORY();
allocation.free_immediate(managers.memory);
}
table->vkDestroyBuffer(device, buffer, nullptr);
return BufferHandle{};
}
VkDeviceAddress bda = 0;
if (get_device_features().vk12_features.bufferDeviceAddress)
{
VkBufferDeviceAddressInfo bda_info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
bda_info.buffer = buffer;
bda = table->vkGetBufferDeviceAddress(device, &bda_info);
}
BufferHandle handle(handle_pool.buffers.allocate(this, buffer, allocation, create_info, bda));
return handle;
}
RTASHandle Device::create_rtas(VkAccelerationStructureTypeKHR type, BufferHandle buffer,
VkDeviceSize offset, VkDeviceSize size)
{
if (!ext.rtas_features.accelerationStructure)
{
LOGE("RTAS not supported on this driver.\n");
return {};
}
VK_ASSERT(buffer->get_create_info().usage & VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR);
VK_ASSERT(offset + size <= buffer->get_create_info().size);
VkAccelerationStructureCreateInfoKHR rtas_info = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR };
rtas_info.buffer = buffer->get_buffer();
rtas_info.offset = offset;
rtas_info.size = size;
rtas_info.type = type;
VkAccelerationStructureKHR rtas;
if (table->vkCreateAccelerationStructureKHR(device, &rtas_info, nullptr, &rtas) != VK_SUCCESS)
{
LOGE("Failed to create RTAS.\n");
return {};
}
RTASHandle handle(handle_pool.rtas.allocate(this, rtas, rtas_info.type, std::move(buffer)));
return handle;
}
RTASHandle Device::create_rtas(VkAccelerationStructureTypeKHR type, VkDeviceSize size)
{
if (!ext.rtas_features.accelerationStructure)
{
LOGE("RTAS not supported on this driver.\n");
return {};
}
BufferHandle buffer;
BufferCreateInfo buffer_info = {};
buffer_info.size = size;
buffer_info.domain = BufferDomain::Device;
buffer_info.usage = VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR;
buffer = create_buffer(buffer_info);
return create_rtas(type, std::move(buffer), 0, size);
}
RTASHandle Device::create_rtas(const TopRTASCreateInfo &info, CommandBuffer *cmd)
{
if (!ext.rtas_features.accelerationStructure)
{
LOGE("RTAS not supported on this driver.\n");
return {};
}
VkAccelerationStructureBuildGeometryInfoKHR geom_info =
{ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR };
VkAccelerationStructureBuildSizesInfoKHR size_info =
{ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR };
geom_info.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR;
geom_info.type = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR;
geom_info.flags = VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_KHR;
uint32_t primitive_count = info.count;
VkAccelerationStructureGeometryKHR geom = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR };
geom.geometryType = VK_GEOMETRY_TYPE_INSTANCES_KHR;
auto &inst = geom.geometry.instances;
inst.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR;
inst.arrayOfPointers = VK_TRUE;
geom_info.geometryCount = 1;
geom_info.pGeometries = &geom;
table->vkGetAccelerationStructureBuildSizesKHR(
device, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR,
&geom_info, &primitive_count, &size_info);
auto handle = create_rtas(geom_info.type, size_info.accelerationStructureSize);
handle->set_scratch_size(size_info.buildScratchSize, size_info.updateScratchSize);
if (cmd)
cmd->build_rtas(BuildMode::Build, *handle, info);
return handle;
}
RTASHandle Device::create_rtas(const BottomRTASCreateInfo &info, CommandBuffer *cmd, QueryPoolHandle *compacted_size)
{
if (!ext.rtas_features.accelerationStructure)
{
LOGE("RTAS not supported on this driver.\n");
return {};
}
if (compacted_size && !cmd)
{
LOGE("If specifying compacted size, must have a command buffer.\n");
return {};
}
if (compacted_size && info.mode != BLASMode::Static)
{
LOGE("Only Static mode supports compaction.\n");
return {};
}
VkAccelerationStructureBuildGeometryInfoKHR geom_info =
{ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR };
VkAccelerationStructureBuildSizesInfoKHR size_info =
{ VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR };
geom_info.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR;
geom_info.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR;
switch (info.mode)
{
case BLASMode::Static:
geom_info.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR |
VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_COMPACTION_BIT_KHR;
break;
case BLASMode::Skinned:
geom_info.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_KHR |
VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_KHR;
break;
}
Util::SmallVector<VkAccelerationStructureGeometryKHR> geometries;
Util::SmallVector<uint32_t> primitive_counts;
geometries.reserve(info.count);
primitive_counts.reserve(info.count);
for (size_t i = 0; i < info.count; i++)
{
auto &input = info.geometries[i];
VkAccelerationStructureGeometryKHR geom = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR };
geom.geometryType = VK_GEOMETRY_TYPE_TRIANGLES_KHR;
auto &tri = geom.geometry.triangles;
tri.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR;
tri.vertexFormat = input.format;
tri.vertexData.deviceAddress = input.vbo;
tri.maxVertex = input.num_vertices - 1;
tri.vertexStride = input.stride;
tri.indexData.deviceAddress = input.ibo;
tri.indexType = input.index_type;
VK_ASSERT(input.ibo || input.index_type == VK_INDEX_TYPE_NONE_KHR);
tri.transformData.deviceAddress = input.transform;
geometries.push_back(geom);
primitive_counts.push_back(input.num_primitives);
}
geom_info.geometryCount = info.count;
geom_info.pGeometries = geometries.data();
table->vkGetAccelerationStructureBuildSizesKHR(
device, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR,
&geom_info, primitive_counts.data(), &size_info);
auto handle = create_rtas(geom_info.type, size_info.accelerationStructureSize);
handle->set_scratch_size(size_info.buildScratchSize, size_info.updateScratchSize);
if (cmd)
{
cmd->build_rtas(BuildMode::Build, *handle, info);
if (compacted_size)
{
auto query = frame().query_pool_rtas.allocate_query(cmd->get_command_buffer());
cmd->write_compacted_rtas_size(*handle, *query);
*compacted_size = std::move(query);
}
}
return handle;
}
BufferHandle Device::create_buffer(const BufferCreateInfo &create_info, const void *initial)
{
DeviceAllocation allocation;
VkBuffer buffer;
bool zero_initialize = (create_info.misc & BUFFER_MISC_ZERO_INITIALIZE_BIT) != 0;
bool use_external = (create_info.misc & BUFFER_MISC_EXTERNAL_MEMORY_BIT) != 0;
if (initial && zero_initialize)
{
LOGE("Cannot initialize buffer with data and clear.\n");
return BufferHandle{};
}
if (use_external && create_info.domain != BufferDomain::Device)
{
LOGE("When using external memory, must be Device domain.\n");
return BufferHandle{};
}
VkBufferCreateInfo info = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
VkBufferUsageFlags2CreateInfo usage2 = { VK_STRUCTURE_TYPE_BUFFER_USAGE_FLAGS_2_CREATE_INFO };
info.size = create_info.size;
usage2.usage = create_info.usage | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
if (get_device_features().vk12_features.bufferDeviceAddress)
usage2.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
info.pNext = create_info.pnext;
uint32_t sharing_indices[QUEUE_INDEX_COUNT];
fill_buffer_sharing_indices(info, sharing_indices);
if (use_external && !ext.supports_external)
{
LOGE("External memory not supported.\n");
return BufferHandle{};
}
VkExternalMemoryBufferCreateInfo external_info = { VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO };
if (ext.supports_external && use_external)
{
// Ensure that the handle type is supported.
VkPhysicalDeviceExternalBufferInfo external_buffer_props_info =
{ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO };
VkExternalBufferProperties external_buffer_props = { VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES };
external_buffer_props_info.handleType = create_info.external.memory_handle_type;
external_buffer_props_info.usage = VkBufferUsageFlags(usage2.usage);
external_buffer_props_info.flags = info.flags;
vkGetPhysicalDeviceExternalBufferProperties(gpu, &external_buffer_props_info, &external_buffer_props);
bool supports_import = (external_buffer_props.externalMemoryProperties.externalMemoryFeatures &
VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT) != 0;
bool supports_export = (external_buffer_props.externalMemoryProperties.externalMemoryFeatures &
VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT) != 0;
if (!supports_import && !create_info.external)
{
LOGE("Attempting to import with handle type #%x, but it is not supported.\n",
create_info.external.memory_handle_type);
return BufferHandle{};
}
else if (!supports_export && create_info.external)
{
LOGE("Attempting to export with handle type #%x, but it is not supported.\n",
create_info.external.memory_handle_type);
return BufferHandle{};
}
external_info.handleTypes = create_info.external.memory_handle_type;
external_info.pNext = info.pNext;
info.pNext = &external_info;
}
if (ext.vk14_features.maintenance5)
{
usage2.pNext = info.pNext;
info.pNext = &usage2;
}
else
info.usage = VkBufferUsageFlags(usage2.usage);
if (table->vkCreateBuffer(device, &info, nullptr, &buffer) != VK_SUCCESS)
return BufferHandle(nullptr);
VkMemoryRequirements2 reqs = { VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 };
VkBufferMemoryRequirementsInfo2 req_info = { VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 };
req_info.buffer = buffer;
table->vkGetBufferMemoryRequirements2(device, &req_info, &reqs);
reqs.memoryRequirements.alignment = std::max<uint32_t>(reqs.memoryRequirements.alignment, gpu_props.limits.nonCoherentAtomSize);
// For BDA purposes
reqs.memoryRequirements.alignment = std::max<uint32_t>(reqs.memoryRequirements.alignment, 16u);
if (create_info.allocation_requirements.size)
{
reqs.memoryRequirements.memoryTypeBits &=
create_info.allocation_requirements.memoryTypeBits;
reqs.memoryRequirements.size =
std::max<VkDeviceSize>(reqs.memoryRequirements.size, create_info.allocation_requirements.size);
reqs.memoryRequirements.alignment =
std::max<VkDeviceSize>(reqs.memoryRequirements.alignment, create_info.allocation_requirements.alignment);
}
uint32_t memory_type = find_memory_type(create_info.domain, reqs.memoryRequirements.memoryTypeBits);
if (memory_type == UINT32_MAX)
{
LOGE("Failed to find memory type.\n");
table->vkDestroyBuffer(device, buffer, nullptr);
return BufferHandle(nullptr);
}
AllocationMode mode;
if ((create_info.misc & BUFFER_MISC_EXTERNAL_MEMORY_BIT) != 0)
mode = AllocationMode::External;
else if (create_info.domain == BufferDomain::Device &&
(create_info.usage & (VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT)) != 0)
mode = AllocationMode::LinearDeviceHighPriority;
else if (create_info.domain == BufferDomain::Device ||
create_info.domain == BufferDomain::LinkedDeviceHostPreferDevice)
mode = AllocationMode::LinearDevice;
else
mode = AllocationMode::LinearHostMappable;
auto external = create_info.external;
{
LOCK_MEMORY();
if (!managers.memory.allocate_buffer_memory(reqs.memoryRequirements.size, reqs.memoryRequirements.alignment,
mode, memory_type, buffer, &allocation,
use_external ? &external : nullptr))
{
if (use_external)
{
LOGE("Failed to export / import buffer memory.\n");
table->vkDestroyBuffer(device, buffer, nullptr);
return BufferHandle(nullptr);
}
auto fallback_domain = create_info.domain;
// This memory type is rather scarce, so fallback to Host type if we've exhausted this memory.
if (create_info.domain == BufferDomain::LinkedDeviceHost)
{
LOGW("Exhausted LinkedDeviceHost memory, falling back to host.\n");
fallback_domain = BufferDomain::Host;
}
else if (create_info.domain == BufferDomain::LinkedDeviceHostPreferDevice)
{
LOGW("Exhausted LinkedDeviceHostPreferDevice memory, falling back to device.\n");
fallback_domain = BufferDomain::Device;
}
memory_type = find_memory_type(fallback_domain, reqs.memoryRequirements.memoryTypeBits);
if (memory_type == UINT32_MAX || fallback_domain == create_info.domain ||
!managers.memory.allocate_buffer_memory(reqs.memoryRequirements.size, reqs.memoryRequirements.alignment,
mode, memory_type, buffer, &allocation, nullptr))
{
LOGE("Failed to allocate fallback memory.\n");
table->vkDestroyBuffer(device, buffer, nullptr);
return BufferHandle(nullptr);
}
}
}
if (table->vkBindBufferMemory(device, buffer, allocation.get_memory(), allocation.get_offset()) != VK_SUCCESS)
{
{
LOCK_MEMORY();
allocation.free_immediate(managers.memory);
}
table->vkDestroyBuffer(device, buffer, nullptr);
return BufferHandle(nullptr);
}
auto tmpinfo = create_info;
tmpinfo.usage |= VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
VkDeviceAddress bda = 0;
if (get_device_features().vk12_features.bufferDeviceAddress)
{
VkBufferDeviceAddressInfo bda_info = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
bda_info.buffer = buffer;
bda = table->vkGetBufferDeviceAddress(device, &bda_info);
}
BufferHandle handle(handle_pool.buffers.allocate(this, buffer, allocation, tmpinfo, bda));
bool need_init = initial || zero_initialize;
void *ptr = nullptr;
if (need_init && memory_type_is_host_visible(memory_type))
ptr = managers.memory.map_memory(allocation, MEMORY_ACCESS_WRITE_BIT, 0, allocation.get_size());
if (need_init && !ptr)
{
auto cmd = request_command_buffer(CommandBuffer::Type::AsyncTransfer);
if (initial)
{
auto staging_info = create_info;
staging_info.domain = BufferDomain::Host;
auto staging_buffer = create_buffer(staging_info, initial);
set_name(*staging_buffer, "buffer-upload-staging-buffer");
cmd->begin_region("copy-buffer-staging");
cmd->copy_buffer(*handle, *staging_buffer);
cmd->end_region();
}
else
{
cmd->begin_region("fill-buffer-staging");
cmd->fill_buffer(*handle, 0);
cmd->end_region();
}
uint32_t queue_indices = (1u << QUEUE_INDEX_GRAPHICS) | (1u << QUEUE_INDEX_COMPUTE);
if (ext.supports_video_decode_queue)
queue_indices |= 1u << QUEUE_INDEX_VIDEO_DECODE;
if (ext.supports_video_encode_queue)
queue_indices |= 1u << QUEUE_INDEX_VIDEO_ENCODE;
submit_and_sync_to_queues(cmd, queue_indices);
}
else if (need_init)
{
if (initial)
memcpy(ptr, initial, create_info.size);
else
memset(ptr, 0, create_info.size);
managers.memory.unmap_memory(allocation, MEMORY_ACCESS_WRITE_BIT, 0, allocation.get_size());
}
return handle;
}
bool Device::memory_type_is_device_optimal(uint32_t type) const
{
return (mem_props.memoryTypes[type].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0;
}
bool Device::memory_type_is_host_visible(uint32_t type) const
{
return (mem_props.memoryTypes[type].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0;
}
static VkFormatFeatureFlags2 promote_storage_usage(const DeviceFeatures &features, VkFormat format,
VkFormatFeatureFlags2 supported)
{
if ((supported & VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT) != 0 &&
format_supports_storage_image_read_write_without_format(format))
{
if (features.enabled_features.shaderStorageImageReadWithoutFormat)
supported |= VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT;
if (features.enabled_features.shaderStorageImageWriteWithoutFormat)
supported |= VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT;
}
return supported;
}
void Device::get_format_properties(VkFormat format, VkFormatProperties3 *properties3) const
{
VkFormatProperties2 properties2 = { VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 };
VK_ASSERT(properties3->sType == VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3);
if (ext.supports_format_feature_flags2)
{
properties2.pNext = properties3;
vkGetPhysicalDeviceFormatProperties2(gpu, format, &properties2);
}
else
{
// Skip properties3 and synthesize the results instead.
properties2.pNext = properties3->pNext;
vkGetPhysicalDeviceFormatProperties2(gpu, format, &properties2);
properties3->optimalTilingFeatures = properties2.formatProperties.optimalTilingFeatures;
properties3->linearTilingFeatures = properties2.formatProperties.linearTilingFeatures;
properties3->bufferFeatures = properties2.formatProperties.bufferFeatures;
// Automatically promote for supported formats.
properties3->optimalTilingFeatures =
promote_storage_usage(ext, format, properties3->optimalTilingFeatures);
properties3->linearTilingFeatures =
promote_storage_usage(ext, format, properties3->linearTilingFeatures);
}
}
bool Device::get_image_format_properties(VkFormat format, VkImageType type, VkImageTiling tiling,
VkImageUsageFlags usage, VkImageCreateFlags flags,
const void *pNext,
VkImageFormatProperties2 *properties2) const
{
VK_ASSERT(properties2->sType == VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2);
VkPhysicalDeviceImageFormatInfo2 info = { VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2 };
info.pNext = pNext;
info.format = format;
info.type = type;
info.tiling = tiling;
info.usage = usage;
info.flags = flags;
VkResult res = vkGetPhysicalDeviceImageFormatProperties2(gpu, &info, properties2);
return res == VK_SUCCESS;
}
bool Device::image_format_is_supported(VkFormat format, VkFormatFeatureFlags2 required, VkImageTiling tiling) const
{
VkFormatProperties3 props3 = { VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3 };
get_format_properties(format, &props3);
auto flags = tiling == VK_IMAGE_TILING_OPTIMAL ? props3.optimalTilingFeatures : props3.linearTilingFeatures;
return (flags & required) == required;
}
VkFormat Device::get_default_depth_stencil_format() const
{
if (image_format_is_supported(VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL))
return VK_FORMAT_D32_SFLOAT_S8_UINT;
if (image_format_is_supported(VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL))
return VK_FORMAT_D24_UNORM_S8_UINT;
return VK_FORMAT_UNDEFINED;
}
VkFormat Device::get_default_depth_format() const
{
if (image_format_is_supported(VK_FORMAT_D32_SFLOAT, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL))
return VK_FORMAT_D32_SFLOAT;
if (image_format_is_supported(VK_FORMAT_X8_D24_UNORM_PACK32, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL))
return VK_FORMAT_X8_D24_UNORM_PACK32;
if (image_format_is_supported(VK_FORMAT_D16_UNORM, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_IMAGE_TILING_OPTIMAL))
return VK_FORMAT_D16_UNORM;
return VK_FORMAT_UNDEFINED;
}
uint64_t Device::allocate_cookie()
{
// Reserve lower bits for "special purposes".
return cookie.fetch_add(32, std::memory_order_relaxed) + 32;
}
const RenderPass &Device::request_render_pass(const RenderPassInfo &info, bool compatible)
{
Hasher h;
VkFormat formats[VULKAN_NUM_ATTACHMENTS];
VkFormat depth_stencil;
uint32_t lazy = 0;
uint32_t optimal = 0;
for (unsigned i = 0; i < info.num_color_attachments; i++)
{
VK_ASSERT(info.color_attachments[i]);
formats[i] = info.color_attachments[i]->get_format();
if (info.color_attachments[i]->get_image().get_create_info().domain == ImageDomain::Transient)
lazy |= 1u << i;
if (info.color_attachments[i]->get_image().get_create_info().layout == ImageLayout::Optimal)
optimal |= 1u << i;
// This can change external subpass dependencies, so it must always be hashed.
h.u32(info.color_attachments[i]->get_image().get_swapchain_layout());
}
if (info.depth_stencil)
{
if (info.depth_stencil->get_image().get_create_info().domain == ImageDomain::Transient)
lazy |= 1u << info.num_color_attachments;
if (info.depth_stencil->get_image().get_create_info().layout == ImageLayout::Optimal)
optimal |= 1u << info.num_color_attachments;
}
// For multiview, base layer is encoded into the view mask.
if (info.num_layers > 1)
{
h.u32(info.base_layer);
h.u32(info.num_layers);
}
else
{
h.u32(0);
h.u32(info.num_layers);
}
h.u32(info.num_subpasses);
for (unsigned i = 0; i < info.num_subpasses; i++)
{
h.u32(info.subpasses[i].num_color_attachments);
h.u32(info.subpasses[i].num_input_attachments);
h.u32(info.subpasses[i].num_resolve_attachments);
h.u32(static_cast<uint32_t>(info.subpasses[i].depth_stencil_mode));
for (unsigned j = 0; j < info.subpasses[i].num_color_attachments; j++)
h.u32(info.subpasses[i].color_attachments[j]);
for (unsigned j = 0; j < info.subpasses[i].num_input_attachments; j++)
h.u32(info.subpasses[i].input_attachments[j]);
for (unsigned j = 0; j < info.subpasses[i].num_resolve_attachments; j++)
h.u32(info.subpasses[i].resolve_attachments[j]);
}
depth_stencil = info.depth_stencil ? info.depth_stencil->get_format() : VK_FORMAT_UNDEFINED;
h.data(formats, info.num_color_attachments * sizeof(VkFormat));
h.u32(info.num_color_attachments);
h.u32(depth_stencil);
// Compatible render passes do not care about load/store, or image layouts.
if (!compatible)
{
h.u32(info.op_flags);
h.u32(info.clear_attachments);
h.u32(info.load_attachments);
h.u32(info.store_attachments);
h.u32(optimal);
}
// Lazy flag can change external subpass dependencies, which is not compatible.
h.u32(lazy);
// Marked for v2 render passes.
h.u32(2);
auto hash = h.get();
auto *ret = render_passes.find(hash);
if (!ret)
ret = render_passes.emplace_yield(hash, hash, this, info);
return *ret;
}
const Framebuffer &Device::request_framebuffer(const RenderPassInfo &info)
{
return framebuffer_allocator.request_framebuffer(info);
}
ImageHandle Device::get_transient_attachment(unsigned width, unsigned height, VkFormat format,
unsigned index, unsigned samples, unsigned layers)
{
return transient_allocator.request_attachment(width, height, format, index, samples, layers);
}
ImageView &Device::get_swapchain_view()
{
VK_ASSERT(wsi.index < wsi.swapchain.size());
return wsi.swapchain[wsi.index]->get_view();
}
ImageView &Device::get_swapchain_view(unsigned index)
{
VK_ASSERT(index < wsi.swapchain.size());
return wsi.swapchain[index]->get_view();
}
unsigned Device::get_num_frame_contexts() const
{
return unsigned(per_frame.size());
}
unsigned Device::get_num_swapchain_images() const
{
return unsigned(wsi.swapchain.size());
}
unsigned Device::get_swapchain_index() const
{
return wsi.index;
}
unsigned Device::get_current_frame_context() const
{
return frame_context_index;
}
RenderPassInfo Device::get_swapchain_render_pass(SwapchainRenderPass style)
{
RenderPassInfo info;
info.num_color_attachments = 1;
info.color_attachments[0] = &get_swapchain_view();
info.clear_attachments = ~0u;
info.store_attachments = 1u << 0;
switch (style)
{
case SwapchainRenderPass::Depth:
{
info.op_flags |= RENDER_PASS_OP_CLEAR_DEPTH_STENCIL_BIT;
auto att = get_transient_attachment(wsi.swapchain[wsi.index]->get_create_info().width,
wsi.swapchain[wsi.index]->get_create_info().height,
get_default_depth_format());
info.depth_stencil = &att->get_view();
break;
}
case SwapchainRenderPass::DepthStencil:
{
info.op_flags |= RENDER_PASS_OP_CLEAR_DEPTH_STENCIL_BIT;
auto att = get_transient_attachment(wsi.swapchain[wsi.index]->get_create_info().width,
wsi.swapchain[wsi.index]->get_create_info().height,
get_default_depth_stencil_format());
info.depth_stencil = &att->get_view();
break;
}
default:
break;
}
return info;
}
void Device::external_queue_lock()
{
lock.lock.lock();
if (queue_lock_callback)
queue_lock_callback();
}
void Device::external_queue_unlock()
{
lock.lock.unlock();
if (queue_unlock_callback)
queue_unlock_callback();
}
void Device::set_queue_lock(std::function<void()> lock_callback, std::function<void()> unlock_callback)
{
queue_lock_callback = std::move(lock_callback);
queue_unlock_callback = std::move(unlock_callback);
}
void Device::set_name(uint64_t object, VkObjectType type, const char *name)
{
if (ext.supports_debug_utils)
{
VkDebugUtilsObjectNameInfoEXT info = { VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT };
info.objectType = type;
info.objectHandle = object;
info.pObjectName = name;
// Be defensive against broken loaders (Android have been weird here in the past).
if (vkSetDebugUtilsObjectNameEXT)
vkSetDebugUtilsObjectNameEXT(device, &info);
}
}
void Device::set_name(const Buffer &buffer, const char *name)
{
set_name((uint64_t)buffer.get_buffer(), VK_OBJECT_TYPE_BUFFER, name);
}
void Device::set_name(const Image &image, const char *name)
{
set_name((uint64_t)image.get_image(), VK_OBJECT_TYPE_IMAGE, name);
}
void Device::set_name(const CommandBuffer &cmd, const char *name)
{
set_name((uint64_t)cmd.get_command_buffer(), VK_OBJECT_TYPE_COMMAND_BUFFER, name);
}
void Device::query_available_performance_counters(CommandBuffer::Type type, uint32_t *count,
const VkPerformanceCounterKHR **counters,
const VkPerformanceCounterDescriptionKHR **desc)
{
auto &query_pool = get_performance_query_pool(get_physical_queue_type(type));
*count = query_pool.get_num_counters();
*counters = query_pool.get_available_counters();
*desc = query_pool.get_available_counter_descs();
}
bool Device::init_performance_counters(CommandBuffer::Type type, const std::vector<std::string> &names)
{
return queue_data[get_physical_queue_type(type)].performance_query_pool.init_counters(names);
}
void Device::release_profiling()
{
table->vkReleaseProfilingLockKHR(device);
}
bool Device::acquire_profiling()
{
if (!ext.performance_query_features.performanceCounterQueryPools)
return false;
VkAcquireProfilingLockInfoKHR info = { VK_STRUCTURE_TYPE_ACQUIRE_PROFILING_LOCK_INFO_KHR };
info.timeout = UINT64_MAX;
if (table->vkAcquireProfilingLockKHR(device, &info) != VK_SUCCESS)
{
LOGE("Failed to acquire profiling lock.\n");
return false;
}
return true;
}
void Device::add_debug_channel_buffer(DebugChannelInterface *iface, std::string tag, Vulkan::BufferHandle buffer)
{
buffer->set_internal_sync_object();
LOCK();
frame().debug_channels.push_back({ iface, std::move(tag), std::move(buffer) });
}
void Device::parse_debug_channel(const PerFrame::DebugChannel &channel)
{
if (!channel.iface)
return;
auto *words = static_cast<const DebugChannelInterface::Word *>(map_host_buffer(*channel.buffer, MEMORY_ACCESS_READ_BIT));
size_t size = channel.buffer->get_create_info().size;
if (size <= sizeof(uint32_t))
{
LOGE("Debug channel buffer is too small.\n");
return;
}
// Format for the debug channel.
// Word 0: Atomic counter used by shader.
// Word 1-*: [total message length, code, x, y, z, args]
size -= sizeof(uint32_t);
size /= sizeof(uint32_t);
if (words[0].u32 > size)
{
LOGW("Debug channel overflowed and messaged were dropped. Consider increasing debug channel size to at least %u bytes.\n",
unsigned((words[0].u32 + 1) * sizeof(uint32_t)));
}
words++;
while (size != 0 && words[0].u32 >= 5 && words[0].u32 <= size)
{
channel.iface->message(channel.tag, words[1].u32,
words[2].u32, words[3].u32, words[4].u32,
words[0].u32 - 5, &words[5]);
size -= words[0].u32;
words += words[0].u32;
}
unmap_host_buffer(*channel.buffer, MEMORY_ACCESS_READ_BIT);
}
static int64_t convert_to_signed_delta(uint64_t start_ticks, uint64_t end_ticks, unsigned valid_bits)
{
unsigned shamt = 64 - valid_bits;
start_ticks <<= shamt;
end_ticks <<= shamt;
auto ticks_delta = int64_t(end_ticks - start_ticks);
ticks_delta >>= shamt;
return ticks_delta;
}
double Device::convert_device_timestamp_delta(uint64_t start_ticks, uint64_t end_ticks) const
{
int64_t ticks_delta = convert_to_signed_delta(start_ticks, end_ticks, queue_info.timestamp_valid_bits);
return double(int64_t(ticks_delta)) * gpu_props.limits.timestampPeriod * 1e-9;
}
uint64_t Device::update_wrapped_device_timestamp(uint64_t ts)
{
calibrated_timestamp_device_accum +=
convert_to_signed_delta(calibrated_timestamp_device_accum,
ts,
queue_info.timestamp_valid_bits);
return calibrated_timestamp_device_accum;
}
int64_t Device::convert_timestamp_to_absolute_nsec(const QueryPoolResult &handle)
{
auto ts = int64_t(handle.get_timestamp_ticks());
if (handle.is_device_timebase())
{
if (calibrated_time_domain == VK_TIME_DOMAIN_DEVICE_KHR)
LOGW("Attempting to convert device timestamp to calibrated domain, but calibrated timestamps are not supported.");
// Ensure that we deal with timestamp wraparound correctly.
// On some hardware, we have < 64 valid bits and the timestamp counters will wrap around at some interval.
// As long as timestamps come in at a reasonably steady pace, we can deal with wraparound cleanly.
ts = update_wrapped_device_timestamp(ts);
ts = calibrated_timestamp_host + int64_t(double(ts - calibrated_timestamp_device) * gpu_props.limits.timestampPeriod);
}
return ts;
}
PipelineEvent Device::begin_signal_event()
{
return request_pipeline_event();
}
#ifdef GRANITE_VULKAN_SYSTEM_HANDLES
ResourceManager &Device::get_resource_manager()
{
return resource_manager;
}
ShaderManager &Device::get_shader_manager()
{
#ifdef GRANITE_VULKAN_FOSSILIZE
if (query_initialization_progress(InitializationStage::ShaderModules) < 100)
{
LOGW("Querying shader manager before completion of module initialization.\n"
"Application should not hit this case.\n"
"Blocking until completion ... Try using DeviceShaderModuleReadyEvent or PipelineReadyEvent instead.\n");
block_until_shader_module_ready();
}
#endif
return shader_manager;
}
#endif
#ifdef GRANITE_VULKAN_SYSTEM_HANDLES
void Device::init_shader_manager_cache(Granite::TaskGroup *shader_compilation_group)
{
if (!shader_manager.load_shader_cache("assets://shader_cache.json", shader_compilation_group))
shader_manager.load_shader_cache("cache://shader_cache.json", shader_compilation_group);
}
void Device::flush_shader_manager_cache()
{
shader_manager.save_shader_cache("cache://shader_cache.json");
}
#endif
const VolkDeviceTable &Device::get_device_table() const
{
return *table;
}
#ifndef GRANITE_RENDERDOC_CAPTURE
bool Device::init_renderdoc_capture()
{
LOGE("RenderDoc API capture is not enabled in this build.\n");
return false;
}
void Device::begin_renderdoc_capture()
{
}
void Device::end_renderdoc_capture()
{
}
#endif
bool Device::supports_subgroup_size_log2(bool subgroup_full_group, uint8_t subgroup_minimum_size_log2,
uint8_t subgroup_maximum_size_log2, VkShaderStageFlagBits stage) const
{
if (ImplementationQuirks::get().force_no_subgroup_size_control)
return false;
if (stage != VK_SHADER_STAGE_COMPUTE_BIT &&
stage != VK_SHADER_STAGE_MESH_BIT_EXT &&
stage != VK_SHADER_STAGE_TASK_BIT_EXT)
{
return false;
}
if (!ext.vk13_features.subgroupSizeControl)
return false;
if (subgroup_full_group && !ext.vk13_features.computeFullSubgroups)
return false;
// VARIABLE_SIZE is always supported.
// 0/0 is degenerate case.
if (subgroup_minimum_size_log2 == 0 && subgroup_maximum_size_log2 == 0)
return true;
uint32_t min_subgroups = 1u << subgroup_minimum_size_log2;
uint32_t max_subgroups = 1u << subgroup_maximum_size_log2;
bool full_range = min_subgroups <= ext.vk13_props.minSubgroupSize &&
max_subgroups >= ext.vk13_props.maxSubgroupSize;
// We can use VARYING size.
if (full_range)
return true;
if (min_subgroups > ext.vk13_props.maxSubgroupSize ||
max_subgroups < ext.vk13_props.minSubgroupSize)
{
// No overlap in requested subgroup size and available subgroup size.
return false;
}
// We need requiredSubgroupSizeStages support here.
return (ext.vk13_props.requiredSubgroupSizeStages & stage) != 0;
}
const QueueInfo &Device::get_queue_info() const
{
return queue_info;
}
void Device::timestamp_log_reset()
{
managers.timestamps.reset();
}
void Device::timestamp_log(const TimestampIntervalReportCallback &cb) const
{
managers.timestamps.log_simple(cb);
}
CommandBufferHandle request_command_buffer_with_ownership_transfer(
Device &device,
const Vulkan::Image &image,
const OwnershipTransferInfo &info,
const Vulkan::Semaphore &semaphore)
{
auto &queue_info = device.get_queue_info();
unsigned old_family = queue_info.family_indices[device.get_physical_queue_type(info.old_queue)];
unsigned new_family = queue_info.family_indices[device.get_physical_queue_type(info.new_queue)];
bool image_is_concurrent = (image.get_create_info().misc &
(Vulkan::IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_TRANSFER_BIT |
Vulkan::IMAGE_MISC_CONCURRENT_QUEUE_GRAPHICS_BIT |
Vulkan::IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_COMPUTE_BIT |
Vulkan::IMAGE_MISC_CONCURRENT_QUEUE_VIDEO_DUPLEX)) != 0;
bool need_ownership_transfer = old_family != new_family && !image_is_concurrent;
VkImageMemoryBarrier2 ownership = { VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2 };
ownership.image = image.get_image();
ownership.subresourceRange.aspectMask = format_to_aspect_mask(image.get_format());
ownership.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
ownership.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
ownership.oldLayout = info.old_image_layout;
ownership.newLayout = info.new_image_layout;
ownership.srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
if (need_ownership_transfer)
{
ownership.srcQueueFamilyIndex = old_family;
ownership.dstQueueFamilyIndex = new_family;
if (semaphore)
device.add_wait_semaphore(info.old_queue, semaphore, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, true);
auto release_cmd = device.request_command_buffer(info.old_queue);
release_cmd->image_barriers(1, &ownership);
Semaphore sem;
device.submit(release_cmd, nullptr, 1, &sem);
device.add_wait_semaphore(info.new_queue, sem, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, true);
}
else
{
ownership.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
ownership.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
if (semaphore)
device.add_wait_semaphore(info.new_queue, semaphore, info.dst_pipeline_stage, true);
}
// Ownership transfers may perform writes, so make those operations visible.
// If we require neither layout transition nor ownership transfer,
// visibility is ensured by semaphores.
bool need_dst_barrier = need_ownership_transfer || info.old_image_layout != info.new_image_layout;
auto acquire_cmd = device.request_command_buffer(info.new_queue);
if (need_dst_barrier)
{
if (!need_ownership_transfer)
ownership.srcStageMask = info.dst_pipeline_stage;
ownership.dstAccessMask = info.dst_access;
ownership.dstStageMask = info.dst_pipeline_stage;
acquire_cmd->image_barriers(1, &ownership);
}
return acquire_cmd;
}
static ImplementationQuirks implementation_quirks;
ImplementationQuirks &ImplementationQuirks::get()
{
return implementation_quirks;
}
}