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The shared-core architecture pays off: platform clients now link ONE Rust library that does the entire lumen/1 protocol, and only add decode/present/input on top. lumen-core: - client.rs (quic feature): NativeClient — QUIC handshake + UDP data plane + input datagrams on internal threads; embedder surface = connect / next_frame / send_input. - abi.rs: lumen_connect / lumen_connection_next_au (borrow-until-next-call, matching lumen_client_poll_frame semantics) / lumen_connection_send_input / lumen_connection_mode / lumen_connection_close. Guarded in the generated header by LUMEN_FEATURE_QUIC (cbindgen [defines] mapping), so the checked-in header is stable across feature sets. - error.rs: append-only LumenStatus additions Timeout (-9) and Closed (-10). - TESTED end-to-end through the C ABI: in-process lumen/1 host, lumen_connect pulls 25 byte-verified frames, sends input, closes (m3.rs::c_abi_connection_roundtrip). Apple client (clients/apple — SCAFFOLD, written on Linux, first Xcode build pending): - scripts/build-xcframework.sh: cargo per Apple target → universal staticlib + header (LUMEN_FEATURE_QUIC pre-defined) + modulemap → LumenCore.xcframework. - Package.swift (LumenKit) + Swift sources: LumenConnection (ABI wrapper), AnnexB (in-band VPS/SPS/PPS → CMVideoFormatDescription, Annex-B → AVCC CMSampleBuffers with DisplayImmediately), StreamView (SwiftUI over AVSampleBufferDisplayLayer — stage-1 presenter that hardware-decodes compressed HEVC itself), InputCapture (GCMouse raw deltas + GCKeyboard HID→VK). - README.md is the full handoff for the next (Mac-side) agent: build steps, ABI contract, first-light test recipe against the Linux host, stage-2 (VT+Metal pacing) plan, and the known host-side gaps (single-session m3-host, no lumen/1 audio yet, gamepad kinds not yet routed in m3's injector, seed-stage trust). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
32 lines
753 B
TOML
32 lines
753 B
TOML
language = "C"
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pragma_once = true
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include_guard = "LUMEN_CORE_H"
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autogen_warning = "/* Generated by cbindgen from lumen-core. Do not edit by hand. */"
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header = "/* lumen-core C ABI — see crates/lumen-core/src/abi.rs */"
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style = "type"
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cpp_compat = true
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tab_width = 4
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documentation = true
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documentation_style = "c99"
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[parse]
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parse_deps = false
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[export.rename]
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"InputEvent" = "LumenInputEvent"
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"InputKind" = "LumenInputKind"
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# QualifiedScreamingSnakeCase already qualifies each variant with the enum name
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# (LumenStatus::Ok -> LUMEN_STATUS_OK); do NOT also set prefix_with_name or it doubles.
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[enum]
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rename_variants = "QualifiedScreamingSnakeCase"
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[fn]
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sort_by = "None"
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[struct]
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derive_eq = false
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[defines]
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"feature = quic" = "LUMEN_FEATURE_QUIC"
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