73c911cae4
Rumble was level-triggered, unbounded state on a lossy channel: a non-zero level meant "buzz until further notice", healed only by the host re-sending state every 500 ms, and every client guessed when the host had died with its own magic timeout (SDL 1.5 s, Apple 1.6 s, Android up to 60 s). A lost stop, a reordered start, or a dead host could drone the motor for seconds. Make "stuck rumble" inexpressible on the wire. The 0xCA datagram grows a length-tolerant tail — [u8 seq][u16 ttl_ms] — so it self-terminates: the host authorizes a level for at most ttl_ms and renews it (~120 ms) while it holds, letting an abandoned one lapse client-side. seq is a per-pad wrapping reorder gate (reusing GamepadSnapshot::seq_newer) so a reordered stale start can't re-light a stopped motor. Decoders read the first 7 bytes as a plain level and ignore the tail, so no wire-version bump: an old client renders a new host's levels, and a new client falls back to its prior staleness heuristic against an old host (ttl = None). All four generation pairings render correctly. - core: encode_rumble_datagram_v2 / decode_rumble_envelope (datagram.rs); the client demux applies the seq gate then forwards (pad, low, high, Option<ttl>); next_rumble is unchanged (drops ttl), next_rumble_ttl keeps it; ABI adds punktfunk_connection_next_rumble2 + PUNKTFUNK_RUMBLE_NO_TTL, ABI_VERSION 4->5 (WIRE_VERSION unchanged — the tail is backward-compatible). - host (punktfunk1.rs): the flat 500 ms refresh becomes a renewal loop that bumps seq + stamps a fresh TTL on active pads and drains a short post-stop zero burst, then goes quiet. Hatches: PUNKTFUNK_RUMBLE_ENVELOPE=0 (legacy v1 + flat refresh, a bisect switch), PUNKTFUNK_RUMBLE_TTL_MS (clamped [150, 5000]). - renderers honor the TTL as their playback duration/deadline and keep their old heuristic only for a legacy (ttl=None) update: pf-client-core (the Deck haptic keep-alive is now deadline-bounded so it can't sustain a host-stopped rumble), clients/windows (SDL duration), android (JNI packs the lease out-of-band in bit 48 so any u16 ttl is unambiguous; Kotlin createOneShot(ttl)), apple (RumbleRenderer.envelopeDeadline + nextRumble2; sessionStaleSeconds demoted to the legacy fallback). - tests: codec round-trip + tail tolerance + seq-gate reorder (Rust); the probe asserts the v2 tail arrived under PUNKTFUNK_TEST_FEEDBACK; the Apple loopback asserts ttlMs round-trips end to end; RumbleTuning lease-decision cases. The host-side idle-timeout from the previous commit is defense in depth on the game side; this is the guarantee on the client side. Design: punktfunk-planning/design/rumble-envelope-plan.md. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
1133 lines
41 KiB
Rust
1133 lines
41 KiB
Rust
use super::*;
|
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use crate::config::{CompositorPref, FecConfig, FecScheme, GamepadPref, Mode, Role};
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#[test]
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fn welcome_roundtrip() {
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let w = Welcome {
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abi_version: 1,
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udp_port: 9999,
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mode: Mode {
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width: 2560,
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height: 1440,
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refresh_hz: 240,
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},
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fec: FecConfig {
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scheme: FecScheme::Gf16,
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fec_percent: 20,
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max_data_per_block: 4096,
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},
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shard_payload: 1200,
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encrypt: true,
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key: [7u8; 16],
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salt: [1, 2, 3, 4],
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frames: 600,
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compositor: CompositorPref::Gamescope,
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gamepad: GamepadPref::DualSense,
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bitrate_kbps: 50_000,
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bit_depth: 10,
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color: ColorInfo::HDR10_BT2020_PQ,
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chroma_format: CHROMA_IDC_444,
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audio_channels: 2,
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codec: CODEC_H264, // exercise a non-default codec through the roundtrip
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host_caps: HOST_CAP_GAMEPAD_STATE,
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};
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assert_eq!(Welcome::decode(&w.encode()).unwrap(), w);
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// Client-side reassembler ceiling derives from the negotiated rate: 4x the average frame at
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// 50 Mbps/240 Hz is ~104 KB, so the 8 MiB floor governs. The host keeps the p1_defaults
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// bound (it never reassembles video), as does a client of a bitrate-0 (older) host.
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let cc = w.session_config(Role::Client);
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assert_eq!(cc.max_frame_bytes, 8 << 20);
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cc.validate().expect("derived client config validates");
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assert_eq!(w.session_config(Role::Host).max_frame_bytes, 64 << 20);
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let old_host = Welcome {
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bitrate_kbps: 0,
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..w
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};
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assert_eq!(
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old_host.session_config(Role::Client).max_frame_bytes,
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64 << 20
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);
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// A high-rate mode scales past the floor: 1.5 Gbps at 60 Hz = 4 x 3.125 MB = 12.5 MB.
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let fat = Welcome {
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bitrate_kbps: 1_500_000,
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mode: Mode {
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width: 5120,
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height: 1440,
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refresh_hz: 60,
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},
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..w
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};
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let derived = fat.session_config(Role::Client).max_frame_bytes;
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assert_eq!(derived, 4 * 1_500_000 * 125 / 60);
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assert!(derived > (8 << 20) && derived < (64 << 20));
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}
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#[test]
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fn codec_negotiation_and_back_compat() {
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// resolve_codec precedence (HEVC > AV1 > H.264), no preference (0).
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assert_eq!(
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resolve_codec(CODEC_H264 | CODEC_HEVC, CODEC_HEVC | CODEC_AV1, 0),
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Some(CODEC_HEVC)
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);
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assert_eq!(
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resolve_codec(CODEC_H264 | CODEC_AV1, CODEC_AV1 | CODEC_H264, 0),
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Some(CODEC_AV1)
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);
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assert_eq!(resolve_codec(CODEC_H264, CODEC_H264, 0), Some(CODEC_H264));
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// A software host (H.264 only) + an HEVC-only client share nothing → refuse.
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assert_eq!(resolve_codec(CODEC_HEVC, CODEC_H264, 0), None);
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// An older client (0 = no codec byte) is treated as HEVC-only.
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assert_eq!(
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resolve_codec(0, CODEC_HEVC | CODEC_H264, 0),
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Some(CODEC_HEVC)
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);
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assert_eq!(resolve_codec(0, CODEC_H264, 0), None);
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// Soft preference: honored when the host can also emit it, overriding precedence...
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assert_eq!(
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resolve_codec(CODEC_H264 | CODEC_HEVC, CODEC_H264 | CODEC_HEVC, CODEC_H264),
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Some(CODEC_H264)
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);
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assert_eq!(
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resolve_codec(CODEC_HEVC | CODEC_AV1, CODEC_HEVC | CODEC_AV1, CODEC_AV1),
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Some(CODEC_AV1)
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);
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// ...but falls back to precedence when the preferred codec isn't in the shared set.
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assert_eq!(
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resolve_codec(CODEC_HEVC | CODEC_H264, CODEC_HEVC | CODEC_H264, CODEC_AV1),
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Some(CODEC_HEVC)
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);
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// A preference the host can't emit still can't rescue a no-shared-codec case.
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assert_eq!(resolve_codec(CODEC_HEVC, CODEC_H264, CODEC_HEVC), None);
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// A Hello advertising codecs roundtrips, and the wire form of a codec-only Hello decodes on
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// a build that ignores the trailing byte (back-compat: extra bytes are skipped).
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let h = Hello {
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abi_version: 2,
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mode: Mode {
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width: 1280,
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height: 720,
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refresh_hz: 60,
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},
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compositor: CompositorPref::Auto,
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gamepad: GamepadPref::Auto,
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bitrate_kbps: 0,
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name: None,
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launch: None,
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video_caps: 0,
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audio_channels: 2, // stereo — forces the video_caps/audio_channels placeholders
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video_codecs: CODEC_H264 | CODEC_HEVC,
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preferred_codec: CODEC_H264,
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display_hdr: None,
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};
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let enc = h.encode();
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let dec = Hello::decode(&enc).unwrap();
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assert_eq!(dec.video_codecs, CODEC_H264 | CODEC_HEVC);
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assert_eq!(dec.preferred_codec, CODEC_H264);
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// Drop the preferred_codec byte → still decodes, video_codecs intact, preference gone.
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let no_pref = &enc[..enc.len() - 1];
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assert_eq!(
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Hello::decode(no_pref).unwrap().video_codecs,
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CODEC_H264 | CODEC_HEVC
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);
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assert_eq!(Hello::decode(no_pref).unwrap().preferred_codec, 0);
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// A pre-codec Hello (no video_codecs/preferred bytes) decodes to 0 → HEVC-only.
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let legacy = &enc[..enc.len() - 2];
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assert_eq!(Hello::decode(legacy).unwrap().video_codecs, 0);
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assert_eq!(Hello::decode(legacy).unwrap().preferred_codec, 0);
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// A pre-codec Welcome (no codec byte) decodes to HEVC.
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let mut w = Welcome::decode(
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&Welcome {
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abi_version: 2,
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udp_port: 1,
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mode: h.mode,
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fec: FecConfig {
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scheme: FecScheme::Gf16,
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fec_percent: 0,
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max_data_per_block: 1024,
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},
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shard_payload: 1024,
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encrypt: false,
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key: [0; 16],
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salt: [0; 4],
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frames: 0,
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compositor: CompositorPref::Auto,
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gamepad: GamepadPref::Auto,
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bitrate_kbps: 0,
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bit_depth: 8,
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color: ColorInfo::SDR_BT709,
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chroma_format: CHROMA_IDC_420,
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audio_channels: 2,
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codec: CODEC_H264,
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host_caps: 0,
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}
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.encode(),
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)
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.unwrap();
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assert_eq!(w.codec, CODEC_H264);
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w.codec = CODEC_HEVC;
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let wenc = w.encode();
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assert_eq!(
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Welcome::decode(&wenc[..wenc.len() - 1]).unwrap().codec,
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CODEC_HEVC
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);
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}
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#[test]
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fn hdr_meta_datagram_roundtrip_and_truncation() {
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let m = HdrMeta {
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// BT.2020 display primaries in 1/50000 units (the DXGI/ST.2086 reference values).
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display_primaries: [[8500, 39850], [6550, 2300], [35400, 14600]],
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white_point: [15635, 16450], // D65
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max_display_mastering_luminance: 10_000_000, // 1000 nits in 0.0001 cd/m²
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min_display_mastering_luminance: 1, // 0.0001 nits
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max_cll: 1000,
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max_fall: 400,
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};
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let d = encode_hdr_meta_datagram(&m);
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assert_eq!(d[0], HDR_META_MAGIC);
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assert_eq!(decode_hdr_meta_datagram(&d), Some(m));
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// Truncated buffers and a wrong tag are rejected (never partially read).
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for n in 0..d.len() {
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assert_eq!(decode_hdr_meta_datagram(&d[..n]), None);
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}
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let mut bad = d.clone();
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bad[0] = HIDOUT_MAGIC;
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assert_eq!(decode_hdr_meta_datagram(&bad), None);
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}
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#[test]
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fn host_timing_datagram_roundtrip_and_truncation() {
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let t = HostTiming {
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pts_ns: 1_751_500_000_123_456_789, // a realistic 2026 CLOCK_REALTIME capture stamp
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host_us: 4_321,
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};
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let d = encode_host_timing_datagram(&t);
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assert_eq!(d[0], HOST_TIMING_MAGIC);
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assert_eq!(d.len(), 13);
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assert_eq!(decode_host_timing_datagram(&d), Some(t));
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// Truncated buffers and a wrong tag are rejected (never partially read).
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for n in 0..d.len() {
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assert_eq!(decode_host_timing_datagram(&d[..n]), None);
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}
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let mut bad = d.clone();
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bad[0] = HDR_META_MAGIC;
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assert_eq!(decode_host_timing_datagram(&bad), None);
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}
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|
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#[test]
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fn hello_start_roundtrip() {
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let h = Hello {
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abi_version: 1,
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mode: Mode {
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width: 1280,
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height: 720,
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refresh_hz: 120,
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},
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compositor: CompositorPref::Kwin,
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gamepad: GamepadPref::DualSense,
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bitrate_kbps: 25_000,
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name: Some("Test Device".into()),
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launch: Some("steam:570".into()),
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video_caps: VIDEO_CAP_10BIT,
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audio_channels: 2,
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video_codecs: CODEC_H264 | CODEC_HEVC, // exercise the codec bitfield roundtrip
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preferred_codec: CODEC_HEVC,
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display_hdr: None,
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};
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assert_eq!(Hello::decode(&h.encode()).unwrap(), h);
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let s = Start {
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client_udp_port: 1234,
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};
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assert_eq!(Start::decode(&s.encode()).unwrap(), s);
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}
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|
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#[test]
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fn compositor_pref_wire_and_names() {
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for p in [
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CompositorPref::Auto,
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CompositorPref::Kwin,
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CompositorPref::Wlroots,
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CompositorPref::Mutter,
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CompositorPref::Gamescope,
|
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] {
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assert_eq!(CompositorPref::from_u8(p.to_u8()), p);
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assert_eq!(CompositorPref::from_name(p.as_str()), Some(p));
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}
|
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// Aliases + unknowns.
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assert_eq!(CompositorPref::from_name("KDE"), Some(CompositorPref::Kwin));
|
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assert_eq!(
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CompositorPref::from_name("sway"),
|
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Some(CompositorPref::Wlroots)
|
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);
|
||
assert_eq!(CompositorPref::from_name("nope"), None);
|
||
// Unknown wire byte degrades to Auto (forward-compatible).
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assert_eq!(CompositorPref::from_u8(200), CompositorPref::Auto);
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}
|
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|
||
#[test]
|
||
fn gamepad_pref_wire_and_names() {
|
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for p in [
|
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GamepadPref::Auto,
|
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GamepadPref::Xbox360,
|
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GamepadPref::DualSense,
|
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GamepadPref::XboxOne,
|
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GamepadPref::DualShock4,
|
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] {
|
||
assert_eq!(GamepadPref::from_u8(p.to_u8()), p);
|
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assert_eq!(GamepadPref::from_name(p.as_str()), Some(p));
|
||
}
|
||
// Distinct wire bytes (forward-compat with peers that only know 0..=2).
|
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assert_eq!(GamepadPref::XboxOne.to_u8(), 3);
|
||
assert_eq!(GamepadPref::DualShock4.to_u8(), 4);
|
||
// Aliases + unknowns.
|
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assert_eq!(GamepadPref::from_name("PS5"), Some(GamepadPref::DualSense));
|
||
assert_eq!(GamepadPref::from_name("x360"), Some(GamepadPref::Xbox360));
|
||
assert_eq!(GamepadPref::from_name("ps4"), Some(GamepadPref::DualShock4));
|
||
assert_eq!(GamepadPref::from_name("DS4"), Some(GamepadPref::DualShock4));
|
||
assert_eq!(
|
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GamepadPref::from_name("xbox-one"),
|
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Some(GamepadPref::XboxOne)
|
||
);
|
||
assert_eq!(GamepadPref::from_name("series"), Some(GamepadPref::XboxOne));
|
||
assert_eq!(GamepadPref::from_name("nope"), None);
|
||
// Unknown wire byte degrades to Auto (forward-compatible).
|
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assert_eq!(GamepadPref::from_u8(200), GamepadPref::Auto);
|
||
}
|
||
|
||
#[test]
|
||
fn hello_welcome_compositor_back_compat() {
|
||
// Trailing optional bytes (compositor at 20/53, gamepad at 21/54): a legacy peer's
|
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// shorter message still decodes (missing fields = Auto), and a legacy peer reading a
|
||
// new message ignores the trailing bytes. Simulate both directions by truncation.
|
||
let h = Hello {
|
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abi_version: 2,
|
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mode: Mode {
|
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width: 1920,
|
||
height: 1080,
|
||
refresh_hz: 60,
|
||
},
|
||
compositor: CompositorPref::Mutter,
|
||
gamepad: GamepadPref::DualSense,
|
||
bitrate_kbps: 80_000,
|
||
name: None,
|
||
launch: None,
|
||
video_caps: 0,
|
||
audio_channels: 2,
|
||
video_codecs: 0,
|
||
preferred_codec: 0,
|
||
display_hdr: None,
|
||
};
|
||
let enc = h.encode();
|
||
assert_eq!(enc.len(), 26);
|
||
// Legacy (20-byte) Hello → both Auto, no bitrate, mode intact.
|
||
let legacy = Hello::decode(&enc[..20]).unwrap();
|
||
assert_eq!(legacy.compositor, CompositorPref::Auto);
|
||
assert_eq!(legacy.gamepad, GamepadPref::Auto);
|
||
assert_eq!(legacy.bitrate_kbps, 0);
|
||
assert_eq!(legacy.mode, h.mode);
|
||
// Compositor-era (21-byte) Hello → compositor intact, gamepad Auto.
|
||
let mid = Hello::decode(&enc[..21]).unwrap();
|
||
assert_eq!(mid.compositor, CompositorPref::Mutter);
|
||
assert_eq!(mid.gamepad, GamepadPref::Auto);
|
||
// Gamepad-era (22-byte) Hello → compositor + gamepad intact, bitrate 0 (host default).
|
||
let pre_bitrate = Hello::decode(&enc[..22]).unwrap();
|
||
assert_eq!(pre_bitrate.gamepad, GamepadPref::DualSense);
|
||
assert_eq!(pre_bitrate.bitrate_kbps, 0);
|
||
// Full message → bitrate intact.
|
||
assert_eq!(Hello::decode(&enc).unwrap().bitrate_kbps, 80_000);
|
||
|
||
let w = Welcome {
|
||
abi_version: 2,
|
||
udp_port: 7000,
|
||
mode: h.mode,
|
||
fec: FecConfig {
|
||
scheme: FecScheme::Gf16,
|
||
fec_percent: 20,
|
||
max_data_per_block: 4096,
|
||
},
|
||
shard_payload: 1200,
|
||
encrypt: true,
|
||
key: [3u8; 16],
|
||
salt: [9, 8, 7, 6],
|
||
frames: 0,
|
||
compositor: CompositorPref::Kwin,
|
||
gamepad: GamepadPref::Xbox360,
|
||
bitrate_kbps: 120_000,
|
||
bit_depth: 10,
|
||
color: ColorInfo::HDR10_BT2020_PQ,
|
||
chroma_format: CHROMA_IDC_444,
|
||
audio_channels: 6, // 5.1 — exercises the non-default trailing byte
|
||
codec: CODEC_HEVC,
|
||
host_caps: HOST_CAP_GAMEPAD_STATE,
|
||
};
|
||
let wenc = w.encode();
|
||
assert_eq!(wenc.len(), 68); // 60 base + 4 colour + chroma + audio-channels + codec + host-caps
|
||
let legacy_w = Welcome::decode(&wenc[..53]).unwrap();
|
||
assert_eq!(legacy_w.compositor, CompositorPref::Auto);
|
||
assert_eq!(legacy_w.gamepad, GamepadPref::Auto);
|
||
assert_eq!(legacy_w.bitrate_kbps, 0);
|
||
assert_eq!(legacy_w.frames, 0);
|
||
assert_eq!(legacy_w.key, w.key);
|
||
let mid_w = Welcome::decode(&wenc[..54]).unwrap();
|
||
assert_eq!(mid_w.compositor, CompositorPref::Kwin);
|
||
assert_eq!(mid_w.gamepad, GamepadPref::Auto);
|
||
// Gamepad-era (55-byte) Welcome → gamepad intact, bitrate 0 (unknown).
|
||
let pre_bitrate_w = Welcome::decode(&wenc[..55]).unwrap();
|
||
assert_eq!(pre_bitrate_w.gamepad, GamepadPref::Xbox360);
|
||
assert_eq!(pre_bitrate_w.bitrate_kbps, 0);
|
||
assert_eq!(pre_bitrate_w.bit_depth, 8); // older host (no trailing byte) → 8-bit assumed
|
||
assert_eq!(legacy_w.bit_depth, 8);
|
||
// A pre-colour (60-byte) Welcome → SDR BT.709 (the only colour those hosts produced).
|
||
let pre_color_w = Welcome::decode(&wenc[..60]).unwrap();
|
||
assert_eq!(pre_color_w.bit_depth, 10);
|
||
assert_eq!(pre_color_w.color, ColorInfo::SDR_BT709);
|
||
assert_eq!(pre_color_w.chroma_format, CHROMA_IDC_420); // pre-chroma host → 4:2:0
|
||
assert_eq!(legacy_w.color, ColorInfo::SDR_BT709);
|
||
assert_eq!(legacy_w.chroma_format, CHROMA_IDC_420);
|
||
// A pre-chroma (64-byte) Welcome carries colour but no chroma/audio bytes → 4:2:0 + stereo.
|
||
let pre_chroma_w = Welcome::decode(&wenc[..64]).unwrap();
|
||
assert_eq!(pre_chroma_w.color, ColorInfo::HDR10_BT2020_PQ);
|
||
assert_eq!(pre_chroma_w.chroma_format, CHROMA_IDC_420);
|
||
assert_eq!(pre_chroma_w.audio_channels, 2); // audio byte (offset 65) absent → stereo
|
||
// A pre-audio (65-byte) Welcome carries chroma but no audio byte → 4:4:4 + stereo.
|
||
let pre_audio_w = Welcome::decode(&wenc[..65]).unwrap();
|
||
assert_eq!(pre_audio_w.chroma_format, CHROMA_IDC_444);
|
||
assert_eq!(pre_audio_w.audio_channels, 2);
|
||
assert_eq!(Welcome::decode(&wenc).unwrap().bitrate_kbps, 120_000);
|
||
assert_eq!(Welcome::decode(&wenc).unwrap().bit_depth, 10); // full form carries it
|
||
assert_eq!(
|
||
Welcome::decode(&wenc).unwrap().color,
|
||
ColorInfo::HDR10_BT2020_PQ
|
||
);
|
||
assert_eq!(
|
||
Welcome::decode(&wenc).unwrap().chroma_format,
|
||
CHROMA_IDC_444
|
||
); // full form carries 4:4:4
|
||
assert_eq!(Welcome::decode(&wenc).unwrap().audio_channels, 6); // ...and 5.1
|
||
// A pre-host-caps (67-byte) Welcome → 0 (legacy input only); the full form carries the bit.
|
||
assert_eq!(Welcome::decode(&wenc[..67]).unwrap().host_caps, 0);
|
||
assert_eq!(
|
||
Welcome::decode(&wenc).unwrap().host_caps,
|
||
HOST_CAP_GAMEPAD_STATE
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn hello_name_roundtrip_and_back_compat() {
|
||
let base = Hello {
|
||
abi_version: 2,
|
||
mode: Mode {
|
||
width: 1280,
|
||
height: 720,
|
||
refresh_hz: 60,
|
||
},
|
||
compositor: CompositorPref::Auto,
|
||
gamepad: GamepadPref::Auto,
|
||
bitrate_kbps: 0,
|
||
name: Some("Enrico's MacBook".into()),
|
||
launch: None,
|
||
video_caps: 0,
|
||
audio_channels: 2,
|
||
video_codecs: 0,
|
||
preferred_codec: 0,
|
||
display_hdr: None,
|
||
};
|
||
let enc = base.encode();
|
||
assert_eq!(
|
||
Hello::decode(&enc).unwrap().name.as_deref(),
|
||
Some("Enrico's MacBook")
|
||
);
|
||
// A bitrate-era (26-byte) peer reading a named Hello ignores the trailing name; a named
|
||
// host reading a bitrate-era Hello decodes name = None.
|
||
assert_eq!(Hello::decode(&enc[..26]).unwrap().name, None);
|
||
// No name → wire form is byte-identical to the bitrate-era message (26 bytes).
|
||
let unnamed = Hello {
|
||
name: None,
|
||
..base.clone()
|
||
};
|
||
assert_eq!(unnamed.encode().len(), 26);
|
||
// Over-long names truncate to a char boundary within HELLO_NAME_MAX on encode.
|
||
let long = Hello {
|
||
name: Some(format!("{}ü", "x".repeat(HELLO_NAME_MAX - 1))), // ü straddles the cap
|
||
..base.clone()
|
||
};
|
||
let dec = Hello::decode(&long.encode()).unwrap();
|
||
let n = dec.name.expect("truncated name still present");
|
||
assert!(n.len() <= HELLO_NAME_MAX && n.starts_with('x'));
|
||
// A corrupt length byte (longer than the buffer) or bad UTF-8 degrades to None, never Err.
|
||
let mut bad_len = unnamed.encode();
|
||
bad_len.push(40); // claims 40 name bytes, none follow
|
||
assert_eq!(Hello::decode(&bad_len).unwrap().name, None);
|
||
let mut bad_utf8 = unnamed.encode();
|
||
bad_utf8.extend_from_slice(&[2, 0xFF, 0xFE]);
|
||
assert_eq!(Hello::decode(&bad_utf8).unwrap().name, None);
|
||
}
|
||
|
||
#[test]
|
||
fn hello_launch_roundtrip_and_back_compat() {
|
||
let base = Hello {
|
||
abi_version: 2,
|
||
mode: Mode {
|
||
width: 1920,
|
||
height: 1080,
|
||
refresh_hz: 60,
|
||
},
|
||
compositor: CompositorPref::Auto,
|
||
gamepad: GamepadPref::Auto,
|
||
bitrate_kbps: 0,
|
||
name: None,
|
||
launch: None,
|
||
video_caps: 0,
|
||
audio_channels: 2,
|
||
video_codecs: 0,
|
||
preferred_codec: 0,
|
||
display_hdr: None,
|
||
};
|
||
// launch alone (no name): a zero-length name placeholder keeps the offset deterministic.
|
||
let with_launch = Hello {
|
||
launch: Some("steam:570".into()),
|
||
..base.clone()
|
||
};
|
||
assert_eq!(Hello::decode(&with_launch.encode()).unwrap(), with_launch);
|
||
// launch + name together.
|
||
let both = Hello {
|
||
name: Some("Enrico's Mac".into()),
|
||
launch: Some("custom:abc123".into()),
|
||
..base.clone()
|
||
};
|
||
assert_eq!(Hello::decode(&both.encode()).unwrap(), both);
|
||
// name but no launch (a name-era client): launch decodes None.
|
||
let name_only = Hello {
|
||
name: Some("Enrico's Mac".into()),
|
||
..base.clone()
|
||
};
|
||
assert_eq!(Hello::decode(&name_only.encode()).unwrap().launch, None);
|
||
// Neither field → still the 26-byte bitrate-era form (no launch placeholder emitted).
|
||
assert_eq!(base.encode().len(), 26);
|
||
assert_eq!(Hello::decode(&base.encode()).unwrap().launch, None);
|
||
// A bitrate-era (26-byte) peer reading a launch-bearing Hello ignores it.
|
||
assert_eq!(
|
||
Hello::decode(&with_launch.encode()[..26]).unwrap().launch,
|
||
None
|
||
);
|
||
// Over-long ids truncate on a char boundary within HELLO_LAUNCH_MAX.
|
||
let long = Hello {
|
||
launch: Some(format!("{}ü", "x".repeat(HELLO_LAUNCH_MAX - 1))),
|
||
..base.clone()
|
||
};
|
||
let dec = Hello::decode(&long.encode())
|
||
.unwrap()
|
||
.launch
|
||
.expect("present");
|
||
assert!(dec.len() <= HELLO_LAUNCH_MAX && dec.starts_with('x'));
|
||
}
|
||
|
||
#[test]
|
||
fn hello_display_hdr_roundtrip_and_back_compat() {
|
||
let base = Hello {
|
||
abi_version: 2,
|
||
mode: Mode {
|
||
width: 3840,
|
||
height: 2160,
|
||
refresh_hz: 120,
|
||
},
|
||
compositor: CompositorPref::Auto,
|
||
gamepad: GamepadPref::Auto,
|
||
bitrate_kbps: 0,
|
||
name: None,
|
||
launch: None,
|
||
video_caps: VIDEO_CAP_10BIT | VIDEO_CAP_HDR,
|
||
audio_channels: 2,
|
||
video_codecs: 0,
|
||
preferred_codec: 0,
|
||
display_hdr: None,
|
||
};
|
||
// A real client-panel volume (P3 primaries, 800-nit peak, 0.05-nit floor, 400-nit FALL).
|
||
let vol = HdrMeta {
|
||
display_primaries: [[13250, 34500], [7500, 3000], [34000, 16000]], // G, B, R
|
||
white_point: [15635, 16450], // D65
|
||
max_display_mastering_luminance: 8_000_000, // 800 nits
|
||
min_display_mastering_luminance: 500, // 0.05 nits
|
||
max_cll: 0,
|
||
max_fall: 400,
|
||
};
|
||
let with_hdr = Hello {
|
||
display_hdr: Some(vol),
|
||
..base.clone()
|
||
};
|
||
// Full roundtrip, including the forced placeholders for the earlier trailing fields.
|
||
assert_eq!(Hello::decode(&with_hdr.encode()).unwrap(), with_hdr);
|
||
// display_hdr alone (every earlier optional at its default) still lands at a deterministic
|
||
// offset — the placeholder discipline holds through the whole tail.
|
||
let hdr_only = Hello {
|
||
video_caps: 0,
|
||
display_hdr: Some(vol),
|
||
..base.clone()
|
||
};
|
||
assert_eq!(Hello::decode(&hdr_only.encode()).unwrap(), hdr_only);
|
||
// An older host reading a display_hdr-bearing Hello ignores the trailing block (its decode
|
||
// stops at preferred_codec); a new host reading an older client's Hello gets None.
|
||
let enc = with_hdr.encode();
|
||
assert_eq!(
|
||
Hello::decode(&enc[..enc.len() - HDR_META_BODY_LEN]).unwrap(),
|
||
Hello {
|
||
display_hdr: None,
|
||
..with_hdr.clone()
|
||
}
|
||
);
|
||
assert_eq!(Hello::decode(&base.encode()).unwrap().display_hdr, None);
|
||
// A TRUNCATED trailing block (mid-datagram cut) degrades to None, never a partial read.
|
||
assert_eq!(
|
||
Hello::decode(&enc[..enc.len() - 1]).unwrap().display_hdr,
|
||
None
|
||
);
|
||
// Exact wire length: 26 bitrate-era bytes + the 6 forced single-byte placeholders
|
||
// (name len, launch len, video_caps, audio_channels, video_codecs, preferred_codec) + the body.
|
||
assert_eq!(hdr_only.encode().len(), 26 + 6 + HDR_META_BODY_LEN);
|
||
}
|
||
|
||
#[test]
|
||
fn reconfigure_roundtrip() {
|
||
let rq = Reconfigure {
|
||
mode: Mode {
|
||
width: 1920,
|
||
height: 1080,
|
||
refresh_hz: 144,
|
||
},
|
||
};
|
||
assert_eq!(Reconfigure::decode(&rq.encode()).unwrap(), rq);
|
||
for accepted in [true, false] {
|
||
let rs = Reconfigured {
|
||
accepted,
|
||
mode: rq.mode,
|
||
};
|
||
assert_eq!(Reconfigured::decode(&rs.encode()).unwrap(), rs);
|
||
}
|
||
// The type byte separates the post-handshake messages from each other.
|
||
assert!(Reconfigure::decode(
|
||
&Reconfigured {
|
||
accepted: true,
|
||
mode: rq.mode
|
||
}
|
||
.encode()
|
||
)
|
||
.is_err());
|
||
}
|
||
|
||
#[test]
|
||
fn request_keyframe_roundtrip() {
|
||
let bytes = RequestKeyframe.encode();
|
||
assert!(RequestKeyframe::decode(&bytes).is_ok());
|
||
// Distinct from the other control messages — its type byte must not collide.
|
||
let mode = Mode {
|
||
width: 1280,
|
||
height: 720,
|
||
refresh_hz: 60,
|
||
};
|
||
assert!(RequestKeyframe::decode(&Reconfigure { mode }.encode()).is_err());
|
||
assert!(Reconfigure::decode(&bytes).is_err());
|
||
// Length is exact (no trailing bytes accepted).
|
||
assert!(RequestKeyframe::decode(&[bytes.as_slice(), &[0]].concat()).is_err());
|
||
}
|
||
|
||
#[test]
|
||
fn loss_report_roundtrip() {
|
||
for loss_ppm in [0u32, 1, 12_345, 50_000, 1_000_000] {
|
||
let r = LossReport { loss_ppm };
|
||
assert_eq!(LossReport::decode(&r.encode()).unwrap(), r);
|
||
}
|
||
// Disjoint from the other control messages (type byte + length).
|
||
assert!(LossReport::decode(&RequestKeyframe.encode()).is_err());
|
||
assert!(RequestKeyframe::decode(&LossReport { loss_ppm: 0 }.encode()).is_err());
|
||
assert!(
|
||
LossReport::decode(&[LossReport { loss_ppm: 0 }.encode().as_slice(), &[0]].concat())
|
||
.is_err()
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn window_loss_ppm_estimates_and_caps() {
|
||
// No traffic → 0. A clean window (nothing recovered) → 0.
|
||
assert_eq!(window_loss_ppm(0, 0, 0), 0);
|
||
assert_eq!(window_loss_ppm(0, 1000, 0), 0);
|
||
// 50 recovered of 1000 total (950 received + 50 recovered) = 5%.
|
||
assert_eq!(window_loss_ppm(50, 950, 0), 50_000);
|
||
// An unrecoverable frame adds the +5% bump (push FEC past the current cap).
|
||
assert_eq!(window_loss_ppm(50, 950, 1), 100_000);
|
||
// A total-loss window with a drop but nothing received still reports the bump, capped at 1e6.
|
||
assert_eq!(window_loss_ppm(0, 0, 3), 50_000);
|
||
assert!(window_loss_ppm(u64::MAX, 1, 9) <= 1_000_000);
|
||
}
|
||
|
||
#[test]
|
||
fn bitrate_messages_roundtrip() {
|
||
let req = SetBitrate {
|
||
bitrate_kbps: 14_000,
|
||
};
|
||
assert_eq!(SetBitrate::decode(&req.encode()).unwrap(), req);
|
||
let ack = BitrateChanged {
|
||
bitrate_kbps: 14_000,
|
||
};
|
||
assert_eq!(BitrateChanged::decode(&ack.encode()).unwrap(), ack);
|
||
// Same payload shape as LossReport — the type byte alone must keep them disjoint.
|
||
assert!(LossReport::decode(&req.encode()).is_err());
|
||
assert!(SetBitrate::decode(&ack.encode()).is_err());
|
||
assert!(BitrateChanged::decode(&req.encode()).is_err());
|
||
assert!(SetBitrate::decode(&LossReport { loss_ppm: 7 }.encode()).is_err());
|
||
}
|
||
|
||
#[test]
|
||
fn probe_messages_roundtrip() {
|
||
let req = ProbeRequest {
|
||
target_kbps: 250_000,
|
||
duration_ms: 2000,
|
||
};
|
||
assert_eq!(ProbeRequest::decode(&req.encode()).unwrap(), req);
|
||
let res = ProbeResult {
|
||
bytes_sent: 62_500_000,
|
||
packets_sent: 480,
|
||
duration_ms: 2003,
|
||
wire_packets_sent: 41_000,
|
||
send_dropped: 1_200,
|
||
};
|
||
assert_eq!(ProbeResult::decode(&res.encode()).unwrap(), res);
|
||
assert_eq!(res.encode().len(), 29);
|
||
// A pre-wire-stats host's 21-byte ProbeResult still decodes, with the new fields zeroed.
|
||
let legacy = {
|
||
let full = res.encode();
|
||
full[..21].to_vec()
|
||
};
|
||
let decoded = ProbeResult::decode(&legacy).unwrap();
|
||
assert_eq!(decoded.wire_packets_sent, 0);
|
||
assert_eq!(decoded.send_dropped, 0);
|
||
assert_eq!(decoded.bytes_sent, res.bytes_sent);
|
||
// Type bytes keep the control messages disjoint from each other.
|
||
assert!(ProbeRequest::decode(&res.encode()).is_err());
|
||
assert!(Reconfigure::decode(&req.encode()).is_err());
|
||
assert!(ProbeResult::decode(&req.encode()).is_err());
|
||
}
|
||
|
||
#[test]
|
||
fn clock_messages_roundtrip() {
|
||
let probe = ClockProbe {
|
||
t1_ns: 1_700_000_000_123,
|
||
};
|
||
assert_eq!(ClockProbe::decode(&probe.encode()).unwrap(), probe);
|
||
let echo = ClockEcho {
|
||
t1_ns: 1_700_000_000_123,
|
||
t2_ns: 1_700_000_050_456,
|
||
t3_ns: 1_700_000_050_789,
|
||
};
|
||
assert_eq!(ClockEcho::decode(&echo.encode()).unwrap(), echo);
|
||
// Disjoint from the other control messages (distinct type bytes).
|
||
assert!(ClockProbe::decode(&echo.encode()).is_err());
|
||
assert!(ProbeRequest::decode(&probe.encode()).is_err());
|
||
assert!(ClockEcho::decode(&probe.encode()).is_err());
|
||
}
|
||
|
||
#[test]
|
||
fn clock_offset_picks_min_rtt_and_recovers_offset() {
|
||
// Host clock is +1_000_000 ns ahead of the client. Construct samples where a symmetric
|
||
// round-trip recovers exactly that offset, and a noisy (asymmetric, high-RTT) sample is
|
||
// present but must be ignored by the min-RTT selection.
|
||
const OFF: i64 = 1_000_000;
|
||
// Clean sample: client t1=0, one-way=200µs each way → t2 = t1 + 200_000 + OFF (host clock),
|
||
// t3 = t2 + 50_000 (host processing), t4 = t3 - OFF + 200_000 (back in client clock).
|
||
let t1 = 0u64;
|
||
let t2 = (t1 as i64 + 200_000 + OFF) as u64;
|
||
let t3 = t2 + 50_000;
|
||
let t4 = (t3 as i64 - OFF + 200_000) as u64;
|
||
// Noisy sample: same offset but a fat, asymmetric RTT (slow return path) — higher RTT.
|
||
let n1 = 1_000_000u64;
|
||
let n2 = (n1 as i64 + 200_000 + OFF) as u64;
|
||
let n3 = n2 + 50_000;
|
||
let n4 = (n3 as i64 - OFF + 5_000_000) as u64; // 5 ms return → big RTT
|
||
let (offset, rtt) = clock_offset_ns(&[(n1, n2, n3, n4), (t1, t2, t3, t4)]).expect("non-empty");
|
||
// The min-RTT sample recovers the offset exactly; its RTT is 2x200us, and the noisy
|
||
// (asymmetric, 5 ms return) sample is ignored by the min-RTT selection.
|
||
assert_eq!(offset, OFF);
|
||
assert_eq!(rtt, 400_000);
|
||
assert!(clock_offset_ns(&[]).is_none());
|
||
}
|
||
|
||
/// The mid-stream re-sync state machine: 8 rounds collected via matched echoes, stale
|
||
/// echoes ignored, a restarted batch abandons the old one, and the batch result is the
|
||
/// min-RTT estimate — the exact behavior the connect-time `clock_sync` loop has.
|
||
#[test]
|
||
fn clock_resync_collects_rounds_and_ignores_stale_echoes() {
|
||
// Host clock +1 ms ahead; symmetric 100 µs one-way paths except one congested round.
|
||
const OFF: i64 = 1_000_000;
|
||
let echo_for = |t1: u64, one_way: u64| ClockEcho {
|
||
t1_ns: t1,
|
||
t2_ns: (t1 as i64 + one_way as i64 + OFF) as u64,
|
||
t3_ns: (t1 as i64 + one_way as i64 + OFF) as u64 + 10_000,
|
||
};
|
||
let t4_for = |e: &ClockEcho, one_way: u64| (e.t3_ns as i64 - OFF + one_way as i64) as u64;
|
||
|
||
let mut rs = ClockResync::new();
|
||
// An unsolicited echo before any batch is ignored.
|
||
assert_eq!(
|
||
rs.on_echo(&echo_for(42, 100_000), 500_000),
|
||
ResyncStep::Idle
|
||
);
|
||
|
||
let mut probe = rs.begin(1_000_000);
|
||
// A stale echo (wrong t1: the abandoned pre-begin probe) is ignored mid-batch.
|
||
assert_eq!(
|
||
rs.on_echo(&echo_for(42, 100_000), 500_000),
|
||
ResyncStep::Idle
|
||
);
|
||
for round in 0..ClockResync::ROUNDS {
|
||
// Round 3 is congested (5 ms one-way) — it must lose the min-RTT selection.
|
||
let one_way = if round == 3 { 5_000_000 } else { 100_000 };
|
||
let echo = echo_for(probe.t1_ns, one_way);
|
||
let t4 = t4_for(&echo, one_way);
|
||
match rs.on_echo(&echo, t4) {
|
||
ResyncStep::Probe(p) => {
|
||
assert!(round < ClockResync::ROUNDS - 1, "batch overran its rounds");
|
||
probe = p;
|
||
}
|
||
ResyncStep::Done { offset_ns, rtt_ns } => {
|
||
assert_eq!(round, ClockResync::ROUNDS - 1, "batch ended early");
|
||
assert_eq!(offset_ns, OFF, "min-RTT round recovers the offset exactly");
|
||
assert_eq!(rtt_ns, 200_000); // 2×100 µs; host processing (t3−t2) excluded
|
||
}
|
||
ResyncStep::Idle => panic!("matched echo must advance the batch"),
|
||
}
|
||
}
|
||
// The batch is done: even a matching-t1 replay no longer advances anything.
|
||
assert_eq!(
|
||
rs.on_echo(&echo_for(probe.t1_ns, 100_000), probe.t1_ns + 300_000),
|
||
ResyncStep::Idle
|
||
);
|
||
|
||
// begin() mid-batch abandons the in-flight batch: its echo is stale afterwards.
|
||
let old = rs.begin(2_000_000);
|
||
let fresh = rs.begin(3_000_000);
|
||
assert_eq!(
|
||
rs.on_echo(&echo_for(old.t1_ns, 100_000), 2_300_000),
|
||
ResyncStep::Idle
|
||
);
|
||
assert!(matches!(
|
||
rs.on_echo(&echo_for(fresh.t1_ns, 100_000), 3_300_000),
|
||
ResyncStep::Probe(_)
|
||
));
|
||
}
|
||
|
||
/// The acceptance guard: a batch measured through a congested window (fat RTT) must not
|
||
/// replace the offset — its queueing delay biases the estimate exactly when frames
|
||
/// already read late. Floor of 2 ms so a near-zero connect RTT (same-host/LAN) doesn't
|
||
/// reject every later batch over normal jitter.
|
||
#[test]
|
||
fn clock_resync_acceptance_guard() {
|
||
// Generous connect RTT (10 ms): accept up to 1.5×.
|
||
assert!(accept_resync(14_000_000, 10_000_000));
|
||
assert!(!accept_resync(16_000_000, 10_000_000));
|
||
// Tiny connect RTT (200 µs, wired LAN): the 2 ms floor governs.
|
||
assert!(accept_resync(1_900_000, 200_000));
|
||
assert!(!accept_resync(2_100_000, 200_000));
|
||
// Boundary: exactly at the bound is accepted.
|
||
assert!(accept_resync(2_000_000, 0));
|
||
assert!(accept_resync(15_000_000, 10_000_000));
|
||
}
|
||
|
||
#[test]
|
||
fn control_messages_disjoint_from_hello() {
|
||
// A Hello uses MAGIC (PKF1); control messages use CTL_MAGIC (PKFc). No Hello — at
|
||
// any abi_version — can be misparsed as a control message, and vice-versa.
|
||
for abi in [1u32, 2, 16, 0x10, 0x0113, 0x1410] {
|
||
let h = Hello {
|
||
abi_version: abi,
|
||
mode: Mode {
|
||
width: 1280,
|
||
height: 720,
|
||
refresh_hz: 60,
|
||
},
|
||
compositor: CompositorPref::Auto,
|
||
gamepad: GamepadPref::Auto,
|
||
bitrate_kbps: 0,
|
||
name: None,
|
||
launch: None,
|
||
video_caps: 0,
|
||
audio_channels: 2,
|
||
video_codecs: 0,
|
||
preferred_codec: 0,
|
||
display_hdr: None,
|
||
}
|
||
.encode();
|
||
assert!(PairRequest::decode(&h).is_err(), "abi {abi} parsed as pair");
|
||
assert!(Reconfigure::decode(&h).is_err());
|
||
}
|
||
// And a PairRequest never parses as a Hello.
|
||
let pr = PairRequest {
|
||
name: "x".into(),
|
||
spake_a: vec![0u8; 33],
|
||
}
|
||
.encode();
|
||
assert!(Hello::decode(&pr).is_err());
|
||
}
|
||
|
||
#[test]
|
||
fn pair_messages_roundtrip() {
|
||
let pr = PairRequest {
|
||
name: "Enrico's Mac".into(),
|
||
spake_a: vec![1, 2, 3, 4, 5],
|
||
};
|
||
assert_eq!(PairRequest::decode(&pr.encode()).unwrap(), pr);
|
||
let pc = PairChallenge {
|
||
spake_b: vec![9; 33],
|
||
confirm: [7u8; 32],
|
||
};
|
||
assert_eq!(PairChallenge::decode(&pc.encode()).unwrap(), pc);
|
||
let pp = PairProof { confirm: [3u8; 32] };
|
||
assert_eq!(PairProof::decode(&pp.encode()).unwrap(), pp);
|
||
for ok in [true, false] {
|
||
assert_eq!(
|
||
PairResult::decode(&PairResult { ok }.encode()).unwrap().ok,
|
||
ok
|
||
);
|
||
}
|
||
// Length-exact: a truncated/padded PairProof is rejected.
|
||
let mut bad = pp.encode();
|
||
bad.push(0);
|
||
assert!(PairProof::decode(&bad).is_err());
|
||
}
|
||
|
||
#[test]
|
||
fn spake2_pairing_agrees_only_on_matching_pin_and_certs() {
|
||
let cfp = [0x11u8; 32];
|
||
let hfp = [0x22u8; 32];
|
||
|
||
// Right PIN, same fingerprint views on both sides → both confirmations agree.
|
||
let (ca, ma) = pake::start(true, "4321", &cfp, &hfp);
|
||
let (cb, mb) = pake::start(false, "4321", &cfp, &hfp);
|
||
let a = ca.finish(&mb).unwrap();
|
||
let b = cb.finish(&ma).unwrap();
|
||
assert!(pake::verify(&a.host, &b.host) && pake::verify(&a.client, &b.client));
|
||
|
||
// Wrong PIN → different keys → confirmations DON'T match (one online guess wasted).
|
||
let (ca, ma) = pake::start(true, "0000", &cfp, &hfp);
|
||
let (cb, mb) = pake::start(false, "4321", &cfp, &hfp);
|
||
let a = ca.finish(&mb).unwrap();
|
||
let b = cb.finish(&ma).unwrap();
|
||
assert!(!pake::verify(&a.client, &b.client));
|
||
|
||
// MITM: the two legs saw different host certs → no agreement even with the right PIN.
|
||
let attacker_hfp = [0x33u8; 32];
|
||
let (ca, ma) = pake::start(true, "4321", &cfp, &attacker_hfp);
|
||
let (cb, mb) = pake::start(false, "4321", &cfp, &hfp);
|
||
let a = ca.finish(&mb).unwrap();
|
||
let b = cb.finish(&ma).unwrap();
|
||
assert!(!pake::verify(&a.client, &b.client));
|
||
}
|
||
|
||
#[test]
|
||
fn audio_datagram_roundtrip() {
|
||
let opus = [0x42u8; 97];
|
||
let d = encode_audio_datagram(7, 1_000_000_123, &opus);
|
||
assert_eq!(d[0], AUDIO_MAGIC);
|
||
let (seq, pts, payload) = decode_audio_datagram(&d).unwrap();
|
||
assert_eq!((seq, pts), (7, 1_000_000_123));
|
||
assert_eq!(payload, opus);
|
||
assert!(decode_audio_datagram(&d[..12]).is_none()); // truncated header
|
||
assert!(decode_audio_datagram(&[0u8; 13]).is_none()); // bad magic
|
||
|
||
// Empty payload is legal (DTX) — header-only datagram.
|
||
let header_only = encode_audio_datagram(0, 0, &[]);
|
||
let (_, _, empty) = decode_audio_datagram(&header_only).unwrap();
|
||
assert!(empty.is_empty());
|
||
}
|
||
|
||
#[test]
|
||
fn rumble_datagram_roundtrip() {
|
||
let d = encode_rumble_datagram(1, 0x1234, 0xFFFF);
|
||
assert_eq!(d[0], RUMBLE_MAGIC);
|
||
assert_eq!(decode_rumble_datagram(&d), Some((1, 0x1234, 0xFFFF)));
|
||
assert!(decode_rumble_datagram(&d[..6]).is_none());
|
||
}
|
||
|
||
#[test]
|
||
fn rumble_envelope_roundtrip_and_legacy_tolerance() {
|
||
// v2 envelope round-trips seq + ttl.
|
||
let d = encode_rumble_datagram_v2(2, 0x4000, 0x8000, 7, 400);
|
||
assert_eq!(d[0], RUMBLE_MAGIC);
|
||
assert_eq!(d.len(), RUMBLE_V2_LEN);
|
||
assert_eq!(
|
||
decode_rumble_envelope(&d),
|
||
Some(RumbleUpdate {
|
||
pad: 2,
|
||
low: 0x4000,
|
||
high: 0x8000,
|
||
envelope: Some(RumbleEnvelope {
|
||
seq: 7,
|
||
ttl_ms: 400
|
||
}),
|
||
})
|
||
);
|
||
// The legacy level decoder reads a v2 datagram as a plain level — the tail is ignored, so an
|
||
// old client running against a new host still renders the right amplitudes.
|
||
assert_eq!(decode_rumble_datagram(&d), Some((2, 0x4000, 0x8000)));
|
||
|
||
// A legacy 7-byte datagram (old host) decodes as a level with no envelope — a new client then
|
||
// applies its own staleness policy.
|
||
let v1 = encode_rumble_datagram(3, 0x1111, 0x2222);
|
||
assert_eq!(
|
||
decode_rumble_envelope(&v1),
|
||
Some(RumbleUpdate {
|
||
pad: 3,
|
||
low: 0x1111,
|
||
high: 0x2222,
|
||
envelope: None,
|
||
})
|
||
);
|
||
|
||
// A torn/short tail (8 or 9 bytes) is not a valid envelope — degrade to a level, never panic
|
||
// or drop. (The host never emits these; a truncating middlebox might.)
|
||
assert_eq!(
|
||
decode_rumble_envelope(&d[..8]).map(|u| u.envelope),
|
||
Some(None)
|
||
);
|
||
assert_eq!(
|
||
decode_rumble_envelope(&d[..9]).map(|u| u.envelope),
|
||
Some(None)
|
||
);
|
||
|
||
// Bad tag / too short → None on both decoders.
|
||
assert!(decode_rumble_envelope(&d[..6]).is_none());
|
||
let mut wrong_tag = d;
|
||
wrong_tag[0] = AUDIO_MAGIC;
|
||
assert!(decode_rumble_envelope(&wrong_tag).is_none());
|
||
}
|
||
|
||
#[test]
|
||
fn rumble_envelope_seq_gate_drops_reordered_stale_start() {
|
||
use crate::input::GamepadSnapshot;
|
||
// The client-side reorder gate (reused verbatim from gamepad snapshots): a stale start
|
||
// arriving after a stop must not re-light the motors.
|
||
let stop = decode_rumble_envelope(&encode_rumble_datagram_v2(0, 0, 0, 10, 0)).unwrap();
|
||
let stale_start =
|
||
decode_rumble_envelope(&encode_rumble_datagram_v2(0, 0x8000, 0x8000, 9, 400)).unwrap();
|
||
let stop_seq = stop.envelope.unwrap().seq;
|
||
let stale_seq = stale_start.envelope.unwrap().seq;
|
||
// Nothing applied yet → the first update always passes.
|
||
assert!(GamepadSnapshot::seq_newer(stop_seq, None));
|
||
// The reordered older start does NOT supersede the stop.
|
||
assert!(!GamepadSnapshot::seq_newer(stale_seq, Some(stop_seq)));
|
||
// A genuine later renewal does.
|
||
assert!(GamepadSnapshot::seq_newer(11, Some(stop_seq)));
|
||
// Wraps: seq 1 supersedes 254.
|
||
assert!(GamepadSnapshot::seq_newer(1, Some(254)));
|
||
}
|
||
|
||
#[test]
|
||
fn mic_datagram_roundtrip_and_disjoint_from_audio() {
|
||
let opus = [0x5Au8; 80];
|
||
let d = encode_mic_datagram(42, 9_999, &opus);
|
||
assert_eq!(d[0], MIC_MAGIC);
|
||
let (seq, pts, payload) = decode_mic_datagram(&d).unwrap();
|
||
assert_eq!((seq, pts), (42, 9_999));
|
||
assert_eq!(payload, opus);
|
||
assert!(decode_mic_datagram(&d[..12]).is_none()); // truncated
|
||
// Tag separation: a mic datagram is not an audio datagram and vice-versa.
|
||
assert!(decode_audio_datagram(&d).is_none());
|
||
assert!(decode_mic_datagram(&encode_audio_datagram(1, 2, &opus)).is_none());
|
||
// Empty payload (DTX) is legal.
|
||
assert!(decode_mic_datagram(&encode_mic_datagram(0, 0, &[]))
|
||
.unwrap()
|
||
.2
|
||
.is_empty());
|
||
}
|
||
|
||
#[test]
|
||
fn rich_input_roundtrip() {
|
||
for ev in [
|
||
RichInput::Touchpad {
|
||
pad: 1,
|
||
finger: 0,
|
||
active: true,
|
||
x: 40000,
|
||
y: 12345,
|
||
},
|
||
RichInput::Motion {
|
||
pad: 0,
|
||
gyro: [-100, 200, -300],
|
||
accel: [16384, -8192, 1],
|
||
},
|
||
RichInput::TouchpadEx {
|
||
pad: 2,
|
||
surface: 1,
|
||
finger: 1,
|
||
touch: true,
|
||
click: false,
|
||
x: -12345,
|
||
y: 30000,
|
||
pressure: 4000,
|
||
},
|
||
] {
|
||
let d = ev.encode();
|
||
assert_eq!(d[0], RICH_INPUT_MAGIC);
|
||
assert_eq!(RichInput::decode(&d), Some(ev));
|
||
}
|
||
// Disjoint from the fixed input datagram (0xC8); unknown kind + truncation → None.
|
||
assert!(RichInput::decode(&[crate::input::INPUT_MAGIC; 18]).is_none());
|
||
assert!(RichInput::decode(&[RICH_INPUT_MAGIC, 0x7F]).is_none()); // unknown kind
|
||
assert!(RichInput::decode(&[RICH_INPUT_MAGIC, RICH_TOUCHPAD, 0]).is_none()); // short
|
||
assert!(RichInput::decode(&[RICH_INPUT_MAGIC, RICH_TOUCHPAD_EX, 0, 0, 0, 0]).is_none());
|
||
// short
|
||
}
|
||
|
||
#[test]
|
||
fn hid_output_roundtrip() {
|
||
let cases = [
|
||
HidOutput::Led {
|
||
pad: 2,
|
||
r: 0xAA,
|
||
g: 0xBB,
|
||
b: 0xCC,
|
||
},
|
||
HidOutput::PlayerLeds {
|
||
pad: 0,
|
||
bits: 0b10101,
|
||
},
|
||
HidOutput::Trigger {
|
||
pad: 1,
|
||
which: 1,
|
||
effect: vec![0x26, 0x90, 0xA0, 0xFF, 0x00, 0x00],
|
||
},
|
||
HidOutput::TrackpadHaptic {
|
||
pad: 0,
|
||
side: 1,
|
||
amplitude: 0x1234,
|
||
period: 0x5678,
|
||
count: 9,
|
||
},
|
||
];
|
||
for ev in &cases {
|
||
let d = ev.encode();
|
||
assert_eq!(d[0], HIDOUT_MAGIC);
|
||
assert_eq!(HidOutput::decode(&d).as_ref(), Some(ev));
|
||
}
|
||
assert!(HidOutput::decode(&[HIDOUT_MAGIC, 0x7F]).is_none()); // unknown kind
|
||
// A rich-input datagram is not a HID-output datagram.
|
||
assert!(HidOutput::decode(
|
||
&RichInput::Motion {
|
||
pad: 0,
|
||
gyro: [0; 3],
|
||
accel: [0; 3]
|
||
}
|
||
.encode()
|
||
)
|
||
.is_none());
|
||
}
|
||
|
||
#[test]
|
||
fn fingerprint_is_sha256_of_der() {
|
||
// Stable across calls, distinct for distinct certs.
|
||
let a = endpoint::cert_fingerprint(b"cert-a");
|
||
assert_eq!(a, endpoint::cert_fingerprint(b"cert-a"));
|
||
assert_ne!(a, endpoint::cert_fingerprint(b"cert-b"));
|
||
}
|