Files
punktfunk/clients/decky/scripts/package.sh
T
enricobuehler 058630f542 feat(decky): visible branded Steam shortcut, one-tap client updates, fullscreen-page polish
- The "Punktfunk" shortcut is no longer hidden: it now ships committed
  artwork (grid/wide/hero/logo/icon, generated by scripts/gen-steam-art.py
  — a pure-stdlib SDF renderer drawing the lens mark + a monoline
  "punktfunk" wordmark) applied via SetCustomArtworkForApp /
  SetShortcutIcon. Existing installs are unhidden and re-arted once per
  ART_VERSION; relaunching the library entry streams to the last host.
- Updates cover the flatpak CLIENT too: check_update compares the
  user-scope installed commit against its remote, applyUpdate runs
  `flatpak update --user` first (awaited) and the plugin reinstall —
  which reloads the panel — last; docs spell out the sudo-less --user
  update ("sudo flatpak update" silently skips per-user installs).
- Fullscreen page: DialogButton stretches to 100% width in the gamepad
  UI, so the Stream/Pair/Refresh/… actions filled whole rows — sized to
  content + right-aligned now; the header drops its Update button (About
  tab + QAM banner keep the flow) and the back button gets a real 40px
  hit target.
- Settings: the disable-Steam-Input note also shows for Automatic — on a
  Deck that now forwards the built-in controller as a Steam Deck pad
  (paddles/trackpads/gyro), which needs Steam Input off for the shortcut.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 17:16:40 +00:00

45 lines
2.0 KiB
Bash
Executable File

#!/usr/bin/env bash
# Assemble the Decky plugin into the canonical store/sideload layout:
#
# out/punktfunk-v<version>.zip -> punktfunk/{dist/index.js,main.py,plugin.json,
# package.json,decky.pyi,LICENSE,README.md}
# out/punktfunk/ (the same tree, unzipped — rsync this with scripts/deploy.sh)
#
# Decky extracts the zip with --strip-components=1, so the single top-level dir MUST equal
# plugin.json "name". Run after `pnpm build` (or use `pnpm run package`). Host-agnostic: needs
# only bash, python3 and zip.
set -euo pipefail
HERE="$(cd "$(dirname "$0")/.." && pwd)"
cd "$HERE"
[ -f dist/index.js ] || { echo "dist/index.js missing — run 'pnpm build' first" >&2; exit 1; }
[ -f LICENSE ] || { echo "LICENSE missing (required by the Decky store)" >&2; exit 1; }
NAME="$(python3 -c 'import json;print(json.load(open("plugin.json"))["name"])')"
VER="$(python3 -c 'import json;print(json.load(open("package.json"))["version"])')"
STAGE="$(mktemp -d)"
DEST="$STAGE/$NAME"
mkdir -p "$DEST/dist" "$DEST/bin" "$DEST/assets"
cp dist/index.js "$DEST/dist/index.js" # ship the bundle only, not the sourcemap
cp main.py plugin.json package.json LICENSE "$DEST/"
# The stream-launch wrapper (target of the Steam shortcut) — must stay executable.
cp bin/punktfunkrun.sh "$DEST/bin/punktfunkrun.sh"
chmod 0755 "$DEST/bin/punktfunkrun.sh"
# Steam-shortcut artwork (grid/hero/logo/icon — scripts/gen-steam-art.py, committed).
cp assets/*.png "$DEST/assets/"
[ -f decky.pyi ] && cp decky.pyi "$DEST/"
[ -f README.md ] && cp README.md "$DEST/"
OUT="$HERE/out"
mkdir -p "$OUT"
ZIP="$OUT/${NAME}-v${VER}.zip"
rm -f "$ZIP"
( cd "$STAGE" && zip -r -X "$ZIP" "$NAME" >/dev/null )
# Leave an unzipped staging tree for the rsync/sudo deploy path (scripts/deploy.sh).
rm -rf "$OUT/$NAME" && cp -r "$DEST" "$OUT/$NAME"
rm -rf "$STAGE"
echo "built $ZIP"
echo "staged $OUT/$NAME (deploy with: DECK=deck@<ip> bash scripts/deploy.sh)"