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punktfunk/crates/pf-client-core/src/video.rs
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enricobuehler 5eb930e71d
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feat(pyrowave): negotiation plumbing for 4:4:4 + HDR — thread chroma/depth/ColorInfo end to end
Phase 1 of design/pyrowave-444-hdr.md. No behavior change yet: the handshake's
4:4:4 gate now admits PyroWave (probe = can_encode_444(codec), capture gate
inherently satisfied — the wavelet path always ingests an RGB source and does
its own CSC), but can_encode_444 stays false for PyroWave until the per-OS
full-res-chroma CSC variants land (Phase 2 Linux, Phase 3 Windows), so every
session still resolves 4:2:0/8-bit.

- Both host encoders take the negotiated ChromaFormat (bail on 444 for now);
  the PUNKTFUNK_ENCODER=pyrowave lab override pins 4:2:0.
- Bitrate: the automatic ~1.6 bpp pin resolves AFTER depth+chroma and scales
  x1.625 for 4:4:4 / x1.15 for 10-bit (factors from the Phase-0 fixture
  matrix); the mid-stream mode-switch re-resolve threads the session's values.
- Client: PyroWaveDecoder builds its plane ring (full-res chroma when 444) and
  creates the upstream decoder from the negotiated chroma, keeps chroma fixed
  across mid-stream resizes, drops the even-dims requirement for 444, and
  returns the negotiated Welcome ColorInfo as the frame colour contract
  instead of hardcoded BT.709 (the wavelet bitstream has no VUI).

Verified on .21 (RTX 5070 Ti): clippy -D warnings (host+client+encode), host
186 tests, client + pf-encode tests, fmt, and the pyrowave_smoke GPU
round-trip through the patched vendored lib (97cf15e3).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 12:37:12 +02:00

888 lines
42 KiB
Rust

//! Video decode: reassembled HEVC access units → frames for the presenter.
//!
//! Three backends, picked at session start (auto on Linux: vaapi → vulkan → software on
//! desktop Mesa, vulkan first on NVIDIA/VanGogh — see
//! [`VulkanDecodeDevice::prefer_vulkan_over_vaapi`];
//! override: `PUNKTFUNK_DECODER=vulkan|vaapi|software`):
//!
//! * **Vulkan Video**: FFmpeg's Vulkan decoder running on the PRESENTER's own VkDevice
//! (its handles arrive via [`VulkanDecodeDevice`]) — the decoded VkImage feeds the
//! presenter's CSC pass directly, zero copy, every vendor with the video extensions
//! (NVIDIA's only hardware path; measured 4K@144 with 0.1 ms decode).
//! * **VAAPI** (Intel/AMD fallback): libavcodec hwaccel; each frame is mapped to a
//! DRM-PRIME dmabuf (`av_hwframe_map`, zero copy) and handed over as fds + plane
//! layout for the presenter's Vulkan import. NVIDIA has no usable VAAPI
//! (nvidia-vaapi-driver is broken for this — Moonlight blacklists it); device
//! creation fails there. A mid-session error falls back — the host's IDR/RFI
//! recovery resynchronizes.
//! * **Software**: libavcodec on the CPU + swscale to RGBA (staging upload).
//! Slice threading only — frame threading would add a frame of latency per thread.
//!
//! Both run `AV_CODEC_FLAG_LOW_DELAY`; the host encodes zero-reorder streams (no
//! B-frames, in-band parameter sets on every IDR), so decode is strictly one-in/one-out.
//!
//! On Windows the VAAPI/dmabuf backend does not exist (DRM-PRIME is a Linux concept); the
//! chain there is Vulkan → **D3D11VA** (`crate::video_d3d11` — the vendor-agnostic DXVA
//! path, which is how Intel's Windows driver gets hardware decode without Vulkan Video)
//! → software. Everything dmabuf-shaped is `cfg(target_os = "linux")`-gated inline.
// bindgen's C-enum repr is target-dependent (u32 on Linux/clang, i32 on MSVC), so the
// pf-ffvk Vulkan flag/enum casts below are required on one platform and no-ops on the
// other — the lint would fire on whichever platform the cast is a no-op for.
#![allow(clippy::unnecessary_cast)]
use anyhow::{anyhow, bail, Context as _, Result};
use ffmpeg_next as ffmpeg;
#[cfg(target_os = "linux")]
use std::os::fd::RawFd;
pub use crate::video_color::{csc_rows, ColorDesc};
use crate::video_software::SoftwareDecoder;
#[cfg(target_os = "linux")]
use crate::video_vaapi::VaapiDecoder;
use crate::video_vulkan::VulkanDecoder;
/// One decoded frame headed for the presenter, carrying the host capture timestamp so the
/// UI can measure capture→displayed latency at the moment it presents.
pub struct DecodedFrame {
/// Host-clock capture pts (ns) of the AU this image decoded from — compare against
/// the local wall clock + `clock_offset_ns` at paintable-set time.
pub pts_ns: u64,
/// Local wall clock (ns) when the decoder emitted this image — the `decoded`
/// measurement point (design/stats-unification.md); the presenter subtracts it from
/// its paintable-set stamp for the client-local `display` stage.
pub decoded_ns: u64,
pub image: DecodedImage,
}
/// Re-exported so consumers (the presenter) name every frame type through `video::`.
#[cfg(windows)]
pub use crate::video_d3d11::D3d11Frame;
pub enum DecodedImage {
Cpu(CpuFrame),
#[cfg(target_os = "linux")]
Dmabuf(DmabufFrame),
/// FFmpeg Vulkan Video output: a VkImage already on the PRESENTER's device.
VkFrame(VkVideoFrame),
/// D3D11VA output copied into a shareable NT-handle texture the presenter imports
/// (`VK_KHR_external_memory_win32`) — the DXVA path for GPUs without Vulkan Video
/// (Intel's Windows driver foremost). See `crate::video_d3d11`.
#[cfg(windows)]
D3d11(crate::video_d3d11::D3d11Frame),
/// PyroWave planar output: three R8 plane views on the presenter's own device,
/// decode already fence-complete, GENERAL layout — the presenter's planar CSC
/// samples them directly (BT.709 limited, the codec's fixed colour contract).
#[cfg(all(target_os = "linux", feature = "pyrowave"))]
PyroWave(crate::video_pyrowave::PyroWavePlanarFrame),
}
/// One Vulkan-decoded frame. The image lives on the presenter's own VkDevice (the
/// decoder was built over its handles), so presenting is: plane views → CSC pass — no
/// import, no copy. The live synchronization state (layout / timeline value / owning
/// queue family) is deliberately NOT snapshotted here: FFmpeg updates it per submission,
/// so the presenter reads it through `vkframe` under the frames-context lock at ITS
/// submit time (the `AVVulkanFramesContext.lock_frame` contract).
pub struct VkVideoFrame {
/// `AVVkFrame*` — img[0] is the (multiplanar) image; sem/sem_value/layout/
/// queue_family are the live sync state. Valid while `guard` lives.
pub vkframe: usize,
/// `AVHWFramesContext*` (FFmpeg's) — the first argument to the lock functions.
/// Valid while `guard` lives.
pub frames_ctx: usize,
/// `AVVulkanFramesContext.lock_frame` / `.unlock_frame` (filled in by FFmpeg's
/// init): the presenter MUST hold the lock while reading the live sync state and
/// writing back the incremented semaphore value around its submission.
pub lock_frame: usize,
pub unlock_frame: usize,
/// The frame pool's VkFormat (`AVVulkanFramesContext.format[0]`, raw i32) — the
/// multiplanar format the presenter builds its per-plane views against.
pub vk_format: i32,
/// The frame's timeline semaphore (raw VkSemaphore; creation-constant) and the
/// value FFmpeg's decode submission signals on completion — the pump waits this
/// pair AFTER shipping the frame to measure true GPU decode time (zero pipeline
/// cost: the presenter already waits the same pair on the GPU).
pub timeline_sem: u64,
pub decode_done_value: u64,
pub width: u32,
pub height: u32,
pub color: ColorDesc,
/// Intra keyframe (IDR/I): the stream's re-anchor point. The pump resumes display on
/// one after suppressing the concealed frames a reference loss leaves in its wake (on
/// RADV a lost reference decodes to a gray plate with the new motion painted on top).
pub keyframe: bool,
/// Keeps the cloned AVFrame (and through it the VkImage + frames context) alive
/// until the presenter's fence proves the GPU reads done — same mechanism as the
/// VAAPI path's DRM guard.
pub guard: DrmFrameGuard,
}
/// True if the decoder tagged this frame as a full IDR keyframe — a guaranteed clean re-anchor
/// after which the picture is loss-free, so the pump can lift a post-loss display freeze here.
///
/// Keys off `AV_FRAME_FLAG_KEY` (with `pict_type == I` as a belt for decoders that fill pict_type
/// but not the flag). NOTE: FFmpeg's H.264/HEVC decode layer sets this flag **only for true IDR
/// frames**, never for an *intra-refresh recovery point*. H.264 flags key only when a picture's
/// `recovery_frame_cnt == 0` (a moving band uses `> 0`); HEVC clears the flag on every non-IRAP
/// frame regardless of the recovery-point SEI. So an intra-refresh host (NVENC/AMF/QSV) heals the
/// picture over N P-frames with no decoded frame ever flagged key — this function cannot detect
/// that clean point, and the pump would freeze until the `REANCHOR_FREEZE_MAX` backstop (in
/// `session.rs`) forces a real IDR. Detecting an intra-refresh re-anchor requires an out-of-band
/// host wire signal on the AU that completes the wave; that is not yet plumbed.
///
/// # Safety
/// `frame` must point to a valid `AVFrame` alive for the duration of the call.
pub unsafe fn frame_is_keyframe(frame: *const ffmpeg::ffi::AVFrame) -> bool {
// SAFETY: caller guarantees a live AVFrame; plain field reads.
unsafe {
((*frame).flags & ffmpeg::ffi::AV_FRAME_FLAG_KEY) != 0
|| (*frame).pict_type == ffmpeg::ffi::AVPictureType::AV_PICTURE_TYPE_I
}
}
impl DecodedImage {
/// Whether the frame is an intra keyframe — see [`frame_is_keyframe`]. The pump uses
/// this as the stream's re-anchor signal after a loss.
pub fn is_keyframe(&self) -> bool {
match self {
DecodedImage::Cpu(f) => f.keyframe,
#[cfg(target_os = "linux")]
DecodedImage::Dmabuf(f) => f.keyframe,
DecodedImage::VkFrame(f) => f.keyframe,
#[cfg(windows)]
DecodedImage::D3d11(f) => f.keyframe,
#[cfg(all(target_os = "linux", feature = "pyrowave"))]
DecodedImage::PyroWave(f) => f.keyframe,
}
}
/// The decoded image's pixel dimensions. The presenter's resize indicator uses these
/// as the mid-stream-resize END signal: a frame arriving at the target size means the
/// new-mode picture is on glass (the ack alone lands before the host's rebuild does).
pub fn dimensions(&self) -> (u32, u32) {
match self {
DecodedImage::Cpu(f) => (f.width, f.height),
#[cfg(target_os = "linux")]
DecodedImage::Dmabuf(f) => (f.width, f.height),
DecodedImage::VkFrame(f) => (f.width, f.height),
#[cfg(windows)]
DecodedImage::D3d11(f) => (f.width, f.height),
#[cfg(all(target_os = "linux", feature = "pyrowave"))]
DecodedImage::PyroWave(f) => (f.width, f.height),
}
}
}
/// RGBA pixels for `GdkMemoryTexture` (which takes a stride).
pub struct CpuFrame {
pub width: u32,
pub height: u32,
/// RGBA row stride in bytes (≥ width*4 — swscale pads rows for SIMD).
pub stride: usize,
pub rgba: Vec<u8>,
/// Signaling of the source frame. swscale already undid the YUV matrix + range (the
/// pixels are full-range RGB), but a PQ/BT.2020 stream keeps its transfer + primaries
/// baked in — the presenter tags the texture so GTK tone-maps it.
pub color: ColorDesc,
/// Intra keyframe (IDR/I) — the pump's post-loss re-anchor signal. See [`VkVideoFrame`].
pub keyframe: bool,
}
/// A decoded frame still on the GPU: dmabuf fds + plane layout for
/// `GdkDmabufTextureBuilder`. The fds belong to `guard`'s mapped DRM frame — they stay
/// valid until the guard drops (the texture's release func).
#[cfg(target_os = "linux")]
pub struct DmabufFrame {
pub width: u32,
pub height: u32,
/// Combined DRM fourcc of the whole surface (NV12 for 8-bit VAAPI output), derived
/// from the decoder's software format — NOT the per-plane component formats.
pub fourcc: u32,
pub modifier: u64,
pub planes: Vec<DmabufPlane>,
/// Signaling of the source frame — drives the `GdkDmabufTexture` color state (BT.709
/// narrow for SDR, BT.2020 PQ for an HDR stream).
pub color: ColorDesc,
/// Intra keyframe (IDR/I) — the pump's post-loss re-anchor signal. See [`VkVideoFrame`].
pub keyframe: bool,
pub guard: DrmFrameGuard,
}
#[cfg(target_os = "linux")]
pub struct DmabufPlane {
pub fd: RawFd,
pub offset: u32,
pub stride: u32,
}
/// Owns the mapped DRM-PRIME `AVFrame` (which in turn references the VAAPI surface).
/// Dropping it releases the surface back to the decoder pool and closes the fds.
pub struct DrmFrameGuard(pub(crate) *mut ffmpeg::ffi::AVFrame);
// An AVFrame is plain refcounted data; freeing it from the GTK main thread is fine.
unsafe impl Send for DrmFrameGuard {}
impl Drop for DrmFrameGuard {
fn drop(&mut self) {
unsafe { ffmpeg::ffi::av_frame_free(&mut self.0) };
}
}
enum Backend {
Vulkan(VulkanDecoder),
#[cfg(target_os = "linux")]
Vaapi(VaapiDecoder),
#[cfg(windows)]
D3d11va(crate::video_d3d11::D3d11vaDecoder),
/// PyroWave (wired-LAN wavelet codec): pyrowave compute on the presenter's device,
/// no FFmpeg involvement. No demotion rung — there is no other decoder for it.
/// Boxed: the decoder (pinned create-info hold + plane ring) dwarfs the other variants.
#[cfg(all(target_os = "linux", feature = "pyrowave"))]
PyroWave(Box<crate::video_pyrowave::PyroWaveDecoder>),
Software(SoftwareDecoder),
}
pub struct Decoder {
backend: Backend,
/// The negotiated codec (from the host's Welcome), so a mid-session VAAPI→software demotion
/// rebuilds the software decoder for the SAME codec.
codec_id: ffmpeg::codec::Id,
/// Consecutive hardware decode errors (Vulkan or VAAPI) — a single transient failure
/// (e.g. a reference-missing frame after packet loss) shouldn't cost the whole
/// session its hardware decoder.
vaapi_fails: u32,
/// Set when the decoder needs a fresh IDR to resynchronize (after an error or a demotion).
/// The pump drains it and asks the host — under the infinite GOP there is no periodic
/// keyframe, so a rebuilt/erroring decoder would otherwise stay gray/frozen forever.
want_keyframe: bool,
}
/// Demote VAAPI→software only after this many consecutive hardware decode errors; a lone
/// transient error just re-requests an IDR and keeps the hardware decoder.
const VAAPI_DEMOTE_AFTER: u32 = 3;
/// Map a negotiated `quic` codec bit to the FFmpeg decoder id the client opens.
pub fn ffmpeg_codec_id(wire: u8) -> ffmpeg::codec::Id {
match wire {
punktfunk_core::quic::CODEC_H264 => ffmpeg::codec::Id::H264,
punktfunk_core::quic::CODEC_AV1 => ffmpeg::codec::Id::AV1,
_ => ffmpeg::codec::Id::HEVC,
}
}
/// The `quic` codec bitfield this client can decode — whatever FFmpeg has a decoder for (HEVC/H.264
/// always; AV1 when built in). Advertised to the host so it never emits a codec we can't decode.
pub fn decodable_codecs() -> u8 {
let _ = ffmpeg::init();
let mut bits = 0u8;
for (id, bit) in [
(ffmpeg::codec::Id::HEVC, punktfunk_core::quic::CODEC_HEVC),
(ffmpeg::codec::Id::H264, punktfunk_core::quic::CODEC_H264),
(ffmpeg::codec::Id::AV1, punktfunk_core::quic::CODEC_AV1),
] {
if ffmpeg::decoder::find(id).is_some() {
bits |= bit;
}
}
bits
}
/// [`decodable_codecs`] plus the PyroWave bit when the presenter's device passed the
/// compute-feature probe. Advertisement-only: `resolve_codec` never auto-picks PyroWave —
/// the session must also name it `preferred_codec` (plan §3), which the client does only
/// under its explicit opt-in.
pub fn decodable_codecs_for(vk: Option<&VulkanDecodeDevice>) -> u8 {
let bits = decodable_codecs();
#[cfg(all(target_os = "linux", feature = "pyrowave"))]
if vk.map(|v| v.pyrowave_decode).unwrap_or(false) {
return bits | punktfunk_core::quic::CODEC_PYROWAVE;
}
#[cfg(not(all(target_os = "linux", feature = "pyrowave")))]
let _ = vk;
bits
}
/// libavcodec logs reference-frame recovery to the process stderr very verbosely
/// (`First slice in a frame missing`, `Could not find ref with POC …`, `Error
/// constructing the frame RPS`) — normal chatter while the decoder waits for a keyframe
/// after loss, but a raw flood in the user's terminal (it bypasses our tracing). Default
/// it to fatal-only; `PUNKTFUNK_FFMPEG_LOG=<quiet|error|warning|info|debug>` restores it
/// for decode debugging. Process-global; set once per decoder build (idempotent).
fn quiet_ffmpeg_log() {
use ffmpeg::util::log::Level;
let level = match std::env::var("PUNKTFUNK_FFMPEG_LOG").ok().as_deref() {
Some("quiet") => Level::Quiet,
Some("error") => Level::Error,
Some("warning") => Level::Warning,
Some("info") => Level::Info,
Some("debug" | "trace") => Level::Debug,
_ => Level::Fatal,
};
ffmpeg::util::log::set_level(level);
}
impl Decoder {
/// `codec_id` is the codec the host resolved in the Welcome (never assume HEVC).
/// `pref` is the Settings "Video decoder" value (`auto`/`vulkan`/`vaapi`/`d3d11va`/
/// `software`; `hardware` — the WinUI shell's stored value — reads as auto).
/// `vk` is the presenter's shared Vulkan device when its stack can run FFmpeg's
/// Vulkan Video decoder — decode lands as VkImages the presenter samples directly.
/// Precedence: the `PUNKTFUNK_DECODER` env override wins (support/debug escape
/// hatch, and the documented knob), then the setting; both default to auto.
/// Auto's hardware order on Linux depends on the device
/// ([`VulkanDecodeDevice::prefer_vulkan_over_vaapi`]): VAAPI → Vulkan → software on
/// desktop Mesa (AMD/Intel), Vulkan → VAAPI → software on NVIDIA and the Deck's
/// VanGogh. Windows is Vulkan → D3D11VA → software (no VAAPI there).
pub fn new(
codec_id: ffmpeg::codec::Id,
pref: &str,
vk: Option<&VulkanDecodeDevice>,
) -> Result<Decoder> {
ffmpeg::init().context("ffmpeg init")?;
quiet_ffmpeg_log();
let choice = std::env::var("PUNKTFUNK_DECODER")
.ok()
.filter(|v| !v.is_empty())
.unwrap_or_else(|| pref.to_string());
let done = |backend| {
Ok(Decoder {
backend,
codec_id,
vaapi_fails: 0,
want_keyframe: false,
})
};
// Linux `auto`: try VAAPI FIRST unless this device is one where Vulkan Video is
// the established right answer (NVIDIA — no usable VAAPI; VanGogh — VAAPI
// chroma-fringes). Mesa now exposes decode queues by default (and the session
// binary opts RADV in for the Deck's sake), which silently moved every desktop
// AMD/Intel box onto FFmpeg-Vulkan-on-Mesa — user-reported to judder/error-streak
// (then demote to software) where explicit VAAPI streams perfectly.
#[cfg(target_os = "linux")]
let mut vaapi_tried = false;
#[cfg(target_os = "linux")]
if matches!(choice.as_str(), "auto" | "" | "hardware")
&& !vk
.filter(|v| v.video_decode)
.is_some_and(|v| v.prefer_vulkan_over_vaapi())
{
vaapi_tried = true;
match VaapiDecoder::new(codec_id) {
Ok(v) => {
tracing::info!(?codec_id, "VAAPI hardware decode active (zero-copy dmabuf)");
return done(Backend::Vaapi(v));
}
Err(e) => {
tracing::info!(reason = %e, "VAAPI unavailable — trying Vulkan Video");
}
}
}
if matches!(choice.as_str(), "auto" | "" | "vulkan" | "hardware") {
// `video_decode` gates the Vulkan Video attempt: the presenter now exports its
// handle bundle even when the device has no decode queue (Windows D3D11 interop
// rides the same struct), so presence alone no longer implies a usable decoder.
match vk.filter(|v| v.video_decode) {
Some(vk) => match VulkanDecoder::new(codec_id, vk) {
Ok(v) => {
tracing::info!(
?codec_id,
"Vulkan Video hardware decode active (presenter-shared device)"
);
return done(Backend::Vulkan(v));
}
Err(e) => {
if choice == "vulkan" {
return Err(e.context("PUNKTFUNK_DECODER=vulkan but it failed"));
}
tracing::info!(reason = %format!("{e:#}"),
"Vulkan Video unavailable — falling back");
}
},
None if choice == "vulkan" => {
bail!(
"PUNKTFUNK_DECODER=vulkan but the presenter's device can't (missing \
video extensions/queue) — see the presenter log"
)
}
None => {}
}
}
// Deck/NVIDIA note: `auto` reaches VAAPI here when Vulkan Video isn't available
// (on desktop Mesa it was already tried above — `vaapi_tried` skips the repeat).
// A presenter that can't display the dmabufs demotes this decoder to software
// mid-session via [`Decoder::force_software`]. Windows has no VAAPI — auto falls
// straight through to software there.
#[cfg(target_os = "linux")]
if choice != "software" && choice != "vulkan" && !vaapi_tried {
match VaapiDecoder::new(codec_id) {
Ok(v) => {
tracing::info!(?codec_id, "VAAPI hardware decode active (zero-copy dmabuf)");
return done(Backend::Vaapi(v));
}
Err(e) => {
if choice == "vaapi" {
return Err(e.context("PUNKTFUNK_DECODER=vaapi but VAAPI failed"));
}
tracing::warn!(error = %e, "VAAPI unavailable — falling back to software decode");
}
}
}
// Windows: D3D11VA is the vendor-agnostic DXVA fallback when Vulkan Video isn't
// available (Intel's Windows driver foremost) — gated on the presenter having the
// win32 external-memory import path, else its frames could never reach the screen.
#[cfg(windows)]
if choice != "software" && choice != "vulkan" {
match vk.filter(|v| v.d3d11_import) {
Some(v) => {
match crate::video_d3d11::D3d11vaDecoder::new(codec_id, v.adapter_luid) {
Ok(d) => {
tracing::info!(
?codec_id,
"D3D11VA hardware decode active (shared-texture hand-off)"
);
return done(Backend::D3d11va(d));
}
Err(e) => {
if choice == "d3d11va" {
return Err(e.context("PUNKTFUNK_DECODER=d3d11va but it failed"));
}
tracing::info!(reason = %format!("{e:#}"),
"D3D11VA unavailable — software decode");
}
}
}
None if choice == "d3d11va" => bail!(
"PUNKTFUNK_DECODER=d3d11va but the presenter's device lacks the win32 \
external-memory import extensions — see the presenter log"
),
None => {}
}
}
if choice == "software" {
// Say WHY hardware wasn't even attempted — a stored "software" preference
// (or the env override) silently skipping vulkan/vaapi has burned real
// debugging time on boxes that could do better.
tracing::info!(
"software decode by preference (Settings decoder / PUNKTFUNK_DECODER) — \
hardware decode not attempted"
);
}
done(Backend::Software(SoftwareDecoder::new(codec_id)?))
}
/// Wait for a Vulkan-Video frame's GPU decode to complete (timeline semaphore) —
/// the pump's decode-stat measurement. `false` = not the Vulkan backend, or timeout.
pub fn wait_hw_decoded(&self, timeline_sem: u64, value: u64, timeout_ns: u64) -> bool {
match &self.backend {
Backend::Vulkan(v) => v.wait_timeline(timeline_sem, value, timeout_ns),
_ => false,
}
}
/// Drain the "please ask the host for an IDR" flag — the pump calls this each iteration
/// (throttled) so a demoted/erroring decoder can resynchronize under the infinite GOP.
/// Open a PyroWave decoder for a `CODEC_PYROWAVE` session (plan §4.5): pyrowave
/// compute on the presenter's device, no FFmpeg. `codec_id` is irrelevant (kept as
/// HEVC so an — impossible — demotion path stays well-formed).
#[cfg(all(target_os = "linux", feature = "pyrowave"))]
pub fn new_pyrowave(
vk: &VulkanDecodeDevice,
width: u32,
height: u32,
shard_payload: usize,
chroma444: bool,
color: ColorDesc,
) -> Result<Decoder> {
Ok(Decoder {
backend: Backend::PyroWave(Box::new(crate::video_pyrowave::PyroWaveDecoder::new(
vk,
width,
height,
shard_payload,
chroma444,
color,
)?)),
codec_id: ffmpeg::codec::Id::HEVC,
vaapi_fails: 0,
want_keyframe: false,
})
}
pub fn take_keyframe_request(&mut self) -> bool {
std::mem::take(&mut self.want_keyframe)
}
/// Demote to software decode on the PRESENTER's verdict (dmabuf presentation impossible:
/// GL converter init failed, texture import rejected). Decode itself succeeds in that
/// state, so the error-streak demotion never fires — without this the stream would stay
/// black forever. No-op when already software.
pub fn force_software(&mut self) -> Result<()> {
if matches!(self.backend, Backend::Software(_)) {
return Ok(());
}
tracing::warn!("presenter can't display hardware frames — demoting to software decode");
self.backend = Backend::Software(SoftwareDecoder::new(self.codec_id)?);
self.vaapi_fails = 0;
self.want_keyframe = true;
Ok(())
}
/// Feed one access unit; returns the decoded frame (the host's streams are
/// one-in/one-out). A software decode error after packet loss is survivable — log
/// upstream and keep feeding. A VAAPI error re-requests an IDR and retries the hardware
/// decoder; only a persistent streak of failures (a genuinely broken driver, e.g.
/// nvidia-vaapi-driver) demotes to software. Either way `want_keyframe` is set so the
/// pump asks the host for a fresh IDR — under the infinite GOP nothing else resyncs a
/// rebuilt/erroring decoder, so skipping this leaves the picture gray/frozen for good.
pub fn decode(&mut self, au: &[u8]) -> Result<Option<DecodedImage>> {
self.decode_frame(au, 0, true)
}
/// [`decode`](Self::decode) with the AU's wire facts: `user_flags` (chunk-aligned AUs
/// are parsed in shard windows — [`punktfunk_core::packet::USER_FLAG_CHUNK_ALIGNED`])
/// and completeness (`false` = a partial delivery; only the PyroWave backend decodes
/// those — as one frame of localized blur, plan §4.4).
pub fn decode_frame(
&mut self,
au: &[u8],
// Only the PyroWave backend reads the flags; without that feature the param is unused.
#[cfg_attr(
not(all(target_os = "linux", feature = "pyrowave")),
allow(unused_variables)
)]
user_flags: u32,
complete: bool,
) -> Result<Option<DecodedImage>> {
let result = match &mut self.backend {
Backend::Vulkan(v) => {
debug_assert!(complete, "partial AUs are pyrowave-only");
v.decode(au).map(|f| f.map(DecodedImage::VkFrame))
}
#[cfg(target_os = "linux")]
Backend::Vaapi(v) => v.decode(au).map(|f| f.map(DecodedImage::Dmabuf)),
#[cfg(windows)]
Backend::D3d11va(d) => d.decode(au).map(|f| f.map(DecodedImage::D3d11)),
// No demote ladder below PyroWave (nothing else decodes it): propagate the
// error; the pump surfaces it and the session falls back to HEVC by
// renegotiation (plan §4.6), not by decoder swap.
#[cfg(all(target_os = "linux", feature = "pyrowave"))]
Backend::PyroWave(p) => {
let aligned = user_flags & punktfunk_core::packet::USER_FLAG_CHUNK_ALIGNED != 0;
return Ok(p
.decode_frame(au, aligned, complete)?
.map(DecodedImage::PyroWave));
}
Backend::Software(s) => return Ok(s.decode(au)?.map(DecodedImage::Cpu)),
};
match result {
Ok(f) => {
self.vaapi_fails = 0;
Ok(f)
}
Err(e) => {
let which = match self.backend {
Backend::Vulkan(_) => "Vulkan Video",
#[cfg(windows)]
Backend::D3d11va(_) => "D3D11VA",
_ => "VAAPI",
};
self.vaapi_fails += 1;
self.want_keyframe = true;
if self.vaapi_fails >= VAAPI_DEMOTE_AFTER {
// A failing Vulkan backend still has a hardware rung below it on
// Linux — demote to VAAPI first (user-reported: FFmpeg-Vulkan-on-Mesa
// error-streaking where VAAPI streams perfectly); only when that
// can't be built either does the session land on software.
#[cfg(target_os = "linux")]
if matches!(self.backend, Backend::Vulkan(_)) {
match VaapiDecoder::new(self.codec_id) {
Ok(v) => {
tracing::warn!(error = %e, fails = self.vaapi_fails,
"Vulkan Video decode failing repeatedly — demoting to VAAPI");
self.backend = Backend::Vaapi(v);
self.vaapi_fails = 0;
return Ok(None);
}
Err(va) => tracing::info!(reason = %va,
"VAAPI unavailable for demotion — software decode"),
}
}
tracing::warn!(error = %e, fails = self.vaapi_fails,
"{which} decode failing repeatedly — demoting to software");
self.backend = Backend::Software(SoftwareDecoder::new(self.codec_id)?);
self.vaapi_fails = 0;
} else {
tracing::debug!(backend = which, error = %e,
"decode error — requesting keyframe, keeping hardware decode");
}
Ok(None)
}
}
}
}
// -EAGAIN. FFmpeg uses POSIX errno values on both our targets (MinGW's EAGAIN is 11 too).
pub(crate) const AVERROR_EAGAIN: i32 = -11;
pub(crate) fn averr(what: &str, code: i32) -> anyhow::Error {
anyhow!("{what}: {}", ffmpeg::Error::from(code))
}
/// Guard-less mutex serializing every `vkQueueSubmit`/`vkQueuePresentKHR`/
/// `vkQueueWaitIdle` on the device the presenter shares with FFmpeg.
///
/// Why it exists: the presenter created the device with ONE graphics-family queue and
/// told FFmpeg's `AVVulkanDeviceContext` to use that same family (`nb_graphics_queues
/// = 1` ⇒ queue index 0) for its transfer/compute prep work — so the presenter thread
/// and the session pump thread were submitting to the SAME `VkQueue` with no shared
/// lock. `vkQueueSubmit` requires external synchronization on the queue; the race
/// surfaced as intermittent `VK_ERROR_DEVICE_LOST` at exactly the moments FFmpeg puts
/// work on the graphics queue (decoder open / frames-context rebuild — i.e. stream
/// start and every adaptive-bitrate encoder rebuild; live-diagnosed 2026-07-09).
///
/// FFmpeg's hook for this is the `lock_queue`/`unlock_queue` callback pair on
/// `AVVulkanDeviceContext` — a raw lock/unlock shape with no RAII scope, hence this
/// guard-less primitive (`std::sync::Mutex`'s guard can't cross the C callbacks).
/// Contention is a handful of µs-scale critical sections per frame; a plain
/// Mutex+Condvar is more than enough.
pub struct QueueLock {
locked: std::sync::Mutex<bool>,
cv: std::sync::Condvar,
}
impl QueueLock {
#[allow(clippy::new_without_default)]
pub fn new() -> QueueLock {
QueueLock {
locked: std::sync::Mutex::new(false),
cv: std::sync::Condvar::new(),
}
}
/// Block until the queue is free, then take it. Pair with [`QueueLock::unlock`]
/// (FFmpeg's callbacks), or use [`QueueLock::guard`] from Rust callers.
pub fn lock(&self) {
let mut g = self
.locked
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner);
while *g {
g = self
.cv
.wait(g)
.unwrap_or_else(std::sync::PoisonError::into_inner);
}
*g = true;
}
pub fn unlock(&self) {
let mut g = self
.locked
.lock()
.unwrap_or_else(std::sync::PoisonError::into_inner);
*g = false;
drop(g);
self.cv.notify_one();
}
/// RAII form for Rust call sites (presenter submits/presents, Skia flushes).
pub fn guard(&self) -> QueueLockGuard<'_> {
self.lock();
QueueLockGuard(self)
}
}
/// Releases the [`QueueLock`] on drop.
pub struct QueueLockGuard<'a>(&'a QueueLock);
impl Drop for QueueLockGuard<'_> {
fn drop(&mut self) {
self.0.unlock();
}
}
/// The presenter's Vulkan device handles, exported so FFmpeg's Vulkan Video decoder
/// runs on the SAME device the presenter samples from — the whole point: the decoded
/// VkImage is composited directly, no interop, no copy (plan: Vulkan Video phase).
///
/// Plain integers/strings on purpose: pf-client-core has no ash dependency; pf-ffvk
/// casts these into vulkan.h handle types when filling `AVVulkanDeviceContext`. All
/// handles stay valid for the presenter's lifetime, which outlives every session pump
/// (the run loop tears the pump down before the presenter).
#[derive(Clone)]
pub struct VulkanDecodeDevice {
/// `PFN_vkGetInstanceProcAddr` from the loader — FFmpeg resolves everything else.
pub get_instance_proc_addr: usize,
pub instance: usize,
pub physical_device: usize,
pub device: usize,
/// PCI vendor of the presenter's physical device (0x10DE NVIDIA, 0x1002 AMD,
/// 0x8086 Intel) — drives [`Self::prefer_vulkan_over_vaapi`].
pub vendor_id: u32,
/// The driver's device-name string (e.g. "AMD RADV VANGOGH") — the VanGogh/Deck
/// detection for [`Self::prefer_vulkan_over_vaapi`].
pub device_name: String,
/// The presenter's graphics+present family (FFmpeg's "required" tx/comp family too).
pub graphics_qf: u32,
/// Raw `VkQueueFlags` of that family (the qf[] entry wants the real capabilities).
pub graphics_queue_flags: u32,
/// The video-decode family (may equal `graphics_qf` on some hardware).
pub decode_qf: u32,
/// Raw `VkVideoCodecOperationFlagsKHR` the decode family advertises.
pub decode_video_caps: u32,
/// Everything enabled at instance/device creation — FFmpeg keys code paths off the
/// extension STRINGS, so the lists must match reality exactly.
pub instance_extensions: Vec<std::ffi::CString>,
pub device_extensions: Vec<std::ffi::CString>,
/// Features enabled at device creation (reported via `device_features`).
pub f_sampler_ycbcr: bool,
pub f_timeline_semaphore: bool,
pub f_synchronization2: bool,
/// Vulkan Video decode is actually usable on this device (decode queue + extensions +
/// features). The bundle now exists even without it — Windows D3D11 interop rides the
/// same struct — so consumers gate the FFmpeg-Vulkan decoder on THIS, not on `Some`.
pub video_decode: bool,
/// PyroWave decode (the wired-LAN wavelet codec) is usable: Vulkan 1.3 + the compute
/// features its kernels need were present AND enabled at device creation
/// (`shaderInt16`, `storageBuffer8BitAccess`, subgroup size control). Gates the
/// `CODEC_PYROWAVE` advertisement and the pyrowave decoder backend.
pub pyrowave_decode: bool,
/// The feature facts + creation shape the pyrowave decoder's pinned create-info
/// reconstruction mirrors (pyrowave 0.4.0 requires the instance/device create infos —
/// content-accurate, kept alive — to share our VkDevice).
pub f_shader_int16: bool,
pub f_storage_buffer8: bool,
pub f_subgroup_size_control: bool,
pub f_compute_full_subgroups: bool,
pub f_shader_float16: bool,
/// `VkPhysicalDeviceProperties::apiVersion` of the presenter's device.
pub api_version: u32,
/// The queue families the device was created with (one `VkDeviceQueueCreateInfo` each,
/// one queue per family, priority 1.0) — mirrored by the reconstruction.
pub queue_families: Vec<u32>,
/// The presenter enabled `VK_KHR_external_memory_win32` + `VK_KHR_win32_keyed_mutex`:
/// D3D11 shared-texture frames can reach the screen. Always `false` off Windows.
pub d3d11_import: bool,
/// `VkPhysicalDeviceIDProperties::deviceLUID` when the driver reports one — the D3D11VA
/// backend creates its decode device on the SAME adapter so shared textures never cross
/// GPUs. `None` when not reported (or off Windows, where it's unused).
pub adapter_luid: Option<[u8; 8]>,
/// The device's shared queue lock (see [`QueueLock`]). The presenter holds it around
/// its own submits/presents; the decoder wires it into FFmpeg's
/// `lock_queue`/`unlock_queue` callbacks so both sides serialize on the same queues.
pub queue_lock: std::sync::Arc<QueueLock>,
}
impl VulkanDecodeDevice {
/// Should `auto` try Vulkan Video BEFORE VAAPI on this device?
/// * **NVIDIA** — Vulkan is its only hardware path (no usable VAAPI; the
/// nvidia-vaapi-driver is broken for this, Moonlight blacklists it).
/// * **AMD (RADV, VanGogh included)** — Vulkan decode outperforms VAAPI on RADV
/// (on-glass verdict), and on VanGogh VAAPI's separate-plane dmabuf import
/// additionally shows chroma fringing; the session binary opts RADV into
/// `video_decode` precisely to get the Vulkan path. Vulkan-first is safe here
/// because a mid-session Vulkan failure streak demotes to VAAPI (not software),
/// so a broken Mesa Vulkan path still lands on the working driver.
///
/// Intel (ANV) and unknown vendors keep the battle-tested zero-copy VAAPI first —
/// ANV's Vulkan Video is the least-proven Mesa path and VAAPI is what every other
/// Linux client uses there.
pub fn prefer_vulkan_over_vaapi(&self) -> bool {
const VENDOR_NVIDIA: u32 = 0x10DE;
const VENDOR_AMD: u32 = 0x1002;
self.vendor_id == VENDOR_NVIDIA || self.vendor_id == VENDOR_AMD
}
}
/// `fourcc(a,b,c,d)` — the DRM FourCC packing (little-endian, `a | b<<8 | c<<16 | d<<24`).
const fn fourcc(a: u8, b: u8, c: u8, d: u8) -> u32 {
(a as u32) | ((b as u32) << 8) | ((c as u32) << 16) | ((d as u32) << 24)
}
/// The combined DRM FourCC for a decoder software pixel format. The host streams 8-bit
/// 4:2:0 (NV12); P010 is here for the eventual 10-bit/HDR path.
// Only the (Linux-gated) VAAPI path calls this outside tests; the constants are worth
// locking on every platform, so it stays compiled rather than cfg-gated with its caller.
#[cfg_attr(windows, allow(dead_code))]
pub(crate) fn drm_fourcc_for(sw: ffmpeg_next::ffi::AVPixelFormat) -> Option<u32> {
use ffmpeg_next::ffi::AVPixelFormat::*;
Some(match sw {
AV_PIX_FMT_NV12 => fourcc(b'N', b'V', b'1', b'2'),
AV_PIX_FMT_P010LE => fourcc(b'P', b'0', b'1', b'0'),
_ => return None,
})
}
#[cfg(test)]
mod tests {
use super::*;
fn decode_device(vendor_id: u32, device_name: &str) -> VulkanDecodeDevice {
VulkanDecodeDevice {
get_instance_proc_addr: 0,
instance: 0,
physical_device: 0,
device: 0,
vendor_id,
device_name: device_name.into(),
graphics_qf: 0,
graphics_queue_flags: 0,
decode_qf: 0,
decode_video_caps: 0,
instance_extensions: Vec::new(),
device_extensions: Vec::new(),
f_sampler_ycbcr: true,
f_timeline_semaphore: true,
f_synchronization2: true,
f_shader_int16: false,
f_storage_buffer8: false,
f_subgroup_size_control: false,
f_compute_full_subgroups: false,
f_shader_float16: false,
api_version: 0,
queue_families: Vec::new(),
pyrowave_decode: false,
video_decode: true,
d3d11_import: false,
adapter_luid: None,
queue_lock: std::sync::Arc::new(QueueLock::new()),
}
}
/// Auto's Linux hardware order: Vulkan-first on NVIDIA (no usable VAAPI) and ALL AMD
/// (Vulkan decode outperforms VAAPI on RADV — on-glass verdict; VanGogh additionally
/// chroma-fringes over VAAPI); Intel/unknown keep VAAPI first (ANV's Vulkan Video is
/// the least-proven Mesa path). A Vulkan failure streak still demotes to VAAPI, so
/// Vulkan-first can never strand a box on software decode.
#[test]
fn vulkan_over_vaapi_on_nvidia_and_amd() {
assert!(decode_device(0x10DE, "NVIDIA GeForce RTX 5070 Ti").prefer_vulkan_over_vaapi());
assert!(decode_device(0x1002, "AMD RADV VANGOGH").prefer_vulkan_over_vaapi());
assert!(
decode_device(0x1002, "AMD Custom GPU 0405 (RADV VANGOGH)").prefer_vulkan_over_vaapi()
);
assert!(
decode_device(0x1002, "AMD Radeon RX 7800 XT (RADV NAVI32)").prefer_vulkan_over_vaapi()
);
assert!(
!decode_device(0x8086, "Intel(R) Arc(tm) A770 Graphics (DG2)")
.prefer_vulkan_over_vaapi()
);
}
/// Lock the DRM FourCC magic numbers against typos — these are the exact values
/// `<drm_fourcc.h>` defines, and a wrong one is what painted the Steam Deck green.
#[test]
fn drm_fourcc_constants() {
assert_eq!(fourcc(b'N', b'V', b'1', b'2'), 0x3231_564e);
assert_eq!(fourcc(b'P', b'0', b'1', b'0'), 0x3031_3050);
assert_eq!(
drm_fourcc_for(ffmpeg::ffi::AVPixelFormat::AV_PIX_FMT_NV12),
Some(0x3231_564e)
);
assert_eq!(
drm_fourcc_for(ffmpeg::ffi::AVPixelFormat::AV_PIX_FMT_RGBA),
None
);
}
}