Files
punktfunk/crates/pyrowave-sys/vendor/pyrowave/Granite/vulkan/command_buffer.cpp
T
enricobuehler 4c3b11445c feat(host): vendor PyroWave + minimal Granite subset as crates/pyrowave-sys
Phase 0 of design/pyrowave-codec-plan.md — the opt-in wired-LAN ultra-low-
latency codec. Vendored at upstream 509e4f88 (API 0.4.0, Granite 44362775,
volk + vulkan-headers pins in PUNKTFUNK-VENDOR.txt), pruned to the 6.6 MB
the standalone no-renderer build needs; scripts/vendor-pyrowave.sh
reproduces the tree (a pin bump is protocol-affecting, plan §4.2).

build.rs drives the wrapper CMakeLists (static archives incl. a static
C-API lib upstream only ships shared) + bindgen over pyrowave.h; Linux and
Windows only, empty stub elsewhere (Apple gets a native Metal port, §4.7).
Offline-safe by construction: no network, no system lib, vendored Vulkan
headers — same model as the opus dep (flatpak builder has no network).

Phase-0 validation on .21 (RTX 5070 Ti, driver 610.43.03):
- upstream pyrowave-c-test + interop test (incl. dmabuf/DRM-modifier
  Vulkan<->Vulkan) pass, from the pristine AND the pruned tree
- GPU kernel times at ~1.6 bpp noise: encode/decode 0.090/0.042 ms @800p,
  0.146/0.067 @1080p, 0.226/0.103 @1440p, 0.477/0.201 @4K — order of
  magnitude under NVENC's 1-2 ms retrieve, CBR lands within ~100 B of
  target
- cargo test -p pyrowave-sys green (static link + API-version pin check)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 00:35:10 +02:00

4640 lines
162 KiB
C++

/* Copyright (c) 2017-2026 Hans-Kristian Arntzen
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#define NOMINMAX
#include "command_buffer.hpp"
#include "device.hpp"
#include "format.hpp"
#include "thread_id.hpp"
#include "vulkan_prerotate.hpp"
#include "indirect_layout.hpp"
#include "timer.hpp"
#include "breadcrumbs.hpp"
#include <string.h>
using namespace Util;
namespace Vulkan
{
template <typename T, typename... Ts>
void CommandBuffer::checkpoint(Ts &&... ts)
{
device->managers.breadcrumbs.checkpoint<T>(breadcrumbs, std::forward<Ts>(ts)...);
}
template <typename T, typename... Ts>
void CommandBuffer::checkpoint_with_signal(Ts &&... ts)
{
device->managers.breadcrumbs.checkpoint_with_signal<T>(breadcrumbs, std::forward<Ts>(ts)...);
}
void CommandBuffer::checkpoint(const char *tag)
{
checkpoint<CheckpointString>(tag);
}
static inline uint32_t get_combined_spec_constant_mask(const DeferredPipelineCompile &compile)
{
return compile.potential_static_state.spec_constant_mask |
(compile.potential_static_state.internal_spec_constant_mask << VULKAN_NUM_USER_SPEC_CONSTANTS);
}
CommandBuffer::CommandBuffer(Device *device_, VkCommandBuffer cmd_, VkPipelineCache cache, Type type_, bool secondary)
: device(device_)
, table(device_->get_device_table())
, cmd(cmd_)
, type(type_)
, is_secondary(secondary)
{
pipeline_state.cache = cache;
begin_compute();
set_opaque_state();
memset(&pipeline_state.static_state, 0, sizeof(pipeline_state.static_state));
memset(&bindings, 0, sizeof(bindings));
// Set up extra state which PSO creation depends on implicitly.
// This needs to affect hashing to make Fossilize path behave as expected.
auto &features = device->get_device_features();
pipeline_state.subgroup_size_tag =
(features.vk13_props.minSubgroupSize << 0) |
(features.vk13_props.maxSubgroupSize << 8);
device->lock.read_only_cache.lock_read();
if (type == Type::Generic || type == Type::AsyncCompute)
{
if (device->get_device_features().descriptor_heap_features.descriptorHeap)
{
if (!secondary)
{
VkBindHeapInfoEXT bind_heap = { VK_STRUCTURE_TYPE_BIND_HEAP_INFO_EXT };
auto heap = device->managers.descriptor_buffer.get_resource_heap();
bind_heap.heapRange.address = heap.va;
bind_heap.heapRange.size = heap.size;
bind_heap.reservedRangeOffset = heap.reserved_offset;
bind_heap.reservedRangeSize = heap.size - heap.reserved_offset;
table.vkCmdBindResourceHeapEXT(cmd, &bind_heap);
heap = device->managers.descriptor_buffer.get_sampler_heap();
bind_heap.heapRange.address = heap.va;
bind_heap.heapRange.size = heap.size;
bind_heap.reservedRangeOffset = heap.reserved_offset;
bind_heap.reservedRangeSize = heap.size - heap.reserved_offset;
table.vkCmdBindSamplerHeapEXT(cmd, &bind_heap);
}
desc_heap_enable = true;
}
else if (device->get_device_features().supports_descriptor_buffer)
{
VkDescriptorBufferBindingInfoEXT buf_info = { VK_STRUCTURE_TYPE_DESCRIPTOR_BUFFER_BINDING_INFO_EXT };
buf_info.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT |
VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT |
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT |
VK_BUFFER_USAGE_TRANSFER_SRC_BIT |
VK_BUFFER_USAGE_TRANSFER_DST_BIT;
buf_info.address = device->managers.descriptor_buffer.get_resource_heap().va;
table.vkCmdBindDescriptorBuffersEXT(cmd, 1, &buf_info);
desc_buffer_enable = true;
}
}
}
CommandBuffer::~CommandBuffer()
{
VK_ASSERT(!vbo_block.is_mapped());
VK_ASSERT(!ibo_block.is_mapped());
VK_ASSERT(!ubo_block.is_mapped());
VK_ASSERT(!staging_block.is_mapped());
device->lock.read_only_cache.unlock_read();
}
void CommandBuffer::fill_buffer(const Buffer &dst, uint32_t value)
{
fill_buffer(dst, value, 0, VK_WHOLE_SIZE);
}
void CommandBuffer::fill_buffer(const Buffer &dst, uint32_t value, VkDeviceSize offset, VkDeviceSize size)
{
table.vkCmdFillBuffer(cmd, dst.get_buffer(), offset, size, value);
checkpoint<CheckpointString>("fill-buffer");
}
void CommandBuffer::copy_buffer(const Buffer &dst, VkDeviceSize dst_offset, const Buffer &src, VkDeviceSize src_offset,
VkDeviceSize size)
{
const VkBufferCopy region = {
src_offset, dst_offset, size,
};
table.vkCmdCopyBuffer(cmd, src.get_buffer(), dst.get_buffer(), 1, &region);
checkpoint_with_signal<CheckpointString>("copy-buffer");
}
void CommandBuffer::copy_buffer(const Buffer &dst, const Buffer &src)
{
VK_ASSERT(dst.get_create_info().size == src.get_create_info().size);
copy_buffer(dst, 0, src, 0, dst.get_create_info().size);
}
void CommandBuffer::copy_buffer(const Buffer &dst, const Buffer &src, const VkBufferCopy *copies, size_t count)
{
table.vkCmdCopyBuffer(cmd, src.get_buffer(), dst.get_buffer(), count, copies);
checkpoint_with_signal<CheckpointString>("copy-buffer");
}
void CommandBuffer::copy_image(const Vulkan::Image &dst, const Vulkan::Image &src, const VkOffset3D &dst_offset,
const VkOffset3D &src_offset, const VkExtent3D &extent,
const VkImageSubresourceLayers &dst_subresource,
const VkImageSubresourceLayers &src_subresource)
{
VkImageCopy region = {};
region.dstOffset = dst_offset;
region.srcOffset = src_offset;
region.extent = extent;
region.srcSubresource = src_subresource;
region.dstSubresource = dst_subresource;
table.vkCmdCopyImage(cmd, src.get_image(), src.get_layout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL),
dst.get_image(), dst.get_layout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL),
1, &region);
checkpoint_with_signal<CheckpointString>("copy-image");
}
void CommandBuffer::copy_image(const Image &dst, const Image &src)
{
uint32_t levels = src.get_create_info().levels;
VK_ASSERT(src.get_create_info().levels == dst.get_create_info().levels);
VK_ASSERT(src.get_create_info().width == dst.get_create_info().width);
VK_ASSERT(src.get_create_info().height == dst.get_create_info().height);
VK_ASSERT(src.get_create_info().depth == dst.get_create_info().depth);
VK_ASSERT(src.get_create_info().type == dst.get_create_info().type);
VK_ASSERT(src.get_create_info().layers == dst.get_create_info().layers);
VK_ASSERT(src.get_create_info().levels == dst.get_create_info().levels);
VkImageCopy regions[32] = {};
for (uint32_t i = 0; i < levels; i++)
{
auto &region = regions[i];
region.extent.width = src.get_create_info().width;
region.extent.height = src.get_create_info().height;
region.extent.depth = src.get_create_info().depth;
region.srcSubresource.aspectMask = format_to_aspect_mask(src.get_format());
region.srcSubresource.layerCount = src.get_create_info().layers;
region.dstSubresource.aspectMask = format_to_aspect_mask(dst.get_format());
region.dstSubresource.layerCount = dst.get_create_info().layers;
region.srcSubresource.mipLevel = i;
region.dstSubresource.mipLevel = i;
VK_ASSERT(region.srcSubresource.aspectMask == region.dstSubresource.aspectMask);
}
table.vkCmdCopyImage(cmd, src.get_image(), src.get_layout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL),
dst.get_image(), dst.get_layout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL),
levels, regions);
checkpoint_with_signal<CheckpointString>("copy-image");
}
void CommandBuffer::copy_buffer_to_image(const Image &image, const Buffer &buffer, unsigned num_blits,
const VkBufferImageCopy *blits)
{
table.vkCmdCopyBufferToImage(cmd, buffer.get_buffer(),
image.get_image(), image.get_layout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL), num_blits, blits);
checkpoint_with_signal<CheckpointString>("copy-buffer-to-image");
}
void CommandBuffer::copy_image_to_buffer(const Buffer &buffer, const Image &image, unsigned num_blits,
const VkBufferImageCopy *blits)
{
table.vkCmdCopyImageToBuffer(cmd, image.get_image(), image.get_layout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL),
buffer.get_buffer(), num_blits, blits);
checkpoint_with_signal<CheckpointString>("copy-image-to-buffer");
}
void CommandBuffer::copy_buffer_to_image(const Image &image, const Buffer &src, VkDeviceSize buffer_offset,
const VkOffset3D &offset, const VkExtent3D &extent, unsigned row_length,
unsigned slice_height, const VkImageSubresourceLayers &subresource)
{
const VkBufferImageCopy region = {
buffer_offset,
row_length, slice_height,
subresource, offset, extent,
};
table.vkCmdCopyBufferToImage(cmd, src.get_buffer(), image.get_image(), image.get_layout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL),
1, &region);
checkpoint_with_signal<CheckpointString>("copy-buffer-to-image");
}
void CommandBuffer::copy_image_to_buffer(const Buffer &buffer, const Image &image, VkDeviceSize buffer_offset,
const VkOffset3D &offset, const VkExtent3D &extent, unsigned row_length,
unsigned slice_height, const VkImageSubresourceLayers &subresource)
{
const VkBufferImageCopy region = {
buffer_offset,
row_length, slice_height,
subresource, offset, extent,
};
table.vkCmdCopyImageToBuffer(cmd, image.get_image(), image.get_layout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL),
buffer.get_buffer(), 1, &region);
checkpoint_with_signal<CheckpointString>("copy-image-to-buffer");
}
void CommandBuffer::clear_image(const Image &image, const VkClearValue &value)
{
auto aspect = format_to_aspect_mask(image.get_format());
clear_image(image, value, aspect);
}
void CommandBuffer::clear_image(const Image &image, const VkClearValue &value, VkImageAspectFlags aspect)
{
VK_ASSERT(!framebuffer);
VK_ASSERT(!actual_render_pass);
VkImageSubresourceRange range = {};
range.aspectMask = aspect;
range.baseArrayLayer = 0;
range.baseMipLevel = 0;
range.levelCount = image.get_create_info().levels;
range.layerCount = image.get_create_info().layers;
if (aspect & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT))
{
table.vkCmdClearDepthStencilImage(cmd, image.get_image(), image.get_layout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL),
&value.depthStencil, 1, &range);
}
else
{
table.vkCmdClearColorImage(cmd, image.get_image(), image.get_layout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL),
&value.color, 1, &range);
}
}
void CommandBuffer::clear_quad(unsigned attachment, const VkClearRect &rect, const VkClearValue &value,
VkImageAspectFlags aspect)
{
VK_ASSERT(framebuffer);
VK_ASSERT(actual_render_pass);
VkClearAttachment att = {};
att.clearValue = value;
att.colorAttachment = attachment;
att.aspectMask = aspect;
auto tmp_rect = rect;
rect2d_transform_xy(tmp_rect.rect, current_framebuffer_surface_transform,
framebuffer->get_width(), framebuffer->get_height());
table.vkCmdClearAttachments(cmd, 1, &att, 1, &tmp_rect);
}
void CommandBuffer::clear_quad(const VkClearRect &rect, const VkClearAttachment *attachments, unsigned num_attachments)
{
VK_ASSERT(framebuffer);
VK_ASSERT(actual_render_pass);
auto tmp_rect = rect;
rect2d_transform_xy(tmp_rect.rect, current_framebuffer_surface_transform,
framebuffer->get_width(), framebuffer->get_height());
table.vkCmdClearAttachments(cmd, num_attachments, attachments, 1, &tmp_rect);
}
void CommandBuffer::begin_barrier_batch()
{
VK_ASSERT(!barrier_batch.active);
barrier_batch.active = true;
}
void CommandBuffer::end_barrier_batch()
{
VK_ASSERT(barrier_batch.active);
barrier_batch.active = false;
VkDependencyInfo dep = { VK_STRUCTURE_TYPE_DEPENDENCY_INFO };
dep.pMemoryBarriers = barrier_batch.memory_barriers.data();
dep.memoryBarrierCount = barrier_batch.memory_barriers.size();
dep.pBufferMemoryBarriers = barrier_batch.buffer_barriers.data();
dep.bufferMemoryBarrierCount = barrier_batch.buffer_barriers.size();
dep.pImageMemoryBarriers = barrier_batch.image_barriers.data();
dep.imageMemoryBarrierCount = barrier_batch.image_barriers.size();
barrier(dep);
barrier_batch.memory_barriers.clear();
barrier_batch.buffer_barriers.clear();
barrier_batch.image_barriers.clear();
}
void CommandBuffer::full_barrier()
{
VK_ASSERT(!actual_render_pass);
VK_ASSERT(!framebuffer);
barrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_ACCESS_MEMORY_WRITE_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_ACCESS_MEMORY_WRITE_BIT | VK_ACCESS_MEMORY_READ_BIT);
}
void CommandBuffer::pixel_barrier()
{
VK_ASSERT(actual_render_pass);
VK_ASSERT(framebuffer);
VkMemoryBarrier barrier = { VK_STRUCTURE_TYPE_MEMORY_BARRIER };
barrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
barrier.dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT;
table.vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
VK_DEPENDENCY_BY_REGION_BIT, 1, &barrier, 0, nullptr, 0, nullptr);
}
void CommandBuffer::barrier(VkPipelineStageFlags2 src_stages, VkAccessFlags2 src_access,
VkPipelineStageFlags2 dst_stages, VkAccessFlags2 dst_access)
{
VkDependencyInfo dep = { VK_STRUCTURE_TYPE_DEPENDENCY_INFO };
VkMemoryBarrier2 b = { VK_STRUCTURE_TYPE_MEMORY_BARRIER_2 };
dep.memoryBarrierCount = 1;
dep.pMemoryBarriers = &b;
b.srcStageMask = src_stages;
b.dstStageMask = dst_stages;
b.srcAccessMask = src_access;
b.dstAccessMask = dst_access;
barrier(dep);
}
static inline bool is_legacy_layout(VkImageLayout layout)
{
switch (layout)
{
case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL:
case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
return true;
default:
return false;
}
}
void CommandBuffer::barrier(const VkDependencyInfo &dep)
{
VK_ASSERT(!actual_render_pass);
VK_ASSERT(!framebuffer);
if (barrier_batch.active)
{
if (dep.memoryBarrierCount)
{
barrier_batch.memory_barriers.insert(
barrier_batch.memory_barriers.end(),
dep.pMemoryBarriers,
dep.pMemoryBarriers + dep.memoryBarrierCount);
}
if (dep.bufferMemoryBarrierCount)
{
barrier_batch.buffer_barriers.insert(
barrier_batch.buffer_barriers.end(),
dep.pBufferMemoryBarriers,
dep.pBufferMemoryBarriers + dep.bufferMemoryBarrierCount);
}
if (dep.imageMemoryBarrierCount)
{
barrier_batch.image_barriers.insert(
barrier_batch.image_barriers.end(),
dep.pImageMemoryBarriers,
dep.pImageMemoryBarriers + dep.imageMemoryBarrierCount);
}
return;
}
#ifdef VULKAN_DEBUG
VkPipelineStageFlags2 stages = 0;
VkAccessFlags2 access = 0;
for (uint32_t i = 0; i < dep.memoryBarrierCount; i++)
{
auto &b = dep.pMemoryBarriers[i];
stages |= b.srcStageMask | b.dstStageMask;
access |= b.srcAccessMask | b.dstAccessMask;
}
for (uint32_t i = 0; i < dep.bufferMemoryBarrierCount; i++)
{
auto &b = dep.pBufferMemoryBarriers[i];
stages |= b.srcStageMask | b.dstStageMask;
access |= b.srcAccessMask | b.dstAccessMask;
}
for (uint32_t i = 0; i < dep.imageMemoryBarrierCount; i++)
{
auto &b = dep.pImageMemoryBarriers[i];
stages |= b.srcStageMask | b.dstStageMask;
access |= b.srcAccessMask | b.dstAccessMask;
}
if (stages & VK_PIPELINE_STAGE_TRANSFER_BIT)
LOGW("Using deprecated TRANSFER stage.\n");
if (stages & VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT)
LOGW("Using deprecated BOTTOM_OF_PIPE stage.\n");
if (stages & VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT)
LOGW("Using deprecated TOP_OF_PIPE stage.\n");
if (access & VK_ACCESS_SHADER_READ_BIT)
LOGW("Using deprecated SHADER_READ access.\n");
if (stages & VK_ACCESS_SHADER_WRITE_BIT)
LOGW("Using deprecated SHADER_WRITE access.\n");
for (uint32_t i = 0; i < dep.imageMemoryBarrierCount; i++)
{
VK_ASSERT(!is_legacy_layout(dep.pImageMemoryBarriers[i].oldLayout) &&
!is_legacy_layout(dep.pImageMemoryBarriers[i].newLayout));
}
#endif
table.vkCmdPipelineBarrier2(cmd, &dep);
checkpoint_with_signal<CheckpointString>("barrier");
}
void CommandBuffer::buffer_barrier(const Buffer &buffer,
VkPipelineStageFlags2 src_stages, VkAccessFlags2 src_access,
VkPipelineStageFlags2 dst_stages, VkAccessFlags2 dst_access)
{
VkBufferMemoryBarrier2 b = { VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2 };
VkDependencyInfo dep = { VK_STRUCTURE_TYPE_DEPENDENCY_INFO };
b.srcAccessMask = src_access;
b.dstAccessMask = dst_access;
b.buffer = buffer.get_buffer();
b.offset = 0;
b.size = VK_WHOLE_SIZE;
b.srcStageMask = src_stages;
b.dstStageMask = dst_stages;
b.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
b.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
dep.bufferMemoryBarrierCount = 1;
dep.pBufferMemoryBarriers = &b;
barrier(dep);
}
// Buffers are always CONCURRENT.
static uint32_t deduce_acquire_release_family_index(Device &device)
{
uint32_t family = VK_QUEUE_FAMILY_IGNORED;
auto &queue_info = device.get_queue_info();
for (auto &i : queue_info.family_indices)
{
if (i != VK_QUEUE_FAMILY_IGNORED)
{
if (family == VK_QUEUE_FAMILY_IGNORED)
family = i;
else if (i != family)
return VK_QUEUE_FAMILY_IGNORED;
}
}
return family;
}
static uint32_t deduce_acquire_release_family_index(Device &device, const Image &image, uint32_t family_index)
{
uint32_t family = family_index;
auto &queue_info = device.get_queue_info();
if (image.get_create_info().misc & IMAGE_MISC_CONCURRENT_QUEUE_GRAPHICS_BIT)
if (queue_info.family_indices[QUEUE_INDEX_GRAPHICS] != family)
return VK_QUEUE_FAMILY_IGNORED;
if (image.get_create_info().misc & IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_COMPUTE_BIT)
{
if (queue_info.family_indices[QUEUE_INDEX_COMPUTE] != family)
return VK_QUEUE_FAMILY_IGNORED;
}
if (image.get_create_info().misc & IMAGE_MISC_CONCURRENT_QUEUE_ASYNC_TRANSFER_BIT)
if (queue_info.family_indices[QUEUE_INDEX_COMPUTE] != family)
return VK_QUEUE_FAMILY_IGNORED;
return family;
}
void CommandBuffer::release_image_barrier(
const Image &image,
VkImageLayout old_layout, VkImageLayout new_layout,
VkPipelineStageFlags2 src_stage, VkAccessFlags2 src_access,
uint32_t dst_queue_family)
{
VkImageMemoryBarrier2 barrier = { VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2 };
uint32_t family_index = device->get_queue_info().family_indices[device->get_physical_queue_type(type)];
barrier.image = image.get_image();
barrier.subresourceRange = {
format_to_aspect_mask(image.get_format()),
0, VK_REMAINING_MIP_LEVELS,
0, VK_REMAINING_ARRAY_LAYERS
};
barrier.oldLayout = old_layout;
barrier.newLayout = new_layout;
barrier.srcQueueFamilyIndex = deduce_acquire_release_family_index(*device, image, family_index);
barrier.dstQueueFamilyIndex = dst_queue_family;
barrier.srcAccessMask = src_access;
barrier.srcStageMask = src_stage;
image_barriers(1, &barrier);
}
void CommandBuffer::acquire_image_barrier(
const Image &image,
VkImageLayout old_layout, VkImageLayout new_layout,
VkPipelineStageFlags2 dst_stage, VkAccessFlags2 dst_access,
uint32_t src_queue_family)
{
VkImageMemoryBarrier2 b = { VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2 };
uint32_t family_index = device->get_queue_info().family_indices[device->get_physical_queue_type(type)];
b.image = image.get_image();
b.subresourceRange = {
format_to_aspect_mask(image.get_format()),
0, VK_REMAINING_MIP_LEVELS,
0, VK_REMAINING_ARRAY_LAYERS
};
b.oldLayout = old_layout;
b.newLayout = new_layout;
b.srcQueueFamilyIndex = src_queue_family;
b.dstQueueFamilyIndex = deduce_acquire_release_family_index(*device, image, family_index);
b.dstStageMask = dst_stage;
b.dstAccessMask = dst_access;
image_barriers(1, &b);
}
void CommandBuffer::release_buffer_barrier(
const Buffer &buffer,
VkPipelineStageFlags2 src_stage, VkAccessFlags2 src_access,
uint32_t dst_queue_family)
{
VkBufferMemoryBarrier2 b = { VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2 };
b.buffer = buffer.get_buffer();
b.size = buffer.get_create_info().size;
b.srcQueueFamilyIndex = deduce_acquire_release_family_index(*device);
b.dstQueueFamilyIndex = dst_queue_family;
b.srcStageMask = src_stage;
b.srcAccessMask = src_access;
buffer_barriers(1, &b);
}
void CommandBuffer::acquire_buffer_barrier(
const Buffer &buffer,
VkPipelineStageFlags2 dst_stage, VkAccessFlags2 dst_access,
uint32_t src_queue_family)
{
VkBufferMemoryBarrier2 b = { VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2 };
b.buffer = buffer.get_buffer();
b.size = buffer.get_create_info().size;
b.srcQueueFamilyIndex = src_queue_family;
b.dstQueueFamilyIndex = deduce_acquire_release_family_index(*device);
b.dstStageMask = dst_stage;
b.dstAccessMask = dst_access;
buffer_barriers(1, &b);
}
void CommandBuffer::image_barrier(const Image &image,
VkImageLayout old_layout, VkImageLayout new_layout,
VkPipelineStageFlags2 src_stages, VkAccessFlags2 src_access,
VkPipelineStageFlags2 dst_stages, VkAccessFlags2 dst_access)
{
VK_ASSERT(!actual_render_pass);
VK_ASSERT(!framebuffer);
VK_ASSERT(image.get_create_info().domain != ImageDomain::Transient);
VK_ASSERT(!is_legacy_layout(old_layout) && !is_legacy_layout(new_layout));
VkImageMemoryBarrier2 b = { VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2 };
b.srcAccessMask = src_access;
b.dstAccessMask = dst_access;
b.oldLayout = old_layout;
b.newLayout = new_layout;
b.image = image.get_image();
b.subresourceRange.aspectMask = format_to_aspect_mask(image.get_create_info().format);
b.subresourceRange.levelCount = image.get_create_info().levels;
b.subresourceRange.layerCount = image.get_create_info().layers;
b.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
b.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
b.srcStageMask = src_stages;
b.dstStageMask = dst_stages;
image_barriers(1, &b);
}
void CommandBuffer::buffer_barriers(uint32_t buffer_barriers, const VkBufferMemoryBarrier2 *buffers)
{
VkDependencyInfo dep = { VK_STRUCTURE_TYPE_DEPENDENCY_INFO };
dep.bufferMemoryBarrierCount = buffer_barriers;
dep.pBufferMemoryBarriers = buffers;
barrier(dep);
}
void CommandBuffer::image_barriers(uint32_t image_barriers, const VkImageMemoryBarrier2 *images)
{
VkDependencyInfo dep = { VK_STRUCTURE_TYPE_DEPENDENCY_INFO };
dep.imageMemoryBarrierCount = image_barriers;
dep.pImageMemoryBarriers = images;
barrier(dep);
}
void CommandBuffer::barrier_prepare_generate_mipmap(const Image &image, VkImageLayout base_level_layout,
VkPipelineStageFlags2 src_stage, VkAccessFlags2 src_access,
bool need_top_level_barrier)
{
auto &create_info = image.get_create_info();
VkImageMemoryBarrier2 barriers[2] = {};
VK_ASSERT(create_info.levels > 1);
(void)create_info;
for (unsigned i = 0; i < 2; i++)
{
barriers[i].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2;
barriers[i].image = image.get_image();
barriers[i].subresourceRange.aspectMask = format_to_aspect_mask(image.get_format());
barriers[i].subresourceRange.layerCount = image.get_create_info().layers;
barriers[i].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barriers[i].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barriers[i].srcStageMask = src_stage;
barriers[i].dstStageMask = VK_PIPELINE_STAGE_2_BLIT_BIT;
if (i == 0)
{
barriers[i].oldLayout = base_level_layout;
barriers[i].newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
barriers[i].srcAccessMask = src_access;
barriers[i].dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
barriers[i].subresourceRange.baseMipLevel = 0;
barriers[i].subresourceRange.levelCount = 1;
}
else
{
barriers[i].oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
barriers[i].newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
barriers[i].srcAccessMask = 0;
barriers[i].dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barriers[i].subresourceRange.baseMipLevel = 1;
barriers[i].subresourceRange.levelCount = image.get_create_info().levels - 1;
}
}
image_barriers(need_top_level_barrier ? 2 : 1, need_top_level_barrier ? barriers : barriers + 1);
}
void CommandBuffer::generate_mipmap(const Image &image)
{
auto &create_info = image.get_create_info();
VkOffset3D size = { int(create_info.width), int(create_info.height), int(create_info.depth) };
const VkOffset3D origin = { 0, 0, 0 };
VK_ASSERT(image.get_layout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
VkImageMemoryBarrier2 b = { VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2 };
b.image = image.get_image();
b.subresourceRange.levelCount = 1;
b.subresourceRange.layerCount = image.get_create_info().layers;
b.subresourceRange.aspectMask = format_to_aspect_mask(image.get_format());
b.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
b.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
b.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
b.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
b.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
b.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
b.srcStageMask = VK_PIPELINE_STAGE_2_BLIT_BIT;
b.dstStageMask = VK_PIPELINE_STAGE_2_BLIT_BIT;
for (unsigned i = 1; i < create_info.levels; i++)
{
VkOffset3D src_size = size;
size.x = std::max(size.x >> 1, 1);
size.y = std::max(size.y >> 1, 1);
size.z = std::max(size.z >> 1, 1);
blit_image(image, image,
origin, size, origin, src_size, i, i - 1, 0, 0, create_info.layers, VK_FILTER_LINEAR);
b.subresourceRange.baseMipLevel = i;
image_barriers(1, &b);
}
}
void CommandBuffer::blit_image(const Image &dst, const Image &src,
const VkOffset3D &dst_offset,
const VkOffset3D &dst_extent, const VkOffset3D &src_offset, const VkOffset3D &src_extent,
unsigned dst_level, unsigned src_level, unsigned dst_base_layer, unsigned src_base_layer,
unsigned num_layers, VkFilter filter)
{
const auto add_offset = [](const VkOffset3D &a, const VkOffset3D &b) -> VkOffset3D {
return { a.x + b.x, a.y + b.y, a.z + b.z };
};
const VkImageBlit blit = {
{ format_to_aspect_mask(src.get_create_info().format), src_level, src_base_layer, num_layers },
{ src_offset, add_offset(src_offset, src_extent) },
{ format_to_aspect_mask(dst.get_create_info().format), dst_level, dst_base_layer, num_layers },
{ dst_offset, add_offset(dst_offset, dst_extent) },
};
table.vkCmdBlitImage(cmd,
src.get_image(), src.get_layout(VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL),
dst.get_image(), dst.get_layout(VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL),
1, &blit, filter);
}
void CommandBuffer::begin_context()
{
dirty = ~0u;
dirty_sets_realloc = ~0u;
dirty_vbos = ~0u;
current_pipeline = {};
current_pipeline_layout = VK_NULL_HANDLE;
pipeline_state.layout = nullptr;
pipeline_state.program = nullptr;
pipeline_state.potential_static_state.spec_constant_mask = 0;
pipeline_state.potential_static_state.internal_spec_constant_mask = 0;
memset(bindings.cookies, 0, sizeof(bindings.cookies));
memset(bindings.secondary_cookies, 0, sizeof(bindings.secondary_cookies));
memset(&index_state, 0, sizeof(index_state));
memset(vbo.buffers, 0, sizeof(vbo.buffers));
if (debug_channel_buffer)
set_storage_buffer(VULKAN_NUM_DESCRIPTOR_SETS - 1, VULKAN_NUM_BINDINGS - 1, *debug_channel_buffer);
VK_ASSERT(!barrier_batch.active);
}
void CommandBuffer::begin_compute()
{
is_compute = true;
begin_context();
}
void CommandBuffer::begin_graphics()
{
is_compute = false;
begin_context();
// Vertex shaders which support prerotate are expected to include inc/prerotate.h and
// call prerotate_fixup_clip_xy().
if (current_framebuffer_surface_transform != VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR)
set_surface_transform_specialization_constants();
}
void CommandBuffer::init_viewport_scissor(const RenderPassInfo &info, const Framebuffer *fb)
{
VkRect2D rect = info.render_area;
uint32_t fb_width = fb->get_width();
uint32_t fb_height = fb->get_height();
// Convert fb_width / fb_height to logical width / height if need be.
if (surface_transform_swaps_xy(current_framebuffer_surface_transform))
std::swap(fb_width, fb_height);
rect.offset.x = std::min(int32_t(fb_width), rect.offset.x);
rect.offset.y = std::min(int32_t(fb_height), rect.offset.y);
rect.extent.width = std::min(fb_width - rect.offset.x, rect.extent.width);
rect.extent.height = std::min(fb_height - rect.offset.y, rect.extent.height);
viewport = {
float(rect.offset.x), float(rect.offset.y),
float(rect.extent.width), float(rect.extent.height),
0.0f, 1.0f
};
scissor = rect;
}
CommandBufferHandle CommandBuffer::request_secondary_command_buffer(Device &device, const RenderPassInfo &info,
unsigned thread_index, unsigned subpass)
{
auto *fb = &device.request_framebuffer(info);
auto cmd = device.request_secondary_command_buffer_for_thread(thread_index, fb, subpass);
cmd->init_surface_transform(info);
cmd->begin_graphics();
cmd->framebuffer = fb;
cmd->pipeline_state.compatible_render_pass = &fb->get_compatible_render_pass();
cmd->actual_render_pass = &device.request_render_pass(info, false);
unsigned i;
for (i = 0; i < info.num_color_attachments; i++)
cmd->framebuffer_attachments[i] = info.color_attachments[i];
if (info.depth_stencil)
cmd->framebuffer_attachments[i++] = info.depth_stencil;
cmd->init_viewport_scissor(info, fb);
cmd->pipeline_state.subpass_index = subpass;
cmd->current_contents = VK_SUBPASS_CONTENTS_INLINE;
return cmd;
}
CommandBufferHandle CommandBuffer::request_secondary_command_buffer(unsigned thread_index_, unsigned subpass_)
{
VK_ASSERT(framebuffer);
VK_ASSERT(!is_secondary);
auto secondary_cmd = device->request_secondary_command_buffer_for_thread(thread_index_, framebuffer, subpass_);
secondary_cmd->begin_graphics();
secondary_cmd->framebuffer = framebuffer;
secondary_cmd->pipeline_state.compatible_render_pass = pipeline_state.compatible_render_pass;
secondary_cmd->actual_render_pass = actual_render_pass;
memcpy(secondary_cmd->framebuffer_attachments, framebuffer_attachments, sizeof(framebuffer_attachments));
secondary_cmd->pipeline_state.subpass_index = subpass_;
secondary_cmd->viewport = viewport;
secondary_cmd->scissor = scissor;
secondary_cmd->current_contents = VK_SUBPASS_CONTENTS_INLINE;
return secondary_cmd;
}
void CommandBuffer::submit_secondary(CommandBufferHandle secondary)
{
VK_ASSERT(!is_secondary);
VK_ASSERT(secondary->is_secondary);
VK_ASSERT(pipeline_state.subpass_index == secondary->pipeline_state.subpass_index);
VK_ASSERT(current_contents == VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
device->submit_secondary(*this, *secondary);
}
void CommandBuffer::next_subpass(VkSubpassContents contents)
{
VK_ASSERT(framebuffer);
VK_ASSERT(pipeline_state.compatible_render_pass);
VK_ASSERT(actual_render_pass);
pipeline_state.subpass_index++;
VK_ASSERT(pipeline_state.subpass_index < actual_render_pass->get_num_subpasses());
table.vkCmdNextSubpass(cmd, contents);
current_contents = contents;
begin_graphics();
}
void CommandBuffer::set_surface_transform_specialization_constants()
{
float transform[4];
pipeline_state.potential_static_state.internal_spec_constant_mask = 0xf;
build_prerotate_matrix_2x2(current_framebuffer_surface_transform, transform);
for (unsigned i = 0; i < 4; i++)
{
memcpy(pipeline_state.potential_static_state.spec_constants + VULKAN_NUM_USER_SPEC_CONSTANTS,
transform, sizeof(transform));
}
}
void CommandBuffer::init_surface_transform(const RenderPassInfo &info)
{
// Validate that all prerotate state matches, unless the attachments are transient, since we don't really care,
// and it gets messy to forward rotation state to them.
VkSurfaceTransformFlagBitsKHR prerorate = VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR;
for (unsigned i = 0; i < info.num_color_attachments; i++)
{
auto usage = info.color_attachments[i]->get_image().get_create_info().usage;
if ((usage & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT) == 0)
{
auto image_prerotate = info.color_attachments[i]->get_image().get_surface_transform();
if (prerorate == VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR)
{
prerorate = image_prerotate;
}
else if (prerorate != image_prerotate)
{
LOGE("Mismatch in prerotate state for color attachment %u! (%u != %u)\n",
i, unsigned(prerorate), unsigned(image_prerotate));
}
}
}
if (prerorate != VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR && info.depth_stencil)
{
auto usage = info.depth_stencil->get_image().get_create_info().usage;
if ((usage & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT) == 0)
{
auto image_prerotate = info.depth_stencil->get_image().get_surface_transform();
if (prerorate != image_prerotate)
LOGE("Mismatch in prerotate state for depth-stencil! (%u != %u)\n", unsigned(prerorate), unsigned(image_prerotate));
}
}
if (prerorate == VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR)
prerorate = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
current_framebuffer_surface_transform = prerorate;
}
void CommandBuffer::begin_render_pass(const RenderPassInfo &info, VkSubpassContents contents)
{
VK_ASSERT(!framebuffer);
VK_ASSERT(!pipeline_state.compatible_render_pass);
VK_ASSERT(!actual_render_pass);
framebuffer = &device->request_framebuffer(info);
init_surface_transform(info);
pipeline_state.compatible_render_pass = &framebuffer->get_compatible_render_pass();
actual_render_pass = &device->request_render_pass(info, false);
pipeline_state.subpass_index = 0;
framebuffer_is_multiview = info.num_layers > 1;
memset(framebuffer_attachments, 0, sizeof(framebuffer_attachments));
unsigned att;
for (att = 0; att < info.num_color_attachments; att++)
framebuffer_attachments[att] = info.color_attachments[att];
if (info.depth_stencil)
framebuffer_attachments[att++] = info.depth_stencil;
init_viewport_scissor(info, framebuffer);
VkClearValue clear_values[VULKAN_NUM_ATTACHMENTS + 1];
unsigned num_clear_values = 0;
for (unsigned i = 0; i < info.num_color_attachments; i++)
{
VK_ASSERT(info.color_attachments[i]);
if (info.clear_attachments & (1u << i))
{
clear_values[i].color = info.clear_color[i];
num_clear_values = i + 1;
}
if (info.color_attachments[i]->get_image().is_swapchain_image())
swapchain_touch_in_stages(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
}
if (info.depth_stencil && (info.op_flags & RENDER_PASS_OP_CLEAR_DEPTH_STENCIL_BIT) != 0)
{
clear_values[info.num_color_attachments].depthStencil = info.clear_depth_stencil;
num_clear_values = info.num_color_attachments + 1;
}
VkRenderPassBeginInfo begin_info = { VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO };
begin_info.renderPass = actual_render_pass->get_render_pass();
begin_info.framebuffer = framebuffer->get_framebuffer();
begin_info.renderArea = scissor;
begin_info.clearValueCount = num_clear_values;
begin_info.pClearValues = clear_values;
// In the render pass interface, we pretend we are rendering with normal
// un-rotated coordinates.
rect2d_transform_xy(begin_info.renderArea, current_framebuffer_surface_transform,
framebuffer->get_width(), framebuffer->get_height());
table.vkCmdBeginRenderPass(cmd, &begin_info, contents);
current_contents = contents;
begin_graphics();
}
void CommandBuffer::end_render_pass()
{
VK_ASSERT(framebuffer);
VK_ASSERT(actual_render_pass);
VK_ASSERT(pipeline_state.compatible_render_pass);
table.vkCmdEndRenderPass(cmd);
framebuffer = nullptr;
actual_render_pass = nullptr;
pipeline_state.compatible_render_pass = nullptr;
begin_compute();
}
static void log_compile_time(const char *tag, Hash hash,
int64_t time_ns, VkResult result,
CommandBuffer::CompileMode mode)
{
bool stall = time_ns >= 5 * 1000 * 1000 && mode != CommandBuffer::CompileMode::AsyncThread;
#ifndef VULKAN_DEBUG
// If a compile takes more than 5 ms and it's not happening on an async thread,
// we consider it a stall.
if (stall)
#endif
{
double time_us = 1e-3 * double(time_ns);
const char *mode_str;
switch (mode)
{
case CommandBuffer::CompileMode::Sync:
mode_str = "sync";
break;
case CommandBuffer::CompileMode::FailOnCompileRequired:
mode_str = "fail-on-compile-required";
break;
default:
mode_str = "async-thread";
break;
}
#ifdef VULKAN_DEBUG
if (!stall)
{
LOGI("Compile (%s, %016llx): thread %u - %.3f us (mode: %s, success: %s).\n",
tag, static_cast<unsigned long long>(hash),
get_current_thread_index(),
time_us, mode_str, result == VK_SUCCESS ? "yes" : "no");
}
else
#endif
{
LOGW("Stalled compile (%s, %016llx): thread %u - %.3f us (mode: %s, success: %s).\n",
tag, static_cast<unsigned long long>(hash),
get_current_thread_index(),
time_us, mode_str, result == VK_SUCCESS ? "yes" : "no");
}
}
}
Pipeline CommandBuffer::build_compute_pipeline(Device *device, const DeferredPipelineCompile &compile,
CompileMode mode)
{
// This can be called from outside a CommandBuffer content, so need to hold lock.
Util::RWSpinLockReadHolder holder{device->lock.read_only_cache};
// If we don't have pipeline creation cache control feature,
// we must assume compilation can be synchronous.
if (mode == CompileMode::FailOnCompileRequired &&
(device->get_workarounds().broken_pipeline_cache_control ||
!device->get_device_features().vk13_features.pipelineCreationCacheControl))
{
return {};
}
auto &shader = *compile.program->get_shader(ShaderStage::Compute);
VkComputePipelineCreateInfo info = { VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO };
info.layout = compile.layout->get_layout();
info.stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
info.stage.module = shader.get_module();
info.stage.pName = "main";
info.stage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
VkSpecializationInfo spec_info = {};
VkSpecializationMapEntry spec_entries[VULKAN_NUM_TOTAL_SPEC_CONSTANTS];
auto mask = compile.layout->get_resource_layout().combined_spec_constant_mask &
get_combined_spec_constant_mask(compile);
uint32_t spec_constants[VULKAN_NUM_TOTAL_SPEC_CONSTANTS];
if (mask)
{
info.stage.pSpecializationInfo = &spec_info;
spec_info.pData = spec_constants;
spec_info.pMapEntries = spec_entries;
for_each_bit(mask, [&](uint32_t bit) {
auto &entry = spec_entries[spec_info.mapEntryCount];
entry.offset = sizeof(uint32_t) * spec_info.mapEntryCount;
entry.size = sizeof(uint32_t);
entry.constantID = bit;
spec_constants[spec_info.mapEntryCount] = compile.potential_static_state.spec_constants[bit];
spec_info.mapEntryCount++;
});
spec_info.dataSize = spec_info.mapEntryCount * sizeof(uint32_t);
}
VkPipelineShaderStageRequiredSubgroupSizeCreateInfo subgroup_size_info;
if (compile.static_state.state.subgroup_control_size)
{
if (!setup_subgroup_size_control(*device, info.stage, subgroup_size_info,
VK_SHADER_STAGE_COMPUTE_BIT,
compile.static_state.state.subgroup_full_group,
compile.static_state.state.subgroup_minimum_size_log2,
compile.static_state.state.subgroup_maximum_size_log2))
{
LOGE("Subgroup size configuration not supported.\n");
return {};
}
}
VkPipelineCreateFlags2CreateInfoKHR flags2 = { VK_STRUCTURE_TYPE_PIPELINE_CREATE_FLAGS_2_CREATE_INFO_KHR };
auto heap = device->get_device_features().descriptor_heap_features.descriptorHeap;
if (compile.static_state.state.indirect_bindable || heap)
{
flags2.pNext = info.pNext;
info.pNext = &flags2;
}
if (compile.static_state.state.indirect_bindable)
{
flags2.flags |= VK_PIPELINE_CREATE_2_INDIRECT_BINDABLE_BIT_EXT;
auto supported_stages = device->get_device_features().
device_generated_commands_properties.supportedIndirectCommandsShaderStagesPipelineBinding;
(void)supported_stages;
VK_ASSERT((supported_stages & VK_SHADER_STAGE_COMPUTE_BIT) != 0);
}
VkPipeline compute_pipeline = VK_NULL_HANDLE;
#ifdef GRANITE_VULKAN_FOSSILIZE
device->register_compute_pipeline(compile.hash, info);
#endif
auto &table = device->get_device_table();
if (mode == CompileMode::FailOnCompileRequired)
{
info.flags |= VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT;
flags2.flags |= VK_PIPELINE_CREATE_2_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT;
}
if (device->get_device_features().supports_descriptor_buffer)
{
info.flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
flags2.flags |= VK_PIPELINE_CREATE_2_DESCRIPTOR_BUFFER_BIT_EXT;
}
// Setup mapping structures after Fossilize capture since we want a normalized capture.
VkShaderDescriptorSetAndBindingMappingInfoEXT mapping_info =
{ VK_STRUCTURE_TYPE_SHADER_DESCRIPTOR_SET_AND_BINDING_MAPPING_INFO_EXT };
if (heap)
{
flags2.flags |= VK_PIPELINE_CREATE_2_DESCRIPTOR_HEAP_BIT_EXT;
auto &mappings = compile.layout->get_heap_mappings();
mapping_info.mappingCount = uint32_t(mappings.size());
mapping_info.pMappings = mappings.data();
mapping_info.pNext = info.stage.pNext;
info.stage.pNext = &mapping_info;
}
auto start_ts = Util::get_current_time_nsecs();
VkResult vr = device->pipeline_binary_cache.create_pipeline(&info, compile.cache, &compute_pipeline);
auto end_ts = Util::get_current_time_nsecs();
log_compile_time("compute", compile.hash, end_ts - start_ts, vr, mode);
if (vr != VK_SUCCESS || compute_pipeline == VK_NULL_HANDLE)
{
if (vr < 0)
LOGE("Failed to create compute pipeline!\n");
return {};
}
auto returned_pipeline = compile.program->add_pipeline(compile.hash, { compute_pipeline, 0 });
if (returned_pipeline.pipeline != compute_pipeline)
table.vkDestroyPipeline(device->get_device(), compute_pipeline, nullptr);
return returned_pipeline;
}
void CommandBuffer::extract_pipeline_state(DeferredPipelineCompile &compile) const
{
compile = pipeline_state;
if (!compile.program)
{
LOGE("Attempting to extract pipeline state when no program is bound.\n");
return;
}
if (is_compute)
update_hash_compute_pipeline(compile);
else
update_hash_graphics_pipeline(compile, nullptr);
}
bool CommandBuffer::setup_subgroup_size_control(
Vulkan::Device &device, VkPipelineShaderStageCreateInfo &stage_info,
VkPipelineShaderStageRequiredSubgroupSizeCreateInfo &required_info,
VkShaderStageFlagBits stage, bool full_group,
unsigned min_size_log2, unsigned max_size_log2)
{
if (!device.supports_subgroup_size_log2(full_group, min_size_log2, max_size_log2, stage))
return false;
auto &features = device.get_device_features();
if (full_group)
stage_info.flags |= VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT;
// If subgroup size control is only enabled, we want varying subgroup size, whatever it is.
uint32_t min_subgroups = 1u << min_size_log2;
uint32_t max_subgroups = 1u << max_size_log2;
if ((min_size_log2 == 0 && max_size_log2 == 0) ||
((min_subgroups <= features.vk13_props.minSubgroupSize &&
max_subgroups >= features.vk13_props.maxSubgroupSize)))
{
stage_info.flags |= VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT;
}
else
{
required_info = { VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO };
// Pick a fixed subgroup size. Prefer smallest subgroup size.
if (min_subgroups < features.vk13_props.minSubgroupSize)
required_info.requiredSubgroupSize = features.vk13_props.minSubgroupSize;
else
required_info.requiredSubgroupSize = min_subgroups;
required_info.pNext = const_cast<void *>(stage_info.pNext);
stage_info.pNext = &required_info;
}
return true;
}
Pipeline CommandBuffer::build_graphics_pipeline(Device *device, const DeferredPipelineCompile &compile,
CompileMode mode)
{
// This can be called from outside a CommandBuffer content, so need to hold lock.
Util::RWSpinLockReadHolder holder{device->lock.read_only_cache};
// If we don't have pipeline creation cache control feature,
// we must assume compilation can be synchronous.
if (mode == CompileMode::FailOnCompileRequired &&
(device->get_workarounds().broken_pipeline_cache_control ||
!device->get_device_features().vk13_features.pipelineCreationCacheControl))
{
return {};
}
// Viewport state
VkPipelineViewportStateCreateInfo vp = { VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO };
vp.viewportCount = 1;
vp.scissorCount = 1;
// Dynamic state
VkPipelineDynamicStateCreateInfo dyn = { VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO };
dyn.dynamicStateCount = 2;
VkDynamicState states[7] = {
VK_DYNAMIC_STATE_SCISSOR, VK_DYNAMIC_STATE_VIEWPORT,
};
dyn.pDynamicStates = states;
uint32_t dynamic_mask = COMMAND_BUFFER_DIRTY_VIEWPORT_BIT | COMMAND_BUFFER_DIRTY_SCISSOR_BIT;
if (compile.static_state.state.depth_bias_enable)
{
states[dyn.dynamicStateCount++] = VK_DYNAMIC_STATE_DEPTH_BIAS;
dynamic_mask |= COMMAND_BUFFER_DIRTY_DEPTH_BIAS_BIT;
}
if (compile.static_state.state.stencil_test)
{
states[dyn.dynamicStateCount++] = VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK;
states[dyn.dynamicStateCount++] = VK_DYNAMIC_STATE_STENCIL_REFERENCE;
states[dyn.dynamicStateCount++] = VK_DYNAMIC_STATE_STENCIL_WRITE_MASK;
dynamic_mask |= COMMAND_BUFFER_DIRTY_STENCIL_REFERENCE_BIT;
}
// Blend state
VkPipelineColorBlendAttachmentState blend_attachments[VULKAN_NUM_ATTACHMENTS];
VkPipelineColorBlendStateCreateInfo blend = { VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO };
blend.attachmentCount = compile.compatible_render_pass->get_num_color_attachments(compile.subpass_index);
blend.pAttachments = blend_attachments;
for (unsigned i = 0; i < blend.attachmentCount; i++)
{
auto &att = blend_attachments[i];
att = {};
if (compile.compatible_render_pass->get_color_attachment(compile.subpass_index, i).attachment != VK_ATTACHMENT_UNUSED &&
(compile.layout->get_resource_layout().render_target_mask & (1u << i)))
{
att.colorWriteMask = (compile.static_state.state.write_mask >> (4 * i)) & 0xf;
att.blendEnable = compile.static_state.state.blend_enable;
if (att.blendEnable)
{
att.alphaBlendOp = static_cast<VkBlendOp>(compile.static_state.state.alpha_blend_op);
att.colorBlendOp = static_cast<VkBlendOp>(compile.static_state.state.color_blend_op);
att.dstAlphaBlendFactor = static_cast<VkBlendFactor>(compile.static_state.state.dst_alpha_blend);
att.srcAlphaBlendFactor = static_cast<VkBlendFactor>(compile.static_state.state.src_alpha_blend);
att.dstColorBlendFactor = static_cast<VkBlendFactor>(compile.static_state.state.dst_color_blend);
att.srcColorBlendFactor = static_cast<VkBlendFactor>(compile.static_state.state.src_color_blend);
}
}
}
memcpy(blend.blendConstants, compile.potential_static_state.blend_constants, sizeof(blend.blendConstants));
// Depth state
VkPipelineDepthStencilStateCreateInfo ds = { VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO };
ds.stencilTestEnable = compile.compatible_render_pass->has_stencil(compile.subpass_index) && compile.static_state.state.stencil_test != 0;
ds.depthTestEnable = compile.compatible_render_pass->has_depth(compile.subpass_index) && compile.static_state.state.depth_test != 0;
ds.depthWriteEnable = compile.compatible_render_pass->has_depth(compile.subpass_index) && compile.static_state.state.depth_write != 0;
if (ds.depthTestEnable)
ds.depthCompareOp = static_cast<VkCompareOp>(compile.static_state.state.depth_compare);
if (ds.stencilTestEnable)
{
ds.front.compareOp = static_cast<VkCompareOp>(compile.static_state.state.stencil_front_compare_op);
ds.front.passOp = static_cast<VkStencilOp>(compile.static_state.state.stencil_front_pass);
ds.front.failOp = static_cast<VkStencilOp>(compile.static_state.state.stencil_front_fail);
ds.front.depthFailOp = static_cast<VkStencilOp>(compile.static_state.state.stencil_front_depth_fail);
ds.back.compareOp = static_cast<VkCompareOp>(compile.static_state.state.stencil_back_compare_op);
ds.back.passOp = static_cast<VkStencilOp>(compile.static_state.state.stencil_back_pass);
ds.back.failOp = static_cast<VkStencilOp>(compile.static_state.state.stencil_back_fail);
ds.back.depthFailOp = static_cast<VkStencilOp>(compile.static_state.state.stencil_back_depth_fail);
}
// Vertex input
VkPipelineVertexInputStateCreateInfo vi = { VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO };
VkVertexInputAttributeDescription vi_attribs[VULKAN_NUM_VERTEX_ATTRIBS];
VkVertexInputBindingDescription vi_bindings[VULKAN_NUM_VERTEX_BUFFERS];
if (compile.program->get_shader(ShaderStage::Vertex))
{
vi.pVertexAttributeDescriptions = vi_attribs;
uint32_t attr_mask = compile.layout->get_resource_layout().attribute_mask;
uint32_t binding_mask = 0;
for_each_bit(attr_mask, [&](uint32_t bit) {
auto &attr = vi_attribs[vi.vertexAttributeDescriptionCount++];
attr.location = bit;
attr.binding = compile.attribs[bit].binding;
attr.format = compile.attribs[bit].format;
attr.offset = compile.attribs[bit].offset;
binding_mask |= 1u << attr.binding;
});
vi.pVertexBindingDescriptions = vi_bindings;
for_each_bit(binding_mask, [&](uint32_t bit) {
auto &bind = vi_bindings[vi.vertexBindingDescriptionCount++];
bind.binding = bit;
bind.inputRate = compile.input_rates[bit];
bind.stride = compile.strides[bit];
});
}
// Input assembly
VkPipelineInputAssemblyStateCreateInfo ia = { VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO };
ia.primitiveRestartEnable = compile.static_state.state.primitive_restart;
ia.topology = static_cast<VkPrimitiveTopology>(compile.static_state.state.topology);
// Multisample
VkPipelineMultisampleStateCreateInfo ms = { VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO };
ms.rasterizationSamples = static_cast<VkSampleCountFlagBits>(compile.compatible_render_pass->get_sample_count(compile.subpass_index));
if (compile.compatible_render_pass->get_sample_count(compile.subpass_index) > 1)
{
ms.alphaToCoverageEnable = compile.static_state.state.alpha_to_coverage;
ms.alphaToOneEnable = compile.static_state.state.alpha_to_one;
ms.sampleShadingEnable = compile.static_state.state.sample_shading;
ms.minSampleShading = 1.0f;
}
// Raster
VkPipelineRasterizationStateCreateInfo raster = { VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO };
raster.cullMode = static_cast<VkCullModeFlags>(compile.static_state.state.cull_mode);
raster.frontFace = static_cast<VkFrontFace>(compile.static_state.state.front_face);
raster.lineWidth = 1.0f;
raster.polygonMode = compile.static_state.state.wireframe ? VK_POLYGON_MODE_LINE : VK_POLYGON_MODE_FILL;
raster.depthBiasEnable = compile.static_state.state.depth_bias_enable != 0;
VkPipelineRasterizationConservativeStateCreateInfoEXT conservative_raster = {
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT
};
if (compile.static_state.state.conservative_raster)
{
if (device->get_device_features().supports_conservative_rasterization)
{
raster.pNext = &conservative_raster;
conservative_raster.conservativeRasterizationMode = VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT;
}
else
{
LOGE("Conservative rasterization is not supported on this device.\n");
return {};
}
}
// Stages
VkPipelineShaderStageCreateInfo stages[Util::ecast(ShaderStage::Count)];
unsigned num_stages = 0;
VkSpecializationInfo spec_info[ecast(ShaderStage::Count)] = {};
VkSpecializationMapEntry spec_entries[ecast(ShaderStage::Count)][VULKAN_NUM_TOTAL_SPEC_CONSTANTS];
uint32_t spec_constants[Util::ecast(ShaderStage::Count)][VULKAN_NUM_TOTAL_SPEC_CONSTANTS];
VkPipelineShaderStageRequiredSubgroupSizeCreateInfo subgroup_size_info_task;
VkPipelineShaderStageRequiredSubgroupSizeCreateInfo subgroup_size_info_mesh;
for (int i = 0; i < Util::ecast(ShaderStage::Count); i++)
{
auto mask = compile.layout->get_resource_layout().spec_constant_mask[i] &
get_combined_spec_constant_mask(compile);
if (mask)
{
spec_info[i].pData = spec_constants[i];
spec_info[i].pMapEntries = spec_entries[i];
for_each_bit(mask, [&](uint32_t bit)
{
auto &entry = spec_entries[i][spec_info[i].mapEntryCount];
entry.offset = sizeof(uint32_t) * spec_info[i].mapEntryCount;
entry.size = sizeof(uint32_t);
entry.constantID = bit;
spec_constants[i][spec_info[i].mapEntryCount] = compile.potential_static_state.spec_constants[bit];
spec_info[i].mapEntryCount++;
});
spec_info[i].dataSize = spec_info[i].mapEntryCount * sizeof(uint32_t);
}
}
for (int i = 0; i < Util::ecast(ShaderStage::Count); i++)
{
auto stage = static_cast<ShaderStage>(i);
if (compile.program->get_shader(stage))
{
auto &s = stages[num_stages++];
s = { VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO };
s.module = compile.program->get_shader(stage)->get_module();
s.pName = "main";
s.stage = static_cast<VkShaderStageFlagBits>(1u << i);
if (spec_info[i].mapEntryCount)
s.pSpecializationInfo = &spec_info[i];
if (stage == ShaderStage::Mesh || stage == ShaderStage::Task)
{
VkPipelineShaderStageRequiredSubgroupSizeCreateInfo *required_info;
unsigned min_size_log2, max_size_log2;
bool size_enabled, full_group;
if (stage == ShaderStage::Mesh)
{
size_enabled = compile.static_state.state.subgroup_control_size;
full_group = compile.static_state.state.subgroup_full_group;
min_size_log2 = compile.static_state.state.subgroup_minimum_size_log2;
max_size_log2 = compile.static_state.state.subgroup_maximum_size_log2;
required_info = &subgroup_size_info_mesh;
}
else
{
size_enabled = compile.static_state.state.subgroup_control_size_task;
full_group = compile.static_state.state.subgroup_full_group_task;
min_size_log2 = compile.static_state.state.subgroup_minimum_size_log2_task;
max_size_log2 = compile.static_state.state.subgroup_maximum_size_log2_task;
required_info = &subgroup_size_info_task;
}
if (size_enabled)
{
if (!setup_subgroup_size_control(
*device, s, *required_info, s.stage,
full_group, min_size_log2, max_size_log2))
{
LOGE("Subgroup size configuration not supported.\n");
return {};
}
}
}
}
}
VkGraphicsPipelineCreateInfo pipe = { VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO };
pipe.layout = compile.layout->get_layout();
pipe.renderPass = compile.compatible_render_pass->get_render_pass();
pipe.subpass = compile.subpass_index;
pipe.pViewportState = &vp;
pipe.pDynamicState = &dyn;
pipe.pColorBlendState = &blend;
pipe.pDepthStencilState = &ds;
if (compile.program->get_shader(ShaderStage::Vertex))
{
pipe.pVertexInputState = &vi;
pipe.pInputAssemblyState = &ia;
}
pipe.pMultisampleState = &ms;
pipe.pRasterizationState = &raster;
pipe.pStages = stages;
pipe.stageCount = num_stages;
VkPipelineCreateFlags2CreateInfoKHR flags2 = { VK_STRUCTURE_TYPE_PIPELINE_CREATE_FLAGS_2_CREATE_INFO_KHR };
auto heap = device->get_device_features().descriptor_heap_features.descriptorHeap;
if (compile.static_state.state.indirect_bindable || heap)
{
flags2.pNext = pipe.pNext;
pipe.pNext = &flags2;
}
if (compile.static_state.state.indirect_bindable)
{
flags2.flags |= VK_PIPELINE_CREATE_2_INDIRECT_BINDABLE_BIT_EXT;
auto supported_stages = device->get_device_features().
device_generated_commands_properties.supportedIndirectCommandsShaderStagesPipelineBinding;
(void)supported_stages;
VK_ASSERT(!compile.program->get_shader(ShaderStage::Vertex) || (supported_stages & VK_SHADER_STAGE_VERTEX_BIT) != 0);
VK_ASSERT(!compile.program->get_shader(ShaderStage::Fragment) || (supported_stages & VK_SHADER_STAGE_FRAGMENT_BIT) != 0);
VK_ASSERT(!compile.program->get_shader(ShaderStage::Mesh) || (supported_stages & VK_SHADER_STAGE_MESH_BIT_EXT) != 0);
VK_ASSERT(!compile.program->get_shader(ShaderStage::Task) || (supported_stages & VK_SHADER_STAGE_TASK_BIT_EXT) != 0);
VK_ASSERT(!compile.program->get_shader(ShaderStage::Compute) || (supported_stages & VK_SHADER_STAGE_COMPUTE_BIT) != 0);
}
VkPipeline pipeline = VK_NULL_HANDLE;
#ifdef GRANITE_VULKAN_FOSSILIZE
device->register_graphics_pipeline(compile.hash, pipe);
#endif
// Patch in mapping structs late since we don't want to capture it in Fossilize.
// It is somewhat device dependent.
VkShaderDescriptorSetAndBindingMappingInfoEXT mapping_info[3];
if (heap)
{
flags2.flags |= VK_PIPELINE_CREATE_2_DESCRIPTOR_HEAP_BIT_EXT;
auto &mappings = compile.layout->get_heap_mappings();
VK_ASSERT(pipe.stageCount <= 3);
for (uint32_t i = 0; i < pipe.stageCount; i++)
{
mapping_info[i] = { VK_STRUCTURE_TYPE_SHADER_DESCRIPTOR_SET_AND_BINDING_MAPPING_INFO_EXT };
mapping_info[i].mappingCount = uint32_t(mappings.size());
mapping_info[i].pMappings = mappings.data();
mapping_info[i].pNext = stages[i].pNext;
stages[i].pNext = &mapping_info[i];
}
}
auto &table = device->get_device_table();
if (mode == CompileMode::FailOnCompileRequired)
{
pipe.flags |= VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT;
flags2.flags |= VK_PIPELINE_CREATE_2_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT;
}
if (device->get_device_features().supports_descriptor_buffer)
{
pipe.flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
flags2.flags |= VK_PIPELINE_CREATE_2_DESCRIPTOR_BUFFER_BIT_EXT;
}
auto start_ts = Util::get_current_time_nsecs();
VkResult res = device->pipeline_binary_cache.create_pipeline(&pipe, compile.cache, &pipeline);
auto end_ts = Util::get_current_time_nsecs();
log_compile_time("graphics", compile.hash, end_ts - start_ts, res, mode);
if (res != VK_SUCCESS || pipeline == VK_NULL_HANDLE)
{
if (res < 0)
LOGE("Failed to create graphics pipeline!\n");
return {};
}
auto returned_pipeline = compile.program->add_pipeline(compile.hash, { pipeline, dynamic_mask });
if (returned_pipeline.pipeline != pipeline)
table.vkDestroyPipeline(device->get_device(), pipeline, nullptr);
return returned_pipeline;
}
bool CommandBuffer::flush_compute_pipeline(bool synchronous)
{
update_hash_compute_pipeline(pipeline_state);
current_pipeline = pipeline_state.program->get_pipeline(pipeline_state.hash);
if (current_pipeline.pipeline == VK_NULL_HANDLE)
{
current_pipeline = build_compute_pipeline(
device, pipeline_state,
synchronous ? CompileMode::Sync : CompileMode::FailOnCompileRequired);
}
return current_pipeline.pipeline != VK_NULL_HANDLE;
}
void CommandBuffer::update_hash_compute_pipeline(DeferredPipelineCompile &compile)
{
Hasher h;
h.u64(compile.program->get_hash());
h.u64(compile.layout->get_hash());
// Spec constants.
auto &layout = compile.layout->get_resource_layout();
uint32_t combined_spec_constant = layout.combined_spec_constant_mask;
combined_spec_constant &= get_combined_spec_constant_mask(compile);
h.u32(combined_spec_constant);
for_each_bit(combined_spec_constant, [&](uint32_t bit) {
h.u32(compile.potential_static_state.spec_constants[bit]);
});
if (compile.static_state.state.subgroup_control_size)
{
h.s32(1);
h.u32(compile.static_state.state.subgroup_minimum_size_log2);
h.u32(compile.static_state.state.subgroup_maximum_size_log2);
h.u32(compile.static_state.state.subgroup_full_group);
// Required for Fossilize since we don't know exactly how to lower these requirements to a PSO
// without knowing some device state.
h.u32(compile.subgroup_size_tag);
}
else
h.s32(0);
compile.hash = h.get();
}
void CommandBuffer::update_hash_graphics_pipeline(DeferredPipelineCompile &compile, uint32_t *out_active_vbos)
{
Hasher h;
uint32_t active_vbos = 0;
auto &layout = compile.layout->get_resource_layout();
for_each_bit(layout.attribute_mask, [&](uint32_t bit) {
h.u32(bit);
active_vbos |= 1u << compile.attribs[bit].binding;
h.u32(compile.attribs[bit].binding);
h.u32(compile.attribs[bit].format);
h.u32(compile.attribs[bit].offset);
});
for_each_bit(active_vbos, [&](uint32_t bit) {
h.u32(compile.input_rates[bit]);
h.u32(compile.strides[bit]);
});
if (out_active_vbos)
*out_active_vbos = active_vbos;
h.u64(compile.compatible_render_pass->get_hash());
h.u32(compile.subpass_index);
h.u64(compile.program->get_hash());
h.u64(compile.layout->get_hash());
h.data(compile.static_state.words, sizeof(compile.static_state.words));
if (compile.static_state.state.blend_enable)
{
const auto needs_blend_constant = [](VkBlendFactor factor) {
return factor == VK_BLEND_FACTOR_CONSTANT_COLOR || factor == VK_BLEND_FACTOR_CONSTANT_ALPHA;
};
bool b0 = needs_blend_constant(static_cast<VkBlendFactor>(compile.static_state.state.src_color_blend));
bool b1 = needs_blend_constant(static_cast<VkBlendFactor>(compile.static_state.state.src_alpha_blend));
bool b2 = needs_blend_constant(static_cast<VkBlendFactor>(compile.static_state.state.dst_color_blend));
bool b3 = needs_blend_constant(static_cast<VkBlendFactor>(compile.static_state.state.dst_alpha_blend));
if (b0 || b1 || b2 || b3)
h.data(reinterpret_cast<const uint32_t *>(compile.potential_static_state.blend_constants),
sizeof(compile.potential_static_state.blend_constants));
}
// Spec constants.
uint32_t combined_spec_constant = layout.combined_spec_constant_mask;
combined_spec_constant &= get_combined_spec_constant_mask(compile);
h.u32(combined_spec_constant);
for_each_bit(combined_spec_constant, [&](uint32_t bit) {
h.u32(compile.potential_static_state.spec_constants[bit]);
});
if (compile.program->get_shader(ShaderStage::Task))
{
if (compile.static_state.state.subgroup_control_size_task)
{
h.s32(1);
h.u32(compile.static_state.state.subgroup_minimum_size_log2_task);
h.u32(compile.static_state.state.subgroup_maximum_size_log2_task);
h.u32(compile.static_state.state.subgroup_full_group_task);
// Required for Fossilize since we don't know exactly how to lower these requirements to a PSO
// without knowing some device state.
h.u32(compile.subgroup_size_tag);
}
else
h.s32(0);
}
if (compile.program->get_shader(ShaderStage::Mesh))
{
if (compile.static_state.state.subgroup_control_size)
{
h.s32(1);
h.u32(compile.static_state.state.subgroup_minimum_size_log2);
h.u32(compile.static_state.state.subgroup_maximum_size_log2);
h.u32(compile.static_state.state.subgroup_full_group);
// Required for Fossilize since we don't know exactly how to lower these requirements to a PSO
// without knowing some device state.
h.u32(compile.subgroup_size_tag);
}
else
h.s32(0);
}
compile.hash = h.get();
}
bool CommandBuffer::flush_graphics_pipeline(bool synchronous)
{
auto mode = synchronous ? CompileMode::Sync : CompileMode::FailOnCompileRequired;
update_hash_graphics_pipeline(pipeline_state, &active_vbos);
current_pipeline = pipeline_state.program->get_pipeline(pipeline_state.hash);
if (current_pipeline.pipeline == VK_NULL_HANDLE)
current_pipeline = build_graphics_pipeline(device, pipeline_state, mode);
return current_pipeline.pipeline != VK_NULL_HANDLE;
}
void CommandBuffer::bind_pipeline(VkPipelineBindPoint bind_point, VkPipeline pipeline, uint32_t active_dynamic_state)
{
table.vkCmdBindPipeline(cmd, bind_point, pipeline);
// If some dynamic state is static in the pipeline it clobbers the dynamic state.
// As a performance optimization don't clobber everything.
uint32_t static_state_clobber = ~active_dynamic_state & COMMAND_BUFFER_DYNAMIC_BITS;
set_dirty(static_state_clobber);
}
VkPipeline CommandBuffer::flush_compute_state(bool synchronous)
{
VK_ASSERT(!barrier_batch.active);
if (!pipeline_state.program)
return VK_NULL_HANDLE;
VK_ASSERT(pipeline_state.layout);
if (current_pipeline.pipeline == VK_NULL_HANDLE)
set_dirty(COMMAND_BUFFER_DIRTY_PIPELINE_BIT);
if (get_and_clear(COMMAND_BUFFER_DIRTY_STATIC_STATE_BIT | COMMAND_BUFFER_DIRTY_PIPELINE_BIT))
{
VkPipeline old_pipe = current_pipeline.pipeline;
if (!flush_compute_pipeline(synchronous))
return VK_NULL_HANDLE;
if (old_pipe != current_pipeline.pipeline)
bind_pipeline(VK_PIPELINE_BIND_POINT_COMPUTE, current_pipeline.pipeline, current_pipeline.dynamic_mask);
}
if (current_pipeline.pipeline == VK_NULL_HANDLE)
return VK_NULL_HANDLE;
flush_descriptor_sets();
if (get_and_clear(COMMAND_BUFFER_DIRTY_PUSH_CONSTANTS_BIT))
{
auto &range = pipeline_state.layout->get_resource_layout().push_constant_range;
if (desc_heap_enable)
{
if (range.size)
{
VkPushDataInfoEXT info = { VK_STRUCTURE_TYPE_PUSH_DATA_INFO_EXT };
info.data.size = range.size;
info.data.address = bindings.push_constant_data;
table.vkCmdPushDataEXT(cmd, &info);
}
}
else
{
if (range.stageFlags != 0)
{
VK_ASSERT(range.offset == 0);
table.vkCmdPushConstants(cmd, current_pipeline_layout, range.stageFlags,
0, range.size,
bindings.push_constant_data);
}
}
}
return current_pipeline.pipeline;
}
VkPipeline CommandBuffer::flush_render_state(bool synchronous)
{
VK_ASSERT(!barrier_batch.active);
if (!pipeline_state.program)
return VK_NULL_HANDLE;
VK_ASSERT(pipeline_state.layout);
if (current_pipeline.pipeline == VK_NULL_HANDLE)
set_dirty(COMMAND_BUFFER_DIRTY_PIPELINE_BIT);
// We've invalidated pipeline state, update the VkPipeline.
if (get_and_clear(COMMAND_BUFFER_DIRTY_STATIC_STATE_BIT | COMMAND_BUFFER_DIRTY_PIPELINE_BIT |
COMMAND_BUFFER_DIRTY_STATIC_VERTEX_BIT))
{
VkPipeline old_pipe = current_pipeline.pipeline;
if (!flush_graphics_pipeline(synchronous))
return VK_NULL_HANDLE;
if (old_pipe != current_pipeline.pipeline)
bind_pipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, current_pipeline.pipeline, current_pipeline.dynamic_mask);
#ifdef VULKAN_DEBUG
if (current_framebuffer_surface_transform != VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR)
{
// Make sure that if we're using prerotate, our vertex shaders have prerotate.
auto spec_constant_mask = pipeline_state.layout->get_resource_layout().combined_spec_constant_mask;
constexpr uint32_t expected_mask = 0xfu << VULKAN_NUM_USER_SPEC_CONSTANTS;
VK_ASSERT((spec_constant_mask & expected_mask) == expected_mask);
}
#endif
}
if (current_pipeline.pipeline == VK_NULL_HANDLE)
return VK_NULL_HANDLE;
flush_descriptor_sets();
if (get_and_clear(COMMAND_BUFFER_DIRTY_PUSH_CONSTANTS_BIT))
{
auto &range = pipeline_state.layout->get_resource_layout().push_constant_range;
if (desc_heap_enable)
{
if (range.size)
{
VkPushDataInfoEXT info = { VK_STRUCTURE_TYPE_PUSH_DATA_INFO_EXT };
info.data.size = range.size;
info.data.address = bindings.push_constant_data;
table.vkCmdPushDataEXT(cmd, &info);
}
}
else
{
if (range.stageFlags != 0)
{
VK_ASSERT(range.offset == 0);
table.vkCmdPushConstants(cmd, current_pipeline_layout, range.stageFlags,
0, range.size,
bindings.push_constant_data);
}
}
}
if (get_and_clear(COMMAND_BUFFER_DIRTY_VIEWPORT_BIT))
{
if (current_framebuffer_surface_transform != VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR)
{
auto tmp_viewport = viewport;
viewport_transform_xy(tmp_viewport, current_framebuffer_surface_transform,
framebuffer->get_width(), framebuffer->get_height());
table.vkCmdSetViewport(cmd, 0, 1, &tmp_viewport);
}
else
table.vkCmdSetViewport(cmd, 0, 1, &viewport);
}
if (get_and_clear(COMMAND_BUFFER_DIRTY_SCISSOR_BIT))
{
auto tmp_scissor = scissor;
rect2d_transform_xy(tmp_scissor, current_framebuffer_surface_transform,
framebuffer->get_width(), framebuffer->get_height());
rect2d_clip(tmp_scissor);
table.vkCmdSetScissor(cmd, 0, 1, &tmp_scissor);
}
if (pipeline_state.static_state.state.depth_bias_enable && get_and_clear(COMMAND_BUFFER_DIRTY_DEPTH_BIAS_BIT))
table.vkCmdSetDepthBias(cmd, dynamic_state.depth_bias_constant, 0.0f, dynamic_state.depth_bias_slope);
if (pipeline_state.static_state.state.stencil_test && get_and_clear(COMMAND_BUFFER_DIRTY_STENCIL_REFERENCE_BIT))
{
table.vkCmdSetStencilCompareMask(cmd, VK_STENCIL_FACE_FRONT_BIT, dynamic_state.front_compare_mask);
table.vkCmdSetStencilReference(cmd, VK_STENCIL_FACE_FRONT_BIT, dynamic_state.front_reference);
table.vkCmdSetStencilWriteMask(cmd, VK_STENCIL_FACE_FRONT_BIT, dynamic_state.front_write_mask);
table.vkCmdSetStencilCompareMask(cmd, VK_STENCIL_FACE_BACK_BIT, dynamic_state.back_compare_mask);
table.vkCmdSetStencilReference(cmd, VK_STENCIL_FACE_BACK_BIT, dynamic_state.back_reference);
table.vkCmdSetStencilWriteMask(cmd, VK_STENCIL_FACE_BACK_BIT, dynamic_state.back_write_mask);
}
uint32_t update_vbo_mask = dirty_vbos & active_vbos;
for_each_bit_range(update_vbo_mask, [&](uint32_t binding, uint32_t binding_count) {
#ifdef VULKAN_DEBUG
for (unsigned i = binding; i < binding + binding_count; i++)
VK_ASSERT(vbo.buffers[i] != VK_NULL_HANDLE);
#endif
table.vkCmdBindVertexBuffers(cmd, binding, binding_count, vbo.buffers + binding, vbo.offsets + binding);
});
dirty_vbos &= ~update_vbo_mask;
return current_pipeline.pipeline;
}
bool CommandBuffer::flush_pipeline_state_without_blocking()
{
if (is_compute)
return flush_compute_state(false) != VK_NULL_HANDLE;
else
return flush_render_state(false) != VK_NULL_HANDLE;
}
VkPipeline CommandBuffer::get_current_compute_pipeline()
{
return flush_compute_state(true);
}
VkPipeline CommandBuffer::get_current_graphics_pipeline()
{
return flush_render_state(true);
}
void CommandBuffer::wait_events(uint32_t count, const PipelineEvent *events, const VkDependencyInfo *deps)
{
VK_ASSERT(!framebuffer);
VK_ASSERT(!actual_render_pass);
Util::SmallVector<VkEvent> vk_events;
vk_events.reserve(count);
for (uint32_t i = 0; i < count; i++)
vk_events.push_back(events[i]->get_event());
if (device->get_workarounds().emulate_event_as_pipeline_barrier)
{
for (uint32_t i = 0; i < count; i++)
barrier(deps[i]);
}
else
{
table.vkCmdWaitEvents2(cmd, count, vk_events.data(), deps);
}
}
PipelineEvent CommandBuffer::signal_event(const VkDependencyInfo &dep)
{
VK_ASSERT(!framebuffer);
VK_ASSERT(!actual_render_pass);
auto event = device->begin_signal_event();
if (!device->get_workarounds().emulate_event_as_pipeline_barrier)
table.vkCmdSetEvent2(cmd, event->get_event(), &dep);
return event;
}
void CommandBuffer::set_vertex_attrib(uint32_t attrib, uint32_t binding, VkFormat format, VkDeviceSize offset)
{
VK_ASSERT(attrib < VULKAN_NUM_VERTEX_ATTRIBS);
VK_ASSERT(framebuffer);
auto &attr = pipeline_state.attribs[attrib];
if (attr.binding != binding || attr.format != format || attr.offset != offset)
set_dirty(COMMAND_BUFFER_DIRTY_STATIC_VERTEX_BIT);
VK_ASSERT(binding < VULKAN_NUM_VERTEX_BUFFERS);
attr.binding = binding;
attr.format = format;
attr.offset = offset;
}
void CommandBuffer::set_index_buffer(const Buffer &buffer, VkDeviceSize offset, VkIndexType index_type)
{
if (index_state.buffer == buffer.get_buffer() &&
index_state.offset == offset &&
index_state.index_type == index_type)
{
return;
}
index_state.buffer = buffer.get_buffer();
index_state.offset = offset;
index_state.index_type = index_type;
table.vkCmdBindIndexBuffer(cmd, buffer.get_buffer(), offset, index_type);
}
void CommandBuffer::set_vertex_binding(uint32_t binding, const Buffer &buffer, VkDeviceSize offset, VkDeviceSize stride,
VkVertexInputRate step_rate)
{
VK_ASSERT(binding < VULKAN_NUM_VERTEX_BUFFERS);
VK_ASSERT(framebuffer);
VkBuffer vkbuffer = buffer.get_buffer();
if (vbo.buffers[binding] != vkbuffer || vbo.offsets[binding] != offset)
dirty_vbos |= 1u << binding;
if (pipeline_state.strides[binding] != stride || pipeline_state.input_rates[binding] != step_rate)
set_dirty(COMMAND_BUFFER_DIRTY_STATIC_VERTEX_BIT);
vbo.buffers[binding] = vkbuffer;
vbo.offsets[binding] = offset;
pipeline_state.strides[binding] = stride;
pipeline_state.input_rates[binding] = step_rate;
}
void CommandBuffer::set_viewport(const VkViewport &viewport_)
{
VK_ASSERT(framebuffer);
viewport = viewport_;
set_dirty(COMMAND_BUFFER_DIRTY_VIEWPORT_BIT);
}
const VkViewport &CommandBuffer::get_viewport() const
{
return viewport;
}
void CommandBuffer::set_scissor(const VkRect2D &rect)
{
VK_ASSERT(framebuffer);
VK_ASSERT(rect.offset.x >= 0);
VK_ASSERT(rect.offset.y >= 0);
scissor = rect;
set_dirty(COMMAND_BUFFER_DIRTY_SCISSOR_BIT);
}
void CommandBuffer::push_constants(const void *data, VkDeviceSize offset, VkDeviceSize range)
{
VK_ASSERT(offset + range <= VULKAN_PUSH_CONSTANT_SIZE);
memcpy(bindings.push_constant_data + offset, data, range);
set_dirty(COMMAND_BUFFER_DIRTY_PUSH_CONSTANTS_BIT);
}
#ifdef GRANITE_VULKAN_SYSTEM_HANDLES
void CommandBuffer::set_program(const std::string &compute, const std::vector<std::pair<std::string, int>> &defines)
{
auto *p = device->get_shader_manager().register_compute(compute);
if (p)
{
auto *variant = p->register_variant(defines);
set_program(variant->get_program());
}
else
set_program(nullptr);
}
void CommandBuffer::set_program(const std::string &vertex, const std::string &fragment,
const std::vector<std::pair<std::string, int>> &defines)
{
auto *p = device->get_shader_manager().register_graphics(vertex, fragment);
if (p)
{
auto *variant = p->register_variant(defines);
set_program(variant->get_program());
}
else
set_program(nullptr);
}
void CommandBuffer::set_program(const std::string &task, const std::string &mesh, const std::string &fragment,
const std::vector<std::pair<std::string, int>> &defines)
{
auto *p = device->get_shader_manager().register_graphics(task, mesh, fragment);
if (p)
{
auto *variant = p->register_variant(defines);
set_program(variant->get_program());
}
else
set_program(nullptr);
}
#endif
VkIndirectExecutionSetEXT
CommandBuffer::bake_and_set_program_group(Program *const *programs, unsigned num_programs,
const ExecutionSetSpecializationConstants *spec_constants,
const PipelineLayout *layout)
{
current_pipeline = {};
pipeline_state.program = nullptr;
set_dirty(COMMAND_BUFFER_DIRTY_PIPELINE_BIT);
VK_ASSERT(device->get_device_features().device_generated_commands_features.deviceGeneratedCommands);
if (!num_programs)
return VK_NULL_HANDLE;
#ifdef VULKAN_DEBUG
for (unsigned i = 0; i < num_programs; i++)
{
VK_ASSERT((framebuffer && programs[i]->get_shader(ShaderStage::Fragment)) ||
(!framebuffer && programs[i]->get_shader(ShaderStage::Compute)));
}
#endif
if (!layout && pipeline_state.program)
{
CombinedResourceLayout combined_layout = programs[0]->get_pipeline_layout()->get_resource_layout();
for (unsigned i = 1; i < num_programs; i++)
device->merge_combined_resource_layout(combined_layout, *programs[i]);
layout = device->request_pipeline_layout(combined_layout, nullptr);
}
set_program_layout(layout);
bool is_compute_pso = programs[0]->get_shader(ShaderStage::Compute);
VkIndirectExecutionSetPipelineInfoEXT pipeline_info = { VK_STRUCTURE_TYPE_INDIRECT_EXECUTION_SET_PIPELINE_INFO_EXT };
VkIndirectExecutionSetCreateInfoEXT info = { VK_STRUCTURE_TYPE_INDIRECT_EXECUTION_SET_CREATE_INFO_EXT };
info.type = VK_INDIRECT_EXECUTION_SET_INFO_TYPE_PIPELINES_EXT;
info.info.pPipelineInfo = &pipeline_info;
pipeline_info.maxPipelineCount = num_programs;
VkIndirectExecutionSetEXT execution_set = VK_NULL_HANDLE;
for (unsigned i = 0; i < num_programs; i++)
{
pipeline_state.program = programs[i];
pipeline_state.static_state.state.indirect_bindable = 1;
set_dirty(COMMAND_BUFFER_DIRTY_PIPELINE_BIT | COMMAND_BUFFER_DIRTY_STATIC_STATE_BIT);
if (spec_constants)
{
set_specialization_constant_mask(spec_constants[i].mask);
for_each_bit(spec_constants[i].mask, [&](uint32_t bit) {
set_specialization_constant(bit, spec_constants[i].constants[bit]);
});
}
if (is_compute_pso)
{
if (!flush_compute_pipeline(true))
{
LOGE("Failed to flush compute pipeline state for indirect execution set.\n");
return VK_NULL_HANDLE;
}
}
else
{
if (!flush_graphics_pipeline(true))
{
LOGE("Failed to flush graphics pipeline state for indirect execution set.\n");
return VK_NULL_HANDLE;
}
}
// If creating these is expensive, we may want to consider a hash'n'cache approach or explicit ownership.
// There really shouldn't be many of these per frame though.
if (i == 0)
{
// Index 0 is implicitly written on creation.
pipeline_info.initialPipeline = current_pipeline.pipeline;
if (table.vkCreateIndirectExecutionSetEXT(device->get_device(), &info, nullptr, &execution_set) != VK_SUCCESS)
{
LOGE("Failed to create indirect execution set.\n");
return VK_NULL_HANDLE;
}
device->destroy_indirect_execution_set(execution_set);
}
else
{
VkWriteIndirectExecutionSetPipelineEXT write = { VK_STRUCTURE_TYPE_WRITE_INDIRECT_EXECUTION_SET_PIPELINE_EXT };
write.index = i;
write.pipeline = current_pipeline.pipeline;
table.vkUpdateIndirectExecutionSetPipelineEXT(device->get_device(), execution_set, 1, &write);
}
}
// The initial pipeline must be bound when preprocessing and executing.
table.vkCmdBindPipeline(cmd, is_compute_pso ? VK_PIPELINE_BIND_POINT_COMPUTE : VK_PIPELINE_BIND_POINT_GRAPHICS,
pipeline_info.initialPipeline);
return execution_set;
}
void CommandBuffer::set_program(Program *program)
{
if (pipeline_state.program == program)
return;
pipeline_state.program = program;
pipeline_state.static_state.state.indirect_bindable = 0;
current_pipeline = {};
set_dirty(COMMAND_BUFFER_DIRTY_PIPELINE_BIT);
if (!program)
return;
VK_ASSERT((framebuffer && pipeline_state.program->get_shader(ShaderStage::Fragment)) ||
(!framebuffer && pipeline_state.program->get_shader(ShaderStage::Compute)));
set_program_layout(program->get_pipeline_layout());
if (program && device->get_device_features().supports_post_mortem)
{
static const ShaderStage stages[] = {
ShaderStage::Vertex,
ShaderStage::Fragment,
ShaderStage::Compute,
ShaderStage::Task,
ShaderStage::Mesh,
};
for (auto stage : stages)
if (auto *shader = program->get_shader(stage))
checkpoint<CheckpointShader>(shader);
}
}
void CommandBuffer::set_program_layout(const PipelineLayout *layout)
{
VK_ASSERT(layout);
if (!pipeline_state.layout)
{
dirty_sets_realloc = ~0u;
set_dirty(COMMAND_BUFFER_DIRTY_PUSH_CONSTANTS_BIT);
}
else if (layout->get_hash() != pipeline_state.layout->get_hash())
{
auto &new_layout = layout->get_resource_layout();
auto &old_layout = pipeline_state.layout->get_resource_layout();
uint32_t first_invalidated_set_index = VULKAN_NUM_DESCRIPTOR_SETS;
uint32_t new_push_set = layout->get_push_set_index();
uint32_t old_push_set = pipeline_state.layout->get_push_set_index();
if (new_push_set == old_push_set)
{
new_push_set = UINT32_MAX;
old_push_set = UINT32_MAX;
}
// If the push constant layout changes, all descriptor sets
// are invalidated.
if (new_layout.push_constant_layout_hash != old_layout.push_constant_layout_hash)
{
first_invalidated_set_index = 0;
set_dirty(COMMAND_BUFFER_DIRTY_PUSH_CONSTANTS_BIT);
}
else
{
// Find the first set whose descriptor set layout differs.
for (unsigned set = 0; set < VULKAN_NUM_DESCRIPTOR_SETS; set++)
{
if (layout->get_allocator(set) != pipeline_state.layout->get_allocator(set) ||
set == new_push_set || set == old_push_set)
{
first_invalidated_set_index = set;
break;
}
}
}
if (first_invalidated_set_index < VULKAN_NUM_DESCRIPTOR_SETS)
{
dirty_sets_rebind |= ~((1u << first_invalidated_set_index) - 1u);
for (unsigned set = first_invalidated_set_index; set < VULKAN_NUM_DESCRIPTOR_SETS; set++)
{
if (layout->get_allocator(set) != pipeline_state.layout->get_allocator(set) ||
set == new_push_set || set == old_push_set)
{
dirty_sets_realloc |= 1u << set;
}
}
}
}
pipeline_state.layout = layout;
current_pipeline_layout = pipeline_state.layout->get_layout();
}
void *CommandBuffer::allocate_constant_data(unsigned set, unsigned binding, VkDeviceSize size)
{
VK_ASSERT(size <= VULKAN_MAX_UBO_SIZE);
auto data = ubo_block.allocate(size);
if (!data.host)
{
device->request_uniform_block(ubo_block, size);
data = ubo_block.allocate(size);
}
set_uniform_buffer(set, binding, *data.buffer, data.offset, data.padded_size);
return data.host;
}
void *CommandBuffer::allocate_index_data(VkDeviceSize size, VkIndexType index_type)
{
auto data = ibo_block.allocate(size);
if (!data.host)
{
device->request_index_block(ibo_block, size);
data = ibo_block.allocate(size);
}
set_index_buffer(*data.buffer, data.offset, index_type);
return data.host;
}
BufferBlockAllocation CommandBuffer::request_scratch_buffer_memory(VkDeviceSize size)
{
if (size == 0)
return {};
auto data = staging_block.allocate(size);
if (!data.host)
{
device->request_staging_block(staging_block, size);
data = staging_block.allocate(size);
}
return data;
}
void *CommandBuffer::update_buffer(const Buffer &buffer, VkDeviceSize offset, VkDeviceSize size)
{
auto data = request_scratch_buffer_memory(size);
if (data.host)
copy_buffer(buffer, offset, *data.buffer, data.offset, size);
return data.host;
}
void CommandBuffer::update_buffer_inline(const Buffer &buffer, VkDeviceSize offset, VkDeviceSize size, const void *data)
{
VK_ASSERT(size <= 64 * 1024);
table.vkCmdUpdateBuffer(cmd, buffer.get_buffer(), offset, size, data);
}
void *CommandBuffer::update_image(const Image &image, const VkOffset3D &offset, const VkExtent3D &extent,
uint32_t row_length, uint32_t image_height,
const VkImageSubresourceLayers &subresource)
{
auto &create_info = image.get_create_info();
uint32_t width = image.get_width(subresource.mipLevel);
uint32_t height = image.get_height(subresource.mipLevel);
uint32_t depth = image.get_depth(subresource.mipLevel);
if ((subresource.aspectMask & (VK_IMAGE_ASPECT_PLANE_0_BIT |
VK_IMAGE_ASPECT_PLANE_1_BIT |
VK_IMAGE_ASPECT_PLANE_2_BIT)) != 0)
{
format_ycbcr_downsample_dimensions(create_info.format, subresource.aspectMask, width, height);
}
if (!row_length)
row_length = width;
if (!image_height)
image_height = height;
uint32_t blocks_x = row_length;
uint32_t blocks_y = image_height;
format_num_blocks(create_info.format, blocks_x, blocks_y);
VkDeviceSize size =
TextureFormatLayout::format_block_size(create_info.format, subresource.aspectMask) * subresource.layerCount * depth * blocks_x * blocks_y;
auto data = staging_block.allocate(size);
if (!data.host)
{
device->request_staging_block(staging_block, size);
data = staging_block.allocate(size);
}
copy_buffer_to_image(image, *data.buffer, data.offset, offset, extent, row_length, image_height, subresource);
return data.host;
}
void *CommandBuffer::update_image(const Image &image, uint32_t row_length, uint32_t image_height)
{
const VkImageSubresourceLayers subresource = {
format_to_aspect_mask(image.get_format()), 0, 0, 1,
};
return update_image(image, { 0, 0, 0 }, { image.get_width(), image.get_height(), image.get_depth() }, row_length,
image_height, subresource);
}
void *CommandBuffer::allocate_vertex_data(unsigned binding, VkDeviceSize size, VkDeviceSize stride,
VkVertexInputRate step_rate)
{
auto data = vbo_block.allocate(size);
if (!data.host)
{
device->request_vertex_block(vbo_block, size);
data = vbo_block.allocate(size);
}
set_vertex_binding(binding, *data.buffer, data.offset, stride, step_rate);
return data.host;
}
void CommandBuffer::set_uniform_buffer(unsigned set, unsigned binding, const Buffer &buffer, VkDeviceSize offset,
VkDeviceSize range)
{
VK_ASSERT(set < VULKAN_NUM_DESCRIPTOR_SETS);
VK_ASSERT(binding < VULKAN_NUM_BINDINGS);
VK_ASSERT(buffer.get_create_info().usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);
auto &b = bindings.bindings[set][binding];
if (desc_heap_enable)
{
if (range == VK_WHOLE_SIZE)
range = buffer.get_create_info().size - offset;
if (buffer.get_cookie() == bindings.cookies[set][binding] &&
b.buffer_addr_heap.address == buffer.get_device_address() + offset &&
b.buffer_addr_heap.size == range)
{
return;
}
b.buffer_addr_heap.address = buffer.get_device_address() + offset;
b.buffer_addr_heap.size = range;
}
else if (desc_buffer_enable)
{
if (range == VK_WHOLE_SIZE)
range = buffer.get_create_info().size - offset;
if (buffer.get_cookie() == bindings.cookies[set][binding] &&
b.buffer_addr_buffer.address == buffer.get_device_address() + offset &&
b.buffer_addr_buffer.range == range)
{
return;
}
b.buffer_addr_buffer.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_ADDRESS_INFO_EXT;
b.buffer_addr_buffer.pNext = nullptr;
b.buffer_addr_buffer.address = buffer.get_device_address() + offset;
b.buffer_addr_buffer.range = range;
b.buffer_addr_buffer.format = VK_FORMAT_UNDEFINED;
}
else if (buffer.get_cookie() != bindings.cookies[set][binding] ||
b.buffer.range != range || b.buffer.offset != offset)
{
b.buffer = { buffer.get_buffer(), offset, range };
}
bindings.cookies[set][binding] = buffer.get_cookie();
bindings.secondary_cookies[set][binding] = 0;
dirty_sets_realloc |= 1u << set;
}
void CommandBuffer::set_storage_buffer(unsigned set, unsigned binding, const Buffer &buffer, VkDeviceSize offset,
VkDeviceSize range)
{
VK_ASSERT(set < VULKAN_NUM_DESCRIPTOR_SETS);
VK_ASSERT(binding < VULKAN_NUM_BINDINGS);
VK_ASSERT(buffer.get_create_info().usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT);
auto &b = bindings.bindings[set][binding];
if (desc_heap_enable)
{
if (range == VK_WHOLE_SIZE)
range = buffer.get_create_info().size - offset;
if (buffer.get_cookie() == bindings.cookies[set][binding] &&
b.buffer_addr_heap.address == buffer.get_device_address() + offset &&
b.buffer_addr_heap.size == range)
{
return;
}
b.buffer_addr_heap.address = buffer.get_device_address() + offset;
b.buffer_addr_heap.size = range;
}
else if (desc_buffer_enable)
{
if (range == VK_WHOLE_SIZE)
range = buffer.get_create_info().size - offset;
if (buffer.get_cookie() == bindings.cookies[set][binding] &&
b.buffer_addr_buffer.address == buffer.get_device_address() + offset &&
b.buffer_addr_buffer.range == range)
{
return;
}
b.buffer_addr_buffer.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_ADDRESS_INFO_EXT;
b.buffer_addr_buffer.pNext = nullptr;
b.buffer_addr_buffer.address = buffer.get_device_address() + offset;
b.buffer_addr_buffer.range = range;
b.buffer_addr_buffer.format = VK_FORMAT_UNDEFINED;
}
else if (buffer.get_cookie() != bindings.cookies[set][binding] ||
b.buffer.offset != offset || b.buffer.range != range)
{
b.buffer = { buffer.get_buffer(), offset, range };
}
bindings.cookies[set][binding] = buffer.get_cookie();
bindings.secondary_cookies[set][binding] = 0;
dirty_sets_realloc |= 1u << set;
}
void CommandBuffer::set_uniform_buffer(unsigned set, unsigned binding, const Buffer &buffer)
{
set_uniform_buffer(set, binding, buffer, 0, buffer.get_create_info().size);
}
void CommandBuffer::set_storage_buffer(unsigned set, unsigned binding, const Buffer &buffer)
{
set_storage_buffer(set, binding, buffer, 0, buffer.get_create_info().size);
}
void CommandBuffer::set_rtas(unsigned set, unsigned binding, const RTAS &rtas)
{
VK_ASSERT(set < VULKAN_NUM_DESCRIPTOR_SETS);
VK_ASSERT(binding < VULKAN_NUM_BINDINGS);
VK_ASSERT(rtas.get_type() == VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR);
auto &b = bindings.bindings[set][binding];
if (rtas.get_cookie() == bindings.cookies[set][binding])
return;
bindings.cookies[set][binding] = rtas.get_cookie();
if (desc_heap_enable)
{
b.buffer_addr_heap.address = rtas.get_device_address();
b.buffer_addr_heap.size = 0;
}
else if (desc_buffer_enable)
b.buffer_addr_buffer.address = rtas.get_device_address();
else
b.rtas = rtas.get_rtas();
}
void CommandBuffer::set_sampler(unsigned set, unsigned binding, const Sampler &sampler)
{
VK_ASSERT(set < VULKAN_NUM_DESCRIPTOR_SETS);
VK_ASSERT(binding < VULKAN_NUM_BINDINGS);
if (sampler.get_cookie() == bindings.secondary_cookies[set][binding])
return;
auto &b = bindings.bindings[set][binding];
b.image.fp.sampler = sampler.get_sampler();
b.image.integer.sampler = sampler.get_sampler();
if (desc_heap_enable)
{
VK_ASSERT(((uint64_t)sampler.get_sampler()) >> 63);
b.image.sampler_ptr = nullptr;
b.image.fp_heap_index.sampler_heap_index = uint32_t((uint64_t)sampler.get_sampler());
b.image.integer_heap_index.sampler_heap_index = uint32_t((uint64_t)sampler.get_sampler());
}
else if (desc_buffer_enable)
{
auto &p = sampler.get_descriptor_payload();
b.image.sampler_ptr = p.ptr;
b.image.fp_heap_index.sampler_heap_index = p.heap_index;
b.image.integer_heap_index.sampler_heap_index = p.heap_index;
}
dirty_sets_realloc |= 1u << set;
bindings.secondary_cookies[set][binding] = sampler.get_cookie();
}
void CommandBuffer::set_buffer_view_common(unsigned set, unsigned binding, const BufferView &view,
VkDescriptorType desc_type)
{
VK_ASSERT(set < VULKAN_NUM_DESCRIPTOR_SETS);
VK_ASSERT(binding < VULKAN_NUM_BINDINGS);
auto cookie = view.get_cookie() + (desc_type == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER);
if (cookie == bindings.cookies[set][binding])
return;
auto &b = bindings.bindings[set][binding];
if (desc_buffer_enable || desc_heap_enable)
{
if (desc_type == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER)
{
b.buffer_view.buffer.ptr = view.get_uniform_payload().ptr;
b.buffer_view.buffer.heap_index = view.get_uniform_payload().heap_index;
}
else
{
b.buffer_view.buffer.ptr = view.get_storage_payload().ptr;
b.buffer_view.buffer.heap_index = view.get_storage_payload().heap_index;
}
}
else
b.buffer_view.handle = view.get_view();
bindings.cookies[set][binding] = cookie;
bindings.secondary_cookies[set][binding] = 0;
dirty_sets_realloc |= 1u << set;
}
void CommandBuffer::set_buffer_view(unsigned set, unsigned binding, const BufferView &view)
{
VK_ASSERT(view.get_buffer().get_create_info().usage & VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT);
set_buffer_view_common(set, binding, view, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER);
}
void CommandBuffer::set_storage_buffer_view(unsigned set, unsigned binding, const BufferView &view)
{
VK_ASSERT(view.get_buffer().get_create_info().usage & VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT);
set_buffer_view_common(set, binding, view, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER);
}
void CommandBuffer::set_input_attachments(unsigned set, unsigned start_binding)
{
VK_ASSERT(set < VULKAN_NUM_DESCRIPTOR_SETS);
VK_ASSERT(start_binding + actual_render_pass->get_num_input_attachments(pipeline_state.subpass_index) <= VULKAN_NUM_BINDINGS);
unsigned num_input_attachments = actual_render_pass->get_num_input_attachments(pipeline_state.subpass_index);
for (unsigned i = 0; i < num_input_attachments; i++)
{
auto &ref = actual_render_pass->get_input_attachment(pipeline_state.subpass_index, i);
if (ref.attachment == VK_ATTACHMENT_UNUSED)
continue;
const ImageView *view = framebuffer_attachments[ref.attachment];
VK_ASSERT(view);
VK_ASSERT(view->get_image().get_create_info().usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT);
if (view->get_cookie() == bindings.cookies[set][start_binding + i] &&
bindings.bindings[set][start_binding + i].image.fp.imageLayout == ref.layout)
{
continue;
}
auto &b = bindings.bindings[set][start_binding + i];
b.image.fp.imageLayout = ref.layout;
b.image.integer.imageLayout = ref.layout;
b.image.fp.imageView = view->get_float_view().view;
b.image.integer.imageView = view->get_integer_view().view;
if (desc_buffer_enable || desc_heap_enable)
{
if (ref.layout == VK_IMAGE_LAYOUT_GENERAL)
{
b.image.fp_ptr = view->get_float_view().input_attachment_feedback.ptr;
b.image.integer_ptr = view->get_integer_view().input_attachment_feedback.ptr;
b.image.fp_heap_index.image_heap_index =
view->get_float_view().input_attachment_feedback.heap_index;
b.image.integer_heap_index.image_heap_index =
view->get_integer_view().input_attachment_feedback.heap_index;
}
else
{
b.image.fp_ptr = view->get_float_view().input_attachment.ptr;
b.image.integer_ptr = view->get_integer_view().input_attachment.ptr;
b.image.fp_heap_index.image_heap_index =
view->get_float_view().input_attachment.heap_index;
b.image.integer_heap_index.image_heap_index =
view->get_integer_view().input_attachment.heap_index;
}
}
bindings.cookies[set][start_binding + i] = view->get_cookie();
dirty_sets_realloc |= 1u << set;
}
}
void CommandBuffer::set_texture(unsigned set, unsigned binding,
VkImageView float_view, VkImageView integer_view, VkImageLayout layout,
const CachedDescriptorPayload &float_payload,
const CachedDescriptorPayload &integer_payload,
uint64_t cookie)
{
VK_ASSERT(set < VULKAN_NUM_DESCRIPTOR_SETS);
VK_ASSERT(binding < VULKAN_NUM_BINDINGS);
if (cookie == bindings.cookies[set][binding] && bindings.bindings[set][binding].image.fp.imageLayout == layout)
return;
auto &b = bindings.bindings[set][binding];
b.image.fp.imageLayout = layout;
b.image.fp.imageView = float_view;
b.image.integer.imageLayout = layout;
b.image.integer.imageView = integer_view;
if (desc_buffer_enable || desc_heap_enable)
{
b.image.fp_ptr = float_payload.ptr;
b.image.integer_ptr = integer_payload.ptr;
b.image.fp_heap_index.image_heap_index = float_payload.heap_index;
b.image.integer_heap_index.image_heap_index = integer_payload.heap_index;
}
bindings.cookies[set][binding] = cookie;
dirty_sets_realloc |= 1u << set;
}
void CommandBuffer::set_bindless(unsigned set, const BindlessDescriptorSet &handle)
{
VK_ASSERT(set < VULKAN_NUM_DESCRIPTOR_SETS);
VK_ASSERT(handle.valid);
if (desc_buffer_enable || desc_heap_enable)
desc_buffer_heap_cached_offsets[set] = handle.handle.offset;
else
bindless_sets[set] = handle.handle.set;
dirty_sets_realloc |= 1u << set;
}
void CommandBuffer::set_texture(unsigned set, unsigned binding, const ImageView &view)
{
VK_ASSERT(view.get_image().get_create_info().usage & VK_IMAGE_USAGE_SAMPLED_BIT);
auto &fp = view.get_float_view();
auto &integer = view.get_integer_view();
set_texture(set, binding, fp.view, integer.view, view.get_image().get_layout(VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL),
fp.sampled, integer.sampled,
view.get_cookie());
}
enum CookieBits
{
COOKIE_BIT_UNORM = 1 << 0,
COOKIE_BIT_SRGB = 1 << 1,
COOKIE_BIT_PER_MIP = 1 << 4
};
void CommandBuffer::set_unorm_texture(unsigned set, unsigned binding, const ImageView &view)
{
VK_ASSERT(view.get_image().get_create_info().usage & VK_IMAGE_USAGE_SAMPLED_BIT);
auto &unorm_view = view.get_unorm_view();
VK_ASSERT(unorm_view.view != VK_NULL_HANDLE);
set_texture(set, binding,
unorm_view.view, unorm_view.view, view.get_image().get_layout(VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL),
unorm_view.sampled, unorm_view.sampled,
view.get_cookie() | COOKIE_BIT_UNORM);
}
void CommandBuffer::set_srgb_texture(unsigned set, unsigned binding, const ImageView &view)
{
VK_ASSERT(view.get_image().get_create_info().usage & VK_IMAGE_USAGE_SAMPLED_BIT);
auto &srgb_view = view.get_srgb_view();
VK_ASSERT(srgb_view.view != VK_NULL_HANDLE);
set_texture(set, binding,
srgb_view.view, srgb_view.view, view.get_image().get_layout(VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL),
srgb_view.sampled, srgb_view.sampled,
view.get_cookie() | COOKIE_BIT_SRGB);
}
void CommandBuffer::set_texture(unsigned set, unsigned binding, const ImageView &view, const Sampler &sampler)
{
set_sampler(set, binding, sampler);
set_texture(set, binding, view);
}
void CommandBuffer::set_texture(unsigned set, unsigned binding, const ImageView &view, StockSampler stock)
{
VK_ASSERT(set < VULKAN_NUM_DESCRIPTOR_SETS);
VK_ASSERT(binding < VULKAN_NUM_BINDINGS);
VK_ASSERT(view.get_image().get_create_info().usage & VK_IMAGE_USAGE_SAMPLED_BIT);
const auto &sampler = device->get_stock_sampler(stock);
set_texture(set, binding, view, sampler);
}
void CommandBuffer::set_sampler(unsigned set, unsigned binding, StockSampler stock)
{
const auto &sampler = device->get_stock_sampler(stock);
set_sampler(set, binding, sampler);
}
void CommandBuffer::set_storage_texture(unsigned set, unsigned binding, const ImageView &view)
{
VK_ASSERT(view.get_image().get_create_info().usage & VK_IMAGE_USAGE_STORAGE_BIT);
auto &fp = view.get_float_view();
set_texture(set, binding, fp.view, fp.view, view.get_image().get_layout(VK_IMAGE_LAYOUT_GENERAL),
fp.storage, fp.storage,
view.get_cookie());
}
void CommandBuffer::set_storage_texture_level(unsigned set, unsigned binding,
const Vulkan::ImageView &view, unsigned level)
{
VK_ASSERT(view.get_image().get_create_info().usage & VK_IMAGE_USAGE_STORAGE_BIT);
auto &mip_view = view.get_mip_view(level);
set_texture(set, binding, mip_view.view, mip_view.view,
view.get_image().get_layout(VK_IMAGE_LAYOUT_GENERAL),
mip_view.storage, mip_view.storage,
view.get_cookie() | COOKIE_BIT_PER_MIP | level);
}
void CommandBuffer::set_unorm_storage_texture(unsigned set, unsigned binding, const ImageView &view)
{
VK_ASSERT(view.get_image().get_create_info().usage & VK_IMAGE_USAGE_STORAGE_BIT);
auto &unorm_view = view.get_unorm_view();
VK_ASSERT(unorm_view.view != VK_NULL_HANDLE);
set_texture(set, binding, unorm_view.view, unorm_view.view, view.get_image().get_layout(VK_IMAGE_LAYOUT_GENERAL),
unorm_view.storage, unorm_view.storage,
view.get_cookie() | COOKIE_BIT_UNORM);
}
void CommandBuffer::flush_descriptor_offsets(uint32_t &first_set, uint32_t &set_count)
{
if (!set_count)
return;
// We only have one global descriptor buffer.
static uint32_t indices[VULKAN_NUM_DESCRIPTOR_SETS];
table.vkCmdSetDescriptorBufferOffsetsEXT(
cmd, actual_render_pass ? VK_PIPELINE_BIND_POINT_GRAPHICS : VK_PIPELINE_BIND_POINT_COMPUTE,
current_pipeline_layout, first_set, set_count, indices, desc_buffer_heap_cached_offsets + first_set);
set_count = 0;
}
void CommandBuffer::flush_descriptor_binds(const VkDescriptorSet *sets,
uint32_t &first_set, uint32_t &set_count)
{
if (!set_count)
return;
table.vkCmdBindDescriptorSets(
cmd, actual_render_pass ? VK_PIPELINE_BIND_POINT_GRAPHICS : VK_PIPELINE_BIND_POINT_COMPUTE,
current_pipeline_layout, first_set, set_count, sets, 0, nullptr);
set_count = 0;
}
void CommandBuffer::rebind_descriptor_set(uint32_t set, VkDescriptorSet *sets, uint32_t &first_set, uint32_t &set_count)
{
if (set_count == 0)
{
first_set = set;
}
else if (first_set + set_count != set)
{
flush_descriptor_binds(sets, first_set, set_count);
first_set = set;
}
auto &layout = pipeline_state.layout->get_resource_layout();
if (layout.bindless_descriptor_set_mask & (1u << set))
{
VK_ASSERT(bindless_sets[set]);
sets[set_count++] = bindless_sets[set];
}
else
sets[set_count++] = allocated_sets[set];
}
void CommandBuffer::rebind_descriptor_offset(uint32_t set, uint32_t &first_set, uint32_t &set_count)
{
if (set_count == 0)
{
first_set = set;
}
else if (first_set + set_count != set)
{
flush_descriptor_offsets(first_set, set_count);
first_set = set;
}
set_count++;
}
void CommandBuffer::validate_descriptor_binds(uint32_t set)
{
#ifdef VULKAN_DEBUG
auto &layout = pipeline_state.layout->get_resource_layout();
auto &set_layout = layout.sets[set];
for_each_bit(set_layout.uniform_buffer_mask,
[&](uint32_t binding)
{
unsigned array_size = set_layout.meta[binding].array_size;
for (unsigned i = 0; i < array_size; i++)
VK_ASSERT(bindings.bindings[set][binding + i].buffer.buffer != VK_NULL_HANDLE);
});
// SSBOs
for_each_bit(set_layout.storage_buffer_mask,
[&](uint32_t binding)
{
unsigned array_size = set_layout.meta[binding].array_size;
for (unsigned i = 0; i < array_size; i++)
VK_ASSERT(bindings.bindings[set][binding + i].buffer.buffer != VK_NULL_HANDLE);
});
// RTAS
for_each_bit(set_layout.rtas_mask,
[&](uint32_t binding)
{
unsigned array_size = set_layout.meta[binding].array_size;
for (unsigned i = 0; i < array_size; i++)
VK_ASSERT(bindings.bindings[set][binding + i].rtas != VK_NULL_HANDLE);
});
// Texel buffers
for_each_bit(set_layout.sampled_texel_buffer_mask | set_layout.storage_texel_buffer_mask,
[&](uint32_t binding)
{
unsigned array_size = set_layout.meta[binding].array_size;
for (unsigned i = 0; i < array_size; i++)
VK_ASSERT(bindings.bindings[set][binding + i].buffer_view.handle != VK_NULL_HANDLE);
});
// Sampled images
for_each_bit(set_layout.sampled_image_mask,
[&](uint32_t binding)
{
unsigned array_size = set_layout.meta[binding].array_size;
for (unsigned i = 0; i < array_size; i++)
{
if ((set_layout.immutable_sampler_mask & (1u << (binding + i))) == 0)
VK_ASSERT(bindings.bindings[set][binding + i].image.fp.sampler != VK_NULL_HANDLE);
VK_ASSERT(bindings.bindings[set][binding + i].image.fp.imageView != VK_NULL_HANDLE);
}
});
// Separate images
for_each_bit(set_layout.separate_image_mask,
[&](uint32_t binding)
{
unsigned array_size = set_layout.meta[binding].array_size;
for (unsigned i = 0; i < array_size; i++)
VK_ASSERT(bindings.bindings[set][binding + i].image.fp.imageView != VK_NULL_HANDLE);
});
// Separate samplers
for_each_bit(set_layout.sampler_mask & ~set_layout.immutable_sampler_mask,
[&](uint32_t binding)
{
unsigned array_size = set_layout.meta[binding].array_size;
for (unsigned i = 0; i < array_size; i++)
VK_ASSERT(bindings.bindings[set][binding + i].image.fp.sampler != VK_NULL_HANDLE);
});
// Storage images
for_each_bit(set_layout.storage_image_mask,
[&](uint32_t binding)
{
unsigned array_size = set_layout.meta[binding].array_size;
for (unsigned i = 0; i < array_size; i++)
VK_ASSERT(bindings.bindings[set][binding + i].image.fp.imageView != VK_NULL_HANDLE);
});
// Input attachments
for_each_bit(set_layout.input_attachment_mask,
[&](uint32_t binding)
{
unsigned array_size = set_layout.meta[binding].array_size;
for (unsigned i = 0; i < array_size; i++)
VK_ASSERT(bindings.bindings[set][binding + i].image.fp.imageView != VK_NULL_HANDLE);
});
#else
(void)set;
#endif
}
void CommandBuffer::push_descriptor_set(uint32_t set)
{
#ifdef VULKAN_DEBUG
validate_descriptor_binds(set);
#endif
VkDescriptorUpdateTemplate update_template = pipeline_state.layout->get_update_template(set);
VK_ASSERT(update_template);
table.vkCmdPushDescriptorSetWithTemplate(
cmd, update_template,
pipeline_state.layout->get_layout(), set, bindings.bindings[set]);
}
CommandBuffer::DescriptorSlice CommandBuffer::allocate_descriptor_slice(VkDeviceSize size, VkDeviceSize align)
{
DescriptorSlice slice = {};
desc_buffer_alloc_offset = (desc_buffer_alloc_offset + align - 1) & ~(align - 1);
if (desc_buffer_alloc_offset + size > desc_buffer.get_size())
{
// Page in a new block.
if (desc_buffer.get_size())
device->free_descriptor_buffer_allocation(desc_buffer);
// The descriptor heap is precious, don't be too wasteful.
VkDeviceSize padded_size = std::max<VkDeviceSize>(size, desc_heap_enable ? 4 * 1024 : 16 * 1024);
desc_buffer = device->managers.descriptor_buffer.allocate(padded_size);
desc_buffer_alloc_offset = 0;
}
slice.offset = desc_buffer.get_offset() + desc_buffer_alloc_offset;
slice.mapped = device->managers.descriptor_buffer.get_resource_heap().mapped + slice.offset;
desc_buffer_alloc_offset += size;
return slice;
}
void CommandBuffer::allocate_descriptor_heap_set(uint32_t set)
{
auto &layout = *pipeline_state.layout;
auto *push_words = bindings.inline_descriptors[set].push_data_words;
auto *push_ptrs = bindings.inline_descriptors[set].push_data_addr;
auto heap_slice_size = layout.get_heap_slice_size(set);
auto heap_table_size = layout.get_heap_table_size(set);
uint8_t *mapped_table = nullptr;
uint8_t *mapped_heap = nullptr;
auto &ext = device->get_device_features();
DescriptorSlice slice = {};
if (heap_slice_size)
{
auto align = ext.resource_heap_resource_desc_size;
slice = allocate_descriptor_slice(heap_slice_size, align);
uint32_t push_offset;
if (layout.get_heap_buffer_descriptor_strategy(set) == PipelineLayout::DescriptorStrategy::HeapSlice)
push_offset = layout.get_descriptor_set_push_buffer_offset(set);
else if (layout.get_heap_image_descriptor_strategy(set) == PipelineLayout::DescriptorStrategy::HeapSlice)
push_offset = layout.get_descriptor_set_push_image_offset(set);
else
{
VK_ASSERT(0 && "Need heap slice in at least one path.\n");
return;
}
uint32_t offset = uint32_t(slice.offset) >> ext.resource_heap_resource_desc_size_log2;
desc_buffer_heap_cached_offsets[set] = offset;
mapped_heap = slice.mapped;
VkPushDataInfoEXT info = { VK_STRUCTURE_TYPE_PUSH_DATA_INFO_EXT };
info.offset = push_offset;
info.data.address = &offset;
info.data.size = sizeof(uint32_t);
table.vkCmdPushDataEXT(cmd, &info);
}
if (heap_table_size)
{
// INDIRECT tables are effectively UBOs.
auto data = ubo_block.allocate(heap_table_size);
if (!data.host)
{
device->request_uniform_block(ubo_block, heap_table_size);
data = ubo_block.allocate(heap_table_size);
}
auto va = data.buffer->get_device_address() + data.offset;
uint32_t push_offset;
if (layout.get_heap_buffer_descriptor_strategy(set) == PipelineLayout::DescriptorStrategy::IndirectTable)
push_offset = layout.get_descriptor_set_push_buffer_offset(set);
else if (layout.get_heap_image_descriptor_strategy(set) == PipelineLayout::DescriptorStrategy::IndirectTable)
push_offset = layout.get_descriptor_set_push_image_offset(set);
else
{
VK_ASSERT(0 && "Need heap table in at least one path.\n");
return;
}
desc_heap_cached_table[set] = va;
mapped_table = data.host;
VkPushDataInfoEXT info = { VK_STRUCTURE_TYPE_PUSH_DATA_INFO_EXT };
info.offset = push_offset;
info.data.address = &va;
info.data.size = sizeof(VkDeviceAddress);
table.vkCmdPushDataEXT(cmd, &info);
}
auto &set_layout = layout.get_resource_layout().sets[set];
auto &binds = bindings.bindings[set];
VkResourceDescriptorInfoEXT resource_desc[VULKAN_NUM_BINDINGS];
VkHostAddressRangeEXT host_ranges[VULKAN_NUM_BINDINGS];
uint32_t resource_desc_count = 0;
switch (layout.get_heap_buffer_descriptor_strategy(set))
{
case PipelineLayout::DescriptorStrategy::Inline:
Util::for_each_bit(set_layout.uniform_buffer_mask |
set_layout.storage_buffer_mask |
set_layout.rtas_mask, [&](unsigned bit)
{
push_ptrs[layout.get_descriptor_offset(set, bit) / sizeof(VkDeviceAddress)] =
binds[bit].buffer_addr_heap.address;
});
break;
case PipelineLayout::DescriptorStrategy::HeapSlice:
Util::for_each_bit(set_layout.uniform_buffer_mask, [&](unsigned bit)
{
for (uint32_t i = 0; i < set_layout.meta[bit].array_size; i++)
{
VK_ASSERT(resource_desc_count < VULKAN_NUM_BINDINGS);
host_ranges[resource_desc_count].address = mapped_heap + layout.get_descriptor_offset(set, bit + i);
host_ranges[resource_desc_count].size = ext.descriptor_heap_properties.bufferDescriptorSize;
resource_desc[resource_desc_count] = { VK_STRUCTURE_TYPE_RESOURCE_DESCRIPTOR_INFO_EXT };
resource_desc[resource_desc_count].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
resource_desc[resource_desc_count].data.pAddressRange = &binds[bit + i].buffer_addr_heap;
resource_desc_count++;
}
});
Util::for_each_bit(set_layout.storage_buffer_mask, [&](unsigned bit)
{
for (uint32_t i = 0; i < set_layout.meta[bit].array_size; i++)
{
VK_ASSERT(resource_desc_count < VULKAN_NUM_BINDINGS);
host_ranges[resource_desc_count].address = mapped_heap + layout.get_descriptor_offset(set, bit + i);
host_ranges[resource_desc_count].size = ext.descriptor_heap_properties.bufferDescriptorSize;
resource_desc[resource_desc_count] = { VK_STRUCTURE_TYPE_RESOURCE_DESCRIPTOR_INFO_EXT };
resource_desc[resource_desc_count].type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
resource_desc[resource_desc_count].data.pAddressRange = &binds[bit + i].buffer_addr_heap;
resource_desc_count++;
}
});
Util::for_each_bit(set_layout.rtas_mask, [&](unsigned bit)
{
for (uint32_t i = 0; i < set_layout.meta[bit].array_size; i++)
{
VK_ASSERT(resource_desc_count < VULKAN_NUM_BINDINGS);
host_ranges[resource_desc_count].address = mapped_heap + layout.get_descriptor_offset(set, bit + i);
host_ranges[resource_desc_count].size = ext.descriptor_heap_properties.bufferDescriptorSize;
resource_desc[resource_desc_count] = { VK_STRUCTURE_TYPE_RESOURCE_DESCRIPTOR_INFO_EXT };
resource_desc[resource_desc_count].type = VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR;
resource_desc[resource_desc_count].data.pAddressRange = &binds[bit + i].buffer_addr_heap;
resource_desc_count++;
}
});
break;
case PipelineLayout::DescriptorStrategy::IndirectTable:
Util::for_each_bit(set_layout.uniform_buffer_mask |
set_layout.storage_buffer_mask |
set_layout.rtas_mask, [&](unsigned bit)
{
memcpy(mapped_table + layout.get_descriptor_offset(set, bit),
&binds[bit].buffer_addr_heap.address, sizeof(VkDeviceAddress));
});
break;
}
if (resource_desc_count)
table.vkWriteResourceDescriptorsEXT(device->get_device(), resource_desc_count, resource_desc, host_ranges);
auto simple_image_mask = set_layout.separate_image_mask | set_layout.storage_image_mask |
set_layout.input_attachment_mask;
auto texel_buffer_mask = set_layout.storage_texel_buffer_mask | set_layout.sampled_texel_buffer_mask;
switch (layout.get_heap_image_descriptor_strategy(set))
{
case PipelineLayout::DescriptorStrategy::Inline:
Util::for_each_bit(simple_image_mask, [&](unsigned bit)
{
push_words[layout.get_descriptor_offset(set, bit) / sizeof(uint32_t)] =
binds[bit].image.integer_heap_index.image_heap_index;
});
Util::for_each_bit(texel_buffer_mask, [&](unsigned bit)
{
push_words[layout.get_descriptor_offset(set, bit) / sizeof(uint32_t)] =
binds[bit].buffer_view.buffer.heap_index;
});
Util::for_each_bit(set_layout.sampler_mask, [&](unsigned bit)
{
push_words[layout.get_descriptor_offset(set, bit) / sizeof(uint32_t)] =
binds[bit].image.integer_heap_index.sampler_heap_index;
});
Util::for_each_bit(set_layout.sampled_image_mask, [&](unsigned bit)
{
push_words[layout.get_descriptor_offset(set, bit) / sizeof(uint32_t)] =
binds[bit].image.integer_heap_index.word;
});
break;
case PipelineLayout::DescriptorStrategy::HeapSlice:
Util::for_each_bit(set_layout.separate_image_mask, [&](unsigned bit)
{
for (unsigned i = 0; i < set_layout.meta[bit].array_size; i++)
{
auto *ptr = (set_layout.fp_mask & (1u << bit)) != 0
? binds[bit + i].image.fp_ptr
: binds[bit + i].image.integer_ptr;
VK_ASSERT(ptr);
device->managers.descriptor_buffer.copy_sampled_image(
mapped_heap + layout.get_descriptor_offset(set, bit + i), ptr);
}
});
Util::for_each_bit(set_layout.storage_image_mask, [&](unsigned bit)
{
for (unsigned i = 0; i < set_layout.meta[bit].array_size; i++)
{
auto *ptr = (set_layout.fp_mask & (1u << bit)) != 0
? binds[bit + i].image.fp_ptr
: binds[bit + i].image.integer_ptr;
VK_ASSERT(ptr);
device->managers.descriptor_buffer.copy_storage_image(
mapped_heap + layout.get_descriptor_offset(set, bit + i), ptr);
}
});
Util::for_each_bit(set_layout.input_attachment_mask, [&](unsigned bit)
{
for (unsigned i = 0; i < set_layout.meta[bit].array_size; i++)
{
auto *ptr = (set_layout.fp_mask & (1u << bit)) != 0
? binds[bit + i].image.fp_ptr
: binds[bit + i].image.integer_ptr;
VK_ASSERT(ptr);
device->managers.descriptor_buffer.copy_input_attachment(
mapped_heap + layout.get_descriptor_offset(set, bit + i), ptr);
}
});
Util::for_each_bit(set_layout.sampled_texel_buffer_mask, [&](unsigned bit)
{
for (unsigned i = 0; i < set_layout.meta[bit].array_size; i++)
{
auto *ptr = binds[bit + i].buffer_view.buffer.ptr;
VK_ASSERT(ptr);
device->managers.descriptor_buffer.copy_uniform_texel(
mapped_heap + layout.get_descriptor_offset(set, bit + i), ptr);
}
});
Util::for_each_bit(set_layout.storage_texel_buffer_mask, [&](unsigned bit)
{
for (unsigned i = 0; i < set_layout.meta[bit].array_size; i++)
{
auto *ptr = binds[bit + i].buffer_view.buffer.ptr;
VK_ASSERT(ptr);
device->managers.descriptor_buffer.copy_storage_texel(
mapped_heap + layout.get_descriptor_offset(set, bit + i), ptr);
}
});
break;
case PipelineLayout::DescriptorStrategy::IndirectTable:
Util::for_each_bit(simple_image_mask, [&](unsigned bit)
{
for (unsigned i = 0; i < set_layout.meta[bit].array_size; i++)
{
auto *ptr = mapped_table + layout.get_descriptor_offset(set, bit + i);
uint32_t index = binds[bit + i].image.integer_heap_index.image_heap_index;
memcpy(ptr, &index, sizeof(uint32_t));
}
});
Util::for_each_bit(texel_buffer_mask, [&](unsigned bit)
{
for (unsigned i = 0; i < set_layout.meta[bit].array_size; i++)
{
auto *ptr = mapped_table + layout.get_descriptor_offset(set, bit + i);
const uint32_t &index = binds[bit + i].buffer_view.buffer.heap_index;
memcpy(ptr, &index, sizeof(uint32_t));
}
});
Util::for_each_bit(set_layout.sampler_mask, [&](unsigned bit)
{
for (unsigned i = 0; i < set_layout.meta[bit].array_size; i++)
{
auto *ptr = mapped_table + layout.get_descriptor_offset(set, bit + i);
uint32_t index = binds[bit + i].image.integer_heap_index.sampler_heap_index;
memcpy(ptr, &index, sizeof(uint32_t));
}
});
Util::for_each_bit(set_layout.sampled_image_mask, [&](unsigned bit)
{
for (unsigned i = 0; i < set_layout.meta[bit].array_size; i++)
{
auto *ptr = mapped_table + layout.get_descriptor_offset(set, bit + i);
uint32_t index = binds[bit + i].image.integer_heap_index.word;
memcpy(ptr, &index, sizeof(uint32_t));
}
});
break;
}
if (uint32_t inline_size = layout.get_descriptor_set_inline_size(set))
{
VkPushDataInfoEXT info = { VK_STRUCTURE_TYPE_PUSH_DATA_INFO_EXT };
info.offset = layout.get_descriptor_set_inline_offsets(set);
info.data.address = push_words;
info.data.size = inline_size;
table.vkCmdPushDataEXT(cmd, &info);
}
}
void CommandBuffer::allocate_descriptor_offset(uint32_t set, uint32_t &first_set, uint32_t &set_count)
{
if (set_count == 0)
{
first_set = set;
}
else if (first_set + set_count != set)
{
flush_descriptor_offsets(first_set, set_count);
first_set = set;
}
auto &layout = pipeline_state.layout->get_resource_layout();
if (layout.bindless_descriptor_set_mask & (1u << set))
{
set_count++;
return;
}
auto &set_layout = layout.sets[set];
auto *set_allocator = pipeline_state.layout->get_allocator(set);
auto size = set_allocator->get_resource_heap_size();
auto slice = allocate_descriptor_slice(size, device->get_device_features().resource_heap_offset_alignment);
desc_buffer_heap_cached_offsets[set] = slice.offset;
auto *mapped = slice.mapped;
VkDescriptorGetInfoEXT info = { VK_STRUCTURE_TYPE_DESCRIPTOR_GET_INFO_EXT };
Util::for_each_bit(set_layout.sampled_image_mask, [&](unsigned binding) {
// TODO: Figure out something smarter for combined image samplers.
// Most likely we can cache the combined variant for normal stock samplers.
info.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
for (unsigned i = 0; i < set_layout.meta[binding].array_size; i++)
{
if (set_layout.fp_mask & (1u << binding))
info.data.pSampledImage = &bindings.bindings[set][binding + i].image.fp;
else
info.data.pSampledImage = &bindings.bindings[set][binding + i].image.integer;
VK_ASSERT(info.data.pSampledImage->imageView && info.data.pSampledImage->sampler);
table.vkGetDescriptorEXT(
device->get_device(), &info,
device->get_device_features().descriptor_buffer_properties.combinedImageSamplerDescriptorSize,
mapped + set_allocator->get_binding_offset(binding + i));
}
});
Util::for_each_bit(set_layout.separate_image_mask, [&](unsigned binding) {
for (unsigned i = 0; i < set_layout.meta[binding].array_size; i++)
{
auto *ptr = (set_layout.fp_mask & (1u << binding)) != 0 ?
bindings.bindings[set][binding + i].image.fp_ptr :
bindings.bindings[set][binding + i].image.integer_ptr;
VK_ASSERT(ptr);
device->managers.descriptor_buffer.copy_sampled_image(
mapped + set_allocator->get_binding_offset(binding + i), ptr);
}
});
Util::for_each_bit(set_layout.input_attachment_mask, [&](unsigned binding) {
for (unsigned i = 0; i < set_layout.meta[binding].array_size; i++)
{
auto *ptr = (set_layout.fp_mask & (1u << binding)) != 0 ?
bindings.bindings[set][binding + i].image.fp_ptr :
bindings.bindings[set][binding + i].image.integer_ptr;
VK_ASSERT(ptr);
device->managers.descriptor_buffer.copy_input_attachment(
mapped + set_allocator->get_binding_offset(binding + i), ptr);
}
});
Util::for_each_bit(set_layout.storage_image_mask, [&](unsigned binding) {
for (unsigned i = 0; i < set_layout.meta[binding].array_size; i++)
{
auto *ptr = bindings.bindings[set][binding + i].image.fp_ptr;
VK_ASSERT(ptr);
device->managers.descriptor_buffer.copy_storage_image(
mapped + set_allocator->get_binding_offset(binding + i), ptr);
}
});
Util::for_each_bit(set_layout.sampler_mask, [&](unsigned binding) {
for (unsigned i = 0; i < set_layout.meta[binding].array_size; i++)
{
auto *ptr = bindings.bindings[set][binding + i].image.sampler_ptr;
VK_ASSERT(ptr);
device->managers.descriptor_buffer.copy_sampler(mapped + set_allocator->get_binding_offset(binding + i), ptr);
}
});
auto ubo_size = device->managers.descriptor_buffer.get_descriptor_size_for_type(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER);
auto ssbo_size = device->managers.descriptor_buffer.get_descriptor_size_for_type(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
auto rtas_size = device->managers.descriptor_buffer.get_descriptor_size_for_type(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR);
// UBOs and SSBOs cannot really be cached since there is no view and they are expected to get suballocated anyway.
Util::for_each_bit(set_layout.uniform_buffer_mask, [&](unsigned binding) {
info.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
for (unsigned i = 0; i < set_layout.meta[binding].array_size; i++)
{
info.data.pUniformBuffer = &bindings.bindings[set][binding + i].buffer_addr_buffer;
VK_ASSERT(info.data.pUniformBuffer->sType == VK_STRUCTURE_TYPE_DESCRIPTOR_ADDRESS_INFO_EXT &&
info.data.pUniformBuffer->address);
table.vkGetDescriptorEXT(
device->get_device(), &info,
ubo_size, mapped + set_allocator->get_binding_offset(binding + i));
}
});
Util::for_each_bit(set_layout.storage_buffer_mask, [&](unsigned binding) {
info.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
for (unsigned i = 0; i < set_layout.meta[binding].array_size; i++)
{
info.data.pStorageBuffer = &bindings.bindings[set][binding + i].buffer_addr_buffer;
VK_ASSERT(info.data.pStorageBuffer->sType == VK_STRUCTURE_TYPE_DESCRIPTOR_ADDRESS_INFO_EXT &&
info.data.pStorageBuffer->address);
table.vkGetDescriptorEXT(
device->get_device(), &info,
ssbo_size, mapped + set_allocator->get_binding_offset(binding + i));
}
});
Util::for_each_bit(set_layout.rtas_mask, [&](unsigned binding) {
info.type = VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR;
for (unsigned i = 0; i < set_layout.meta[binding].array_size; i++)
{
info.data.accelerationStructure = bindings.bindings[set][binding + i].buffer_addr_buffer.address;
VK_ASSERT(info.data.accelerationStructure != 0);
table.vkGetDescriptorEXT(
device->get_device(), &info,
rtas_size, mapped + set_allocator->get_binding_offset(binding + i));
}
});
Util::for_each_bit(set_layout.sampled_texel_buffer_mask, [&](unsigned binding) {
for (unsigned i = 0; i < set_layout.meta[binding].array_size; i++)
{
VK_ASSERT(bindings.bindings[set][binding + i].buffer_view.buffer.ptr);
device->managers.descriptor_buffer.copy_uniform_texel(
mapped + set_allocator->get_binding_offset(binding + i),
bindings.bindings[set][binding + i].buffer_view.buffer.ptr);
}
});
Util::for_each_bit(set_layout.storage_texel_buffer_mask, [&](unsigned binding) {
for (unsigned i = 0; i < set_layout.meta[binding].array_size; i++)
{
VK_ASSERT(bindings.bindings[set][binding + i].buffer_view.buffer.ptr);
device->managers.descriptor_buffer.copy_storage_texel(
mapped + set_allocator->get_binding_offset(binding + i),
bindings.bindings[set][binding + i].buffer_view.buffer.ptr);
}
});
set_count++;
}
void CommandBuffer::flush_descriptor_set(uint32_t set, VkDescriptorSet *sets,
uint32_t &first_set, uint32_t &set_count)
{
if (set_count == 0)
{
first_set = set;
}
else if (first_set + set_count != set)
{
flush_descriptor_binds(sets, first_set, set_count);
first_set = set;
}
auto &layout = pipeline_state.layout->get_resource_layout();
if (layout.bindless_descriptor_set_mask & (1u << set))
{
VK_ASSERT(bindless_sets[set]);
sets[set_count++] = bindless_sets[set];
return;
}
#ifdef VULKAN_DEBUG
validate_descriptor_binds(set);
#endif
auto vk_set = pipeline_state.layout->get_allocator(set)->request_descriptor_set(thread_index, device->frame_context_index);
VkDescriptorUpdateTemplate update_template = pipeline_state.layout->get_update_template(set);
VK_ASSERT(update_template);
table.vkUpdateDescriptorSetWithTemplate(device->get_device(), vk_set, update_template, bindings.bindings[set]);
sets[set_count++] = vk_set;
allocated_sets[set] = vk_set;
}
void CommandBuffer::rebind_descriptor_heap_set(uint32_t set)
{
VkPushDataInfoEXT info = { VK_STRUCTURE_TYPE_PUSH_DATA_INFO_EXT };
if (uint32_t inline_size = pipeline_state.layout->get_descriptor_set_inline_size(set))
{
info.offset = pipeline_state.layout->get_descriptor_set_inline_offsets(set);
info.data.address = bindings.inline_descriptors[set].push_data_words;
info.data.size = inline_size;
table.vkCmdPushDataEXT(cmd, &info);
}
bool push_slice = false;
if (pipeline_state.layout->get_heap_buffer_descriptor_strategy(set) ==
PipelineLayout::DescriptorStrategy::HeapSlice)
{
info.offset = pipeline_state.layout->get_descriptor_set_push_buffer_offset(set);
push_slice = true;
}
else if (pipeline_state.layout->get_heap_image_descriptor_strategy(set) ==
PipelineLayout::DescriptorStrategy::HeapSlice)
{
info.offset = pipeline_state.layout->get_descriptor_set_push_image_offset(set);
push_slice = true;
}
if (push_slice)
{
auto offset = uint32_t(desc_buffer_heap_cached_offsets[set]);
info.data.address = &offset;
info.data.size = sizeof(offset);
table.vkCmdPushDataEXT(cmd, &info);
}
bool push_table = false;
if (pipeline_state.layout->get_heap_buffer_descriptor_strategy(set) ==
PipelineLayout::DescriptorStrategy::IndirectTable)
{
info.offset = pipeline_state.layout->get_descriptor_set_push_buffer_offset(set);
push_table = true;
}
else if (pipeline_state.layout->get_heap_image_descriptor_strategy(set) ==
PipelineLayout::DescriptorStrategy::IndirectTable)
{
info.offset = pipeline_state.layout->get_descriptor_set_push_image_offset(set);
push_table = true;
}
if (push_table)
{
info.data.address = &desc_heap_cached_table[set];
info.data.size = sizeof(VkDeviceAddress);
table.vkCmdPushDataEXT(cmd, &info);
}
}
void CommandBuffer::flush_descriptor_sets()
{
auto &layout = pipeline_state.layout->get_resource_layout();
uint32_t first_set = 0;
uint32_t set_count = 0;
dirty_sets_rebind |= dirty_sets_realloc;
uint32_t set_update_mask = layout.descriptor_set_mask & dirty_sets_rebind;
if (desc_heap_enable)
{
auto &ext = device->get_device_features();
for_each_bit(set_update_mask & dirty_sets_rebind & ~layout.bindless_descriptor_set_mask, [&](uint32_t set)
{
if (set_update_mask & dirty_sets_realloc)
allocate_descriptor_heap_set(set);
else
rebind_descriptor_heap_set(set);
});
for_each_bit(set_update_mask & layout.bindless_descriptor_set_mask, [&](uint32_t set)
{
uint32_t offset = uint32_t(desc_buffer_heap_cached_offsets[set]) >> ext.resource_heap_resource_desc_size_log2;
VkPushDataInfoEXT info = { VK_STRUCTURE_TYPE_PUSH_DATA_INFO_EXT };
info.data.address = &offset;
info.data.size = sizeof(offset);
info.offset = pipeline_state.layout->get_descriptor_set_push_image_offset(set);
table.vkCmdPushDataEXT(cmd, &info);
});
}
else if (desc_buffer_enable)
{
for_each_bit(set_update_mask, [&](uint32_t set)
{
if ((dirty_sets_realloc & (1u << set)) != 0)
allocate_descriptor_offset(set, first_set, set_count);
else
rebind_descriptor_offset(set, first_set, set_count);
});
flush_descriptor_offsets(first_set, set_count);
}
else
{
VkDescriptorSet sets[VULKAN_NUM_DESCRIPTOR_SETS];
uint32_t push_set_index = pipeline_state.layout->get_push_set_index();
if (push_set_index != UINT32_MAX && (dirty_sets_rebind & (1u << push_set_index)) != 0)
{
push_descriptor_set(push_set_index);
set_update_mask &= ~(1u << push_set_index);
}
for_each_bit(set_update_mask, [&](uint32_t set)
{
if ((dirty_sets_realloc & (1u << set)) != 0)
flush_descriptor_set(set, sets, first_set, set_count);
else
rebind_descriptor_set(set, sets, first_set, set_count);
});
flush_descriptor_binds(sets, first_set, set_count);
}
dirty_sets_realloc = 0;
dirty_sets_rebind = 0;
}
void CommandBuffer::draw(uint32_t vertex_count, uint32_t instance_count, uint32_t first_vertex, uint32_t first_instance)
{
VK_ASSERT(!is_compute);
if (flush_render_state(true) != VK_NULL_HANDLE)
{
VK_ASSERT(pipeline_state.program->get_shader(ShaderStage::Vertex) != nullptr);
table.vkCmdDraw(cmd, vertex_count, instance_count, first_vertex, first_instance);
checkpoint_with_signal<CheckpointDraw>(vertex_count, instance_count, first_vertex, first_instance);
}
else
LOGE("Failed to flush render state, draw call will be dropped.\n");
}
void CommandBuffer::draw_indexed(uint32_t index_count, uint32_t instance_count, uint32_t first_index,
int32_t vertex_offset, uint32_t first_instance)
{
VK_ASSERT(!is_compute);
VK_ASSERT(index_state.buffer != VK_NULL_HANDLE);
if (flush_render_state(true) != VK_NULL_HANDLE)
{
VK_ASSERT(pipeline_state.program->get_shader(ShaderStage::Vertex) != nullptr);
table.vkCmdDrawIndexed(cmd, index_count, instance_count, first_index, vertex_offset, first_instance);
checkpoint_with_signal<CheckpointDrawIndexed>(index_count, instance_count, first_index, vertex_offset, first_instance);
}
else
LOGE("Failed to flush render state, draw call will be dropped.\n");
}
void CommandBuffer::draw_mesh_tasks(uint32_t tasks_x, uint32_t tasks_y, uint32_t tasks_z)
{
VK_ASSERT(!is_compute);
if (framebuffer_is_multiview && !get_device().get_device_features().mesh_shader_features.multiviewMeshShader)
{
LOGE("meshShader not supported in multiview, dropping draw call.\n");
return;
}
if (flush_render_state(true) != VK_NULL_HANDLE)
{
VK_ASSERT(pipeline_state.program->get_shader(ShaderStage::Mesh) != nullptr);
table.vkCmdDrawMeshTasksEXT(cmd, tasks_x, tasks_y, tasks_z);
checkpoint_with_signal<CheckpointMeshDispatch>(tasks_x, tasks_y, tasks_z);
}
else
LOGE("Failed to flush render state, draw call will be dropped.\n");
}
void CommandBuffer::draw_mesh_tasks_indirect(const Buffer &buffer, VkDeviceSize offset,
uint32_t draw_count, uint32_t stride)
{
VK_ASSERT(!is_compute);
if (framebuffer_is_multiview && !get_device().get_device_features().mesh_shader_features.multiviewMeshShader)
{
LOGE("meshShader not supported in multiview, dropping draw call.\n");
return;
}
if (flush_render_state(true) != VK_NULL_HANDLE)
{
VK_ASSERT(pipeline_state.program->get_shader(ShaderStage::Mesh) != nullptr);
table.vkCmdDrawMeshTasksIndirectEXT(cmd, buffer.get_buffer(), offset, draw_count, stride);
checkpoint_with_signal<CheckpointMultiIndirectBase>("MeshMDI", buffer.get_device_address() + offset, draw_count, stride);
}
else
LOGE("Failed to flush render state, draw call will be dropped.\n");
}
void CommandBuffer::draw_mesh_tasks_multi_indirect(const Buffer &buffer, VkDeviceSize offset,
uint32_t draw_count, uint32_t stride,
const Buffer &count, VkDeviceSize count_offset)
{
VK_ASSERT(!is_compute);
if (framebuffer_is_multiview && !get_device().get_device_features().mesh_shader_features.multiviewMeshShader)
{
LOGE("meshShader not supported in multiview, dropping draw call.\n");
return;
}
if (flush_render_state(true) != VK_NULL_HANDLE)
{
VK_ASSERT(pipeline_state.program->get_shader(ShaderStage::Mesh) != nullptr);
table.vkCmdDrawMeshTasksIndirectCountEXT(cmd, buffer.get_buffer(), offset,
count.get_buffer(), count_offset,
draw_count, stride);
checkpoint_with_signal<CheckpointMultiIndirectCountBase>("MeshMDI", buffer.get_device_address() + offset,
count.get_device_address() + count_offset,
draw_count, stride);
}
else
LOGE("Failed to flush render state, draw call will be dropped.\n");
}
void CommandBuffer::draw_indirect(const Vulkan::Buffer &buffer,
VkDeviceSize offset, uint32_t draw_count, uint32_t stride)
{
VK_ASSERT(!is_compute);
if (flush_render_state(true) != VK_NULL_HANDLE)
{
VK_ASSERT(pipeline_state.program->get_shader(ShaderStage::Vertex) != nullptr);
table.vkCmdDrawIndirect(cmd, buffer.get_buffer(), offset, draw_count, stride);
checkpoint_with_signal<CheckpointMultiIndirectBase>("DrawMDI", buffer.get_device_address() + offset, draw_count, stride);
}
else
LOGE("Failed to flush render state, draw call will be dropped.\n");
}
void CommandBuffer::draw_multi_indirect(const Buffer &buffer, VkDeviceSize offset, uint32_t draw_count, uint32_t stride,
const Buffer &count, VkDeviceSize count_offset)
{
VK_ASSERT(!is_compute);
if (!get_device().get_device_features().vk12_features.drawIndirectCount)
{
LOGE("VK_KHR_draw_indirect_count not supported, dropping draw call.\n");
return;
}
if (flush_render_state(true) != VK_NULL_HANDLE)
{
VK_ASSERT(pipeline_state.program->get_shader(ShaderStage::Vertex) != nullptr);
table.vkCmdDrawIndirectCount(cmd, buffer.get_buffer(), offset,
count.get_buffer(), count_offset,
draw_count, stride);
checkpoint_with_signal<CheckpointMultiIndirectCountBase>("DrawMDI", buffer.get_device_address() + offset,
count.get_device_address() + count_offset,
draw_count, stride);
}
else
LOGE("Failed to flush render state, draw call will be dropped.\n");
}
void CommandBuffer::draw_indexed_multi_indirect(const Buffer &buffer, VkDeviceSize offset, uint32_t draw_count, uint32_t stride,
const Buffer &count, VkDeviceSize count_offset)
{
VK_ASSERT(!is_compute);
if (!get_device().get_device_features().vk12_features.drawIndirectCount)
{
LOGE("VK_KHR_draw_indirect_count not supported, dropping draw call.\n");
return;
}
if (flush_render_state(true) != VK_NULL_HANDLE)
{
VK_ASSERT(pipeline_state.program->get_shader(ShaderStage::Vertex) != nullptr);
table.vkCmdDrawIndexedIndirectCount(cmd, buffer.get_buffer(), offset,
count.get_buffer(), count_offset,
draw_count, stride);
checkpoint_with_signal<CheckpointMultiIndirectCountBase>("DrawIndexedMDI", buffer.get_device_address() + offset,
count.get_device_address() + count_offset,
draw_count, stride);
}
else
LOGE("Failed to flush render state, draw call will be dropped.\n");
}
void CommandBuffer::draw_indexed_indirect(const Vulkan::Buffer &buffer,
VkDeviceSize offset, uint32_t draw_count, uint32_t stride)
{
VK_ASSERT(!is_compute);
if (flush_render_state(true) != VK_NULL_HANDLE)
{
VK_ASSERT(pipeline_state.program->get_shader(ShaderStage::Vertex) != nullptr);
table.vkCmdDrawIndexedIndirect(cmd, buffer.get_buffer(), offset, draw_count, stride);
checkpoint_with_signal<CheckpointMultiIndirectBase>("DrawIndexedIndirect", buffer.get_device_address() + offset, draw_count, stride);
}
else
LOGE("Failed to flush render state, draw call will be dropped.\n");
}
void CommandBuffer::dispatch_indirect(const Buffer &buffer, VkDeviceSize offset)
{
VK_ASSERT(is_compute);
if (flush_compute_state(true) != VK_NULL_HANDLE)
{
table.vkCmdDispatchIndirect(cmd, buffer.get_buffer(), offset);
checkpoint_with_signal<CheckpointIndirectBase>("DispatchIndirect", buffer.get_device_address() + offset);
}
else
LOGE("Failed to flush render state, dispatch will be dropped.\n");
}
void CommandBuffer::execute_indirect_commands(
VkIndirectExecutionSetEXT execution_set,
const IndirectLayout *indirect_layout, uint32_t sequences,
const Vulkan::Buffer &indirect, VkDeviceSize offset,
const Vulkan::Buffer *count, size_t count_offset,
CommandBuffer &preprocess)
{
VK_ASSERT((is_compute && (indirect_layout->get_shader_stages() & VK_SHADER_STAGE_COMPUTE_BIT) != 0) ||
(!is_compute && (indirect_layout->get_shader_stages() & VK_SHADER_STAGE_COMPUTE_BIT) == 0));
VK_ASSERT(device->get_device_features().device_generated_commands_features.deviceGeneratedCommands);
if (is_compute)
{
if (flush_compute_state(true) == VK_NULL_HANDLE)
{
LOGE("Failed to flush compute state, dispatch will be dropped.\n");
return;
}
}
else
{
if (flush_render_state(true) == VK_NULL_HANDLE)
{
LOGE("Failed to flush render state, draw call will be dropped.\n");
return;
}
}
// TODO: Linearly allocate these, but big indirect commands like these
// should only be done a few times per render pass anyways.
VkGeneratedCommandsMemoryRequirementsInfoEXT generated =
{ VK_STRUCTURE_TYPE_GENERATED_COMMANDS_MEMORY_REQUIREMENTS_INFO_EXT };
VkGeneratedCommandsPipelineInfoEXT pipeline =
{ VK_STRUCTURE_TYPE_GENERATED_COMMANDS_PIPELINE_INFO_EXT };
VkMemoryRequirements2 reqs = { VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 };
generated.indirectCommandsLayout = indirect_layout->get_layout();
generated.maxSequenceCount = sequences;
generated.indirectExecutionSet = execution_set;
if (execution_set == VK_NULL_HANDLE)
{
generated.pNext = &pipeline;
pipeline.pipeline = current_pipeline.pipeline;
}
table.vkGetGeneratedCommandsMemoryRequirementsEXT(device->get_device(), &generated, &reqs);
BufferHandle preprocess_buffer;
if (reqs.memoryRequirements.size)
{
BufferCreateInfo bufinfo = {};
bufinfo.size = reqs.memoryRequirements.size;
bufinfo.domain = BufferDomain::Device;
bufinfo.allocation_requirements = reqs.memoryRequirements;
bufinfo.usage = VK_BUFFER_USAGE_2_INDIRECT_BUFFER_BIT_KHR | VK_BUFFER_USAGE_2_PREPROCESS_BUFFER_BIT_EXT;
preprocess_buffer = device->create_buffer(bufinfo);
}
VkGeneratedCommandsInfoEXT exec_info = { VK_STRUCTURE_TYPE_GENERATED_COMMANDS_INFO_EXT };
exec_info.indirectCommandsLayout = indirect_layout->get_layout();
exec_info.shaderStages = indirect_layout->get_shader_stages();
exec_info.indirectAddress = indirect.get_device_address() + offset;
exec_info.indirectAddressSize = indirect.get_create_info().size - offset;
exec_info.preprocessSize = reqs.memoryRequirements.size;
exec_info.preprocessAddress = preprocess_buffer ? preprocess_buffer->get_device_address() : 0;
exec_info.maxSequenceCount = sequences;
exec_info.indirectExecutionSet = execution_set;
if (execution_set == VK_NULL_HANDLE)
exec_info.pNext = &pipeline;
if (count)
exec_info.sequenceCountAddress = count->get_device_address() + count_offset;
VK_ASSERT(preprocess.cmd != cmd);
table.vkCmdPreprocessGeneratedCommandsEXT(preprocess.cmd, &exec_info, cmd);
preprocess.checkpoint_with_signal<CheckpointString>("preprocess-dgc");
table.vkCmdExecuteGeneratedCommandsEXT(cmd, VK_TRUE, &exec_info);
checkpoint_with_signal<CheckpointString>("execute-dgc");
// Everything is nuked after execute generated commands.
set_dirty(COMMAND_BUFFER_DYNAMIC_BITS |
COMMAND_BUFFER_DIRTY_STATIC_STATE_BIT |
COMMAND_BUFFER_DIRTY_PIPELINE_BIT);
}
void CommandBuffer::dispatch(uint32_t groups_x, uint32_t groups_y, uint32_t groups_z)
{
VK_ASSERT(is_compute);
if (flush_compute_state(true) != VK_NULL_HANDLE)
{
table.vkCmdDispatch(cmd, groups_x, groups_y, groups_z);
checkpoint_with_signal<CheckpointDispatch>(groups_x, groups_y, groups_z);
}
else
LOGE("Failed to flush render state, dispatch will be dropped.\n");
}
void CommandBuffer::begin_rtas_batch()
{
VK_ASSERT(!framebuffer);
VK_ASSERT(!rtas_batch.in_batch);
rtas_batch.in_batch = true;
}
void CommandBuffer::emit_scratch_barrier()
{
// If we're reusing the scratch buffer, we have to synchronize it.
barrier(VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR,
VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR |
VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_KHR);
}
void CommandBuffer::setup_batch(VkAccelerationStructureTypeKHR rtas_type)
{
rtas_batch.geom_info.resize(rtas_batch.ranges.size());
rtas_batch.range_info_ptrs.resize(rtas_batch.ranges.size());
if (rtas_type == VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR)
{
rtas_batch.range_infos.resize(rtas_batch.geometries.size());
rtas_batch.geometries_conv.resize(rtas_batch.geometries.size());
}
else
{
rtas_batch.range_infos.resize(rtas_batch.ranges.size());
rtas_batch.geometries_conv.resize(rtas_batch.ranges.size());
}
VkDeviceSize total_scratch = 0;
VkDeviceSize scratch_align =
device->get_device_features().rtas_properties.minAccelerationStructureScratchOffsetAlignment;
scratch_align -= 1;
for (size_t i = 0, n = rtas_batch.ranges.size(); i < n; i++)
{
auto &geom_info = rtas_batch.geom_info[i];
geom_info = { VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR };
geom_info.mode = rtas_batch.build_modes[i] == BuildMode::Build ?
VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR :
VK_BUILD_ACCELERATION_STRUCTURE_MODE_UPDATE_KHR;
geom_info.type = rtas_type;
if (rtas_type == VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR)
{
switch (rtas_batch.blas_modes[i])
{
case BLASMode::Static:
geom_info.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR |
VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_COMPACTION_BIT_KHR;
break;
case BLASMode::Skinned:
geom_info.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_KHR |
VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_KHR;
break;
}
rtas_batch.range_info_ptrs[i] = rtas_batch.range_infos.data() + rtas_batch.ranges[i].start;
geom_info.pGeometries = rtas_batch.geometries_conv.data() + rtas_batch.ranges[i].start;
geom_info.geometryCount = rtas_batch.ranges[i].count;
}
else
{
geom_info.flags = VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_KHR;
rtas_batch.range_info_ptrs[i] = rtas_batch.range_infos.data() + i;
geom_info.pGeometries = rtas_batch.geometries_conv.data() + i;
geom_info.geometryCount = 1;
}
geom_info.dstAccelerationStructure = rtas_batch.ranges[i].dst;
geom_info.srcAccelerationStructure = rtas_batch.ranges[i].src;
total_scratch = (total_scratch + scratch_align) & ~scratch_align;
total_scratch += rtas_batch.ranges[i].scratch;
}
// Safety net in case the implementation doesn't require scratch somehow.
total_scratch = std::max<VkDeviceSize>(total_scratch, 16);
if (!rtas_batch.scratch || total_scratch > rtas_batch.scratch->get_create_info().size)
{
BufferCreateInfo scratch_info = {};
scratch_info.domain = BufferDomain::Device;
// Let the size grow a bit to avoid too much realloc explosion.
scratch_info.size = !rtas_batch.scratch ? total_scratch : (total_scratch * 3 / 2);
scratch_info.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
// Scratch buffers have higher VkBuffer alignment.
scratch_info.allocation_requirements.size = scratch_info.size;
scratch_info.allocation_requirements.memoryTypeBits = UINT32_MAX;
scratch_info.allocation_requirements.alignment = scratch_align + 1;
rtas_batch.scratch = device->create_buffer(scratch_info);
}
else
{
// Reusing memory, need barrier.
emit_scratch_barrier();
}
total_scratch = 0;
for (size_t i = 0, n = rtas_batch.ranges.size(); i < n; i++)
{
auto &geom_info = rtas_batch.geom_info[i];
total_scratch = (total_scratch + scratch_align) & ~scratch_align;
geom_info.scratchData.deviceAddress = rtas_batch.scratch->get_device_address() + total_scratch;
total_scratch += rtas_batch.ranges[i].scratch;
}
}
void CommandBuffer::build_blas_batch()
{
setup_batch(VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR);
for (size_t i = 0, n = rtas_batch.geometries.size(); i < n; i++)
{
auto &geom = rtas_batch.geometries_conv[i];
auto &input = rtas_batch.geometries[i];
auto &range = rtas_batch.range_infos[i];
geom.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR;
geom.geometryType = VK_GEOMETRY_TYPE_TRIANGLES_KHR;
auto &tri = geom.geometry.triangles;
tri.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR;
tri.vertexFormat = input.format;
tri.vertexData.deviceAddress = input.vbo;
tri.maxVertex = input.num_vertices - 1;
tri.vertexStride = input.stride;
tri.indexData.deviceAddress = input.ibo;
tri.indexType = input.index_type;
VK_ASSERT(input.ibo || input.index_type == VK_INDEX_TYPE_NONE_KHR);
tri.transformData.deviceAddress = input.transform;
// Rest is 0.
range.primitiveCount = input.num_primitives;
}
table.vkCmdBuildAccelerationStructuresKHR(
cmd, rtas_batch.ranges.size(), rtas_batch.geom_info.data(), rtas_batch.range_info_ptrs.data());
checkpoint_with_signal<CheckpointString>("build-blas");
}
void CommandBuffer::build_tlas_batch()
{
setup_batch(VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR);
// We have array-of-pointer situation since we don't guarantee linear addressing of instances.
// Ensure that all instances are backed by device addresses.
VkDeviceSize required_scratch_storage = 0;
for (auto &instance : rtas_batch.instances)
{
if (instance.bda == 0)
{
VK_ASSERT(instance.instance);
required_scratch_storage += sizeof(*instance.instance);
}
}
required_scratch_storage += rtas_batch.instances.size() * sizeof(VkDeviceAddress);
// Could add scratch for this, but we shouldn't be building more than one TLAS per frame or something ...
BufferCreateInfo scratch_info = {};
scratch_info.size = required_scratch_storage;
scratch_info.usage = VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR;
scratch_info.domain = BufferDomain::LinkedDeviceHost;
auto instance_storage_scratch = device->create_buffer(scratch_info);
VkDeviceAddress va = instance_storage_scratch->get_device_address();
auto *upload_instances = static_cast<VkAccelerationStructureInstanceKHR *>(
device->map_host_buffer(*instance_storage_scratch, MEMORY_ACCESS_WRITE_BIT));
for (auto &instance : rtas_batch.instances)
{
if (instance.bda == 0)
{
*upload_instances++ = *instance.instance;
instance.bda = va;
va += sizeof(*instance.instance);
}
}
auto *addrs = reinterpret_cast<VkDeviceAddress *>(upload_instances);
for (auto &instance : rtas_batch.instances)
{
VK_ASSERT(instance.bda);
*addrs++ = instance.bda;
}
device->unmap_host_buffer(*instance_storage_scratch, MEMORY_ACCESS_WRITE_BIT);
for (size_t i = 0, n = rtas_batch.ranges.size(); i < n; i++)
{
auto &geom = rtas_batch.geometries_conv[i];
auto &range = rtas_batch.range_infos[i];
geom.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR;
geom.geometryType = VK_GEOMETRY_TYPE_INSTANCES_KHR;
auto &inst = geom.geometry.instances;
inst.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR;
inst.arrayOfPointers = VK_TRUE;
inst.data.deviceAddress = va + rtas_batch.ranges[i].start * sizeof(VkDeviceAddress);
// Rest is 0.
range.primitiveCount = rtas_batch.ranges[i].count;
}
table.vkCmdBuildAccelerationStructuresKHR(
cmd, rtas_batch.ranges.size(), rtas_batch.geom_info.data(), rtas_batch.range_info_ptrs.data());
checkpoint_with_signal<CheckpointString>("build-tlas");
}
void CommandBuffer::end_rtas_batch()
{
VK_ASSERT(!framebuffer);
VK_ASSERT(rtas_batch.in_batch);
rtas_batch.in_batch = false;
if (!rtas_batch.ranges.empty())
{
if (!rtas_batch.geometries.empty())
build_blas_batch();
else
build_tlas_batch();
if (!rtas_batch.queries.empty())
{
// Unlike most queries, these have to be synchronized.
barrier(VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
VK_ACCESS_2_ACCELERATION_STRUCTURE_WRITE_BIT_KHR,
// COPY is maintenance1 and we don't need to rely on that.
VK_PIPELINE_STAGE_2_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
VK_ACCESS_2_ACCELERATION_STRUCTURE_READ_BIT_KHR);
}
}
for (auto &query : rtas_batch.queries)
{
table.vkCmdWriteAccelerationStructuresPropertiesKHR(
cmd, 1, &query.rtas, VK_QUERY_TYPE_ACCELERATION_STRUCTURE_COMPACTED_SIZE_KHR,
query.pool, query.index);
checkpoint_with_signal<CheckpointString>("write-rtas-properties");
}
rtas_batch.geometries.clear();
rtas_batch.instances.clear();
rtas_batch.ranges.clear();
rtas_batch.build_modes.clear();
rtas_batch.blas_modes.clear();
rtas_batch.queries.clear();
}
void CommandBuffer::compact_rtas(const Vulkan::RTAS &dst, const Vulkan::RTAS &src)
{
VK_ASSERT(!framebuffer);
VK_ASSERT(!rtas_batch.in_batch);
VkCopyAccelerationStructureInfoKHR info = { VK_STRUCTURE_TYPE_COPY_ACCELERATION_STRUCTURE_INFO_KHR };
info.src = src.get_rtas();
info.dst = dst.get_rtas();
info.mode = VK_COPY_ACCELERATION_STRUCTURE_MODE_COMPACT_KHR;
table.vkCmdCopyAccelerationStructureKHR(cmd, &info);
checkpoint_with_signal<CheckpointString>("compact-rtas");
}
void CommandBuffer::write_compacted_rtas_size(const RTAS &rtas, const QueryPoolResult &query)
{
VK_ASSERT(!framebuffer);
VK_ASSERT(rtas_batch.in_batch);
rtas_batch.queries.push_back({ rtas.get_rtas(), query.get_query_pool(), query.get_query_pool_index() });
}
void CommandBuffer::build_rtas(BuildMode mode, const RTAS &rtas, const TopRTASCreateInfo &info)
{
VK_ASSERT(!framebuffer);
VK_ASSERT(rtas_batch.in_batch);
VK_ASSERT(rtas_batch.ranges.size() == rtas_batch.instances.size());
RTASBatch::Range new_range = { rtas.get_rtas(), mode == BuildMode::Update ? rtas.get_rtas() : VK_NULL_HANDLE,
rtas.get_scratch_size(mode),
rtas_batch.instances.size(), info.count };
rtas_batch.instances.insert(rtas_batch.instances.end(), info.instances, info.instances + info.count);
rtas_batch.ranges.push_back(new_range);
rtas_batch.build_modes.push_back(mode);
}
void CommandBuffer::build_rtas(BuildMode mode, const RTAS &rtas, const BottomRTASCreateInfo &info)
{
VK_ASSERT(!framebuffer);
VK_ASSERT(rtas_batch.in_batch);
VK_ASSERT(mode == BuildMode::Build || info.mode == BLASMode::Skinned);
VK_ASSERT(rtas_batch.ranges.size() == rtas_batch.blas_modes.size());
RTASBatch::Range new_range = { rtas.get_rtas(), mode == BuildMode::Update ? rtas.get_rtas() : VK_NULL_HANDLE,
rtas.get_scratch_size(mode),
rtas_batch.geometries.size(), info.count };
rtas_batch.ranges.push_back(new_range);
rtas_batch.geometries.insert(rtas_batch.geometries.end(), info.geometries, info.geometries + info.count);
rtas_batch.build_modes.push_back(mode);
rtas_batch.blas_modes.push_back(info.mode);
}
void CommandBuffer::clear_render_state()
{
// Preserve spec constant mask.
auto &state = pipeline_state.static_state.state;
memset(&state, 0, sizeof(state));
}
void CommandBuffer::set_opaque_state()
{
clear_render_state();
auto &state = pipeline_state.static_state.state;
state.front_face = VK_FRONT_FACE_COUNTER_CLOCKWISE;
state.cull_mode = VK_CULL_MODE_BACK_BIT;
state.blend_enable = false;
state.depth_test = true;
state.depth_compare = VK_COMPARE_OP_GREATER_OR_EQUAL;
state.depth_write = true;
state.depth_bias_enable = false;
state.primitive_restart = false;
state.stencil_test = false;
state.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
state.write_mask = ~0u;
set_dirty(COMMAND_BUFFER_DIRTY_STATIC_STATE_BIT);
}
void CommandBuffer::set_quad_state()
{
clear_render_state();
auto &state = pipeline_state.static_state.state;
state.front_face = VK_FRONT_FACE_COUNTER_CLOCKWISE;
state.cull_mode = VK_CULL_MODE_NONE;
state.blend_enable = false;
state.depth_test = false;
state.depth_write = false;
state.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
state.write_mask = ~0u;
set_dirty(COMMAND_BUFFER_DIRTY_STATIC_STATE_BIT);
}
void CommandBuffer::set_opaque_sprite_state()
{
clear_render_state();
auto &state = pipeline_state.static_state.state;
state.front_face = VK_FRONT_FACE_COUNTER_CLOCKWISE;
state.cull_mode = VK_CULL_MODE_NONE;
state.blend_enable = false;
state.depth_compare = VK_COMPARE_OP_GREATER;
state.depth_test = true;
state.depth_write = true;
state.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
state.write_mask = ~0u;
set_dirty(COMMAND_BUFFER_DIRTY_STATIC_STATE_BIT);
}
void CommandBuffer::set_transparent_sprite_state()
{
clear_render_state();
auto &state = pipeline_state.static_state.state;
state.front_face = VK_FRONT_FACE_COUNTER_CLOCKWISE;
state.cull_mode = VK_CULL_MODE_NONE;
state.blend_enable = true;
state.depth_test = true;
state.depth_compare = VK_COMPARE_OP_GREATER;
state.depth_write = false;
state.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
state.write_mask = ~0u;
// The alpha layer should start at 1 (fully transparent).
// As layers are blended in, the transparency is multiplied with other transparencies (1 - alpha).
set_blend_factors(VK_BLEND_FACTOR_SRC_ALPHA, VK_BLEND_FACTOR_ZERO,
VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA);
set_blend_op(VK_BLEND_OP_ADD);
set_dirty(COMMAND_BUFFER_DIRTY_STATIC_STATE_BIT);
}
void CommandBuffer::restore_state(const CommandBufferSavedState &state)
{
auto &static_state = pipeline_state.static_state;
auto &potential_static_state = pipeline_state.potential_static_state;
for (unsigned i = 0; i < VULKAN_NUM_DESCRIPTOR_SETS; i++)
{
if (state.flags & (COMMAND_BUFFER_SAVED_BINDINGS_0_BIT << i))
{
if (memcmp(state.bindings.bindings[i], bindings.bindings[i], sizeof(bindings.bindings[i])))
{
memcpy(bindings.bindings[i], state.bindings.bindings[i], sizeof(bindings.bindings[i]));
memcpy(bindings.cookies[i], state.bindings.cookies[i], sizeof(bindings.cookies[i]));
memcpy(bindings.secondary_cookies[i], state.bindings.secondary_cookies[i], sizeof(bindings.secondary_cookies[i]));
dirty_sets_realloc |= 1u << i;
}
}
}
if (state.flags & COMMAND_BUFFER_SAVED_PUSH_CONSTANT_BIT)
{
if (memcmp(state.bindings.push_constant_data, bindings.push_constant_data, sizeof(bindings.push_constant_data)) != 0)
{
memcpy(bindings.push_constant_data, state.bindings.push_constant_data, sizeof(bindings.push_constant_data));
set_dirty(COMMAND_BUFFER_DIRTY_PUSH_CONSTANTS_BIT);
}
}
if ((state.flags & COMMAND_BUFFER_SAVED_VIEWPORT_BIT) && memcmp(&state.viewport, &viewport, sizeof(viewport)) != 0)
{
viewport = state.viewport;
set_dirty(COMMAND_BUFFER_DIRTY_VIEWPORT_BIT);
}
if ((state.flags & COMMAND_BUFFER_SAVED_SCISSOR_BIT) && memcmp(&state.scissor, &scissor, sizeof(scissor)) != 0)
{
scissor = state.scissor;
set_dirty(COMMAND_BUFFER_DIRTY_SCISSOR_BIT);
}
if (state.flags & COMMAND_BUFFER_SAVED_RENDER_STATE_BIT)
{
if (memcmp(&state.static_state, &static_state, sizeof(static_state)) != 0)
{
memcpy(&static_state, &state.static_state, sizeof(static_state));
set_dirty(COMMAND_BUFFER_DIRTY_STATIC_STATE_BIT);
}
if (memcmp(&state.potential_static_state, &potential_static_state, sizeof(potential_static_state)) != 0)
{
memcpy(&potential_static_state, &state.potential_static_state, sizeof(potential_static_state));
set_dirty(COMMAND_BUFFER_DIRTY_STATIC_STATE_BIT);
}
if (memcmp(&state.dynamic_state, &dynamic_state, sizeof(dynamic_state)) != 0)
{
memcpy(&dynamic_state, &state.dynamic_state, sizeof(dynamic_state));
set_dirty(COMMAND_BUFFER_DIRTY_STENCIL_REFERENCE_BIT | COMMAND_BUFFER_DIRTY_DEPTH_BIAS_BIT);
}
}
}
void CommandBuffer::save_state(CommandBufferSaveStateFlags flags, CommandBufferSavedState &state)
{
for (unsigned i = 0; i < VULKAN_NUM_DESCRIPTOR_SETS; i++)
{
if (flags & (COMMAND_BUFFER_SAVED_BINDINGS_0_BIT << i))
{
memcpy(state.bindings.bindings[i], bindings.bindings[i], sizeof(bindings.bindings[i]));
memcpy(state.bindings.cookies[i], bindings.cookies[i], sizeof(bindings.cookies[i]));
memcpy(state.bindings.secondary_cookies[i], bindings.secondary_cookies[i],
sizeof(bindings.secondary_cookies[i]));
}
}
if (flags & COMMAND_BUFFER_SAVED_VIEWPORT_BIT)
state.viewport = viewport;
if (flags & COMMAND_BUFFER_SAVED_SCISSOR_BIT)
state.scissor = scissor;
if (flags & COMMAND_BUFFER_SAVED_RENDER_STATE_BIT)
{
memcpy(&state.static_state, &pipeline_state.static_state, sizeof(pipeline_state.static_state));
state.potential_static_state = pipeline_state.potential_static_state;
state.dynamic_state = dynamic_state;
}
if (flags & COMMAND_BUFFER_SAVED_PUSH_CONSTANT_BIT)
memcpy(state.bindings.push_constant_data, bindings.push_constant_data, sizeof(bindings.push_constant_data));
state.flags = flags;
}
QueryPoolHandle CommandBuffer::write_timestamp(VkPipelineStageFlags2 stage)
{
return device->write_timestamp(cmd, stage);
}
void CommandBuffer::end_threaded_recording()
{
VK_ASSERT(!debug_channel_buffer);
if (is_ended || borrowed)
return;
is_ended = true;
// We must end a command buffer on the same thread index we started it on.
VK_ASSERT(get_current_thread_index() == thread_index);
if (has_profiling())
{
auto &query_pool = device->get_performance_query_pool(device->get_physical_queue_type(type));
query_pool.end_command_buffer(cmd);
}
device->managers.breadcrumbs.end(breadcrumbs);
if (table.vkEndCommandBuffer(cmd) != VK_SUCCESS)
LOGE("Failed to end command buffer.\n");
}
void CommandBuffer::end()
{
VK_ASSERT(!barrier_batch.active);
VK_ASSERT(!rtas_batch.in_batch);
// When called, we're holding a device submission lock.
end_threaded_recording();
if (vbo_block.is_mapped())
device->request_vertex_block_nolock(vbo_block, 0);
if (ibo_block.is_mapped())
device->request_index_block_nolock(ibo_block, 0);
if (ubo_block.is_mapped())
device->request_uniform_block_nolock(ubo_block, 0);
if (staging_block.is_mapped())
device->request_staging_block_nolock(staging_block, 0);
if (desc_buffer.get_size())
device->free_descriptor_buffer_allocation_nolock(desc_buffer);
if (rtas_batch.scratch)
{
rtas_batch.scratch->set_internal_sync_object();
rtas_batch.scratch.reset();
}
}
void CommandBuffer::insert_label(const char *name, const float *color)
{
if (!device->ext.supports_debug_utils || !vkCmdInsertDebugUtilsLabelEXT)
return;
VkDebugUtilsLabelEXT info = { VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT };
if (color)
{
for (unsigned i = 0; i < 4; i++)
info.color[i] = color[i];
}
else
{
for (unsigned i = 0; i < 4; i++)
info.color[i] = 1.0f;
}
info.pLabelName = name;
vkCmdInsertDebugUtilsLabelEXT(cmd, &info);
}
void CommandBuffer::begin_region(const char *name, const float *color)
{
if (!device->ext.supports_debug_utils || !vkCmdBeginDebugUtilsLabelEXT)
return;
VkDebugUtilsLabelEXT info = { VK_STRUCTURE_TYPE_DEBUG_UTILS_LABEL_EXT };
if (color)
{
for (unsigned i = 0; i < 4; i++)
info.color[i] = color[i];
}
else
{
for (unsigned i = 0; i < 4; i++)
info.color[i] = 1.0f;
}
info.pLabelName = name;
vkCmdBeginDebugUtilsLabelEXT(cmd, &info);
}
void CommandBuffer::end_region()
{
if (device->ext.supports_debug_utils && vkCmdEndDebugUtilsLabelEXT)
vkCmdEndDebugUtilsLabelEXT(cmd);
}
void CommandBuffer::enable_profiling()
{
profiling = true;
}
bool CommandBuffer::has_profiling() const
{
return profiling;
}
void CommandBuffer::begin_debug_channel(DebugChannelInterface *iface, const char *tag, VkDeviceSize size)
{
if (debug_channel_buffer)
end_debug_channel();
debug_channel_tag = tag;
debug_channel_interface = iface;
BufferCreateInfo info = {};
info.size = size;
info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
info.domain = BufferDomain::Device;
debug_channel_buffer = device->create_buffer(info);
fill_buffer(*debug_channel_buffer, 0);
buffer_barrier(*debug_channel_buffer,
VK_PIPELINE_STAGE_2_CLEAR_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
VK_ACCESS_MEMORY_WRITE_BIT | VK_ACCESS_MEMORY_READ_BIT);
set_storage_buffer(VULKAN_NUM_DESCRIPTOR_SETS - 1, VULKAN_NUM_BINDINGS - 1, *debug_channel_buffer);
}
void CommandBuffer::end_debug_channel()
{
if (!debug_channel_buffer)
return;
BufferCreateInfo info = {};
info.size = debug_channel_buffer->get_create_info().size;
info.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
info.domain = BufferDomain::CachedHost;
auto debug_channel_readback = device->create_buffer(info);
barrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_ACCESS_SHADER_WRITE_BIT,
VK_PIPELINE_STAGE_2_COPY_BIT, VK_ACCESS_TRANSFER_READ_BIT);
copy_buffer(*debug_channel_readback, *debug_channel_buffer);
barrier(VK_PIPELINE_STAGE_2_COPY_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_PIPELINE_STAGE_HOST_BIT, VK_ACCESS_HOST_READ_BIT);
debug_channel_buffer.reset();
device->add_debug_channel_buffer(debug_channel_interface, std::move(debug_channel_tag), std::move(debug_channel_readback));
debug_channel_readback = {};
debug_channel_tag = {};
debug_channel_interface = nullptr;
}
#ifdef GRANITE_VULKAN_SYSTEM_HANDLES
void CommandBufferUtil::set_quad_vertex_state(CommandBuffer &cmd)
{
#ifdef __APPLE__
// For *some* reason, Metal does not support tightly packed R8G8 ...
// Have to use RGBA8 <_<.
auto *data = static_cast<int8_t *>(cmd.allocate_vertex_data(0, 16, 4));
*data++ = -127;
*data++ = +127;
*data++ = 0;
*data++ = +127;
*data++ = +127;
*data++ = +127;
*data++ = 0;
*data++ = +127;
*data++ = -127;
*data++ = -127;
*data++ = 0;
*data++ = +127;
*data++ = +127;
*data++ = -127;
*data++ = 0;
*data++ = +127;
cmd.set_vertex_attrib(0, 0, VK_FORMAT_R8G8B8A8_SNORM, 0);
#else
auto *data = static_cast<int8_t *>(cmd.allocate_vertex_data(0, 8, 2));
*data++ = -127;
*data++ = +127;
*data++ = +127;
*data++ = +127;
*data++ = -127;
*data++ = -127;
*data++ = +127;
*data++ = -127;
cmd.set_vertex_attrib(0, 0, VK_FORMAT_R8G8_SNORM, 0);
#endif
}
void CommandBufferUtil::set_fullscreen_quad_vertex_state(CommandBuffer &cmd)
{
auto *data = static_cast<float *>(cmd.allocate_vertex_data(0, 6 * sizeof(float), 2 * sizeof(float)));
*data++ = -1.0f;
*data++ = -3.0f;
*data++ = -1.0f;
*data++ = +1.0f;
*data++ = +3.0f;
*data++ = +1.0f;
cmd.set_vertex_attrib(0, 0, VK_FORMAT_R32G32_SFLOAT, 0);
}
void CommandBufferUtil::draw_fullscreen_quad(CommandBuffer &cmd, unsigned instances)
{
cmd.set_primitive_topology(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST);
cmd.draw(3, instances);
}
void CommandBufferUtil::draw_quad(CommandBuffer &cmd, unsigned instances)
{
cmd.set_primitive_topology(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP);
cmd.draw(4, instances);
}
void CommandBufferUtil::draw_fullscreen_quad(CommandBuffer &cmd, const std::string &vertex, const std::string &fragment,
const std::vector<std::pair<std::string, int>> &defines)
{
draw_fullscreen_quad_depth(cmd, vertex, fragment, false, false, VK_COMPARE_OP_ALWAYS, defines);
}
void CommandBufferUtil::draw_fullscreen_quad_depth(CommandBuffer &cmd, const std::string &vertex,
const std::string &fragment,
bool depth_test, bool depth_write, VkCompareOp depth_compare,
const std::vector<std::pair<std::string, int>> &defines)
{
setup_fullscreen_quad(cmd, vertex, fragment, defines, depth_test, depth_write, depth_compare);
draw_fullscreen_quad(cmd);
}
void CommandBufferUtil::setup_fullscreen_quad(Vulkan::CommandBuffer &cmd, const std::string &vertex,
const std::string &fragment,
const std::vector<std::pair<std::string, int>> &defines, bool depth_test,
bool depth_write, VkCompareOp depth_compare)
{
cmd.set_program(vertex, fragment, defines);
cmd.set_quad_state();
set_fullscreen_quad_vertex_state(cmd);
cmd.set_depth_test(depth_test, depth_write);
cmd.set_depth_compare(depth_compare);
cmd.set_primitive_topology(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST);
}
#endif
void CommandBufferDeleter::operator()(Vulkan::CommandBuffer *cmd)
{
cmd->device->handle_pool.command_buffers.free(cmd);
}
}