PyroWave encodes on the same GPU shader cores the game saturates, and an elevated VK_KHR_global_priority queue is the compute-preemption lever for it — measured on .21 (RTX 5070 Ti, GRID 2 loop): encode p99 6.4 -> 4.4 ms. Every driver refuses every priority class without CAP_SYS_NICE, on NVIDIA and on RADV alike, so the lever is decoration on a packaged host. 0.26.0-1 granted that capability to punktfunk-host and killed desktop streaming on every KDE box: KWin identifies a client by resolving /proc/<pid>/exe and matching an installed .desktop's Exec=, the kernel refuses that readlink to a reader whose effective set is not a superset of the target's PERMITTED set (cap_ptrace_access_check), and KWin holds no capabilities. #136 revoked it everywhere. The capability therefore cannot live in the process that fronts KWin. It lives in a new, deliberately small binary — punktfunk-encode-worker — which owns the priority-elevated Vulkan device and talks to nothing but the socket its parent spawned it on: no Wayland, no D-Bus, no network, no plugins. It is a SEPARATE FILE and must stay one; a hardlink or a hidden host subcommand shares the inode, hence the capability, and silently re-creates the incident. That rule is written where someone would break it, in the worker crate's own Cargo.toml. `open_inner` is reused verbatim in the worker — the same REALTIME->HIGH->none ladder, the same refusal-never-fails-open invariant, the same PUNKTFUNK_PERF split — so the A/B stays comparable with PW1. The only in-process change is a flag for whether THIS process prints the INERT warn, plus an out-parameter reporting the class that was granted. Three things the design did not anticipate: * An AU cannot ride in the message body. MAX_MSG is 64 KiB and bodies are serde_json, which renders a Vec<u8> as one decimal per byte: a 1080p60 AU is ~333 KB of JSON and 4K ~3.3 MB, and the minimum per-frame budget is already 64 KiB. So the AU crosses on a memfd the worker creates once and pwrites each frame; the fd crosses once, in Ready. A test pins the arithmetic so nobody "simplifies" the memfd away. Cursor bitmaps take the same route, only when their serial changes. * set_wire_chunking has to cross the wire even though poll_chunk does not. Chunking changes the AU BYTES, not merely how they are handed out — it feeds rate_budget()'s deflation and build_au's windowed framing — so a proxy-local copy would have the host cutting dense AUs at boundaries that are not window boundaries. Forwarded and mirrored. poll_chunk itself needs no protocol: the identical AuChunker runs host-side on the whole AU the worker returns. * CPU-backed frames really do reach this encoder (force_cpu_for_nvenc_444, and the raw-dmabuf degrade latch), and a 1080p BGRA frame is ~8 MB. The first non-dmabuf frame pins the session in-process with one warn rather than putting 480 MB/s on a socket. Every rung falls back to the in-process encoder exactly as today with one warn and never a dead session: PUNKTFUNK_ENCODE_WORKER=off, binary missing, spawn failure, handshake timeout, proto or workspace-version skew (host and worker are different files now, so that check is load-bearing), InitErr, a refused frame, and socket EOF mid-session — which respawns once, then pins inline. Also: recv retries EINTR with the REMAINING deadline, not a fresh one. With SO_RCVTIMEO the kernel returns EINTR rather than restarting, so a signal would otherwise read as a dead worker; re-arming with the full budget would instead let a steady signal rate defer a real hang forever.
44 lines
2.1 KiB
Rust
44 lines
2.1 KiB
Rust
//! `punktfunk-encode-worker` — spawned by `punktfunk-host` for the duration of one PyroWave
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//! session, never run by hand. It reads its socket from the inherited fd 3 and speaks only to the
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//! parent that spawned it: no Wayland, no D-Bus, no network, no plugins.
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//!
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//! Everything it does lives in [`pf_encode::worker`]; this file exists so the capability has a
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//! **file of its own** (see this crate's Cargo.toml for why that is not negotiable).
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fn main() -> std::process::ExitCode {
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// Stderr, inherited from the host, so the worker's lines land in the host's journal next to
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// the session that spawned it. `RUST_LOG` is inherited too, so raising the host's level
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// raises the worker's.
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let filter =
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tracing_subscriber::EnvFilter::try_from_default_env().unwrap_or_else(|_| "info".into());
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tracing_subscriber::fmt()
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.with_env_filter(filter)
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.with_writer(std::io::stderr)
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.init();
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#[cfg(target_os = "linux")]
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{
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let args: Vec<String> = std::env::args().skip(1).collect();
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match pf_encode::worker::run_from_args(&args) {
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Ok(()) => std::process::ExitCode::SUCCESS,
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Err(e) => {
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// The host reads the dead socket long before it could read this, so the message is
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// for a human running `journalctl` — say enough to place the failure.
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tracing::error!(error = %format!("{e:#}"), "punktfunk-encode-worker exiting");
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std::process::ExitCode::FAILURE
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}
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}
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}
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// Linux-only by construction: the worker exists for `VK_KHR_global_priority` under
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// `CAP_SYS_NICE`, and the Windows host raises its GPU scheduling priority through WDDM
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// instead (`D3DKMTSetProcessSchedulingPriorityClass`). Packaging never installs this
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// elsewhere; the arm exists so a workspace build stays green on every platform.
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#[cfg(not(target_os = "linux"))]
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{
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tracing::error!(
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"punktfunk-encode-worker is a Linux-only helper and has nothing to do here"
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);
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std::process::ExitCode::FAILURE
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}
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}
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