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Two bodies of work in one commit (the rename moved files the fixes also touched). Naming/structure cleanup (pre-launch): - Host modules m3.rs->punktfunk1.rs, m0.rs->spike.rs; CLI m3-host->punktfunk1-host, m0->spike; bare `punktfunk-host` now prints help. Types M3Options/M3Source-> Punktfunk1Options/Punktfunk1Source. - Clients consolidated out of crates/ into clients/: punktfunk-client-rs-> clients/probe (crate punktfunk-probe), client-linux->clients/linux, client-windows->clients/windows, punktfunk-android->clients/android/native (crate punktfunk-client-android; kept [lib] name=punktfunk_android so the JNI contract is unchanged). crates/ now holds only core + host. - Milestone codes M0-M4 purged from code/CLI/CLAUDE.md/README/docs/docs-site, kept only in docs/implementation-plan.md. docs/m2-plan.md-> docs/gamestream-host-plan.md. CI/gradle/flatpak paths updated. Client loss-recovery (video froze and never recovered after a brief drop): - Export punktfunk_connection_frames_dropped through the C ABI (the core already tracked it for the client keyframe-recovery loop; it was never reachable from the ABI clients). Regenerated punktfunk_core.h. - Apple (StreamPump + Stage2Pipeline) and Android (decode.rs) now poll frames_dropped and request a keyframe when it climbs -- the same loss-driven recovery Linux/Windows already had. Under infinite GOP the decoder silently conceals reference-missing frames, so the decode-error trigger rarely fires. Apple rumble robustness (worked then went spotty -- DualSense + Xbox): - Add CHHapticEngine stopped/reset handlers (rebuild on app background / audio interruption / server reset) and drop the permanent `broken` latch on a transient drive failure; latch only when the controller truly has no haptics. - Surface swallowed SDL set_rumble errors on Linux/Windows + diagnostic logging. Verified: cargo build/clippy/fmt --workspace, C-ABI harness, header drift. Not runnable on this box (verify in CI): Gitea workflows, gradle/Android, flatpak, Swift/decky. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
176 lines
8.1 KiB
Swift
176 lines
8.1 KiB
Swift
// First light, headless: the full client pipeline against a REAL remote host — QUIC
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// handshake over the LAN, NVENC HEVC AUs through FEC + AES-GCM, AnnexB conversion, and a
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// real VTDecompressionSession turning them into pixels. Everything the GUI does except
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// putting the layer on glass.
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//
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// Run (host side, on the Linux box):
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// PUNKTFUNK_COMPOSITOR=gamescope PUNKTFUNK_GAMESCOPE_APP=vkcube PUNKTFUNK_ZEROCOPY=1 \
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// punktfunk-host punktfunk1-host --source virtual --seconds 120
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// Then here:
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// PUNKTFUNK_REMOTE_HOST=192.168.1.70 swift test --filter RemoteFirstLightTests
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import AVFoundation
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import CoreMedia
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import VideoToolbox
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import XCTest
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@testable import PunktfunkKit
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final class RemoteFirstLightTests: XCTestCase {
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/// The pairing ceremony over the real LAN, exactly as the app runs it: fresh identity,
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/// SPAKE2 with the host's arming PIN, then a pinned + identified session. Needs the
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/// host armed (--allow-pairing) and its logged PIN in PUNKTFUNK_REMOTE_PIN. Heads-up:
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/// every run durably adds one throwaway "remote-test" identity to the host's
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/// ~/.config/punktfunk/punktfunk1-paired.json — prune those entries at will.
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func testRemotePairingThenPinnedStream() throws {
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let env = ProcessInfo.processInfo.environment
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guard let host = env["PUNKTFUNK_REMOTE_HOST"], let pin = env["PUNKTFUNK_REMOTE_PIN"]
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else {
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throw XCTSkip("set PUNKTFUNK_REMOTE_HOST + PUNKTFUNK_REMOTE_PIN "
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+ "(host armed with --allow-pairing)")
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}
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let port = env["PUNKTFUNK_REMOTE_PORT"].flatMap(UInt16.init) ?? 9777
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let identity = try generateIdentity()
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let fingerprint = try pair(
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host: host, port: port, identity: identity, pin: pin, name: "remote-test")
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XCTAssertEqual(fingerprint.count, 32)
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let conn = try PunktfunkConnection(
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host: host, port: port, width: 1280, height: 720, refreshHz: 60,
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pinSHA256: fingerprint, identity: identity)
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defer { conn.close() }
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XCTAssertEqual(conn.hostFingerprint, fingerprint)
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var got = 0
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let deadline = Date().addingTimeInterval(20)
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while got < 10, Date() < deadline {
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if try conn.nextAU(timeoutMs: 2000) != nil { got += 1 }
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}
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XCTAssertGreaterThanOrEqual(got, 10, "paired + pinned session must stream")
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}
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/// Audio both ways against the real host: drain the Opus plane and decode it to PCM
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/// (host → speaker path minus the speaker), and uplink an encoded tone (mic path
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/// minus the mic) — the host logs "punktfunk/1 virtual mic ready" on first frame.
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func testRemoteAudioBothDirections() throws {
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let env = ProcessInfo.processInfo.environment
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guard let host = env["PUNKTFUNK_REMOTE_HOST"] else {
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throw XCTSkip("set PUNKTFUNK_REMOTE_HOST (and start punktfunk1-host --source virtual there)")
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}
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let port = env["PUNKTFUNK_REMOTE_PORT"].flatMap(UInt16.init) ?? 9777
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let conn = try PunktfunkConnection(
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host: host, port: port, width: 1280, height: 720, refreshHz: 60)
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defer { conn.close() }
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// Mic uplink: 2 s of 440 Hz tone (the host's mic service opens its virtual
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// source on the first frame — check its log).
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let encoder = try OpusEncoder()
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let chunk = AVAudioPCMBuffer(
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pcmFormat: encoder.pcmFormat, frameCapacity: OpusEncoder.framesPerPacket)!
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var phase: Float = 0
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let step = 2 * Float.pi * 440 / 48_000
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var seq: UInt32 = 0
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for _ in 0..<100 {
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chunk.frameLength = OpusEncoder.framesPerPacket
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let p = chunk.floatChannelData![0]
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for f in 0..<Int(OpusEncoder.framesPerPacket) {
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let s = sin(phase) * 0.25
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phase += step
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p[f * 2] = s
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p[f * 2 + 1] = s
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}
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for packet in try encoder.encode(chunk) {
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conn.sendMic(packet, seq: seq, ptsNs: UInt64(seq) * 20_000_000)
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seq &+= 1
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}
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}
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XCTAssertGreaterThanOrEqual(seq, 95, "mic encoder must emit ~one packet per chunk")
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// Downlink: pull host audio packets and decode them (the host streams its sink
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// monitor — silence still produces packets).
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let decoder = try OpusDecoder(framesPerPacket: 240)
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let pcm = AVAudioPCMBuffer(pcmFormat: decoder.pcmFormat, frameCapacity: 5760)!
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var packets = 0
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var decodedFrames = 0
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let deadline = Date().addingTimeInterval(10)
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while packets < 100, Date() < deadline {
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guard let pkt = try conn.nextAudio(timeoutMs: 1000) else { continue }
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packets += 1
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decodedFrames += Int(try decoder.decode(pkt.data, into: pcm))
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}
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XCTAssertGreaterThanOrEqual(packets, 100, "host audio plane must deliver")
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// 100 packets × 5 ms × 48 kHz = 24000 frames.
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XCTAssertGreaterThan(decodedFrames, 20_000, "host packets must decode to PCM")
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}
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func testRemoteStreamDecodesToPixels() throws {
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let env = ProcessInfo.processInfo.environment
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guard let host = env["PUNKTFUNK_REMOTE_HOST"] else {
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throw XCTSkip("set PUNKTFUNK_REMOTE_HOST (and start punktfunk1-host --source virtual there)")
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}
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let port = env["PUNKTFUNK_REMOTE_PORT"].flatMap(UInt16.init) ?? 9777
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// PUNKTFUNK_REMOTE_COMPOSITOR=kwin|gamescope|… asks the host for a specific
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// backend (verify in its log: "punktfunk/1 virtual display compositor=…").
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let compositor = env["PUNKTFUNK_REMOTE_COMPOSITOR"]
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.flatMap(PunktfunkConnection.Compositor.init(name:)) ?? .auto
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let width: UInt32 = 1280
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let height: UInt32 = 720
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let conn = try PunktfunkConnection(
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host: host, port: port, width: width, height: height, refreshHz: 60,
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compositor: compositor)
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defer { conn.close() }
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XCTAssertEqual(conn.width, width)
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XCTAssertEqual(conn.height, height)
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var format: CMVideoFormatDescription?
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var decoder: VTDecompressionSession?
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defer { decoder.map { VTDecompressionSessionInvalidate($0) } }
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var received = 0
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var decoded = 0
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var firstPtsNs: UInt64 = 0
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var lastPtsNs: UInt64 = 0
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let deadline = Date().addingTimeInterval(30)
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while decoded < 60, Date() < deadline {
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guard let au = try conn.nextAU(timeoutMs: 2000) else { continue }
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received += 1
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if firstPtsNs == 0 { firstPtsNs = au.ptsNs }
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lastPtsNs = au.ptsNs
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if let f = AnnexB.formatDescription(fromIDR: au.data) {
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format = f
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if decoder == nil {
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let dims = CMVideoFormatDescriptionGetDimensions(f)
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XCTAssertEqual(UInt32(dims.width), width)
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XCTAssertEqual(UInt32(dims.height), height)
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var session: VTDecompressionSession?
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XCTAssertEqual(
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VTDecompressionSessionCreate(
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allocator: nil, formatDescription: f, decoderSpecification: nil,
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imageBufferAttributes: nil, outputCallback: nil,
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decompressionSessionOut: &session),
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noErr)
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decoder = session
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}
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}
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guard let f = format, let dec = decoder,
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let sample = AnnexB.sampleBuffer(au: au, format: f)
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else { continue }
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var gotPixels = false
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VTDecompressionSessionDecodeFrame(
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dec, sampleBuffer: sample, flags: [], infoFlagsOut: nil
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) { status, _, imageBuffer, _, _ in
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gotPixels = status == noErr && imageBuffer != nil
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}
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if gotPixels { decoded += 1 }
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}
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XCTAssertGreaterThanOrEqual(decoded, 60, "decoded \(decoded)/\(received) received AUs")
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// The host stamps pts with its capture wall clock — 60 frames should span ~1 s.
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let spanMs = Double(lastPtsNs &- firstPtsNs) / 1_000_000
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print("first light: \(decoded) frames decoded, \(received) received, pts span \(Int(spanMs)) ms")
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}
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}
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