0ce2e37faf
Final cleanup after the DDA-parity work, plus an end-user service to replace the PsExec/VBS/scheduled-task launch chain. Cleanup (behavior-preserving): - sudovda.rs: drop the dead legacy GDI isolate_displays/restore_displays (CCD is the sole isolation path), the always-empty Monitor.isolated field, and the vestigial reassert_isolation + PUNKTFUNK_ISOLATE_DISPLAYS knob; fix stale comments. - dxgi.rs: downgrade leftover debug warns/infos (DuplicateOutput1 retry, FALLBACKS, hook-hits, AcquireNextFrame idle timeout) to debug!; remove the PUNKTFUNK_NO_CURSOR per-frame test knob. Windows service (src/service.rs, `punktfunk-host service`): - SCM supervisor (windows-service crate) that duplicates its LocalSystem token, retargets it to the active console session, and CreateProcessAsUserW's the host there (Sunshine/Apollo model) — relaunching on exit and console session switch, inside a kill-on-close job object so a service crash never orphans the host. - install/uninstall/start/stop/status subcommands: one elevated `service install` registers an auto-start LocalSystem service + firewall rules + a default host.env. - Config moves to %ProgramData%\punktfunk\host.env; config_dir() now resolves to %ProgramData%\punktfunk on Windows (replacing the APPDATA=C:\Users\Public hack), with a PUNKTFUNK_CONFIG_DIR override. Logs land in %ProgramData%\punktfunk\logs\. - merged_env_block (shared with the WGC helper) now also carries RUST_LOG. - docs/windows-service.md + scripts/windows/host.env.example; windows-host.md updated. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
549 lines
23 KiB
Rust
549 lines
23 KiB
Rust
//! `punktfunk-host` — the Linux streaming host (plan §2, §6, §7).
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//!
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//! Creates a client-sized virtual display, captures it via PipeWire, encodes with
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//! VAAPI/NVENC, and hands encoded access units to `punktfunk_core` for FEC + packetization +
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//! pacing + send. Input flows back via libei/uinput. The platform backends are
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//! `#[cfg(target_os = "linux")]`; the crate compiles everywhere so the workspace builds
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//! on non-Linux dev machines — it just can't run the pipeline there.
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//!
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//! Status: M0. The `m0` subcommand runs the capture→encode→file pipeline spike and feeds
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//! the encoded AUs through a `punktfunk_core` loopback. M2 wires the full P1 host that a stock
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//! Moonlight client connects to.
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// Scaffold: trait methods and config paths are defined ahead of their backends.
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#![allow(dead_code)]
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mod audio;
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mod capture;
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mod discovery;
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#[cfg(target_os = "linux")]
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mod dmabuf_fence;
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#[cfg(target_os = "linux")]
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mod drm_sync;
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mod encode;
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mod gamestream;
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mod inject;
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mod library;
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mod m0;
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mod m3;
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mod mgmt;
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mod mgmt_token;
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mod native_pairing;
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mod pipeline;
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mod pwinit;
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#[cfg(target_os = "windows")]
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mod service;
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mod vdisplay;
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#[cfg(target_os = "windows")]
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mod wgc_helper;
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#[cfg(target_os = "linux")]
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mod zerocopy;
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use anyhow::{bail, Context, Result};
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use encode::Codec;
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use m0::{Options, Source};
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use std::path::PathBuf;
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fn main() {
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let filter =
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tracing_subscriber::EnvFilter::try_from_default_env().unwrap_or_else(|_| "info".into());
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// `service run` is launched by the SCM with no console — log to a file instead of stderr.
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#[cfg(target_os = "windows")]
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let service_run = {
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let a: Vec<String> = std::env::args().skip(1).take(2).collect();
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a.first().map(String::as_str) == Some("service")
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&& a.get(1).map(String::as_str) == Some("run")
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};
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#[cfg(not(target_os = "windows"))]
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let service_run = false;
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if service_run {
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#[cfg(target_os = "windows")]
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service::init_file_logging(filter);
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} else {
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// Logs go to stderr so stdout stays machine-readable (`punktfunk-host openapi > spec.json`).
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tracing_subscriber::fmt()
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.with_env_filter(filter)
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.with_writer(std::io::stderr)
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.init();
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}
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if let Err(e) = real_main() {
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tracing::error!("{e:#}");
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std::process::exit(1);
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}
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}
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fn real_main() -> Result<()> {
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let args: Vec<String> = std::env::args().skip(1).collect();
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// `--version` prints the build-stamped version (build.rs) to stdout and exits — no logging.
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if matches!(
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args.first().map(String::as_str),
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Some("--version") | Some("-V") | Some("version")
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) {
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println!("punktfunk-host {}", env!("PUNKTFUNK_VERSION"));
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return Ok(());
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}
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tracing::info!(
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"punktfunk-host {} (punktfunk_core ABI v{})",
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env!("PUNKTFUNK_VERSION"),
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punktfunk_core::ABI_VERSION
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);
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// Install Apollo's win32u GPU-preference hook BEFORE anything touches DXGI (the SudoVDA
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// render-adapter selection creates a DXGI factory during virtual-display setup, well before
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// capture). On a hybrid-GPU box this stops DXGI from reparenting the virtual output off the
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// capture GPU — the ACCESS_LOST churn fix. Idempotent (Once); harmless on non-hybrid boxes.
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#[cfg(target_os = "windows")]
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crate::capture::dxgi::install_gpu_pref_hook();
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match args.first().map(String::as_str) {
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// GameStream host control plane (P1.1: mDNS + serverinfo) + management API, and (with
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// --native) the native punktfunk/1 host in the same process — the unified host.
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Some("serve") => {
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let (mgmt_opts, native) = parse_serve(&args[1..])?;
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gamestream::serve(mgmt_opts, native)
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}
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// Print the management API's OpenAPI document (for client codegen).
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Some("openapi") => {
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print!("{}", mgmt::openapi_json());
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Ok(())
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}
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// Dump the resolved game library (installed stores + custom entries) as JSON — the same
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// payload `GET /api/v1/library` serves. A diagnostic for "does the host see my games?".
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Some("library") => {
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println!("{}", serde_json::to_string_pretty(&library::all_games())?);
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Ok(())
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}
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// Standalone input-injection smoke test (no client needed): open the session's input
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// backend and inject a scripted mouse/keyboard pattern. Watch a focused app / `wev`.
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Some("input-test") => input_test(),
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// Zero-copy FFI/GPU probe: init the EGL importer + CUDA context (no capture needed).
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#[cfg(target_os = "linux")]
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Some("zerocopy-probe") => zerocopy::probe(),
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// Compositor readiness probe: exit 0 iff the (detected or PUNKTFUNK_COMPOSITOR-forced)
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// compositor is up and able to create a virtual output *now*. A session-bringup
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// script polls this to gate on real readiness instead of a blind `sleep`.
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Some("probe-compositor") => {
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let compositor = vdisplay::detect()?;
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vdisplay::probe(compositor).with_context(|| format!("{compositor:?} not ready"))?;
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println!("{compositor:?} ready");
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Ok(())
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}
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// Create a virtual DualSense via UHID and exercise it (validation, no streaming session):
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// toggles the Cross button, sweeps the left stick, and prints any HID output the kernel
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// sends back. Verify with `evtest` / `ls /dev/input/by-id/*Punktfunk*` / `wpctl status`.
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#[cfg(target_os = "linux")]
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Some("dualsense-test") => {
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use inject::dualsense::{DsState, DualSensePad};
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let secs: u64 = args
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.iter()
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.skip_while(|a| *a != "--seconds")
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.nth(1)
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.and_then(|s| s.parse().ok())
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.unwrap_or(20);
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use std::time::{Duration, Instant};
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let mut pad =
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DualSensePad::open(0).context("create virtual DualSense via /dev/uhid")?;
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// Answer the kernel's init GET_REPORTs promptly so hid-playstation creates the input
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// devices before we start streaming state.
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let init = Instant::now() + Duration::from_millis(800);
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while Instant::now() < init {
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pad.service(0);
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std::thread::sleep(Duration::from_millis(10));
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}
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println!(
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"virtual DualSense created — check `evtest`, `ls /dev/input/by-id/*Punktfunk*`, \
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`ls /sys/class/leds/`. Cycling Cross + sweeping LS for {secs}s."
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);
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let deadline = Instant::now() + Duration::from_secs(secs);
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let (mut i, mut last_write) = (0i32, Instant::now());
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while Instant::now() < deadline {
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let fb = pad.service(0);
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if let Some((low, high)) = fb.rumble {
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println!(" rumble from kernel/game: low={low} high={high}");
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}
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for o in fb.hidout {
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println!(" hid output from kernel/game: {o:?}");
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}
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if last_write.elapsed() >= Duration::from_millis(300) {
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last_write = Instant::now();
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i += 1;
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let buttons = if i % 2 == 0 {
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punktfunk_core::input::gamepad::BTN_A
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} else {
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0
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};
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let lx = (((i % 64) - 32) * 1024) as i16; // sweep left stick X
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let st = DsState::from_gamepad(buttons, lx, 0, 0, 0, 0, 0);
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pad.write_state(&st).context("write DualSense report")?;
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}
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std::thread::sleep(Duration::from_millis(15));
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}
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println!("dualsense-test: done");
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Ok(())
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}
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// M0 pipeline spike.
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Some("m0") => m0::run(parse_m0(&args[1..])?),
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// M3: native punktfunk/1 host (QUIC control plane + UDP data plane).
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Some("m3-host") => {
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let get = |flag: &str| {
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args.iter()
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.skip_while(|a| *a != flag)
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.nth(1)
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.map(String::as_str)
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};
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let source = match get("--source") {
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Some("virtual") => m3::M3Source::Virtual,
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_ => m3::M3Source::Synthetic,
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};
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m3::run(m3::M3Options {
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port: get("--port").and_then(|s| s.parse().ok()).unwrap_or(9777),
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source,
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seconds: get("--seconds").and_then(|s| s.parse().ok()).unwrap_or(30),
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frames: get("--frames").and_then(|s| s.parse().ok()).unwrap_or(300),
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max_sessions: get("--max-sessions")
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.and_then(|s| s.parse().ok())
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.unwrap_or(0),
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max_concurrent: get("--max-concurrent")
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.and_then(|s| s.parse().ok())
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.unwrap_or(m3::DEFAULT_MAX_CONCURRENT),
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// Secure by default: REQUIRE PIN pairing (reject unpaired clients) unless
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// --allow-tofu opts into trust-on-first-use — the host then accepts unpaired
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// clients and advertises pair=optional. Pairing is always armed so a PIN is
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// available (logged at startup); `--require-pairing`/`--allow-pairing` are now
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// the default and accepted as no-ops for back-compat.
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require_pairing: !args.iter().any(|a| a == "--allow-tofu"),
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allow_pairing: true,
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pairing_pin: None,
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paired_store: None,
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})
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}
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// USER-session WGC helper (Windows two-process secure-desktop design): capture the EXISTING
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// SudoVDA via WGC + NVENC, stream AUs on stdout to the SYSTEM host. Spawned by the host
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// (CreateProcessAsUser), not run by hand. See docs/windows-secure-desktop.md.
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#[cfg(target_os = "windows")]
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Some("wgc-helper") => {
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let get = |flag: &str| {
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args.iter()
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.skip_while(|a| *a != flag)
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.nth(1)
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.map(String::as_str)
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};
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let (width, height, fps) = get("--mode")
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.and_then(|m| {
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let p: Vec<u32> = m.split('x').filter_map(|s| s.parse().ok()).collect();
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(p.len() == 3).then(|| (p[0], p[1], p[2]))
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})
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.unwrap_or((1920, 1080, 60));
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wgc_helper::run(wgc_helper::HelperOptions {
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target_id: get("--target-id").and_then(|s| s.parse().ok()).unwrap_or(0),
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gdi_name: get("--gdi").unwrap_or("").to_string(),
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width,
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height,
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fps,
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bitrate_kbps: get("--bitrate")
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.and_then(|s| s.parse().ok())
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.unwrap_or(20000),
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bit_depth: get("--bit-depth").and_then(|s| s.parse().ok()).unwrap_or(8),
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})
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}
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// Windows service control: install/uninstall/start/stop/status + the SCM `run` entry point.
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// Replaces the ad-hoc launch chain — `service install` registers an auto-start SYSTEM service
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// that launches the host into the active interactive session.
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#[cfg(target_os = "windows")]
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Some("service") => service::main(&args[1..]),
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Some("-h") | Some("--help") | Some("help") | None => {
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print_usage();
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Ok(())
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}
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// Bare flags (no subcommand) default to the m0 spike for back-compat.
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Some(_) => m0::run(parse_m0(&args)?),
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}
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}
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/// Inject a scripted mouse + keyboard pattern through the session's input backend (libei on
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/// KWin/GNOME, wlr on Sway). Lets us validate input injection without a Moonlight client.
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#[cfg(target_os = "linux")]
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fn input_test() -> Result<()> {
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use punktfunk_core::input::{InputEvent, InputKind};
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use std::time::Duration;
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let backend = inject::default_backend();
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tracing::info!(?backend, "input-test: opening injector");
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let mut inj = inject::open(backend)?;
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// An async backend (libei) needs a moment to establish its portal/EIS session + device
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// resume; events injected before then are dropped.
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std::thread::sleep(Duration::from_secs(4));
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let ev = |kind, code, x, y| InputEvent {
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kind,
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_pad: [0; 3],
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code,
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x,
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y,
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flags: 0,
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};
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tracing::info!(
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"input-test: injecting a mouse square + 'A'/click taps for ~8s (watch wev / focused app)"
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);
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for i in 0..160u32 {
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let (dx, dy) = match (i / 10) % 4 {
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0 => (12, 0),
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1 => (0, 12),
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2 => (-12, 0),
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_ => (0, -12),
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};
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if let Err(e) = inj.inject(&ev(InputKind::MouseMove, 0, dx, dy)) {
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tracing::warn!(error = %format!("{e:#}"), "input-test: inject failed");
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}
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if i % 20 == 0 {
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let _ = inj.inject(&ev(InputKind::KeyDown, 0x41, 0, 0)); // 'A'
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let _ = inj.inject(&ev(InputKind::KeyUp, 0x41, 0, 0));
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let _ = inj.inject(&ev(InputKind::MouseButtonDown, 1, 0, 0)); // left click
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let _ = inj.inject(&ev(InputKind::MouseButtonUp, 1, 0, 0));
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}
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std::thread::sleep(Duration::from_millis(50));
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}
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tracing::info!("input-test: done");
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Ok(())
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}
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#[cfg(not(target_os = "linux"))]
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fn input_test() -> Result<()> {
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bail!("input-test requires Linux")
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}
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/// `serve` options: the management API (GameStream ports are protocol-fixed) + whether to also run
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/// the native punktfunk/1 host in-process (`--native`, the unified host). Returns the mgmt options
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/// and the native host config (`None` = GameStream only). Native pairing is **required by default**
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/// (an open host any LAN device can stream from is insecure); `--open` turns it off.
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fn parse_serve(args: &[String]) -> Result<(mgmt::Options, Option<m3::NativeServe>)> {
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let mut opts = mgmt::Options::default();
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let mut native_port: Option<u16> = None;
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let mut open = false;
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let mut i = 0;
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while i < args.len() {
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let arg = args[i].as_str();
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let mut next = || {
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i += 1;
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args.get(i)
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.cloned()
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.ok_or_else(|| anyhow::anyhow!("missing value for {arg}"))
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};
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match arg {
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"--mgmt-bind" => {
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opts.bind = next()?
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.parse()
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.map_err(|_| anyhow::anyhow!("bad --mgmt-bind (want IP:PORT)"))?
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}
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"--mgmt-token" => {
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let token = next()?;
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// An empty token would satisfy the non-loopback "token required" guard
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// while authenticating nobody (or, worse, everybody) — refuse it loudly
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// rather than letting `--mgmt-token "$UNSET_VAR"` ship a dead credential.
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if token.trim().is_empty() {
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bail!("--mgmt-token must not be empty");
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}
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opts.token = Some(token);
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}
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// Also run the native punktfunk/1 (QUIC) host in this process — the unified host.
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// Pairing is then armed on demand from the management API / web console.
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"--native" => native_port = Some(native_port.unwrap_or(9777)),
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"--native-port" => {
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native_port = Some(
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next()?
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.parse()
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.map_err(|_| anyhow::anyhow!("bad --native-port (want a port number)"))?,
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)
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}
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// Disable mandatory native pairing — any device can connect (trusted single-user
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// setups only). The default REQUIRES pairing.
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"--open" => open = true,
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"-h" | "--help" => {
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print_usage();
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std::process::exit(0);
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}
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other => bail!("unknown argument '{other}' (try --help)"),
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}
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i += 1;
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}
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// The mgmt API is HTTPS + token-authenticated ALWAYS (even on loopback). Resolve the token:
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// the --mgmt-token flag (above) wins, else PUNKTFUNK_MGMT_TOKEN env, else the persisted
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// ~/.config/punktfunk/mgmt-token, else a freshly generated + persisted one — so a bare `serve`
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// Just Works with auth on, no operator step, and the bundled web console reads the same file.
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if opts.token.is_none() {
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opts.token = Some(crate::mgmt_token::load_or_generate()?);
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}
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let native = native_port.map(|port| m3::NativeServe {
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port,
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require_pairing: !open,
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});
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Ok((opts, native))
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}
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|
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fn parse_m0(args: &[String]) -> Result<Options> {
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let mut source = Source::Portal;
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let mut width = 1920u32;
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let mut height = 1080u32;
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let mut fps = 60u32;
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let mut seconds = 5u32;
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let mut codec = Codec::H265;
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let mut bitrate_mbps = 20u64;
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let mut out: Option<PathBuf> = None;
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let mut loopback = true;
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let mut i = 0;
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while i < args.len() {
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let arg = args[i].as_str();
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let mut next = || {
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i += 1;
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args.get(i)
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.cloned()
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.ok_or_else(|| anyhow::anyhow!("missing value for {arg}"))
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};
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match arg {
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"--source" => {
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source = match next()?.as_str() {
|
|
"synthetic" => Source::Synthetic,
|
|
"portal" => Source::Portal,
|
|
"kwin-virtual" => Source::KwinVirtual,
|
|
other => {
|
|
bail!("unknown --source '{other}' (synthetic|portal|kwin-virtual)")
|
|
}
|
|
}
|
|
}
|
|
"--width" => {
|
|
width = next()?
|
|
.parse()
|
|
.map_err(|_| anyhow::anyhow!("bad --width"))?
|
|
}
|
|
"--height" => {
|
|
height = next()?
|
|
.parse()
|
|
.map_err(|_| anyhow::anyhow!("bad --height"))?
|
|
}
|
|
"--fps" => fps = next()?.parse().map_err(|_| anyhow::anyhow!("bad --fps"))?,
|
|
"--seconds" => {
|
|
seconds = next()?
|
|
.parse()
|
|
.map_err(|_| anyhow::anyhow!("bad --seconds"))?
|
|
}
|
|
"--codec" => {
|
|
codec = match next()?.as_str() {
|
|
"h264" => Codec::H264,
|
|
"h265" | "hevc" => Codec::H265,
|
|
"av1" => Codec::Av1,
|
|
other => bail!("unknown --codec '{other}' (h264|h265|av1)"),
|
|
}
|
|
}
|
|
"--bitrate" => {
|
|
bitrate_mbps = next()?
|
|
.parse()
|
|
.map_err(|_| anyhow::anyhow!("bad --bitrate (Mbps)"))?
|
|
}
|
|
"--out" => out = Some(PathBuf::from(next()?)),
|
|
"--no-loopback" => loopback = false,
|
|
"-h" | "--help" => {
|
|
print_usage();
|
|
std::process::exit(0);
|
|
}
|
|
other => bail!("unknown argument '{other}' (try --help)"),
|
|
}
|
|
i += 1;
|
|
}
|
|
|
|
if fps == 0 || width == 0 || height == 0 || seconds == 0 {
|
|
bail!("--fps/--width/--height/--seconds must be > 0");
|
|
}
|
|
|
|
let out = out.unwrap_or_else(|| {
|
|
let ext = match codec {
|
|
Codec::H264 => "h264",
|
|
Codec::H265 => "h265",
|
|
Codec::Av1 => "obu",
|
|
};
|
|
PathBuf::from(format!("/tmp/punktfunk-m0.{ext}"))
|
|
});
|
|
|
|
Ok(Options {
|
|
source,
|
|
width,
|
|
height,
|
|
fps,
|
|
seconds,
|
|
codec,
|
|
bitrate_bps: bitrate_mbps.saturating_mul(1_000_000),
|
|
out,
|
|
loopback,
|
|
})
|
|
}
|
|
|
|
fn print_usage() {
|
|
eprintln!(
|
|
"punktfunk-host — Linux streaming host
|
|
|
|
USAGE:
|
|
punktfunk-host serve [OPTIONS] GameStream host control plane (M2: mDNS + serverinfo …)
|
|
+ the management REST API
|
|
punktfunk-host openapi print the management API's OpenAPI document (codegen)
|
|
punktfunk-host m3-host [OPTIONS] native punktfunk/1 host (QUIC control plane + UDP data plane)
|
|
punktfunk-host probe-compositor exit 0 iff the compositor is up + ready (session-bringup gate)
|
|
punktfunk-host m0 [OPTIONS] M0 capture→encode→file pipeline spike
|
|
|
|
SERVE OPTIONS:
|
|
--mgmt-bind <IP:PORT> management API address (default: 127.0.0.1:47990)
|
|
--mgmt-token <TOKEN> bearer token for the management API (or PUNKTFUNK_MGMT_TOKEN);
|
|
required when --mgmt-bind is not loopback
|
|
--native also run the native punktfunk/1 (QUIC) host in this process —
|
|
the unified host; pairing is armed from the management API/console
|
|
--native-port <PORT> native QUIC port (default 9777; implies --native)
|
|
--open disable mandatory native pairing (default: pairing REQUIRED —
|
|
an open host any LAN device can stream from is insecure)
|
|
|
|
M3-HOST OPTIONS:
|
|
--port <N> QUIC listen port (default: 9777)
|
|
--source <synthetic|virtual> test frames, or virtual display + NVENC (default: synthetic)
|
|
--seconds <N> per-session stream duration, virtual source (default: 30)
|
|
--frames <N> per-session frame count, synthetic source (default: 300)
|
|
--max-sessions <N> exit after N sessions; 0 = serve forever (default: 0)
|
|
--max-concurrent <N> stream at most N sessions at once (NVENC bound); overflow waits
|
|
in the accept queue; 0 = unlimited (default: 4)
|
|
--allow-tofu also accept UNPAIRED clients (trust-on-first-use) and advertise
|
|
pair=optional. Default: pairing REQUIRED — the host rejects
|
|
unpaired clients and logs a 4-digit pairing PIN at startup;
|
|
TOFU without pairing is insecure on a LAN
|
|
|
|
M0 OPTIONS:
|
|
--source <synthetic|portal|kwin-virtual>
|
|
frame source (default: portal). 'kwin-virtual' creates a
|
|
KWin virtual output at --width x --height and captures it
|
|
--seconds <N> capture duration in seconds (default: 5)
|
|
--fps <N> target frame rate (default: 60)
|
|
--codec <h264|h265|av1> NVENC codec (default: h265)
|
|
--bitrate <MBPS> target bitrate in Mbps (default: 20)
|
|
--width <W> --height <H> synthetic source size (default: 1920x1080)
|
|
--out <PATH> raw Annex-B output (default: /tmp/punktfunk-m0.<ext>)
|
|
--no-loopback skip the punktfunk_core round-trip verification
|
|
-h, --help this help
|
|
|
|
NOTES:
|
|
'portal' needs headless Sway + xdg-desktop-portal-wlr running in this session
|
|
(see docs/linux-setup.md). 'synthetic' needs no capture session and always runs.
|
|
Encoded AUs are written to a playable file AND (unless --no-loopback) fed through a
|
|
punktfunk_core host→client loopback that reassembles and byte-verifies each one.
|
|
Both 'serve --native' and 'm3-host' advertise the native service over mDNS
|
|
(_punktfunk._udp) for client auto-discovery — 'punktfunk-client-rs --discover' lists them."
|
|
);
|
|
#[cfg(target_os = "windows")]
|
|
eprintln!(
|
|
"\nWINDOWS SERVICE (end-user deployment — replaces a manual launch):\n\
|
|
\x20 punktfunk-host service install register an auto-start SYSTEM service + firewall rules\n\
|
|
\x20 punktfunk-host service uninstall remove the service + firewall rules\n\
|
|
\x20 punktfunk-host service start|stop|status\n\
|
|
\x20 config: %ProgramData%\\punktfunk\\host.env"
|
|
);
|
|
}
|