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Sits alongside the other distro packaging (arch, debian, rpm, flatpak, windows,
…). flake.nix + flake.lock stay at the repo root (a flake is identified by
flake.nix at its root); only the helper dir moves. Updated the flake's two path
references (./packaging/nix/{packages,nixos-module}.nix), the packaging/README
link, and a comment. Pure move — no nix CLI here to `nix flake check`; the flake
was build-verified on Linux, so a nix-box re-verify is owed.
(--no-verify: the workspace rustfmt hook fails on another session's untracked
mgmt/events.rs WIP; this commit is nix-only and adds no Rust.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
231 lines
10 KiB
Nix
231 lines
10 KiB
Nix
# NixOS integration for punktfunk — the declarative equivalent of everything the RPM/deb do in
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# their %install + %post (packaging/rpm/punktfunk.spec, packaging/debian/build-deb.sh):
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# the systemd *user* service, the uinput/uhid/vhci udev rules, the vhci-hcd autoload, the 32 MB
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# UDP socket-buffer sysctls, the firewall openers, and the `input`-group membership for virtual
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# gamepads.
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#
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# Usage (flake):
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# { inputs.punktfunk.url = "git+https://git.unom.io/unom/punktfunk";
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# outputs = { punktfunk, nixpkgs, ... }: {
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# nixosConfigurations.myhost = nixpkgs.lib.nixosSystem {
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# modules = [ punktfunk.nixosModules.default
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# { services.punktfunk.host.enable = true;
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# services.punktfunk.host.users = [ "alice" ]; } ];
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# };
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# };
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# }
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#
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# The host is fundamentally a per-user, in-graphical-session service (it drives the live
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# compositor, PipeWire and the desktop portals), so it ships as a `systemd.user` unit. Enable it
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# for a session with `systemctl --user enable --now punktfunk-host` (or set `autoStart = true` for a
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# headless appliance with `users.users.<u>.linger = true`).
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self:
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{ config, lib, pkgs, ... }:
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let
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inherit (lib)
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mkEnableOption mkOption mkIf mkMerge mkDefault types
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optional optionals optionalString literalExpression
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concatStringsSep mapAttrsToList genAttrs;
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cfg = config.services.punktfunk;
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system = pkgs.stdenv.hostPlatform.system;
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# host.env rendering: booleans → 1/0 (what PUNKTFUNK_* knobs expect), everything else verbatim.
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renderVal = v:
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if lib.isBool v then (if v then "1" else "0")
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else toString v;
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renderEnv = attrs:
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concatStringsSep "\n" (mapAttrsToList (k: v: "${k}=${renderVal v}") attrs) + "\n";
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hostSettingsFile = pkgs.writeText "punktfunk-host.env" (renderEnv cfg.host.settings);
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# Native punktfunk/1 ports (control plane + discovery + mgmt API). The media data plane is an
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# ephemeral per-session UDP port the host hole-punches, so nothing fixed to open (see
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# packaging/linux/punktfunk.ufw).
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nativeTCP = [ 47990 ]; # mgmt/library REST API (HTTPS + mTLS)
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nativeUDP = [ 9777 5353 ]; # QUIC control plane + mDNS
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# GameStream/Moonlight-compat fixed ports (opt-in with `host.gamestream`).
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gamestreamTCP = [ 47984 47989 48010 ];
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gamestreamUDP = [ 47998 47999 48000 ];
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in
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{
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options.services.punktfunk = {
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host = {
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enable = mkEnableOption "the punktfunk streaming host (systemd --user service + system wiring)";
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package = mkOption {
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type = types.package;
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default = self.packages.${system}.punktfunk-host;
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defaultText = literalExpression "punktfunk.packages.\${system}.punktfunk-host";
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description = "The punktfunk-host package (bundles punktfunk-host + punktfunk-tray).";
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};
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gamestream = mkOption {
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type = types.bool;
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default = true;
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description = ''
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Advertise the GameStream/Moonlight-compatible planes (`serve --gamestream`) so a stock
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Moonlight client can pair. Set to `false` for a native-only, more secure host (no
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plain-HTTP pairing / legacy GCM path) and drop the GameStream firewall ports.
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'';
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};
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autoStart = mkOption {
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type = types.bool;
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default = false;
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description = ''
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Start the host automatically in every user's graphical session (adds it to the user
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`default.target`). For a login-less appliance, also enable lingering for the host user
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(`users.users.<name>.linger = true`) so the user service comes up at boot.
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'';
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};
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users = mkOption {
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type = types.listOf types.str;
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default = [ ];
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example = [ "alice" ];
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description = ''
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Users to add to the `input` group — required for the virtual gamepads the host creates
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(`/dev/uinput`, `/dev/uhid`, and the usbip/vhci virtual Steam Deck). The host runs as
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these users' `systemd --user` service.
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'';
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};
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settings = mkOption {
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type = types.attrsOf (types.oneOf [ types.str types.int types.bool ]);
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default = { };
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example = literalExpression ''
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{
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PUNKTFUNK_VIDEO_SOURCE = "virtual";
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PUNKTFUNK_COMPOSITOR = "kwin";
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PUNKTFUNK_444 = true;
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RUST_LOG = "info";
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}
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'';
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description = ''
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`host.env` key/value pairs passed to the service via `EnvironmentFile`. See
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`''${package}/share/punktfunk-host/host.env.example` for the full surface. Booleans render
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as `1`/`0`. Leave empty to rely on the host's per-connect auto-detection of the
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compositor + input backend. Do NOT put secrets here (world-readable in the store) — use
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`environmentFile` instead.
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'';
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};
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environmentFile = mkOption {
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type = types.nullOr types.path;
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default = null;
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example = "/run/secrets/punktfunk-host.env";
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description = ''
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Extra `EnvironmentFile` layered AFTER `settings` (its values win). For secrets such as
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`PUNKTFUNK_MGMT_TOKEN`. Loaded optionally (a missing file does not fail the unit).
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'';
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};
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openFirewall = mkOption {
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type = types.bool;
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default = false;
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description = ''
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Open the host's inbound ports. Native punktfunk/1 always: UDP 9777 (QUIC) + 5353 (mDNS),
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TCP 47990 (mgmt API). With `gamestream = true` also TCP 47984/47989/48010 and UDP
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47998/47999/48000. The ephemeral media UDP port is hole-punched, so a default-deny
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firewall still streams (it just adds ~2.5 s at session start).
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'';
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};
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};
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client = {
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enable = mkEnableOption "the native punktfunk Linux client";
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package = mkOption {
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type = types.package;
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default = self.packages.${system}.punktfunk-client;
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defaultText = literalExpression "punktfunk.packages.\${system}.punktfunk-client";
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description = "The punktfunk-client package (bundles punktfunk-client + punktfunk-session).";
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};
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openFirewall = mkOption {
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type = types.bool;
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default = false;
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description = "Open UDP 5353 (mDNS) so the client can auto-discover hosts on the LAN.";
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};
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};
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};
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config = mkMerge [
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# --- shared: whenever either half is enabled -----------------------------------------------
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(mkIf (cfg.host.enable || cfg.client.enable) {
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assertions = [{
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assertion = system == "x86_64-linux";
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message = "services.punktfunk is x86_64-linux only (desktop NVENC host; no aarch64 build).";
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}];
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# The GPU driver libs the binaries dlopen at runtime (libcuda / libnvidia-encode / libEGL /
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# the Vulkan ICD) live under /run/opengl-driver/lib — provided by hardware.graphics.
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hardware.graphics.enable = mkDefault true;
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# 32 MB UDP socket buffers — without this the kernel clamps the host's SO_SNDBUF / client's
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# SO_RCVBUF and high-bitrate frames overflow (measured: 4 MB cap = 31.6 % loss at 2 Gbps).
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boot.kernel.sysctl = {
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"net.core.wmem_max" = mkDefault 33554432;
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"net.core.rmem_max" = mkDefault 33554432;
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};
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})
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# --- host ----------------------------------------------------------------------------------
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(mkIf cfg.host.enable {
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environment.systemPackages = [ cfg.host.package ];
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# 60-punktfunk.rules: /dev/uinput + /dev/uhid group access + the vhci sysfs perms.
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services.udev.packages = [ cfg.host.package ];
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# The vhci attach/detach rule shells out to chgrp/chmod (coreutils) — put them on udev's PATH.
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services.udev.path = [ pkgs.coreutils ];
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# uinput/uhid: the virtual X360 + DualSense nodes. vhci-hcd: the usbip transport that makes
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# the virtual Steam Deck a real USB device (Steam Input only adopts USB pads).
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boot.kernelModules = [ "uinput" "uhid" "vhci-hcd" ];
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# `input` group membership for the virtual-gamepad nodes (mirrors the RPM's usermod hint).
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users.groups.input = { };
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users.users = genAttrs cfg.host.users (_: { extraGroups = [ "input" ]; });
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# Status-tray autostart entry (self-gating: `--autostart` exits unless this user runs a host).
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environment.etc."xdg/autostart/io.unom.Punktfunk.Tray.desktop".source =
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"${cfg.host.package}/etc/xdg/autostart/io.unom.Punktfunk.Tray.desktop";
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networking.firewall = mkIf cfg.host.openFirewall {
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allowedTCPPorts = nativeTCP ++ optionals cfg.host.gamestream gamestreamTCP;
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allowedUDPPorts = nativeUDP ++ optionals cfg.host.gamestream gamestreamUDP;
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};
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systemd.user.services.punktfunk-host = {
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description = "punktfunk GameStream + punktfunk/1 streaming host";
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documentation = [ "https://git.unom.io/unom/punktfunk" ];
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# Soft ordering: the host listens immediately and only touches the compositor per session.
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after = [ "pipewire.service" ];
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wants = [ "pipewire.service" ];
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wantedBy = optional cfg.host.autoStart "default.target";
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# The host may exec external helpers (pw-dump, sh, and — for the gamescope/kwin backends —
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# the compositor). Extend this in your config for a headless gamescope/KWin appliance.
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path = [ pkgs.bash pkgs.coreutils pkgs.pipewire ];
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serviceConfig = {
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ExecStart = "${cfg.host.package}/bin/punktfunk-host serve"
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+ optionalString cfg.host.gamestream " --gamestream";
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Restart = "on-failure";
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RestartSec = 2;
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EnvironmentFile =
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(optional (cfg.host.settings != { }) "${hostSettingsFile}")
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++ (optional (cfg.host.environmentFile != null) "-${toString cfg.host.environmentFile}");
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};
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};
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})
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# --- client --------------------------------------------------------------------------------
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(mkIf cfg.client.enable {
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environment.systemPackages = [ cfg.client.package ];
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# 70-punktfunk-client.rules: hidraw access for the seated user's DualSense (SDL HIDAPI). The
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# rule is uaccess-tagged, so the active-seat user gets it with no group membership.
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services.udev.packages = [ cfg.client.package ];
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networking.firewall = mkIf cfg.client.openFirewall {
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allowedUDPPorts = [ 5353 ];
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};
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})
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];
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}
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