Files
punktfunk/crates/punktfunk-core/src/client/pump.rs
T
enricobuehlerandClaude Fable 5 ed3d236ab8 feat(pad-audio): DualSense audio haptics + speaker, host->client end to end
The 0xD1 pad-audio plane streams a DualSense's voice-coil haptics (back
channel pair, 5 ms Opus frames) and speaker (front pair, 10 ms) per pad from
a Windows host to the SDL clients, which render them into a USB DualSense's
own 4-channel audio device.

Wire (punktfunk-core, ABI v15): PAD_AUDIO_MAGIC 0xD1 [pad][kind][seq][pts]
[opus]; CLIENT_CAP_PAD_AUDIO 0x04 / HOST_CAP_PAD_AUDIO 0x20; per-pad render
capability rides GamepadArrival flags bits 8/9, sent only toward a host that
advertised its cap so old hosts see byte-identical arrivals; silence is a
frozen seq (mic-mute discipline), loss is a seq gap concealed via
AudioGapTracker. HidOutput::AudioCtl (0xCD kind 0x06) forwards the 0x02
report's audio-control bytes 5..=10 change-only, value-deduped, with a
once-per-pad "title asserted haptics-select" diagnosis log.

Windows host endpoint provider (audio/windows/pad_endpoint.rs): per-pad
render endpoints are additional devnode instances of Valve's Steam Streaming
Speakers driver (SetupDiRegisterDeviceInfo, NOT the class installer - it
needs an interactive window station), stamped with DualSense identity: desc
"Wireless Controller", device name "DualSense Wireless Controller",
ContainerId = the virtual pad's PFDS GUID, 4ch/48k format triplet.
IPropertyStore route first, ACL-repaired registry fallback (the MMDevices
keys deny writes even to SYSTEM; the owner's implicit WRITE_DAC + an ACE for
S-1-5-18 resolved by SID is the way in). Provisioned at host startup
(PUNKTFUNK_PAD_AUDIO, PUNKTFUNK_PAD_AUDIO_SLOTS, default 1), idempotent via
a persisted PunktfunkPadIndex marker; pad endpoints are structurally
ineligible for the mic/loopback wiring plan and guarded against default-
device theft; capture is WASAPI loopback on the stamped endpoint. Devtest:
punktfunk-host pad-endpoint ensure|remove|status.

Host service (native/pad_audio.rs): per-(session,pad) thread, loopback 4ch
-> pair splitter -> per-kind stereo Opus (48k LowDelay CBR 64k) -> per-kind
silence gate (opens at peak>=1e-3, 250 ms hangover, gated = no send + frozen
seq) -> datagrams. Spawned from the native input pump when a DualSense/Edge
arrival carries audio bits and both caps negotiated; idempotent re-arrivals;
reaped on remove and teardown.

Client tier A (pf-client-core/pad_audio.rs): settings pad_haptics (default
on) and pad_speaker (default "pad"); tier A = wired USB DS5/Edge via SDL
connection state with an audio-sibling fallback; correlation maps the SDL
HID path to the pad's own render endpoint (Windows: ContainerId match +
4ch gate via registry; Linux: Sony sink signature); renderer decodes both
kinds into a quad interleave and plays it on the pad's endpoint (WASAPI
autoconvert / PipeWire target.object, 240-2400 frame ring floor,
dont-reconnect so an unplug never re-routes haptics to the desktop
speakers). SDL's DualSense driver sets "disable audio haptics" whenever it
drives rumble emulation, so tier-A pads suppress wire rumble and send one
cleared-enable-bits effects packet to keep the actuators live; AudioCtl
bytes fold back into the effects packet at report-minus-one offsets.

Verification: punktfunk-core 265 tests (macOS) + clippy -D warnings (mac +
Linux docker); pf-inject 85 tests (Linux docker); punktfunk-host cargo
check + clippy + 19 pad tests + 46 audio-module tests (Windows box);
pf-client-core 30 tests + clippy (Linux docker CI image) + cargo check
(Windows box); punktfunk-client-session clippy (Linux) + check (Windows);
cargo fmt --all --check clean on the final tree. NOT yet verified: any
on-glass run (host deploy + real title + physical pad), the stamp-route
split at runtime, exclusive-mode Initialize isolation, Linux-host emission
(the per-pad PipeWire sink is not in this change - Windows hosts only).
Scope excluded deliberately: tier B (Apple CoreHaptics) and tier C
(haptics->rumble derivation), pad_speaker="mix", Android leg, settings UI
surfaces (keys are serde-defaulted), GameStream-plane arrivals (audio_caps
always 0 there).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-01 12:07:06 +02:00

246 lines
9.5 KiB
Rust

//! The client worker: QUIC handshake + control/input/datagram tasks + the blocking data-plane pump.
use super::frame_channel::{
StandingLatAction, StandingLatency, CLOCK_RESYNC_INTERVAL, FLUSH_AFTER, FLUSH_COOLDOWN,
FLUSH_LATENCY, NOOP_CLOCK_FLUSHES_TO_DISARM, NOOP_FLUSH_DATAGRAMS, QUEUE_HIGH, QUEUE_LOW,
STANDING_TIME,
};
use super::worker::reject_from_close;
use super::*;
use crate::abr::BitrateController;
use crate::config::Role;
use crate::packet::FLAG_PROBE;
use crate::quic::{
io, wall_clock_ns, window_loss_ppm, BitrateChanged, ClipState, ClockEcho, ClockResync, Hello,
LossReport, ProbeResult, Reconfigure, Reconfigured, RequestKeyframe, ResyncAdmit, ResyncGuard,
ResyncStep, SetBitrate, Start, Welcome,
};
use crate::session::Session;
use crate::transport::UdpTransport;
use std::sync::atomic::{AtomicU32, Ordering};
use std::sync::{Arc, Mutex};
mod control_task;
mod data;
mod datagram_task;
mod handshake;
mod input_task;
pub(super) async fn run_pump(args: WorkerArgs) {
let hs = match handshake::connect_and_handshake(&args).await {
Ok(hs) => hs,
Err(e) => {
let _ = args.ready_tx.send(Err(e));
return;
}
};
let handshake::HandshakeOut {
conn,
ep,
session,
ctrl_send,
ctrl_recv,
negotiated,
host_caps,
} = hs;
let WorkerArgs {
bitrate_kbps,
frames,
audio_tx,
rumble_tx,
rumble_feed,
hidout_tx,
pad_audio_tx,
pad_audio_caps,
hdr_meta_tx,
host_timing_tx,
cursor_shape_tx,
cursor_state_tx,
input_rx,
mut mic_rx,
mut rich_input_rx,
ctrl_rx,
ctrl_tx,
clip_event_tx,
clip_cmd_rx,
ready_tx,
shutdown,
quit,
mode_slot,
probe,
frames_dropped,
fec_recovered,
mic_stats,
hot_tids,
clock_offset,
decode_lat,
live_bitrate,
..
} = args;
// Copies the pump needs after `negotiated` is handed over to `connect`.
let clock_rtt_ns = negotiated.clock_rtt_ns;
let resolved_bitrate_kbps = negotiated.bitrate_kbps;
let negotiated_codec = negotiated.codec;
// Seed the live offset with the connect-time estimate BEFORE the embedder can observe the
// client (ready_tx): clock_offset_now_ns() never reads a pre-handshake 0 on a skewed pair.
clock_offset.store(negotiated.clock_offset_ns, Ordering::Relaxed);
// Same discipline for the live encoder target: the Welcome resolve is the starting truth
// (0 against an old host that reports none); every BitrateChanged ack moves it from there.
live_bitrate.store(negotiated.bitrate_kbps, Ordering::Relaxed);
// Bumped by the control task each time a re-sync batch is APPLIED; the pump watches it to
// reset its staleness counters and re-arm the clock-based jump-to-live detector.
let clock_gen = Arc::new(AtomicU32::new(0));
let _ = ready_tx.send(Ok(negotiated));
// Input task: embedder events → uplink datagrams, with per-transition gamepad events
// folded into idempotent seq-stamped snapshots toward a HOST_CAP_GAMEPAD_STATE host
// (see [`input_task`]). Pad-audio render caps ride arrival flags bits 8/9 ONLY toward a
// HOST_CAP_PAD_AUDIO host — an older host reads the whole flags word as the pad index.
let gamepad_snapshots = host_caps & crate::quic::HOST_CAP_GAMEPAD_STATE != 0;
let pad_audio_arrivals = host_caps & crate::quic::HOST_CAP_PAD_AUDIO != 0;
tokio::spawn(input_task::run(
conn.clone(),
input_rx,
gamepad_snapshots,
pad_audio_arrivals,
pad_audio_caps,
));
// Mic task: embedder Opus mic frames → 0xCB uplink datagrams (best-effort, dropped on loss).
// Self-healing latency bound: every frame still queued once this task catches up is standing
// mic delay from then on, so a frame with more than [`MIC_BACKLOG_MAX`] successors already
// waiting is shed as stale instead of sent — a stall costs a short dropout, not a
// session-long lag (see [`MIC_QUEUE`]). The counters feed [`NativeClient::mic_stats`].
let mic_conn = conn.clone();
tokio::spawn(async move {
while let Some((seq, pts_ns, opus)) = mic_rx.recv().await {
if mic_rx.len() > MIC_BACKLOG_MAX {
mic_stats.dropped_stale.fetch_add(1, Ordering::Relaxed);
continue;
}
let d = crate::quic::encode_mic_datagram(seq, pts_ns, &opus);
let _ = mic_conn.send_datagram(d.into());
mic_stats.sent.fetch_add(1, Ordering::Relaxed);
}
});
// Rich-input task: pre-encoded 0xCC uplink datagrams (DualSense touchpad / motion, pen
// batches — encoded at the NativeClient surface so new plane kinds never touch the pump).
let rich_conn = conn.clone();
tokio::spawn(async move {
while let Some(d) = rich_input_rx.recv().await {
let _ = rich_conn.send_datagram(d.into());
}
});
// Adaptive bitrate ack slot: the control task parks the latest BitrateChanged here; the
// pump's controller drains it on its report tick (`take()` — an ack is consumed once).
let bitrate_ack: Arc<Mutex<Option<u32>>> = Arc::new(Mutex::new(None));
// Decode-recovery keyframe asks (the ABR recovery signal): the control task counts every
// outbound `CtrlRequest::Keyframe` — the one choke point all emitters funnel through — and
// the pump drains the count per report window.
let recovery_kf = Arc::new(AtomicU32::new(0));
// Host-encode-latency accumulator (the ABR encode signal, see [`EncodeLatAcc`]): the
// datagram task adds one sample per 0xCF; the pump drains a window mean per report tick.
let encode_lat = Arc::new(Mutex::new(super::frame_channel::EncodeLatAcc::default()));
// Bumped by the control task on every accepted mode switch (the `clock_gen` pattern): the
// pump resets the controller's mode-scoped learned state (host cap, encode baseline).
let mode_gen = Arc::new(AtomicU32::new(0));
// Control task (see [`control_task`]): the handshake stream stays open for mid-stream
// renegotiation, speed tests, clock re-sync, and clipboard metadata.
tokio::spawn(
control_task::ControlTask {
ctrl_rx,
ctrl_send,
ctrl_recv,
clock_rtt_ns,
mode_slot,
probe: probe.clone(),
bitrate_ack: bitrate_ack.clone(),
live_bitrate,
recovery_kf: recovery_kf.clone(),
clock_offset: clock_offset.clone(),
clock_gen: clock_gen.clone(),
clip_event_tx: clip_event_tx.clone(),
cursor_shape_tx,
mode_gen: mode_gen.clone(),
}
.run(),
);
// Datagram demux (see [`datagram_task`]): host → client audio/rumble/HID/HDR/timing planes.
tokio::spawn(datagram_task::run(
conn.clone(),
audio_tx,
rumble_tx,
rumble_feed,
hidout_tx,
pad_audio_tx,
hdr_meta_tx,
host_timing_tx,
encode_lat.clone(),
cursor_state_tx,
));
// Clipboard task: the fetch-stream accept loop (host pulls what we offered) + outbound fetches
// (we pull what the host offered). Metadata (enable/offer/state) rides the control task above;
// only bulk bytes flow here. Dies with the connection (accept_bi errors) or when the embedder
// drops the command sender. Always spawned — a host without HOST_CAP_CLIPBOARD simply never
// opens a clip stream, and our control-plane offers hit its "unknown message" arm harmlessly.
tokio::spawn(crate::clipboard::run(
conn.clone(),
clip_event_tx,
clip_cmd_rx,
));
// Watch for connection close → stop the pump.
{
let shutdown = shutdown.clone();
let conn = conn.clone();
tokio::spawn(async move {
conn.closed().await;
shutdown.store(true, Ordering::SeqCst);
});
}
// Data-plane pump on a blocking thread (see [`data::DataPump`]).
let pump = data::DataPump {
session,
frames,
ctrl_tx,
shutdown,
probe,
hot_tids,
clock_offset,
clock_gen,
decode_lat,
encode_lat,
mode_gen,
frames_dropped,
fec_recovered,
bitrate_ack,
recovery_kf,
bitrate_kbps,
resolved_bitrate_kbps,
negotiated_codec,
};
let _ = tokio::task::spawn_blocking(move || pump.run()).await;
// Deliberate quit (a user "stop") closes with the quit code → the host skips the keep-alive
// linger; a plain drop / disconnect closes with 0 → the host lingers so a reconnect can resume.
let close_code = if quit.load(Ordering::SeqCst) {
crate::quic::QUIT_CLOSE_CODE
} else {
0
};
conn.close(close_code.into(), b"client closed");
// Flush the CONNECTION_CLOSE before the runtime is dropped (the same discipline as the pairing
// + probe paths). `close` only queues the frame — the endpoint driver puts it on the wire, and
// this fn is the body of a `block_on` whose runtime is dropped the instant it returns, so
// without this the driver could simply never be polled again. The host then saw a deliberate
// quit as silence: no `QUIT_CLOSE_CODE`, an 8 s idle timeout, and the keep-alive linger meant
// for an UNWANTED disconnect. Bounded — a host already gone must not delay the client's exit.
let _ = tokio::time::timeout(std::time::Duration::from_millis(300), ep.wait_idle()).await;
}