Files
punktfunk/packaging/nix/README.md
T
enricobuehler 1befa8a2c4 docs(nix): bring the Nix docs in line with the module, and fix a stale claim they shared
There are three places Nix is documented — the public docs-site, packaging/nix/
README.md, and packaging/README.md — plus the changelog. All had drifted.

STALE CLAIM, and not only for Nix. install.md said the plugin runner's "user unit
ships **disabled** — enable it once you have" something to run. That is true only
of Arch and source installs: the deb postinst and RPM %post both
`systemctl --global enable punktfunk-scripting.service`, and the Bazzite sysext
bakes in a default.target.wants symlink (build-sysext.sh:113). bazzite.md carried
the same claim about its own image. Both corrected, per channel, with the reason
the default flipped — the library scanners are plugins, so a host without the
runner can come up with an empty library — and the `mask`-not-`disable` opt-out
the sysext's own comment documents.

docs-site:
  * install.md NixOS — `desktopSession` in the example and explained, the runner
    no longer needs enabling, and the host/console line says what autoStart does.
  * running-as-a-service.md — "Restart the host with your desktop" documented the
    drop-in for packaged installs only; NixOS gets its one-liner beside it.
  * bazzite.md — the runner is started for you, not "isn't started".

packaging/nix/README.md:
  * option tables gain `desktopSession`, `gamescopeHdr`, `gamescopePackage`, and
    the `punktfunk` group next to `input` (both are required — the udev rule
    chgrp's the vhci nodes and fails outright if the group was never created).
  * "what the module configures" gains the security.wrappers entry, and a note on
    why the capability sits on the encode worker and never on the host: a wrapper
    raises it into the ambient set, which lands it in the permitted set and fails
    KWin's /proc/<pid>/exe readlink identically to a file capability.
  * the appliance snippet no longer tells you to put pkgs.gamescope on PATH —
    gamescopeHdr does that with the patched build, and desktopSession is called
    out as the thing to leave off there.
  * a caveat recording that `nix flake check` does not check the module, and the
    two rules for editing module-check.nix (assertions stay pure Nix; assert
    list-valued unit fields on the lists, not the rendered text).

packaging/README.md: the flake ships five packages, not "host + client".

CHANGELOG.md v0.27.0: a NixOS section covering the comm/session-detection fix, the
module changes including the scripting default flip as an explicit behaviour
change, and the flake-check gap — plus the documentation bullets above.
2026-08-10 20:24:21 +02:00

22 KiB

punktfunk on NixOS / Nix

First-class Nix support via the repo's flake.nix: reproducible builds of the streaming host and the native Linux client, a NixOS module that wires up everything the RPM/deb do (systemd user service, udev rules, kernel modules, sysctl tuning, firewall, input group), and a dev shell with the pinned toolchain and every system library.

Platform: x86_64-linux only (the host encodes with desktop NVENC; matches the RPM's ExclusiveArch: x86_64). NixOS 24.11 or newer for the hardware.graphics option.


What the flake provides

Output Contents
packages.x86_64-linux.punktfunk-host punktfunk-host + punktfunk-tray (built with nvenc + vulkan-encode, like CI)
packages.x86_64-linux.punktfunk-client punktfunk-client (GTK4 shell) + punktfunk-session (Vulkan streamer, without the Skia OSD — see caveats)
packages.x86_64-linux.punktfunk-web the management web console (bun-built Nitro SSR bundle; SPAKE2 pairing + host status)
packages.x86_64-linux.punktfunk-scripting the plugin/script runner (bun-bundled Effect SDK; supervises host automation)
packages.x86_64-linux.default = punktfunk-host
nixosModules.default services.punktfunk.host / .client / .web / .scripting
devShells.x86_64-linux.default pinned Rust (from rust-toolchain.toml) + all build deps
checks.x86_64-linux.nixos-module evaluates the NixOS module against real nixpkgs and asserts on the rendered systemd units
apps / checks / formatter nix run, nix flake check, nix fmt

One binary per GPU vendor: NVENC/CUDA entry points are dlopen'd at runtime, so the host runs on NVIDIA (zero-copy dmabuf → CUDA → NVENC), AMD/Intel (raw Vulkan-Video HEVC / VAAPI), or software.


Quick start (no NixOS required)

# Build
nix build git+https://git.unom.io/unom/punktfunk#punktfunk-host
nix build git+https://git.unom.io/unom/punktfunk#punktfunk-client

# Run
nix run git+https://git.unom.io/unom/punktfunk#punktfunk-host -- serve --gamestream
nix run git+https://git.unom.io/unom/punktfunk#punktfunk-client

GPU drivers are resolved at runtime from /run/opengl-driver/lib. On non-NixOS distros use nixGL so that path is populated (nixGL nix run …); on NixOS the module (below) sets hardware.graphics.enable = true for you.


NixOS module

Add the flake and enable the host and/or client:

{
  inputs.punktfunk.url = "git+https://git.unom.io/unom/punktfunk";
  # (optional) share your nixpkgs: inputs.punktfunk.inputs.nixpkgs.follows = "nixpkgs";

  outputs = { self, nixpkgs, punktfunk, ... }: {
    nixosConfigurations.myhost = nixpkgs.lib.nixosSystem {
      system = "x86_64-linux";
      modules = [
        punktfunk.nixosModules.default
        ({ ... }: {
          services.punktfunk.host = {
            enable = true;
            users = [ "alice" ];        # → added to the `input` group for virtual gamepads
            openFirewall = true;        # native + GameStream ports
            desktopSession = true;      # a machine you log into — restart the host with the desktop
            settings = {
              PUNKTFUNK_VIDEO_SOURCE = "virtual";
              RUST_LOG = "info";
              # PUNKTFUNK_444 = true;   # booleans render as 1/0
            };
          };

          # …and/or the client on the same or another box:
          services.punktfunk.client = {
            enable = true;
            openFirewall = true;        # UDP 5353 for mDNS discovery
          };
        })
      ];
    };
  };
}

Then, in your graphical session (the console follows with punktfunk-web; the plugin runner is already started for you — see scripting.autoStart below):

systemctl --user enable --now punktfunk-host punktfunk-web

Options

services.punktfunk.host:

Option Default Meaning
enable false Install the host + wire udev/sysctl/kernel-modules/firewall and the user service.
gamestream true serve --gamestream (Moonlight-compatible). false = native-only, more secure.
autoStart false Add the user service to default.target (appliance mode — pair with lingering).
desktopSession false Bind the host to graphical-session.targetturn this on for a machine somebody logs into (see below).
users [ ] Users added to the input and punktfunk groups (virtual gamepads; the second covers the usbip/vhci nodes the virtual Steam Deck pad attaches through — it can emulate arbitrary USB hardware, so list only users you'd trust with that).
settings { } host.env key/values (see ${package}/share/punktfunk-host/host.env.example).
environmentFile null Extra EnvironmentFile for secrets (e.g. PUNKTFUNK_MGMT_TOKEN); loaded optionally.
openFirewall false Open the inbound ports (see below).
gamescopeHdr true Put punktfunk-gamescope (gamescope + our pipewire-hdr patches) on the service PATH, so a 10-bit client can stream true HDR10 off a gamescope output. Costs a gamescope build from source — set false to skip it and stay SDR on that backend.
gamescopePackage flake's The patched gamescope used when gamescopeHdr = true.
package flake's Override the package.

desktopSession — set it on a desktop, leave it off on an appliance. On a machine somebody logs into, a compositor restart (a crash, a logout/login, "restart the shell") otherwise leaves the host running while it holds a Wayland socket and a portal D-Bus connection that both died with the old compositor. It cannot recover either in-process, and the failure is silent: the host still listens, still answers, and every session it then serves fails at capture. desktopSession = true adds PartOf=/WantedBy=graphical-session.target (in addition to default.target), so the host restarts with the session. Leave it false for an appliance — a pinned PUNKTFUNK_COMPOSITOR, a headless KWin or a gamescope box — which may never reach that target and would be left permanently stopped. sway/Hyprland and anything else not under systemd session management never reach it either; there, start the host from the compositor's config after systemctl --user import-environment.

Portals. The host reaches the desktop through xdg-desktop-portal on several backends (Mutter's ScreenCast/RemoteDesktop, and the libei input path), so a hand-assembled machine wants xdg.portal.enable = true plus the backend for its compositor (xdg-desktop-portal-kde / -gnome / -hyprland / -wlr). The KDE and GNOME desktop-manager modules already do this. The module emits a warning if the host is enabled and portals are not — the KWin backend's own virtual output uses the privileged zkde_screencast protocol and needs no portal, so KDE-only setups are unaffected in practice.

services.punktfunk.client: enable, openFirewall (UDP 5353), package.

services.punktfunk.web (the management console — on by default whenever the host is enabled, mirroring the RPM's Recommends: punktfunk-web):

Option Default Meaning
enable host.enable Run the console as a systemd --user service on TCP 47992 (HTTPS). Set false for a console-less host.
openFirewall host.openFirewall Open TCP 47992 so other devices on the LAN can reach it.
autoStart host.autoStart Add the console user service to default.target (appliance mode).
package flake's Override the package.

The console is auto-wired to the host on the same box: it reads the host's per-user ~/.config/punktfunk/{mgmt-token,cert.pem,key.pem} (written by serve), serves HTTPS with the host's own identity cert, and proxies the loopback mgmt API with the bearer token injected server-side (never sent to the browser). A login password is generated on first start — read it with journalctl --user -u punktfunk-web-init (or ~/.config/punktfunk/web-password). Then open https://<host-ip>:47992 and trust the self-signed host cert once. Enable it (with the host) via systemctl --user enable --now punktfunk-web.

services.punktfunk.scripting (the plugin/script runner — installed and started with the host, matching the deb/rpm, which systemctl --global enable it):

Option Default Meaning
enable host.enable Install the runner + define its systemd --user unit punktfunk-scripting.
autoStart scripting.enable Add the unit to default.target. On by default — the game-library scanners are plugins, so a host without the runner has an empty library.
package flake's Override the package.

The runner discovers loose scripts under ~/.config/punktfunk/scripts and installed punktfunk-plugin-* packages under ~/.config/punktfunk/plugins, and supervises each as an Effect fiber (SIGTERM shuts the tree down structurally so plugin finalizers run). A plugin auto-wires to the host's mgmt token + identity cert.

It used to ship un-started here, on the reasoning that the runner is inert until you add automation. That stopped being true when the library scanners became plugins — a host with the runner off comes up with an empty library and no obvious reason why — so it now runs by default, as it already did on every other channel. Opt out with scripting.autoStart = false, or per user systemctl --user mask punktfunk-scripting (mask, not disable).

The runner is sandboxed exactly as the deb/rpm unit is (NoNewPrivileges, ProtectSystem=strict, ReadWritePaths=%h /tmp, RestrictAddressFamilies=AF_UNIX AF_INET AF_INET6) — with PrivateTmp deliberately off, because plugins integrate with things that talk over /tmp. ProtectSystem on a user unit needs unprivileged user namespaces; drop it with systemctl --user edit punktfunk-scripting on a kernel that restricts them.

What the host module configures for you

Everything the RPM's %install + %post do, declaratively:

  • systemd --user service punktfunk-hostserve [--gamestream], EnvironmentFile from settings (+ optional secret file), Restart=on-failure, and — with desktopSessionPartOf=graphical-session.target.
  • udev rules (60-punktfunk.rules): /dev/uinput + /dev/uhid group access and the vhci sysfs perms for the virtual Steam Deck.
  • kernel modules: uinput, uhid, vhci-hcd (usbip transport so Steam Input adopts the virtual Deck).
  • sysctl: net.core.{r,w}mem_max = 32 MB (high-bitrate UDP headroom; mkDefault).
  • input and punktfunk groups, declared and joined for users. Both are required: the udev rule chgrp punktfunks the vhci nodes and fails outright if nothing ever created that group.
  • A security.wrappers entry for punktfunk-encode-worker carrying cap_sys_nice=ep, with PUNKTFUNK_ENCODE_WORKER pointed at it. A file capability cannot live on a read-only store path, so a wrapper is the only mechanism NixOS has. The capability is deliberately not on the host itself — see the caveat below.
  • hardware.graphics.enable = true (mkDefault) so /run/opengl-driver/lib has the driver libs the binaries dlopen.
  • firewall (when openFirewall): native UDP 9777/5353 + TCP 47990; with gamestream also TCP 47984/47989/48010 + UDP 47998/47999/48000; with the console, TCP 47992 + 47993. The media data plane is an ephemeral, hole-punched UDP port — nothing fixed to open.
  • tray autostart entry (--autostart; self-gates to users who actually run a host).
  • A warning if xdg.portal.enable is off (see the portal note above).

Why the capability is on the worker and not the host. KWin only advertises its restricted protocols (zkde_screencast_unstable_v1 for the virtual output, org_kde_kwin_fake_input for input) to a client it can identify, by resolving that client's /proc/<pid>/exe and matching an installed .desktop's Exec=. The kernel refuses that readlink to any reader whose effective set is not a superset of the target's permitted set, and KWin holds no capabilities. A NixOS wrapper does not dodge this — it raises the capability into the ambient set before exec'ing, which lands it in the permitted set and fails the readlink identically. Giving the host cap_sys_nice broke desktop streaming on every KDE box in 0.26.0-1. The encode worker is a separate binary that nothing ever has to identify, so the grant is safe there.

GPU drivers (out of scope of the module — set these yourself)

  • NVIDIA: hardware.nvidia + hardware.graphics.enable = true. NVENC/CUDA come from the driver at runtime (nothing pinned in the closure).
  • AMD/Intel: hardware.graphics.enable = true with extraPackages = [ vaapiVdpau … ] / intel-media-driver for VAAPI encode; the host's raw Vulkan-Video HEVC path needs only Mesa.

Headless / appliance

Set autoStart = true, enable lingering, and — for a dedicated single-session appliance — pin a backend in settings (pinning PUNKTFUNK_COMPOSITOR disables live-session auto-detection, so leave it out on any box that switches between a desktop and Game Mode):

services.punktfunk.host = {
  enable = true;
  autoStart = true;
  users = [ "streamer" ];
  settings = { PUNKTFUNK_COMPOSITOR = "gamescope"; };  # appliance-only; omit to auto-detect
};
users.users.streamer.linger = true;

Leave desktopSession off here — an appliance starts its own compositor and may never reach graphical-session.target, which would leave the host permanently stopped. gamescopeHdr (on by default) already puts the patched punktfunk-gamescope on the service PATH, so the gamescope backend needs no PATH surgery; extend it only for a helper the module doesn't know about:

# systemd.user.services.punktfunk-host.path = [ pkgs.some-helper ];

The ${package}/share/punktfunk-host/headless/ helpers (KDE/Sway session scripts, example host.env files, the OpenAPI doc) are installed for reference.


Development

nix develop        # pinned toolchain (rust-toolchain.toml) + all system libs
cargo build --release -p punktfunk-host -p punktfunk-client-linux -p punktfunk-client-session
# The tray gets its OWN invocation — co-building it with the host unifies the host's
# ashpd -> zbus/tokio onto the tray's zbus (which runs ksni's async-io executor, no tokio runtime),
# and the resulting binary panics at launch: "there is no reactor running, must be called from the
# context of a Tokio 1.x runtime". Same split the .deb / RPM / Arch packaging does.
cargo build --release -p punktfunk-tray

The shell exports an LD_LIBRARY_PATH that includes /run/opengl-driver/lib so cargo run finds the GPU driver. nix fmt formats the .nix files.


Notes & caveats

  • Build tool: crane. The lockfile carries windows 0.62.2 from both crates.io and a pinned microsoft/windows-rs git rev (the Windows client), which rustPlatform.importCargoLock can't vendor (colliding name-version); crane vendors per-source and fetches the git rev via builtins.fetchGit (no output hash to maintain). Those crates are cfg(windows)-gated — vendored, never compiled on Linux.

  • First build compiles from scratch (no split dep cache — pyrowave-sys builds a CMake tree in its build.rs that a crane "dummy" source would drop) and has no public binary cache, so expect a long initial build. nix develop gives incremental rebuilds.

  • The status tray is built in its own derivation, on purpose. punktfunk-tray uses ksni's async-io zbus executor with no tokio runtime (by design — see crates/punktfunk-tray/Cargo.toml). Cargo unifies features across everything in one cargo build, so co-building the tray with the host would pull the host's ashpd → zbus/tokio onto the tray's shared zbus, and the tray then panics at startup (there is no reactor running, must be called from the context of a Tokio 1.x runtime). Building it as a separate -p punktfunk-tray invocation keeps its zbus on async-io; the host package copies the resulting binary into its $out. (The rpm/arch builds split it the same way. The .deb did not, despite its sibling comments claiming otherwise: deb.yml co-built -p punktfunk-host -p punktfunk-tray, and build-deb.sh's own standalone build was skipped because the poisoned artifact already existed — so this shipped as a real crash-at-launch on Debian/Ubuntu, not a latent one. Fixed 2026-07-27: the workflow no longer co-builds it and build-deb.sh now rebuilds it unconditionally.)

  • The bun packages (punktfunk-web, punktfunk-scripting) use bun2nix. Their node_modules is fetched one fetchurl per package, straight from the integrity hashes already in the lockfile, via a generated-and-committed bun.nix (web/bun.nix, sdk/bun.nix). There is no aggregate deps hash to bump — the previous design put bun install in a fixed-output derivation whose single outputHash silently went stale on every lockfile change and broke the build. bun2nix is a devDependency of both packages and regenerates bun.nix on every bun install (web's postinstall; the SDK's prepare, since sdk/ is the published @punktfunk/host package and a postinstall would then fire on consumers' installs). The @unom scope needs no special handling: web/bun.lock records those tarballs' full https://git.unom.io/api/packages/unom/npm/… URLs and the registry is read-public (the same anonymous pull CI's rpm/deb builds do).

    ⚠⚠ That devDependency hook is a convenience, NOT the guarantee — bun.nix still drifts. It fires only on a local bun install that runs lifecycle scripts. It does not fire under bun install --ignore-scripts, which is what every bun install in CI uses; and it cannot fire on a merge or rebase, where git carries someone else's bun.lock change past a bun.nix generated before it and reports no conflict. That is how web/bun.nix shipped on main holding brace-expansion@5.0.7 while web/bun.lock said 5.0.8 — for 553 commits (2026-07-27 → 2026-08-05), with nix build .#punktfunk-web broken the whole time, until an unrelated advisory bump happened to rerun a real bun install and closed it by accident.

    The enforcement point is scripts/ci/check-bun-nix.sh (the bun-nix job in ci.yml, unfiltered so it sees the innocuous-looking commits drift arrives through). It regenerates each bun.nix from its committed bun.lock and diffs. Fix any report with:

    scripts/ci/check-bun-nix.sh --fix
    

    Never regenerate with a bare bunx bun2nix: bun.nix has no schema stability across bun2nix versions, and an unpinned bunx uses whatever is newest. The flake input (github:nix-community/bun2nix?ref=2.1.2) and the npm devDependency in web/package.json + sdk/package.json must name the same exact version — the script checks that too, and always generates with the pinned one. Move all three together, then rerun it with --fix.

    Everything past the deps fetch is offline (the console's codegen + vite build; the runner's bun build --target=bun bundle). Both launchers exec pkgs.bun from the store — unlike the deb/rpm, which vendor a bun binary because apt/dnf have none.

  • Commit flake.lock: it pins the input revisions (nixpkgs / crane / rust-overlay / bun2nix). It is generated on first eval and checked in.

  • Session Skia OSD is off under Nix. punktfunk-session's default ui feature draws its on-screen stats/console overlay with skia-safe, whose build downloads a prebuilt Skia from the rust-skia releases — which Nix's network-less build sandbox forbids, and a from-source Skia build pulls the whole gn/ninja/python toolchain plus network-fetched third-party. The feature is explicitly droppable ("same streaming, stats on stdout only"), so the Nix build compiles the session with --no-default-features --features pyrowave. Everything streams; only the session binary's optional on-glass stats overlay is absent, and the GTK shell (punktfunk-client) is skia-free and fully featured. Re-adding it means teaching skia-bindings to consume a prebuilt Skia offline (a fixed-output derivation of the rust-skia tarball) or a vendored from-source Skia build — a tracked follow-up.

  • nix flake check does NOT check the NixOS module — that is why module-check.nix exists. For nixosModules, nix forces the value and asserts it is a lambda taking an open attribute set, and stops there (its source still carries // FIXME: if we have a 'nixpkgs' input, use it to check the module.). Measured: a module setting a nonexistent option, referencing a nonexistent pkgs attribute and calling a nonexistent lib function passes clean, printing checking NixOS module 'nixosModules.default'... all checks passed!. So the reassuring line means nothing. checks.<system>.nixos-module (packaging/nix/module-check.nix) closes it: it evaluates the module against real nixpkgs in four scenarios and asserts on the rendered systemd units. Two rules if you edit it — keep every assertion pure Nix (instantiating the derivation is what runs them, which is what lets the cheap --no-build CI leg cover it; a shell script in the runCommand body would only run under a full nix flake check, i.e. an hour of Rust), and assert list-valued unit fields on the evaluated lists, not the rendered text — systemd renders After= as one space-separated line, so an hasInfix on it silently depends on ordering.

Verified

The packages build, install, and run on real Nix hardware (NixOS-equivalent: CachyOS + Nix, RTX 5070 Ti, driver 610). punktfunk-host --version and punktfunk-session run; the driver RUNPATH (/run/opengl-driver/lib) and the GTK GApps wrapper (GSettings schemas + pixbuf loaders) are present. Fixes discovered during that bring-up: CMAKE_POLICY_VERSION_MINIMUM=3.5 (CMake ≥ 4), system libopus (audiopus_sys), and the session Skia note above.

In CI (.gitea/workflows/nix.yml): nix flake check --no-build evaluates every output including the module check above, and punktfunk-web + punktfunk-scripting are built for real. The Rust packages and punktfunk-gamescope are workflow_dispatch opt-ins (build-rust, build-gamescope) — run the latter after a flake.lock bump, since it patches whatever gamescope the pinned nixpkgs carries.