Files
punktfunk/scripts/windows
enricobuehler 12843fe253 feat(protocol,clients): codec preference negotiation + Linux client decodes per Welcome (Phase 2a)
Adds a client-selectable **preferred codec** and wires the core + ABI + probe + Linux client to
negotiate and decode it. (Windows/Apple/Android follow in 2b.)

**Core:**
- `Hello.preferred_codec` (a single CODEC_* bit, 0 = auto) — a soft hint appended after
  `video_codecs`. `resolve_codec(client, host, preferred)` now honors the preference when the host
  can also emit it, else falls back to precedence (HEVC > AV1 > H.264). Roundtrip + preference tests.
- `NativeClient::connect` takes `video_codecs` + `preferred_codec`; `NativeClient.codec` exposes the
  resolved `Welcome.codec`.
- ABI: `punktfunk_connect_ex7` (adds the two codec params; `ex6` delegates to it advertising
  HEVC-only) + `punktfunk_connection_codec` getter + `PUNKTFUNK_CODEC_{H264,HEVC,AV1}` constants
  (drift-guarded against the wire values). Header regenerated.

**Host:** passes `hello.preferred_codec` into `resolve_codec`.

**probe:** `--codec h264|hevc|av1|auto` sets the preference (still advertises it can decode all
three); the dump extension already follows the resolved codec.

**Linux client:** advertises the codecs FFmpeg can actually decode (`decodable_codecs()`), threads
the user's `codec` setting as the preference, and builds the decoder — both the software and VAAPI
paths, plus the mid-session VAAPI→software demotion — from the negotiated `Welcome.codec` instead of
hardcoding HEVC. New "Video codec" dropdown in Preferences (Automatic/HEVC/H.264/AV1).

Live-validated on the dev box: probe `--codec hevc` against a software (H.264-only) host resolves to
H.264 (graceful soft-preference fallback), no failure. clippy + core (57) + host (133) tests green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 00:13:26 +00:00
..

Windows host build/deploy scripts

Helper scripts for the Windows host box (the RTX .173 lab box, repo at C:\Users\Public\punktfunk-native). Run them from the repo root in an elevated PowerShell.

One-time: persist the build environment

powershell -ExecutionPolicy Bypass -File scripts\windows\setup-build-env.ps1

Persists (Machine scope) the three vars the NVENC build needs:

var value why
PUNKTFUNK_NVENC_LIB_DIR C:\Users\Public\nvenc NVENC import lib (nvencodeapi.lib)
LIBCLANG_PATH C:\Program Files\LLVM\bin bindgen (libclang.dll)
CMAKE_POLICY_VERSION_MINIMUM 3.5 audiopus_sys / cmake crates

FFMPEG_DIR is not set — the --features nvenc build the RTX box uses does not link libavcodec (that is only the amf-qsv feature). The VS C++ toolchain is loaded per-build via vcvars64.bat (auto-discovered with vswhere).

Rebuild + redeploy the host service

powershell -ExecutionPolicy Bypass -File scripts\windows\deploy-host.ps1

Stops PunktfunkHost, backs up the current binary (punktfunk-host.exe.bak), builds --release -p punktfunk-host --features nvenc from the current source, then restarts the service on the new binary — with automatic rollback if the build fails or the new binary won't start. The service is down only for the build duration.

Web management console

On an installed host (the setup.exe) the console is set up automatically — no manual steps. The installer bundles the built (self-contained, no-node_modules) .output server + a portable bun and runs punktfunk-host.exe web setup, which registers the PunktfunkWeb scheduled task (at boot, as SYSTEM, restart-on-failure) running {app}\web\web-run.cmdbun …\.output\server\index.mjs on :3000, opens inbound TCP 3000, and writes the login password to %ProgramData%\punktfunk\web-password (ACL'd to Administrators + SYSTEM). The mgmt bearer token it proxies with is the host's own %ProgramData%\punktfunk\mgmt-token. Browse http://<host-ip>:3000 and log in with the password the installer shows on its final page. To change it, edit web-password and re-run the task: schtasks /run /tn PunktfunkWeb.

Rebuild + restart the console (dev box)

powershell -ExecutionPolicy Bypass -File scripts\windows\build-web.ps1

bun install && bun run build (Nitro noExternals -> a self-contained .output, no node_modules/.npmrc), then restarts the PunktfunkWeb task and checks :3000/login. Use this to iterate on the console against an installed host - punktfunk-host.exe web setup (or a fresh install) is what creates the task in the first place.

Typical flow after pulling new code

git pull
powershell -ExecutionPolicy Bypass -File scripts\windows\deploy-host.ps1
powershell -ExecutionPolicy Bypass -File scripts\windows\build-web.ps1