Files
punktfunk/clients/windows/src/spawn.rs
T
enricobuehlerandClaude Fable 5 fd75e66041 feat(windows): the shell spawns from the shared brain, and links, tests and pairing stop losing things
Windows-shell parity gaps from the 2026-07-31 sweep, closed:

* The spawner goes through the shared brain: `ConnectPlan::for_target` →
  `session_args()` + a written `--resolved-spec`, replacing the
  hand-assembled argv that meant Windows sessions ALWAYS took the compat
  path (re-resolving every setting from the stores — the drift
  orchestrate.rs documents as a trap) and that any field added to the
  spec was silently Windows-dead. Fullscreen now comes from the plan's
  effective settings (profile-aware) instead of a caller argument, the
  spec temp file is cleaned up at exit, and the reader finally parses
  the `{"window":…}` line so the SPAWNER persists the match-window size
  (§5) instead of the renderer's load-modify-save fallback.
* A deep link to an unpaired host runs the trust ceremony instead of
  refusing: the Pair screen opens seeded with what the link CLAIMED —
  name shown as claimed, fingerprint carried, and the launch/profile
  surviving the detour (`Target` grew a `launch` field for exactly
  this). GTK parity; a shared link was a dead end here before.
* The speed test learns the Ask tier: a bound host whose profile
  INHERITS bitrate now offers both "Set as default" and "Set in
  profile" instead of silently creating a profile override. The global
  write (and the forwarded-controller handler) also rebase on the file
  before their whole-struct saves — two more stale-snapshot writers.
* The Controllers card shows the detected-pad inventory (read-only,
  with the Steam-Input-virtual note) — the fastest answer to "is my
  controller even detected?", present on GTK all along.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 22:05:05 +02:00

349 lines
15 KiB
Rust

//! The shell↔session handoff: streams run in the spawned `punktfunk-session` Vulkan
//! binary (session-always, mirroring the GTK shell's `clients/linux/src/spawn.rs`). This
//! module owns the child's lifecycle plumbing — spawned with CREATE_NO_WINDOW (the
//! session keeps the console subsystem for its stdout contract; without the flag a GUI
//! parent would pop a console window), its stdout contract parsed into typed
//! [`SpawnEvent`]s a reader thread hands to the app's navigation closure: spinner until
//! `{"ready":true}`, banner from the `{"error"|"ended": …}` line, `trust_rejected`
//! routed to the re-pair PIN ceremony, `stats:` lines to the session status page.
use std::io::BufRead as _;
use std::process::{Child, Command, Stdio};
use std::sync::{Arc, Mutex};
/// One parsed event from the session child.
pub(crate) enum SpawnEvent {
/// The child presented its first frame (its window is up and streaming).
Ready,
/// One `stats:` line, already human-formatted by the session (per 1 s window).
Stats(String),
/// The child exited (stdout EOF + reap; a kill lands here too). `error`/`ended`
/// carry the contract lines seen on the way out, when any — routing keys off those,
/// which say strictly more than a number. `code` is the process exit status (-1 = no
/// code, i.e. killed) and exists for the case where there were NO lines at all: a
/// child that dies before it can speak the contract would otherwise be indistinguishable
/// from a clean user-initiated quit, and the shell would bounce to the host list with a
/// blank banner. That is exactly how the 0.22.0 session-binary regression presented.
Exited {
error: Option<(String, bool)>,
ended: Option<String>,
code: i32,
},
}
/// Kills the spawned session child (the Disconnect button, request-access Cancel). Safe
/// to call any time; a child that already exited is a no-op. A FRESH handle is installed
/// per spawn (`Shared::session`) so a stale handle can never kill a newer session.
#[derive(Clone, Default)]
pub(crate) struct SessionChild(Arc<Mutex<Option<Child>>>);
impl SessionChild {
pub(crate) fn kill(&self) {
if let Some(child) = self.0.lock().unwrap().as_mut() {
let _ = child.kill();
}
}
/// Whether a spawned child is currently live (spawned and not yet reaped by its
/// reader). The probe sweep pauses while one runs — the shell is hidden, and probing
/// the host we're streaming from is just noise.
pub(crate) fn is_running(&self) -> bool {
self.0.lock().unwrap().is_some()
}
}
/// One parsed stdout line of the session contract; `None` for anything unrecognized.
enum ChildLine {
Ready,
Error {
msg: String,
trust_rejected: bool,
},
Ended(String),
Stats(String),
/// The session window's logical size settled here under match-window — the SPAWNER
/// persists it (design/client-architecture-split.md §5). This shell ignored the line
/// until 2026-07-31, so its sessions fell back to persisting from the renderer.
Window {
w: u32,
h: u32,
},
}
fn parse_line(line: &str) -> Option<ChildLine> {
if let Some(stats) = line.strip_prefix("stats: ") {
return Some(ChildLine::Stats(stats.to_string()));
}
let v: serde_json::Value = serde_json::from_str(line).ok()?;
if v.get("ready").and_then(|r| r.as_bool()) == Some(true) {
return Some(ChildLine::Ready);
}
if let Some(msg) = v.get("error").and_then(|m| m.as_str()) {
return Some(ChildLine::Error {
msg: msg.to_string(),
trust_rejected: v.get("trust_rejected").and_then(|t| t.as_bool()) == Some(true),
});
}
if let Some(msg) = v.get("ended").and_then(|m| m.as_str()) {
return Some(ChildLine::Ended(msg.to_string()));
}
if let Some(win) = v.get("window") {
let dim = |k: &str| win.get(k).and_then(|n| n.as_u64()).map(|n| n as u32);
if let (Some(w), Some(h)) = (dim("w"), dim("h")) {
return Some(ChildLine::Window { w, h });
}
}
None
}
/// The banner for a child that exited having said NOTHING on stdout — no `ready`, no
/// `error`, no `ended`. `None` keeps the silent return the UI has always given a clean
/// quit: code 0 is the user closing the stream window, and -1 is our own Disconnect/Cancel
/// kill (no exit code). Anything else is the session dying before it could speak its
/// contract — a missing runtime DLL, a crash, or the wrong binary sitting next to the
/// shell — and reporting the code is the difference between a diagnosable failure and a
/// connect that silently drops back to the host list.
pub(crate) fn silent_exit_banner(code: i32) -> Option<String> {
(code != 0 && code != -1).then(|| {
format!("The session didn't start (punktfunk-session exited with code {code}). Check the client log.")
})
}
/// The session binary: installed next to the shell (the MSIX layout and dev
/// `target\…` runs both land on the sibling), else `PATH`.
pub(crate) fn session_binary() -> std::path::PathBuf {
if let Ok(exe) = std::env::current_exe() {
let sibling = exe.with_file_name("punktfunk-session.exe");
if sibling.exists() {
return sibling;
}
}
"punktfunk-session".into()
}
/// Spawn the session binary for a connect with `fp_hex` pinned and feed its lifecycle to
/// `on_event` from a reader thread. The child is parked in `slot` so Disconnect/Cancel
/// can kill it. `launch` carries a library title id for the host to launch during the
/// handshake; `profile` is a ONE-OFF settings-profile pick. `Err` = the spawn itself
/// failed (binary missing?) — surfaced as a connect error by the caller.
///
/// The argv and the `--resolved-spec` both come from the shared brain
/// ([`ConnectPlan::for_target`] → `session_args()` + `spec()`): this shell hand-assembled
/// its argv until 2026-07-31, which meant no spec — its sessions took the compat path and
/// re-resolved every setting from the stores (the drift `orchestrate.rs` documents as a
/// trap), and any field added to the spec was silently Windows-dead. Fullscreen now also
/// comes from the plan's EFFECTIVE settings (profile-aware) instead of a caller argument.
#[allow(clippy::too_many_arguments)] // one cohesive spawn spec (session_params precedent)
pub(crate) fn spawn_session(
addr: &str,
port: u16,
fp_hex: &str,
connect_timeout_secs: u64,
launch: Option<&str>,
profile: Option<&str>,
slot: SessionChild,
on_event: impl FnMut(SpawnEvent) + Send + 'static,
) -> Result<(), String> {
use pf_client_core::orchestrate::{ConnectPlan, HostTarget};
let mut plan = ConnectPlan::for_target(
HostTarget {
name: String::new(), // display-only; this shell's screens carry their own copy
addr: addr.to_string(),
port,
fp_hex: Some(fp_hex.to_string()),
mac: Vec::new(), // wake ran before this spawn (initiate_waking) — not the plan's job
id: None,
},
launch.map(str::to_string),
profile.map(str::to_string),
);
plan.connect_timeout_secs = Some(connect_timeout_secs);
let mut cmd = Command::new(session_binary());
let mut args = plan.session_args();
// Spec mode (design/client-architecture-split.md §5): the child reads no stores and
// cannot disagree with us about a file either of us might write. A spec we fail to
// write is not fatal — the compat path resolves the same values via the same helper.
let spec_path = match plan.spec(plan.clipboard).write_temp() {
Ok(path) => {
args.push("--resolved-spec".into());
args.push(path.to_string_lossy().into_owned());
Some(path)
}
Err(e) => {
tracing::warn!(error = %e, "couldn't write the resolved spec; the session will resolve for itself");
None
}
};
cmd.args(args);
add_window_pos(&mut cmd);
spawn_with(cmd, &format!("{addr}:{port}"), spec_path, slot, on_event)
}
/// Spawn the session binary in `--browse` mode: the console (gamepad) library for a
/// PAIRED host, in the session window — launches run as streams in that same window.
/// The same stdout contract as a connect (`--json-status`): `ready` when the library
/// window presents, `error` on a failed start, EOF on quit.
pub(crate) fn spawn_browse(
target: Option<(&str, u16)>,
fullscreen: bool,
slot: SessionChild,
on_event: impl FnMut(SpawnEvent) + Send + 'static,
) -> Result<(), String> {
let mut cmd = Command::new(session_binary());
cmd.arg("--browse");
// A target opens straight into that host's library; bare `--browse` opens the console's
// OWN host view (discovery, pairing, settings, Wake-on-LAN) — the couch equivalent of
// the shell's hosts page.
if let Some((addr, port)) = target {
cmd.arg(format!("{addr}:{port}"));
}
cmd.arg("--json-status");
if fullscreen {
cmd.arg("--fullscreen");
}
add_window_pos(&mut cmd);
let label = target.map_or_else(|| "console".to_string(), |(a, p)| format!("{a}:{p}"));
spawn_with(cmd, &label, None, slot, on_event)
}
/// Hand the shell window's position to the child (`--window-pos`) so the session window
/// opens on the same monitor, where the shell is — the hide/restore handoff then reads as
/// one window changing content instead of a window jumping displays.
fn add_window_pos(cmd: &mut Command) {
if let Some((x, y)) = crate::shell_window::position() {
cmd.arg("--window-pos").arg(format!("{x},{y}"));
}
}
/// The shared spawn + stdout-contract reader behind [`spawn_session`]/[`spawn_browse`].
/// `spec_path` is the child's `--resolved-spec` temp file, deleted once the child exits.
fn spawn_with(
mut cmd: Command,
host_label: &str,
spec_path: Option<std::path::PathBuf>,
slot: SessionChild,
mut on_event: impl FnMut(SpawnEvent) + Send + 'static,
) -> Result<(), String> {
use std::os::windows::process::CommandExt as _;
const CREATE_NO_WINDOW: u32 = 0x0800_0000;
cmd.stdin(Stdio::null())
.stdout(Stdio::piped())
// Piped through the log tee: dev-terminal runs keep the interleaved stderr they always
// had, and GUI runs — which have no console — finally keep the session's whole
// receive/decode/present log in the client log file.
.stderr(Stdio::piped())
.creation_flags(CREATE_NO_WINDOW);
let mut child = cmd
.spawn()
.map_err(|e| format!("couldn't start punktfunk-session: {e}"))?;
tracing::info!(host = %host_label, "session binary spawned");
if let Some(stderr) = child.stderr.take() {
crate::logfile::forward_child_stderr(stderr);
}
let stdout = child.stdout.take().expect("piped stdout");
// Park the child where the kill handle (and the reader, for the final reap) reach it.
*slot.0.lock().unwrap() = Some(child);
std::thread::Builder::new()
.name("punktfunk-session-io".into())
.spawn(move || {
let mut error: Option<(String, bool)> = None;
let mut ended: Option<String> = None;
for line in std::io::BufReader::new(stdout).lines() {
let Ok(line) = line else { break };
match parse_line(&line) {
Some(ChildLine::Ready) => on_event(SpawnEvent::Ready),
Some(ChildLine::Stats(s)) => on_event(SpawnEvent::Stats(s)),
Some(ChildLine::Error {
msg,
trust_rejected,
}) => error = Some((msg, trust_rejected)),
Some(ChildLine::Ended(msg)) => ended = Some(msg),
// The window size is the spawner's to persist — the renderer only
// reports it (same handling as orchestrate's own reader).
Some(ChildLine::Window { w, h }) => {
pf_client_core::orchestrate::persist_window_size(w, h);
}
None => {}
}
}
// The spec has done its job the moment the child has read it; a leftover temp
// file in %TEMP% is litter, and one per launch adds up.
if let Some(path) = &spec_path {
let _ = std::fs::remove_file(path);
}
// EOF — reap the child (killed-by-Disconnect lands here too; -1 = no code).
let code = slot
.0
.lock()
.unwrap()
.take()
.and_then(|mut c| c.wait().ok())
.and_then(|s| s.code())
.unwrap_or(-1);
tracing::info!(code, "session binary exited");
on_event(SpawnEvent::Exited { error, ended, code });
})
.map_err(|e| format!("session reader thread: {e}"))?;
Ok(())
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn parses_the_stdout_contract() {
assert!(matches!(
parse_line("{\"ready\":true}"),
Some(ChildLine::Ready)
));
match parse_line("{\"error\":\"no route\",\"trust_rejected\":false}") {
Some(ChildLine::Error {
msg,
trust_rejected,
}) => {
assert_eq!(msg, "no route");
assert!(!trust_rejected);
}
_ => panic!("error line"),
}
match parse_line("{\"error\":\"pin\",\"trust_rejected\":true}") {
Some(ChildLine::Error { trust_rejected, .. }) => assert!(trust_rejected),
_ => panic!("trust line"),
}
match parse_line("{\"ended\":\"Host ended the session\"}") {
Some(ChildLine::Ended(m)) => assert_eq!(m, "Host ended the session"),
_ => panic!("ended line"),
}
// Stats lines become Stats events; stray output never becomes an event.
match parse_line("stats: 1280\u{00D7}800@60 \u{00B7} 60 fps") {
Some(ChildLine::Stats(s)) => assert!(s.starts_with("1280")),
_ => panic!("stats line"),
}
// The match-window report: the SPAWNER persists it (§5) — dropping this line was
// why Windows sessions fell back to renderer-local persistence.
match parse_line("{\"window\":{\"w\":1600,\"h\":900}}") {
Some(ChildLine::Window { w, h }) => assert_eq!((w, h), (1600, 900)),
_ => panic!("window line"),
}
assert!(parse_line("").is_none());
assert!(parse_line("{\"other\":1}").is_none());
}
#[test]
fn a_silent_failing_exit_is_never_blank() {
// Clean quit (stream window closed) and our own kill stay silent.
assert!(silent_exit_banner(0).is_none());
assert!(silent_exit_banner(-1).is_none());
// A child that died without speaking the contract names its code — the 0.22.0
// regression (a stub session binary exiting 2) showed as a blank bounce to the
// host list precisely because nothing filled this in.
let banner = silent_exit_banner(2).expect("failing exit must say something");
assert!(banner.contains('2'), "{banner}");
assert!(silent_exit_banner(101).is_some());
}
}