Files
punktfunk/crates/punktfunk-host/src/native_pairing.rs
T
enricobuehler 47d22b6082
ci / docs-site (push) Successful in 55s
ci / web (push) Successful in 1m11s
apple / swift (push) Successful in 1m12s
decky / build-publish (push) Successful in 17s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 13s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 8s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 7s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
ci / bench (push) Successful in 7m3s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6m57s
windows-host / package (push) Successful in 8m20s
arch / build-publish (push) Successful in 11m48s
deb / build-publish (push) Successful in 12m57s
apple / screenshots (push) Successful in 5m42s
android / android (push) Successful in 17m23s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 19m32s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 17m28s
ci / rust (push) Successful in 25m57s
docker / deploy-docs (push) Failing after 5m44s
fix(host): admit exactly ONE parked knock per Approve — stop crashing gnome-shell, and self-heal dead sessions
A retrying unpaired client parks one QUIC connection per knock, but the
delegated-approval waiters were keyed on fingerprint alone — one console
Approve resolved ALL of them. Observed live (2026-07-10): an iPad knocked
3x, one Approve admitted three full sessions, three Mutter virtual
monitors were created within ~200us plus an ApplyMonitorsConfig, and
gnome-shell SIGSEGV'd inside meta_monitor_manager_rebuild — dropping the
box to the GDM greeter, unreachable until reboot (GDM auto-login runs
once per boot) while the lingering host spammed "RemoteDesktop ... not
activatable" libei errors.

Four fixes, outermost symptom inward:

- Knock generations (native_pairing): note_pending returns a per-knock
  generation; a re-knock bumps it and wakes the previous waiter, which
  resolves the new PairingDecision::Superseded (connection closes; the
  console list is unchanged). An approval records WHICH generation it
  admitted, so a stale waiter polling only after the pending entry is
  cleared still loses the tie — exactly one admission, no matter the
  interleaving.

- TOPOLOGY_LOCK (vdisplay/mutter): every Mutter monitor mutation
  (pre-snapshot -> RecordVirtual -> ApplyMonitorsConfig, and the
  teardown Stop) is serialized process-wide. Concurrent rebuilds are
  what segfault the shell (second on-glass crash of this class — the
  teardown race is already documented in-file), and serialization also
  keeps wait_virtual_connector's snapshot diff from attributing a
  sibling's connector. Create timeout 20s -> 45s for lock queueing.

- Session-env hygiene (vdisplay): when detection finds NOTHING live,
  clear the previous connect's XDG_CURRENT_DESKTOP/WAYLAND_DISPLAY
  retarget. A stale GNOME value kept mutter::is_available() true after
  the crash, routing explicit-backend connects into the dead session
  (create timeouts + libei error loops) instead of the crisp "no live
  graphical session" handshake error.

- Opt-in recovery hook (config + punktfunk1): PUNKTFUNK_RECOVER_SESSION_CMD
  fires (detached via sh -c, debounced to one launch/min) when a client
  connects while no graphical session is live — e.g. `sudo -n systemctl
  restart gdm` re-runs auto-login and the client's retry lands in the
  recovered desktop. The handshake error tells the client to retry.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 01:10:26 +02:00

1049 lines
46 KiB
Rust
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
//! Shared native (`punktfunk/1`) pairing state — the on-demand arming PIN (with expiry) plus the
//! persistent paired-clients store. One [`NativePairing`] handle is shared by the punktfunk/1 QUIC
//! accept loop ([`crate::punktfunk1`]) and the management API ([`crate::mgmt`]), so an operator can **arm
//! pairing and read the PIN from the web console** instead of the service log.
//!
//! The PIN direction is inherent to the SPAKE2 ceremony: the *host* mints the PIN and the *client*
//! enters it (the client needs it to build its first message). So the UI **displays** the PIN —
//! armed on demand for a short window — rather than accepting one.
use anyhow::Result;
use std::net::IpAddr;
use std::path::PathBuf;
use std::sync::Mutex;
use std::time::{Duration, Instant};
use tokio::sync::Notify;
/// The host's paired punktfunk/1 clients: `~/.config/punktfunk/punktfunk1-paired.json`.
/// (Separate from GameStream pairing, which has its own store and ceremony.)
#[derive(Default, serde::Serialize, serde::Deserialize)]
pub struct PairedClients {
pub clients: Vec<PairedClient>,
}
#[derive(Clone, serde::Serialize, serde::Deserialize)]
pub struct PairedClient {
pub name: String,
/// Hex SHA-256 of the client's certificate.
pub fingerprint: String,
}
impl PairedClients {
fn contains(&self, fp_hex: &str) -> bool {
self.clients
.iter()
.any(|c| c.fingerprint.eq_ignore_ascii_case(fp_hex))
}
}
struct PairedState {
path: PathBuf,
clients: PairedClients,
}
/// The current arming window. `pin == None` ⇒ disarmed. `expires_at == None` ⇒ armed with no
/// expiry (the CLI `--allow-pairing` flag); `Some(t)` ⇒ a web-armed window that auto-disarms.
///
/// `bound_fp == Some(fp)` ⇒ the window is **bound to one operator-selected device fingerprint**:
/// only a pairing attempt from that fingerprint may consume it (security-review 2026-06-28 #9). This
/// closes the window-burn DoS — an unpaired LAN peer cannot consume a window armed for a specific
/// device, because the QUIC client-auth proves cert possession (it can't forge the bound fingerprint).
/// `None` ⇒ unbound (the CLI flag / a console "arm open"): any well-formed attempt consumes it (the
/// legacy behavior, retaining the window-burn DoS — acceptable only on a trusted LAN).
#[derive(Default)]
struct Armed {
pin: Option<String>,
expires_at: Option<Instant>,
bound_fp: Option<String>,
}
/// The result of resolving the armed PIN for a specific client fingerprint ([`NativePairing::pin_for_attempt`]).
pub enum PinAttempt {
/// No window is armed (disarmed/expired) — reject; do not run the ceremony.
Disarmed,
/// A window IS armed but **bound to a different fingerprint** — reject WITHOUT consuming it, so
/// an unrelated (attacker) fingerprint can't burn the operator's armed window (#9).
BoundToOther,
/// Proceed: the PIN to run the ceremony with (the window is unbound, or bound to this fingerprint).
Pin(String),
}
/// An unpaired (but identified) device that knocked on a pairing-required host — held for
/// **delegated approval** from the management console (roadmap §8b-1) instead of being silently
/// forgotten. In-memory only: pending knocks don't survive a restart (the device just knocks
/// again), and they expire after [`PENDING_TTL`].
struct Pending {
id: u32,
name: String,
fp_hex: String,
requested_at: Instant,
/// QUIC-validated source address of the knock — used for the per-source cap (#13), so one host
/// can't fill the queue. `None` if unknown (e.g. tests / a caller that doesn't supply it).
src_ip: Option<IpAddr>,
/// True while a connection is held open in [`NativePairing::wait_for_decision`] for this knock.
/// A live parked knock is a genuine device waiting for the operator — eviction skips it unless
/// every entry is parked, so a cert-rotating flood can't evict the device being onboarded (#13).
parked: bool,
/// Generation of the MOST RECENT knock for this fingerprint. A re-knock bumps it (and wakes
/// waiters), so a stale parked connection resolves [`PairingDecision::Superseded`] instead of
/// being admitted alongside the newest one — one Approve must admit exactly ONE session.
/// (Observed live: a client retried 3× while parked, one console Approve admitted all three,
/// and the three concurrent Mutter virtual monitors segfaulted gnome-shell.)
knock_seq: u32,
}
#[derive(Default)]
struct PendingState {
next_id: u32,
items: Vec<Pending>,
/// Fingerprint → the knock generation an approval admitted, kept briefly after [`NativePairing::add`]
/// clears the pending entry. Closes the last double-admit window: a superseded waiter that only
/// polls AFTER the approval (entry gone, fingerprint paired) can't tell it lost from the entry
/// alone — this marker lets it resolve `Superseded` instead of a second `Approved`. Pruned on
/// the pending TTL and overwritten per fingerprint, so it stays a handful of tuples.
admitted: Vec<(String, u32, Instant)>,
}
/// A pending-approval snapshot for the management API / web console.
pub struct PendingRequest {
/// Per-process id used to address approve/deny (stable for the entry's lifetime).
pub id: u32,
/// Best-effort device label (the client's `Hello` name, else fingerprint-derived).
pub name: String,
/// Hex SHA-256 of the knocking client's certificate — what approval pins.
pub fingerprint: String,
/// Seconds since the (most recent) knock.
pub age_secs: u64,
}
/// The outcome of [`NativePairing::wait_for_decision`] — what an operator did with a parked,
/// unpaired knock (delegated approval, roadmap §8b-1).
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum PairingDecision {
/// The operator clicked Approve (the fingerprint is now paired) — admit the session.
Approved,
/// The operator denied, or the pending entry was otherwise dropped without pairing — reject.
Denied,
/// No decision within the wait window — reject; the device can knock again.
TimedOut,
/// A NEWER knock from the same fingerprint replaced this one — close this connection; the
/// newest parked connection is the one an approval admits (a retrying client abandons its
/// older attempts, and admitting them all crashes compositors — see [`Pending::knock_seq`]).
Superseded,
}
/// Pending knocks older than this are dropped (the device retries; a stale entry shouldn't be
/// approvable days later when the operator no longer remembers the context).
const PENDING_TTL: Duration = Duration::from_secs(10 * 60);
/// Cap on the pending list — a LAN scanner must not grow it unboundedly. Oldest entries drop.
const PENDING_CAP: usize = 32;
/// Max pending knocks one source IP may occupy, so a single host can't fill the whole queue and hide
/// / evict a genuine device's knock (security-review 2026-06-28 #13). The QUIC path is address-
/// validated, so the source IP isn't off-path spoofable; an attacker would need that many real hosts.
const MAX_PENDING_PER_IP: usize = 4;
/// Shared native-pairing state: the arming PIN window + the persistent trust store + the
/// pending-approval queue.
pub struct NativePairing {
arm: Mutex<Armed>,
paired: Mutex<PairedState>,
pending: Mutex<PendingState>,
/// Notified whenever the trust/pending state changes (a fingerprint paired, or a pending knock
/// denied/dropped), so a QUIC connection parked in [`NativePairing::wait_for_decision`] wakes
/// the instant an operator acts in the console — the substrate for delegated approval admitting
/// a session with no client reconnect.
changed: Notify,
}
/// A snapshot for the management API / web console.
pub struct NativePairingStatus {
pub armed: bool,
/// The PIN to display while armed (the operator reads it; the user enters it on the client).
pub pin: Option<String>,
/// Seconds left in a timed window (`None` = armed with no expiry, e.g. the CLI flag).
pub expires_in_secs: Option<u64>,
pub paired_clients: u32,
}
fn default_path() -> Result<PathBuf> {
// `config_dir()` resolves XDG/HOME on Linux and falls back to %APPDATA% on Windows — so the
// native paired-store works without a HOME env var (which a Windows service/task doesn't set).
Ok(crate::gamestream::config_dir().join("punktfunk1-paired.json"))
}
fn load(path: &std::path::Path) -> PairedClients {
std::fs::read(path)
.ok()
.and_then(|b| serde_json::from_slice(&b).ok())
.unwrap_or_default()
}
fn save(state: &PairedState) -> Result<()> {
if let Some(dir) = state.path.parent() {
crate::gamestream::create_private_dir(dir)?;
}
// Atomic replace: a crash/full-disk mid-write must not truncate the trust store (which would
// silently lock out every paired client on a --require-pairing host). Temp + rename. The temp is
// written owner-only so a local user can't inject a fingerprint to pair themselves.
let tmp = state.path.with_extension("json.tmp");
crate::gamestream::write_secret_file(&tmp, &serde_json::to_vec_pretty(&state.clients)?)?;
std::fs::rename(&tmp, &state.path)?;
Ok(())
}
fn random_pin() -> String {
use rand::Rng;
format!("{:04}", rand::thread_rng().gen_range(0..10_000u32))
}
/// Sanitize a client-supplied device name before it's stored, listed, or logged. The name comes
/// straight off the wire (the `Hello`/`PairRequest` of an *unpaired* device), so it's untrusted: a
/// hostile LAN device could embed terminal escapes / control characters (log + console injection) or
/// bidi overrides (`U+202E` etc.) to make a malicious device *look* like a trusted one in the
/// approval UI. Strip C0/C1 controls and Unicode bidi/format controls, collapse whitespace, trim, and
/// cap the length; an empty/all-control name falls back to a fingerprint-derived label.
pub(crate) fn sanitize_device_name(name: &str, fp_hex: &str) -> String {
let cleaned: String = name
.chars()
.map(|c| if c == '\t' || c == '\n' { ' ' } else { c })
.filter(|&c| {
!c.is_control()
// Bidi/format controls that could spoof or reorder the displayed name.
&& !('\u{202A}'..='\u{202E}').contains(&c) // LRE..RLO/PDF
&& !('\u{2066}'..='\u{2069}').contains(&c) // LRI..PDI
&& c != '\u{200E}' // LRM
&& c != '\u{200F}' // RLM
&& c != '\u{061C}' // ALM
&& c != '\u{FEFF}' // BOM / zero-width no-break space
})
.collect();
// Collapse internal whitespace runs, trim, cap at the wire limit.
let collapsed = cleaned.split_whitespace().collect::<Vec<_>>().join(" ");
let mut trimmed = collapsed.as_str();
while trimmed.len() > NAME_MAX {
let mut cut = NAME_MAX;
while !trimmed.is_char_boundary(cut) {
cut -= 1;
}
trimmed = &trimmed[..cut];
}
let trimmed = trimmed.trim();
if trimmed.is_empty() {
format!("device {}", &fp_hex[..8.min(fp_hex.len())])
} else {
trimmed.to_string()
}
}
/// Max stored device-name length (matches the `Hello` wire cap, `quic::HELLO_NAME_MAX`).
const NAME_MAX: usize = 64;
impl NativePairing {
/// Load the trust store. `store_path = None` uses the default config path. If `arm_at_start`
/// (the CLI `--allow-pairing`/`--require-pairing` flags), arm immediately with `fixed_pin`
/// (or a fresh random PIN) and **no expiry** — back-compat with the headless CLI flow.
pub fn load_with(
store_path: Option<PathBuf>,
fixed_pin: Option<String>,
arm_at_start: bool,
) -> Result<NativePairing> {
let path = match store_path {
Some(p) => p,
None => default_path()?,
};
let clients = load(&path);
let arm = if arm_at_start {
Armed {
pin: Some(fixed_pin.unwrap_or_else(random_pin)),
expires_at: None,
bound_fp: None,
}
} else {
Armed::default()
};
Ok(NativePairing {
arm: Mutex::new(arm),
paired: Mutex::new(PairedState { path, clients }),
pending: Mutex::new(PendingState::default()),
changed: Notify::new(),
})
}
/// Arm pairing with a fresh random PIN, valid for `ttl`, **unbound** (any well-formed attempt
/// consumes it). Returns the PIN to display. Prefer [`Self::arm_for`] with a specific device
/// fingerprint on untrusted LANs — an unbound window is burnable by any peer (#9).
pub fn arm(&self, ttl: Duration) -> String {
self.arm_for(ttl, None)
}
/// Arm pairing with a fresh random PIN, valid for `ttl`. If `bound_fp` is `Some`, the window is
/// bound to that device fingerprint: only a pairing attempt from it consumes the window, so an
/// unrelated (attacker) fingerprint can neither pair nor burn the window (#9). Returns the PIN.
pub fn arm_for(&self, ttl: Duration, bound_fp: Option<String>) -> String {
let pin = random_pin();
*self.arm.lock().unwrap() = Armed {
pin: Some(pin.clone()),
expires_at: Some(Instant::now() + ttl),
bound_fp,
};
pin
}
/// Resolve the PIN for an attempt from `client_fp_hex`, honoring fingerprint binding (#9):
/// `Disarmed` if no window is armed; `BoundToOther` if a window is armed but bound to a different
/// fingerprint (the caller MUST reject without consuming it); else `Pin` to run the ceremony.
pub fn pin_for_attempt(&self, client_fp_hex: &str) -> PinAttempt {
let mut arm = self.arm.lock().unwrap();
Self::expire(&mut arm);
match &arm.pin {
None => PinAttempt::Disarmed,
Some(pin) => match &arm.bound_fp {
Some(bound) if !bound.eq_ignore_ascii_case(client_fp_hex) => {
PinAttempt::BoundToOther
}
_ => PinAttempt::Pin(pin.clone()),
},
}
}
/// Disarm pairing (no new ceremonies accepted).
pub fn disarm(&self) {
*self.arm.lock().unwrap() = Armed::default();
}
/// Expire a timed window if its deadline passed (called under the lock before any read).
fn expire(arm: &mut Armed) {
if let Some(t) = arm.expires_at {
if Instant::now() >= t {
*arm = Armed::default();
}
}
}
/// The current valid PIN, or `None` if disarmed/expired. The QUIC ceremony reads this
/// per-attempt, so a window that lapsed mid-connection no longer pairs.
pub fn current_pin(&self) -> Option<String> {
let mut arm = self.arm.lock().unwrap();
Self::expire(&mut arm);
arm.pin.clone()
}
/// A snapshot for the management API.
pub fn status(&self) -> NativePairingStatus {
let mut arm = self.arm.lock().unwrap();
Self::expire(&mut arm);
let expires_in_secs = arm
.expires_at
.map(|t| t.saturating_duration_since(Instant::now()).as_secs());
NativePairingStatus {
armed: arm.pin.is_some(),
pin: arm.pin.clone(),
expires_in_secs,
paired_clients: self.paired.lock().unwrap().clients.clients.len() as u32,
}
}
/// Is this client (hex SHA-256 fingerprint) in the paired set?
pub fn is_paired(&self, fp_hex: &str) -> bool {
self.paired.lock().unwrap().clients.contains(fp_hex)
}
/// Record a successful pairing (re-pairing the same fingerprint just updates the name —
/// matched case-insensitively, like every other fingerprint comparison here). The name is
/// sanitized (untrusted). On a persist failure the in-memory store is rolled back so it never
/// diverges from disk. Also clears any pending knock for this fingerprint (it's now paired).
pub fn add(&self, name: &str, fp_hex: &str) -> Result<()> {
let name = sanitize_device_name(name, fp_hex);
{
let mut p = self.paired.lock().unwrap();
let snapshot = p.clients.clients.clone(); // restore on a failed save
p.clients
.clients
.retain(|c| !c.fingerprint.eq_ignore_ascii_case(fp_hex));
p.clients.clients.push(PairedClient {
name,
fingerprint: fp_hex.to_string(),
});
if let Err(e) = save(&p) {
p.clients.clients = snapshot;
return Err(e);
}
}
// A device that knocked and is now paired shouldn't linger in the approval list. Record
// WHICH knock generation this pairing admits before clearing the entry: only the waiter
// holding that generation may return `Approved`; a superseded sibling that polls after the
// clear resolves `Superseded` off this marker (exactly-one-admission — see `admitted`).
{
let mut pending = self.pending.lock().unwrap();
let admitted_seq = pending
.items
.iter()
.find(|p| p.fp_hex.eq_ignore_ascii_case(fp_hex))
.map(|p| p.knock_seq);
if let Some(seq) = admitted_seq {
pending
.admitted
.retain(|(fp, _, _)| !fp.eq_ignore_ascii_case(fp_hex));
pending
.admitted
.push((fp_hex.to_string(), seq, Instant::now()));
}
pending
.items
.retain(|p| !p.fp_hex.eq_ignore_ascii_case(fp_hex));
}
// Wake any connection parked in `wait_for_decision` for this fingerprint: pairing just
// completed (console approve or the PIN ceremony), so it can admit the session with no
// reconnect. Notified AFTER the pin AND the pending-clear so a woken waiter observes the
// fully settled state (paired = true, no longer pending) — see `wait_for_decision`.
self.changed.notify_waiters();
Ok(())
}
/// The paired clients (for the management API's device list).
pub fn list(&self) -> Vec<PairedClient> {
self.paired.lock().unwrap().clients.clients.clone()
}
/// Remove a paired client by fingerprint. Returns whether one was removed. On a persist
/// failure the in-memory store is rolled back (it never diverges from disk).
pub fn remove(&self, fp_hex: &str) -> Result<bool> {
let mut p = self.paired.lock().unwrap();
let before = p.clients.clients.len();
let snapshot = p.clients.clients.clone();
p.clients
.clients
.retain(|c| !c.fingerprint.eq_ignore_ascii_case(fp_hex));
let removed = p.clients.clients.len() != before;
if removed {
if let Err(e) = save(&p) {
p.clients.clients = snapshot;
return Err(e);
}
}
Ok(removed)
}
// -- Delegated approval (roadmap §8b-1) --------------------------------
/// Drop expired pending knocks (called under the lock, mirroring [`Self::expire`]). The
/// admitted-generation markers share the TTL — they only matter while a superseded waiter
/// could still be parked, which is bounded by the approval wait (well under the TTL).
fn expire_pending(pending: &mut PendingState) {
pending
.items
.retain(|p| p.requested_at.elapsed() < PENDING_TTL);
pending
.admitted
.retain(|(_, _, at)| at.elapsed() < PENDING_TTL);
}
/// Pick the entry to evict, optionally restricted to a single source IP: the least-recently-active
/// **non-parked** entry (a live parked knock is a genuine device awaiting the operator — never
/// evict it under load); only if every candidate is parked does it fall back to the oldest of
/// those (#13). Returns the index, or `None` if there's nothing to evict.
fn evict_index(items: &[Pending], only_ip: Option<IpAddr>) -> Option<usize> {
let pick = |allow_parked: bool| {
items
.iter()
.enumerate()
.filter(|(_, p)| only_ip.is_none_or(|ip| p.src_ip == Some(ip)))
.filter(|(_, p)| allow_parked || !p.parked)
.min_by_key(|(_, p)| p.requested_at)
.map(|(i, _)| i)
};
pick(false).or_else(|| pick(true))
}
/// Record an unpaired device's knock for delegated approval. Re-knocks from the same fingerprint
/// refresh the existing entry in place (same id; a connect-retry loop must not spam the list) and
/// bump its knock generation — the returned generation is what [`Self::wait_for_decision`] admits,
/// so the NEWEST connection wins and any older parked sibling resolves `Superseded`. A
/// fresh fingerprint gets a new id; the queue is bounded two ways so a flood can't crowd out a
/// genuine knock (#13): a **per-source-IP cap** ([`MAX_PENDING_PER_IP`]) means one host can hold at
/// most a few slots, and the global [`PENDING_CAP`] evicts the least-recently-active **non-parked**
/// entry (never a live, held-open parked knock). The name is sanitized (untrusted).
pub fn note_pending(&self, name: &str, fp_hex: &str, src_ip: Option<IpAddr>) -> u32 {
let name = sanitize_device_name(name, fp_hex);
let mut pending = self.pending.lock().unwrap();
Self::expire_pending(&mut pending);
if let Some(p) = pending
.items
.iter_mut()
.find(|p| p.fp_hex.eq_ignore_ascii_case(fp_hex))
{
p.requested_at = Instant::now();
p.name = name;
if p.src_ip.is_none() {
p.src_ip = src_ip;
}
p.knock_seq = p.knock_seq.wrapping_add(1);
let seq = p.knock_seq;
drop(pending);
// Wake the previous knock's parked waiter so it sees it was superseded NOW instead of
// holding its dead connection open until the approval window lapses.
self.changed.notify_waiters();
return seq;
}
// A fresh knock lifecycle: drop any admitted-generation marker left from a previous
// pair→unpair round of this fingerprint, or it would wrongly supersede the new waiter.
pending
.admitted
.retain(|(fp, _, _)| !fp.eq_ignore_ascii_case(fp_hex));
// Per-source-IP cap: a single host can't occupy more than MAX_PENDING_PER_IP slots — evict its
// own oldest entry first so it can't crowd out other devices' knocks (#13).
if let Some(ip) = src_ip {
if pending
.items
.iter()
.filter(|p| p.src_ip == Some(ip))
.count()
>= MAX_PENDING_PER_IP
{
if let Some(i) = Self::evict_index(&pending.items, Some(ip)) {
pending.items.remove(i);
}
}
}
// Global cap: evict the least-recently-active non-parked entry (Vec order no longer tracks
// recency after in-place refreshes, so pick explicitly).
if pending.items.len() >= PENDING_CAP {
if let Some(i) = Self::evict_index(&pending.items, None) {
pending.items.remove(i);
}
}
let id = pending.next_id;
pending.next_id = pending.next_id.wrapping_add(1);
pending.items.push(Pending {
id,
name,
fp_hex: fp_hex.to_string(),
requested_at: Instant::now(),
src_ip,
parked: false,
knock_seq: 0,
});
0
}
/// Mark/unmark the pending entry for `fp_hex` as having a live parked waiter (no-op if it's gone).
/// A parked entry is protected from eviction under load (#13). Gated on `knock_seq` so a
/// superseded waiter's exit can't unmark the flag the NEWER waiter (a bumped generation) owns.
fn set_parked(&self, fp_hex: &str, knock_seq: u32, parked: bool) {
let mut pending = self.pending.lock().unwrap();
if let Some(p) = pending
.items
.iter_mut()
.find(|p| p.fp_hex.eq_ignore_ascii_case(fp_hex) && p.knock_seq == knock_seq)
{
p.parked = parked;
}
}
/// The current knock generation for `fp_hex`, `None` when no entry is pending. A parked waiter
/// compares this against its own generation to detect it was superseded by a re-knock.
fn knock_seq_of(&self, fp_hex: &str) -> Option<u32> {
let pending = self.pending.lock().unwrap();
pending
.items
.iter()
.find(|p| p.fp_hex.eq_ignore_ascii_case(fp_hex))
.map(|p| p.knock_seq)
}
/// The knock generation the approval of `fp_hex` admitted, if one was recorded (see
/// [`PendingState::admitted`]).
fn admitted_seq(&self, fp_hex: &str) -> Option<u32> {
let pending = self.pending.lock().unwrap();
pending
.admitted
.iter()
.find(|(fp, _, _)| fp.eq_ignore_ascii_case(fp_hex))
.map(|(_, seq, _)| *seq)
}
/// The devices currently awaiting approval (for the management API).
pub fn pending(&self) -> Vec<PendingRequest> {
let mut pending = self.pending.lock().unwrap();
Self::expire_pending(&mut pending);
pending
.items
.iter()
.map(|p| PendingRequest {
id: p.id,
name: p.name.clone(),
fingerprint: p.fp_hex.clone(),
age_secs: p.requested_at.elapsed().as_secs(),
})
.collect()
}
/// Is a knock for this fingerprint still awaiting approval? (Expired entries are dropped
/// first, so this also reports whether a parked knock is still live.)
pub fn pending_contains(&self, fp_hex: &str) -> bool {
let mut pending = self.pending.lock().unwrap();
Self::expire_pending(&mut pending);
pending
.items
.iter()
.any(|p| p.fp_hex.eq_ignore_ascii_case(fp_hex))
}
/// Approve a pending knock: pair its fingerprint (under `name_override` if the operator
/// labeled it, else the knock's own name) and drop it from the queue. `Ok(None)` = no such
/// (or expired) id.
pub fn approve_pending(
&self,
id: u32,
name_override: Option<&str>,
) -> Result<Option<PairedClient>> {
// Read (do NOT pre-remove) the entry: `add()` pins the fingerprint and THEN clears its
// pending entry — an order `wait_for_decision` relies on so a parked waiter never observes
// the device as "neither pending nor paired" (which would read as a denial). Removing here
// first would open exactly that window.
let (knock_name, fp_hex) = {
let mut pending = self.pending.lock().unwrap();
Self::expire_pending(&mut pending);
match pending.items.iter().find(|p| p.id == id) {
Some(p) => (p.name.clone(), p.fp_hex.clone()),
None => return Ok(None),
}
}; // pending lock released — add() takes the paired then pending locks
let name = name_override.unwrap_or(&knock_name).to_string();
self.add(&name, &fp_hex)?; // pins, clears the pending entry, and notifies waiters
Ok(Some(PairedClient {
name,
fingerprint: fp_hex,
}))
}
/// Deny (drop) a pending knock. Returns whether one was removed. The device's next knock
/// re-creates an entry — deny is "not now", not a blocklist.
pub fn deny_pending(&self, id: u32) -> bool {
let removed = {
let mut pending = self.pending.lock().unwrap();
let before = pending.items.len();
pending.items.retain(|p| p.id != id);
pending.items.len() != before
};
if removed {
// Wake a parked waiter so it returns `Denied` at once instead of holding the
// connection open until the approval window lapses.
self.changed.notify_waiters();
}
removed
}
/// Park (async) until an operator decides on a knock identified by `fp_hex`, up to `timeout`.
/// `knock_seq` is the generation [`Self::note_pending`] returned for THIS connection's knock.
/// Returns [`PairingDecision::Approved`] the instant the fingerprint is paired (console
/// approve or a concurrent PIN ceremony), [`PairingDecision::Superseded`] the instant a newer
/// knock from the same fingerprint replaces this one (a retrying client — only the newest
/// connection is admitted; three siblings admitted at once has crashed gnome-shell live),
/// [`PairingDecision::Denied`] if its pending entry is dropped without pairing, or
/// [`PairingDecision::TimedOut`] if the window lapses. Holds no lock across the await. The
/// QUIC accept path calls this right after [`Self::note_pending`] to keep the knocking
/// connection open until a human clicks Approve — so the device pairs and streams with no
/// reconnect (delegated approval, roadmap §8b-1).
pub async fn wait_for_decision(
&self,
fp_hex: &str,
knock_seq: u32,
timeout: Duration,
) -> PairingDecision {
// Mark this knock parked so a cert-rotating flood can't evict the genuine, held-open
// connection out of the pending queue while the operator decides (#13). Cleared on every
// exit path by the guard's Drop (generation-gated, so a superseded waiter's exit never
// unmarks the newer waiter's flag).
self.set_parked(fp_hex, knock_seq, true);
struct ParkGuard<'a> {
np: &'a NativePairing,
fp: &'a str,
seq: u32,
}
impl Drop for ParkGuard<'_> {
fn drop(&mut self) {
self.np.set_parked(self.fp, self.seq, false);
}
}
let _park = ParkGuard {
np: self,
fp: fp_hex,
seq: knock_seq,
};
let deadline = tokio::time::Instant::now() + timeout;
loop {
// Arm the wakeup BEFORE re-reading state, and `enable()` it, so an approve/deny that
// lands between the state check and the await still wakes us (no lost notification).
let notified = self.changed.notified();
tokio::pin!(notified);
notified.as_mut().enable();
// Superseded check FIRST: once a newer knock owns the fingerprint, this connection
// must never be admitted — not even if the approval lands before we wake.
match self.knock_seq_of(fp_hex) {
Some(cur) if cur != knock_seq => return PairingDecision::Superseded,
_ => {}
}
if self.is_paired(fp_hex) {
// Paired with the pending entry already cleared: make sure the approval admitted
// OUR generation. A superseded waiter that first polls after `add()` sees the same
// paired/no-entry state as the winner — the admitted marker breaks the tie.
match self.admitted_seq(fp_hex) {
Some(adm) if adm != knock_seq => return PairingDecision::Superseded,
_ => return PairingDecision::Approved,
}
}
if !self.pending_contains(fp_hex) {
// Neither pending nor paired. This is almost always a denial — but it can also be
// the tiny interval inside `add()` between pinning and clearing the pending entry.
// Re-check `is_paired` once: because `add()` pins BEFORE it clears pending, a
// cleared-pending observation that is really an approval will now read as paired —
// with the same generation tie-break as above (the admitted marker is written in
// the same critical section that clears the entry).
if self.is_paired(fp_hex) {
match self.admitted_seq(fp_hex) {
Some(adm) if adm != knock_seq => return PairingDecision::Superseded,
_ => return PairingDecision::Approved,
}
}
return PairingDecision::Denied;
}
tokio::select! {
_ = &mut notified => {}
_ = tokio::time::sleep_until(deadline) => return PairingDecision::TimedOut,
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
fn temp() -> PathBuf {
// A unique-ish temp path without Date/rand-in-test fuss: pid + addr of a local.
let x = 0u8;
std::env::temp_dir().join(format!(
"pf-native-pair-{}-{}.json",
std::process::id(),
&x as *const _ as usize
))
}
#[test]
fn arm_expire_and_pair() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), None, false).unwrap();
// Disarmed by default.
assert!(np.current_pin().is_none());
assert!(!np.status().armed);
// Arm with a tiny TTL → a PIN appears, then expires.
let pin = np.arm(Duration::from_millis(40));
assert_eq!(pin.len(), 4);
assert_eq!(np.current_pin().as_deref(), Some(pin.as_str()));
assert!(np.status().armed);
std::thread::sleep(Duration::from_millis(60));
assert!(np.current_pin().is_none(), "window should have expired");
assert!(!np.status().armed);
// Pair / list / unpair.
assert!(!np.is_paired("ab12"));
np.add("Living Room", "AB12").unwrap();
assert!(
np.is_paired("ab12"),
"fingerprint match is case-insensitive"
);
assert_eq!(np.list().len(), 1);
assert_eq!(np.status().paired_clients, 1);
assert!(np.remove("ab12").unwrap());
assert!(!np.remove("ab12").unwrap());
assert!(np.list().is_empty());
let _ = std::fs::remove_file(&p);
}
#[test]
fn pending_knock_approve_and_deny() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), None, false).unwrap();
assert!(np.pending().is_empty());
// A knock appears; a re-knock from the same fingerprint refreshes (same id, new name)
// instead of duplicating.
np.note_pending("device aa11", "AA11", None);
np.note_pending("Bedroom TV", "aa11", None);
let pend = np.pending();
assert_eq!(pend.len(), 1, "re-knock dedups by fingerprint");
assert_eq!(pend[0].name, "Bedroom TV");
let id = pend[0].id;
// Deny drops it without pairing; the next knock gets a fresh id.
assert!(np.deny_pending(id));
assert!(!np.deny_pending(id));
assert!(np.pending().is_empty());
assert!(!np.is_paired("aa11"));
// Approve pairs the fingerprint (operator label wins) and clears the entry.
np.note_pending("device bb22", "BB22", None);
let id = np.pending()[0].id;
assert!(
np.approve_pending(9999, None).unwrap().is_none(),
"unknown id"
);
let client = np
.approve_pending(id, Some("Living Room"))
.unwrap()
.unwrap();
assert_eq!(client.name, "Living Room");
assert!(np.is_paired("bb22"), "approval pins the fingerprint");
assert!(np.pending().is_empty());
assert_eq!(np.list()[0].name, "Living Room");
// The cap evicts the oldest knock.
// Flood from many DISTINCT source IPs (so the per-IP cap doesn't kick in) → the global cap
// holds at PENDING_CAP, evicting the oldest non-parked entries first.
for i in 0..(PENDING_CAP + 3) {
let ip = IpAddr::from([10, 0, (i / 256) as u8, (i % 256) as u8]);
np.note_pending("flood", &format!("f{i:03}"), Some(ip));
}
let pend = np.pending();
assert_eq!(pend.len(), PENDING_CAP);
assert_eq!(pend[0].fingerprint, "f003", "oldest entries evicted first");
let _ = std::fs::remove_file(&p);
}
#[test]
fn sanitize_strips_control_and_bidi() {
// ANSI escape + newline + a bidi override that could spoof the displayed name.
let dirty = "\u{1b}]0;evil\u{07}Good\nDevice\u{202E}xfp";
let clean = sanitize_device_name(dirty, "deadbeef00");
assert!(!clean.contains('\u{1b}') && !clean.contains('\n') && !clean.contains('\u{202E}'));
// ESC dropped (']' survives), BEL dropped, '\n'→space (Good Device), RLO dropped (no space).
assert_eq!(clean, "]0;evilGood Devicexfp");
// All-control / empty → fingerprint-derived fallback.
assert_eq!(
sanitize_device_name("\u{1b}\u{07}", "deadbeef00"),
"device deadbeef"
);
assert_eq!(sanitize_device_name(" ", "abc"), "device abc");
// Over-long names cap at a char boundary.
assert!(sanitize_device_name(&"x".repeat(200), "ab").len() <= 64);
}
#[test]
fn pairing_clears_a_pending_knock() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), None, false).unwrap();
np.note_pending("Knocker", "cc44", None);
assert_eq!(np.pending().len(), 1);
// Pairing the same fingerprint (e.g. via the PIN ceremony) drops the stale pending entry.
np.add("Knocker", "CC44").unwrap();
assert!(
np.pending().is_empty(),
"a now-paired device must leave the approval list"
);
assert!(np.is_paired("cc44"));
let _ = std::fs::remove_file(&p);
}
#[test]
fn add_replaces_case_insensitively() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), None, false).unwrap();
np.add("First", "AB12").unwrap();
np.add("Second", "ab12").unwrap(); // same device, different hex case
assert_eq!(np.list().len(), 1, "re-add must replace, not duplicate");
assert_eq!(np.list()[0].name, "Second");
let _ = std::fs::remove_file(&p);
}
#[test]
fn cli_flag_arms_with_no_expiry() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), Some("1234".into()), true).unwrap();
assert_eq!(np.current_pin().as_deref(), Some("1234"));
let s = np.status();
assert!(s.armed);
assert_eq!(s.expires_in_secs, None, "CLI arming has no expiry");
np.disarm();
assert!(np.current_pin().is_none());
let _ = std::fs::remove_file(&p);
}
#[tokio::test]
async fn wait_for_decision_approve_deny_timeout() {
use std::sync::Arc;
let p = temp();
let _ = std::fs::remove_file(&p);
let np = Arc::new(NativePairing::load_with(Some(p.clone()), None, false).unwrap());
// TimedOut: a parked knock with no decision returns TimedOut; the entry survives.
let seq = np.note_pending("Knocker", "ab01", None);
let d = np
.wait_for_decision("ab01", seq, Duration::from_millis(80))
.await;
assert_eq!(d, PairingDecision::TimedOut);
assert!(np.pending_contains("ab01"));
// Approved: approving WHILE parked wakes the waiter with Approved.
let np2 = np.clone();
let waiter = tokio::spawn(async move {
np2.wait_for_decision("ab01", seq, Duration::from_secs(5))
.await
});
tokio::time::sleep(Duration::from_millis(30)).await;
let id = np
.pending()
.into_iter()
.find(|x| x.fingerprint == "ab01")
.unwrap()
.id;
np.approve_pending(id, Some("Approved")).unwrap().unwrap();
assert_eq!(waiter.await.unwrap(), PairingDecision::Approved);
assert!(np.is_paired("ab01"));
// Denied: denying WHILE parked wakes the waiter with Denied (not held until timeout).
let seq = np.note_pending("Knock2", "cd02", None);
let np3 = np.clone();
let waiter = tokio::spawn(async move {
np3.wait_for_decision("cd02", seq, Duration::from_secs(5))
.await
});
tokio::time::sleep(Duration::from_millis(30)).await;
let id = np
.pending()
.into_iter()
.find(|x| x.fingerprint == "cd02")
.unwrap()
.id;
assert!(np.deny_pending(id));
assert_eq!(waiter.await.unwrap(), PairingDecision::Denied);
assert!(!np.is_paired("cd02"));
// Already paired before the call (the PIN-ceremony race) → immediate Approved: the ab01
// marker admitted generation 0, which is also what a fresh coincidental waiter holds.
let d = np
.wait_for_decision("ab01", 0, Duration::from_secs(5))
.await;
assert_eq!(d, PairingDecision::Approved);
let _ = std::fs::remove_file(&p);
}
/// One Approve must admit exactly ONE session: a re-knock supersedes the previous parked
/// waiter (it resolves `Superseded` immediately, not at timeout), the console list keeps a
/// single entry, and a stale-generation waiter that polls only AFTER the approval still
/// resolves `Superseded` off the admitted marker. (Live failure this pins down: a client
/// knocked 3×, one Approve admitted all three, and the three concurrent Mutter virtual
/// monitors segfaulted gnome-shell.)
#[tokio::test]
async fn newest_knock_supersedes_parked_waiter() {
use std::sync::Arc;
let p = temp();
let _ = std::fs::remove_file(&p);
let np = Arc::new(NativePairing::load_with(Some(p.clone()), None, false).unwrap());
let seq1 = np.note_pending("iPad Pro", "ee01", None);
let np1 = np.clone();
let waiter1 = tokio::spawn(async move {
np1.wait_for_decision("ee01", seq1, Duration::from_secs(5))
.await
});
tokio::time::sleep(Duration::from_millis(30)).await;
// The device retries: same fingerprint, new connection. The old waiter is superseded at
// once; the pending list still shows ONE entry.
let seq2 = np.note_pending("iPad Pro", "ee01", None);
assert_ne!(seq1, seq2);
assert_eq!(waiter1.await.unwrap(), PairingDecision::Superseded);
assert_eq!(np.pending().len(), 1);
let np2 = np.clone();
let waiter2 = tokio::spawn(async move {
np2.wait_for_decision("ee01", seq2, Duration::from_secs(5))
.await
});
tokio::time::sleep(Duration::from_millis(30)).await;
let id = np
.pending()
.into_iter()
.find(|x| x.fingerprint == "ee01")
.unwrap()
.id;
np.approve_pending(id, None).unwrap().unwrap();
assert_eq!(waiter2.await.unwrap(), PairingDecision::Approved);
// A stale-generation waiter polling only after the approval (entry cleared, fingerprint
// paired) must NOT read as a second Approved — the admitted marker resolves the tie.
let d = np
.wait_for_decision("ee01", seq1, Duration::from_millis(80))
.await;
assert_eq!(d, PairingDecision::Superseded);
let _ = std::fs::remove_file(&p);
}
/// #9: a window can be bound to one operator-selected fingerprint, so an unrelated (attacker)
/// fingerprint can neither pair nor BURN the window (it's rejected without a PIN).
#[test]
fn armed_pin_is_fingerprint_bindable() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), None, false).unwrap();
// Unbound: any fingerprint resolves to the PIN (legacy behavior).
let pin = np.arm(Duration::from_secs(60));
assert!(matches!(np.pin_for_attempt("aa11"), PinAttempt::Pin(x) if x == pin));
assert!(matches!(np.pin_for_attempt("bb22"), PinAttempt::Pin(_)));
// Bound to AA11: only that fp (case-insensitive) gets the PIN; another fp is BoundToOther —
// the caller rejects it WITHOUT consuming the window.
let pin = np.arm_for(Duration::from_secs(60), Some("AA11".into()));
assert!(matches!(np.pin_for_attempt("aa11"), PinAttempt::Pin(x) if x == pin));
assert!(matches!(
np.pin_for_attempt("bb22"),
PinAttempt::BoundToOther
));
np.disarm();
assert!(matches!(np.pin_for_attempt("aa11"), PinAttempt::Disarmed));
let _ = std::fs::remove_file(&p);
}
/// #13: one source IP can't exceed the per-IP cap, and a parked (held-open) genuine knock is
/// never evicted by a flood — even one that fills the global cap from many distinct IPs.
#[test]
fn pending_per_ip_cap_and_parked_protection() {
let p = temp();
let _ = std::fs::remove_file(&p);
let np = NativePairing::load_with(Some(p.clone()), None, false).unwrap();
// Per-IP cap: one source flooding distinct fingerprints holds at most MAX_PENDING_PER_IP.
let attacker = IpAddr::from([192, 168, 1, 66]);
for i in 0..20 {
np.note_pending("flood", &format!("atk{i:03}"), Some(attacker));
}
assert_eq!(
np.pending().len(),
MAX_PENDING_PER_IP,
"one IP can't exceed the per-IP cap"
);
// A genuine knock from a different IP, parked (a live held-open connection), survives a flood
// from many distinct IPs that fills the global cap.
let legit = IpAddr::from([192, 168, 1, 50]);
let seq = np.note_pending("Living Room", "legit01", Some(legit));
np.set_parked("legit01", seq, true);
for i in 0..(PENDING_CAP * 2) {
let ip = IpAddr::from([10, 0, (i / 256) as u8, (i % 256) as u8]);
np.note_pending("flood2", &format!("g{i:04}"), Some(ip));
}
assert!(
np.pending_contains("legit01"),
"a parked, held-open knock is never evicted by a flood"
);
assert!(np.pending().len() <= PENDING_CAP, "global cap still holds");
let _ = std::fs::remove_file(&p);
}
}