The console's login throttle was documented as per-IP and was not. Nitro's `localFetch` hands the app a synthetic request whose socket has no `remoteAddress`, so `getRequestIP()` returned undefined for every request and every attempt was charged to one shared "unknown" bucket. Five wrong guesses from any LAN peer locked out everyone — including the operator, and including the update-apply route, which shares that budget. The Bun entry is the only place the real peer is knowable, so it now stamps it into a header (deleting any client-supplied copy first) and `peerAddress()` reads it back. Verified on a real build bound to 0.0.0.0: seven wrong logins from 127.0.0.1 lock 127.0.0.1 out, a different peer still logs in on the first try, and a request forging the header is charged to its real address. Also on the way through: - Installing an unreviewed package and adding a catalog source now re-ask for the console password, like applying an update already did. A 7-day session cookie should not be able to run new code on the host, and `store/install` with `accept_unverified` did exactly that through the generic passthrough. The gate sits at the trust boundary — adding a source, or a raw spec — not on every install from a source the operator already chose to trust. - The ui-credential denylist is matched against the normalised path too, so `/api//v1/...` and friends can no longer walk around it. - The console serves nosniff, a no-referrer policy, and a CSP that pins frame-ancestors, object-src and base-uri. - A plugin UI's response no longer re-emits the content-encoding that `fetch` already decoded (which made compressed plugin pages fail to load), no longer sets cookies on the console's origin, and OPTIONS reaches the plugin instead of being refused 405 by us. - An unreachable host reads as 502 on these routes, matching the passthrough, instead of a bare 500. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
80 lines
3.4 KiB
TypeScript
80 lines
3.4 KiB
TypeScript
// The single server-side gate. Runs for EVERY request to the deployed Bun/Nitro server
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// (pages, the /api proxy, everything) before routing. Unauthenticated requests are
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// redirected to /login (page navigations) or rejected 401 (/api). Fails CLOSED if
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// PUNKTFUNK_UI_PASSWORD is unset, so a misconfigured LAN-exposed server admits no one.
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import {
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defineEventHandler,
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getRequestHeader,
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getRequestURL,
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sendRedirect,
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setResponseHeader,
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setResponseStatus,
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useSession,
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} from "h3";
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import {
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isPublicPath,
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type SessionData,
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sessionConfig,
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uiPassword,
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} from "../util/auth";
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export default defineEventHandler(async (event) => {
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const { pathname } = getRequestURL(event);
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// Baseline response headers for everything this server emits. Deliberately modest: a plugin's
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// own UI is proxied onto THIS origin (/plugin-ui/**), so a script-src policy tight enough to be
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// worth having would break third-party plugin pages we don't control. What is safe to assert
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// unconditionally still closes the cheap holes:
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// nosniff — a plugin serving text/plain that "looks like" HTML can't be sniffed into it
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// frame-ancestors— only our own pages may frame the console (the plugin iframes are same-origin)
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// object-src — no Flash/applet embedding anywhere
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// base-uri — a stray <base> can't repoint every relative URL on the page
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// Referrer-Policy— never leak a console path (which can carry ids) to an external homepage link
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setResponseHeader(event, "X-Content-Type-Options", "nosniff");
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setResponseHeader(event, "Referrer-Policy", "no-referrer");
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setResponseHeader(
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event,
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"Content-Security-Policy",
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"frame-ancestors 'self'; object-src 'none'; base-uri 'self'",
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);
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// Same-origin check for every MUTATING request (defense in depth beyond SameSite=Lax,
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// added with the update-apply route where CSRF ≈ code execution — design
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// host-update-from-web-console.md §4.3). `Sec-Fetch-Site` is browser-set and unforgeable
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// from a page; absent (curl, very old browsers) ⇒ allowed — the console's threat here is
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// a BROWSER being ridden cross-site, and every riding browser sends the header.
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// `same-site` is rejected too: with an IP-address origin, another port on the same box
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// counts as same-site, and nothing on another port has business mutating the console.
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// Applies to public paths as well (login CSRF), before any session logic.
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const method = event.method?.toUpperCase?.() ?? "GET";
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if (method !== "GET" && method !== "HEAD" && method !== "OPTIONS") {
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const site = getRequestHeader(event, "sec-fetch-site")?.toLowerCase();
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if (site && site !== "same-origin" && site !== "none") {
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setResponseStatus(event, 403);
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return { error: "cross-site request refused" };
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}
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}
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if (isPublicPath(pathname)) return;
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// Misconfigured: refuse everything rather than serve open on the LAN.
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if (!uiPassword()) {
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setResponseStatus(event, 503);
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return { error: "auth not configured: set PUNKTFUNK_UI_PASSWORD" };
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}
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const session = await useSession<SessionData>(event, sessionConfig());
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if (session.data.authenticated) return; // authenticated — let it through
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if (pathname.startsWith("/api")) {
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setResponseStatus(event, 401);
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return { error: "unauthorized" };
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}
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// Page navigation → bounce to the login screen, remembering where they were headed.
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return sendRedirect(
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event,
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`/login?next=${encodeURIComponent(pathname)}`,
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302,
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);
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});
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