7aa787a789
Completes the unsafe-proof program now that the parallel WIP has landed: - idd_push.rs (25 sites), nvenc.rs (7), punktfunk1.rs (21): a SAFETY proof on every unsafe block — D3D11/DXGI COM (same-device textures, immediate-context single-thread, keyed-mutex-held convert), the NVENC SDK table (versioned POD, register/map/lock-bitstream pairing), cross-process shm reads (atomic magic/generation handshake), and the C-ABI harness (each call cross-checked against its abi.rs `# Safety` doc). No SUSPECT (UB) blocks. - capture.rs / encode.rs: the parent-module deny is restored (their WIP children are now proven), and main.rs gains a crate-root #![deny(clippy::undocumented_unsafe_blocks)] — the permanent catch-all gate so no future unsafe block anywhere in the crate can land without a proof. - Fixed 4 blocks the agents missed: unsafe blocks nested inside `assert_eq!(...)` macro args (the comment-above-statement didn't associate) — hoisted to a `let`. - rustfmt-canonicalized the Windows files (the agents' SAFETY comments + some pre-existing 1.9.0 drift) so `cargo fmt --all --check` is clean. Verified: cargo clippy -p punktfunk-host --all-targets -- -D warnings AND cargo fmt -p punktfunk-host --check both green with the crate-root deny active. Windows cfg(windows) re-verified on the box next. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
626 lines
27 KiB
Rust
626 lines
27 KiB
Rust
//! Hardware video encode (plan §7). Binds FFmpeg; never rewrites codecs. Low-latency preset,
|
|
//! B-frames off. The backend is per-GPU: NVENC on NVIDIA (`*_nvenc`, accepts `bgr0` and does
|
|
//! RGB→YUV on the GPU, so no host-side CSC) and VAAPI on AMD/Intel (`*_vaapi`; the CPU-input
|
|
//! fallback swscales RGB→NV12, the zero-copy path imports the capture dmabuf straight into a
|
|
//! VA surface). One [`Encoder`] trait, selected in [`open_video`].
|
|
// Every unsafe block in this module tree carries a `// SAFETY:` proof; enforce it (unsafe-proof
|
|
// program). As a parent module this also covers the child modules (encode::windows/linux::*).
|
|
#![deny(clippy::undocumented_unsafe_blocks)]
|
|
|
|
use crate::capture::{CapturedFrame, PixelFormat};
|
|
use anyhow::Result;
|
|
|
|
/// An encoded access unit (one NAL/AU) to hand to `punktfunk_core` for FEC + packetization.
|
|
/// `data` is in-band Annex-B (the encoder is opened without a global header), so each
|
|
/// keyframe carries its own VPS/SPS/PPS — the bytes are both a playable elementary
|
|
/// stream and a self-contained AU for the wire.
|
|
pub struct EncodedFrame {
|
|
pub data: Vec<u8>,
|
|
pub pts_ns: u64,
|
|
/// True for IDR/keyframes (sets the SOF/keyframe wire flags).
|
|
pub keyframe: bool,
|
|
}
|
|
|
|
/// Codec selection negotiated with the client.
|
|
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
|
pub enum Codec {
|
|
H264,
|
|
H265,
|
|
Av1,
|
|
}
|
|
|
|
impl Codec {
|
|
/// The FFmpeg NVENC encoder name (selected by name, not codec id — the latter would
|
|
/// pick the software encoder).
|
|
pub fn nvenc_name(self) -> &'static str {
|
|
match self {
|
|
Codec::H264 => "h264_nvenc",
|
|
Codec::H265 => "hevc_nvenc",
|
|
Codec::Av1 => "av1_nvenc",
|
|
}
|
|
}
|
|
|
|
/// The FFmpeg VAAPI encoder name (AMD via Mesa `radeonsi`, Intel via `iHD`/`i965`). One
|
|
/// libavcodec encoder per codec covers both vendors — the kernel driver differs, the libva
|
|
/// userspace API is identical. Selected by name (the codec id would pick the SW encoder).
|
|
/// AV1 VAAPI encode is narrow (Intel Arc/Xe2+, AMD RDNA3+/RDNA4) — gate it on a capability
|
|
/// probe, never assume it (see [`open_video`]).
|
|
pub fn vaapi_name(self) -> &'static str {
|
|
match self {
|
|
Codec::H264 => "h264_vaapi",
|
|
Codec::H265 => "hevc_vaapi",
|
|
Codec::Av1 => "av1_vaapi",
|
|
}
|
|
}
|
|
|
|
/// The FFmpeg AMD **AMF** encoder name (the Windows AMD backend). Selected by name (the codec id
|
|
/// would pick the software encoder). AV1 (`av1_amf`) is RDNA3+/RX 7000+ — probe, never assume.
|
|
pub fn amf_name(self) -> &'static str {
|
|
match self {
|
|
Codec::H264 => "h264_amf",
|
|
Codec::H265 => "hevc_amf",
|
|
Codec::Av1 => "av1_amf",
|
|
}
|
|
}
|
|
|
|
/// The FFmpeg Intel **QSV** encoder name (the Windows Intel backend). Selected by name. AV1
|
|
/// (`av1_qsv`) is Arc/Xe2+; HEVC Main10 is Gen9.5+ — probe, never assume.
|
|
pub fn qsv_name(self) -> &'static str {
|
|
match self {
|
|
Codec::H264 => "h264_qsv",
|
|
Codec::H265 => "hevc_qsv",
|
|
Codec::Av1 => "av1_qsv",
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Static capabilities an [`Encoder`] declares so the session glue routes loss-recovery and HDR
|
|
/// plumbing by *query* rather than relying on a method's no-op/`false` default. Cheap `Copy`; fixed
|
|
/// for the session (an HDR toggle re-initialises the encoder — re-query if that matters).
|
|
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
|
|
pub struct EncoderCaps {
|
|
/// The encoder can perform real reference-frame invalidation — i.e.
|
|
/// [`invalidate_ref_frames`](Encoder::invalidate_ref_frames) can return `true`. When `false`
|
|
/// the caller skips that always-`false` call and forces a keyframe directly on loss recovery.
|
|
/// Only the Windows direct-NVENC path implements RFI; libavcodec (Linux NVENC), VAAPI and
|
|
/// AMF/QSV always keyframe.
|
|
pub supports_rfi: bool,
|
|
/// The encoder emits in-band HDR mastering/CLL SEI from [`set_hdr_meta`](Encoder::set_hdr_meta).
|
|
/// When `false`, `set_hdr_meta` is a no-op and no in-band grade reaches the client. Only the
|
|
/// Windows direct-NVENC path attaches it today.
|
|
pub supports_hdr_metadata: bool,
|
|
}
|
|
|
|
/// A hardware encoder. One per session; runs on the encode thread.
|
|
pub trait Encoder: Send {
|
|
fn submit(&mut self, frame: &CapturedFrame) -> Result<()>;
|
|
/// This encoder's static [capabilities](EncoderCaps) (RFI, HDR SEI), so the session glue can
|
|
/// route by query rather than rely on the no-op/`false` defaults of
|
|
/// [`invalidate_ref_frames`](Self::invalidate_ref_frames) / [`set_hdr_meta`](Self::set_hdr_meta).
|
|
/// Default: no optional capabilities (the SDR / libavcodec backends) — only the direct-NVENC
|
|
/// path overrides it.
|
|
fn caps(&self) -> EncoderCaps {
|
|
EncoderCaps::default()
|
|
}
|
|
/// Force the next submitted frame to be an IDR keyframe (e.g. after a client
|
|
/// reference-frame-invalidation request). Default: no-op.
|
|
fn request_keyframe(&mut self) {}
|
|
/// Set the source's static HDR mastering metadata (from the capturer). An HDR encoder emits it
|
|
/// as in-band SEI (`mastering_display_colour_volume` + `content_light_level_info`) on each
|
|
/// keyframe so any decoder — including stock Moonlight — tone-maps from the source's real grade.
|
|
/// Default: no-op (SDR encoders / libavcodec paths that don't attach it yet). Cheap to call
|
|
/// every frame; only the direct-NVENC path consumes it.
|
|
fn set_hdr_meta(&mut self, _meta: Option<punktfunk_core::quic::HdrMeta>) {}
|
|
/// Invalidate a contiguous range of previously-encoded reference frames (client frame numbers,
|
|
/// as reported in a loss-recovery request) so the encoder re-references an older still-valid
|
|
/// frame instead of emitting a full IDR. Returns `true` if a real reference invalidation was
|
|
/// performed; `false` means the encoder couldn't (range older than the DPB, or the backend has
|
|
/// no RFI) and the caller should fall back to [`request_keyframe`](Self::request_keyframe).
|
|
/// Default: `false` — only the Windows direct-NVENC path implements true RFI; libavcodec
|
|
/// (Linux NVENC) and VAAPI can't express `nvEncInvalidateRefFrames`, so they keyframe.
|
|
fn invalidate_ref_frames(&mut self, _first_frame: i64, _last_frame: i64) -> bool {
|
|
false
|
|
}
|
|
/// Pull the next encoded AU if one is ready.
|
|
fn poll(&mut self) -> Result<Option<EncodedFrame>>;
|
|
/// Signal end-of-stream. After this, drain the remaining AUs with [`poll`](Self::poll)
|
|
/// until it returns `None` — NVENC buffers frames internally even at `delay=0`.
|
|
fn flush(&mut self) -> Result<()>;
|
|
}
|
|
|
|
impl Codec {
|
|
/// Maximum encodable dimension (px) per side for this codec on NVENC. H.264 tops out at
|
|
/// 4096 (level constraint); HEVC and AV1 allow 8192. Used to reject out-of-range client
|
|
/// modes up front (see [`validate_dimensions`]).
|
|
pub fn max_dimension(self) -> u32 {
|
|
match self {
|
|
Codec::H264 => 4096,
|
|
Codec::H265 | Codec::Av1 => 8192,
|
|
}
|
|
}
|
|
|
|
/// The codec's *spec* top level/tier bitrate (bits/s) — the usual boundary at which NVENC
|
|
/// starts rejecting `avcodec_open2` with EINVAL. NOT a hard cap: [`open_video`](crate::encode::
|
|
/// open_video) probes the actual GPU ceiling by stepping DOWN from the requested bitrate only on
|
|
/// EINVAL, and uses this purely as the first step-down candidate (so a card that accepts more —
|
|
/// an RTX 5070 Ti does >1 Gbps HEVC where a 4090 caps at ~800 Mbps — is never clamped to it).
|
|
/// HEVC Level 6.2 High tier = 800 Mbps; H.264 High level 6.2 ≈ 480 Mbps; AV1's levels allow more.
|
|
pub fn max_bitrate_bps(self) -> u64 {
|
|
match self {
|
|
Codec::H264 => 480_000_000,
|
|
Codec::H265 => 800_000_000,
|
|
Codec::Av1 => 1_200_000_000,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Validate a requested encode resolution before we allocate buffers or open NVENC. Rejects
|
|
/// zero/odd-sized and out-of-range modes with a clear error instead of letting buffer math
|
|
/// overflow or the encoder open fail with an opaque NVENC code. A client can request any
|
|
/// `mode=WxHxFPS`, so this is the gate on attacker/typo-controlled dimensions.
|
|
pub fn validate_dimensions(codec: Codec, width: u32, height: u32) -> Result<()> {
|
|
if width == 0 || height == 0 {
|
|
anyhow::bail!("invalid encode resolution {width}x{height}: dimensions must be non-zero");
|
|
}
|
|
// NVENC requires even dimensions for the chroma subsampling it does internally.
|
|
if width % 2 != 0 || height % 2 != 0 {
|
|
anyhow::bail!("invalid encode resolution {width}x{height}: dimensions must be even");
|
|
}
|
|
let max = codec.max_dimension();
|
|
if width > max || height > max {
|
|
anyhow::bail!(
|
|
"{codec:?} max dimension is {max}px; requested {width}x{height} \
|
|
(use HEVC/AV1 above 4096, or lower the client resolution)"
|
|
);
|
|
}
|
|
Ok(())
|
|
}
|
|
|
|
/// Open a hardware video encoder for frames of the given `format` and mode, selecting the GPU
|
|
/// backend for this host: **NVENC** on NVIDIA (Linux/Windows), **VAAPI** on AMD/Intel (Linux).
|
|
/// When `cuda` is true the encoder takes GPU frames (`AV_PIX_FMT_CUDA`) from the NVIDIA zero-copy
|
|
/// path; otherwise it takes packed RGB/BGR CPU frames (and, on VAAPI, a future dmabuf payload).
|
|
/// `format`/`bitrate_bps`/`codec`/mode come from session negotiation; the caller derives `cuda`
|
|
/// from the first captured frame's payload. The Linux backend is auto-detected (override:
|
|
/// `PUNKTFUNK_ENCODER=auto|nvenc|vaapi`).
|
|
#[allow(clippy::too_many_arguments)]
|
|
pub fn open_video(
|
|
codec: Codec,
|
|
format: PixelFormat,
|
|
width: u32,
|
|
height: u32,
|
|
fps: u32,
|
|
bitrate_bps: u64,
|
|
cuda: bool,
|
|
bit_depth: u8,
|
|
) -> Result<Box<dyn Encoder>> {
|
|
validate_dimensions(codec, width, height)?;
|
|
#[cfg(target_os = "linux")]
|
|
{
|
|
// Pick the GPU encode backend. NVIDIA → NVENC/CUDA (the original path, unchanged);
|
|
// AMD/Intel → VAAPI (one libavcodec backend for both). Auto-detect by default so a single
|
|
// Linux binary serves any GPU; `PUNKTFUNK_ENCODER` forces a specific backend (and surfaces
|
|
// its errors crisply instead of silently trying the other).
|
|
let pref = crate::config::config().encoder_pref.as_str();
|
|
let open_vaapi = || -> Result<Box<dyn Encoder>> {
|
|
vaapi::VaapiEncoder::open(codec, format, width, height, fps, bitrate_bps, bit_depth)
|
|
.map(|e| Box::new(e) as Box<dyn Encoder>)
|
|
};
|
|
match pref {
|
|
"nvenc" | "nvidia" | "cuda" => open_nvenc_probed(
|
|
codec,
|
|
format,
|
|
width,
|
|
height,
|
|
fps,
|
|
bitrate_bps,
|
|
cuda,
|
|
bit_depth,
|
|
),
|
|
"vaapi" | "amd" | "intel" => open_vaapi(),
|
|
"auto" | "" => {
|
|
// A CUDA frame can ONLY be consumed by NVENC, and a box with the NVIDIA device
|
|
// nodes always prefers it. Everything else (AMD/Intel) takes the VAAPI path.
|
|
if cuda || nvidia_present() {
|
|
open_nvenc_probed(
|
|
codec,
|
|
format,
|
|
width,
|
|
height,
|
|
fps,
|
|
bitrate_bps,
|
|
cuda,
|
|
bit_depth,
|
|
)
|
|
} else {
|
|
open_vaapi()
|
|
}
|
|
}
|
|
other => anyhow::bail!(
|
|
"unknown PUNKTFUNK_ENCODER={other:?} — use auto (default), nvenc, or vaapi"
|
|
),
|
|
}
|
|
}
|
|
#[cfg(target_os = "windows")]
|
|
{
|
|
let _ = cuda; // always false on Windows (no Cuda payload)
|
|
// NVIDIA → NVENC (direct SDK), AMD → AMF, Intel → QSV (both libavcodec), else → software
|
|
// H.264. `auto` (the default) resolves from the DXGI adapter vendor.
|
|
match windows_resolved_backend() {
|
|
WindowsBackend::Nvenc => {
|
|
// Hardware path: NVENC over D3D11. The DXGI capturer switches to its zero-copy
|
|
// FramePayload::D3d11 output under the same env var so capture + encode share textures.
|
|
#[cfg(feature = "nvenc")]
|
|
{
|
|
nvenc::NvencD3d11Encoder::open(
|
|
codec,
|
|
format,
|
|
width,
|
|
height,
|
|
fps,
|
|
bitrate_bps,
|
|
bit_depth,
|
|
)
|
|
.map(|e| Box::new(e) as Box<dyn Encoder>)
|
|
}
|
|
#[cfg(not(feature = "nvenc"))]
|
|
{
|
|
anyhow::bail!(
|
|
"NVENC requested/detected but this host was built without it — rebuild \
|
|
with `--features nvenc` (needs the NVENC SDK's nvencodeapi.lib at link time)"
|
|
)
|
|
}
|
|
}
|
|
backend @ (WindowsBackend::Amf | WindowsBackend::Qsv) => {
|
|
// AMD AMF / Intel QSV via libavcodec (the Windows analogue of the Linux VAAPI path).
|
|
#[cfg(feature = "amf-qsv")]
|
|
{
|
|
let vendor = if matches!(backend, WindowsBackend::Amf) {
|
|
ffmpeg_win::WinVendor::Amf
|
|
} else {
|
|
ffmpeg_win::WinVendor::Qsv
|
|
};
|
|
ffmpeg_win::FfmpegWinEncoder::open(
|
|
vendor,
|
|
codec,
|
|
format,
|
|
width,
|
|
height,
|
|
fps,
|
|
bitrate_bps,
|
|
bit_depth,
|
|
)
|
|
.map(|e| Box::new(e) as Box<dyn Encoder>)
|
|
}
|
|
#[cfg(not(feature = "amf-qsv"))]
|
|
{
|
|
let _ = backend;
|
|
anyhow::bail!(
|
|
"AMD/Intel (AMF/QSV) encode requested/detected but this host was built \
|
|
without it — rebuild with `--features amf-qsv` (needs ffmpeg-next + a \
|
|
FFMPEG_DIR with the AMF/QSV encoders at build time)"
|
|
)
|
|
}
|
|
}
|
|
WindowsBackend::Software => {
|
|
anyhow::ensure!(
|
|
codec == Codec::H264,
|
|
"the Windows software encoder supports H.264 only; client negotiated {codec:?} \
|
|
(build a GPU backend: --features nvenc or amf-qsv, or request H264)"
|
|
);
|
|
let _ = bit_depth; // the software H.264 path is 8-bit only
|
|
// Software H.264 realistically caps far below the negotiated hardware rates.
|
|
const SW_BITRATE_CEIL: u64 = 100_000_000;
|
|
sw::OpenH264Encoder::open(
|
|
format,
|
|
width,
|
|
height,
|
|
fps,
|
|
bitrate_bps.min(SW_BITRATE_CEIL),
|
|
)
|
|
.map(|e| Box::new(e) as Box<dyn Encoder>)
|
|
}
|
|
}
|
|
}
|
|
#[cfg(not(any(target_os = "linux", target_os = "windows")))]
|
|
{
|
|
let _ = (
|
|
codec,
|
|
format,
|
|
width,
|
|
height,
|
|
fps,
|
|
bitrate_bps,
|
|
cuda,
|
|
bit_depth,
|
|
);
|
|
anyhow::bail!("video encode requires Linux or Windows")
|
|
}
|
|
}
|
|
|
|
/// Open NVENC, probing this GPU's real max bitrate. NVENC rejects `avcodec_open2` with EINVAL
|
|
/// when the bitrate exceeds what any codec level can express, and that ceiling is
|
|
/// GPU/driver-specific (an RTX 4090 caps HEVC at ~800 Mbps; an RTX 5070 Ti accepts >1 Gbps). So
|
|
/// open at the requested rate first and step down ONLY if this GPU refuses it — each GPU then
|
|
/// runs at its own actual maximum, and a capable card is never clamped to a conservative guess.
|
|
/// The codec's theoretical level ceiling is just the first step-down candidate, not a blind cap.
|
|
#[cfg(target_os = "linux")]
|
|
#[allow(clippy::too_many_arguments)]
|
|
fn open_nvenc_probed(
|
|
codec: Codec,
|
|
format: PixelFormat,
|
|
width: u32,
|
|
height: u32,
|
|
fps: u32,
|
|
bitrate_bps: u64,
|
|
cuda: bool,
|
|
bit_depth: u8,
|
|
) -> Result<Box<dyn Encoder>> {
|
|
const MIN_PROBE_BPS: u64 = 50_000_000;
|
|
let mut candidates = vec![bitrate_bps];
|
|
let cap = codec.max_bitrate_bps();
|
|
if cap < bitrate_bps {
|
|
candidates.push(cap);
|
|
}
|
|
let mut b = bitrate_bps.min(cap);
|
|
while b > MIN_PROBE_BPS {
|
|
b = b * 3 / 4;
|
|
candidates.push(b);
|
|
}
|
|
let mut last: Option<anyhow::Error> = None;
|
|
for (i, &b) in candidates.iter().enumerate() {
|
|
match linux::NvencEncoder::open(codec, format, width, height, fps, b, cuda, bit_depth) {
|
|
Ok(enc) => {
|
|
if i > 0 {
|
|
tracing::warn!(
|
|
requested_mbps = bitrate_bps / 1_000_000,
|
|
opened_mbps = b / 1_000_000,
|
|
codec = codec.nvenc_name(),
|
|
"this GPU's NVENC refused the requested bitrate (EINVAL) — opened at the \
|
|
highest rate it accepts; request AV1 or a lower bitrate for more"
|
|
);
|
|
}
|
|
return Ok(Box::new(enc) as Box<dyn Encoder>);
|
|
}
|
|
// EINVAL = above this GPU's level ceiling → step down. Any other failure (no GPU,
|
|
// bad mode, OOM) is real — surface it rather than masking it with bitrate retries.
|
|
Err(e) if format!("{e:#}").contains("Invalid argument") => last = Some(e),
|
|
Err(e) => return Err(e),
|
|
}
|
|
}
|
|
Err(last.unwrap_or_else(|| anyhow::anyhow!("encoder open failed at every probed bitrate")))
|
|
}
|
|
|
|
/// Cheap, side-effect-free NVIDIA-presence probe for the `auto` backend selector: the NVIDIA
|
|
/// kernel driver exposes these device nodes, AMD/Intel boxes have neither. Deliberately does NOT
|
|
/// create a CUDA context (that would allocate GPU state on every host that merely *might* be
|
|
/// NVIDIA). `PUNKTFUNK_ENCODER` overrides this entirely.
|
|
#[cfg(target_os = "linux")]
|
|
fn nvidia_present() -> bool {
|
|
std::path::Path::new("/dev/nvidiactl").exists() || std::path::Path::new("/dev/nvidia0").exists()
|
|
}
|
|
|
|
/// True if the Linux GPU encode backend resolves to VAAPI (AMD/Intel) rather than NVENC — mirrors
|
|
/// [`open_video`]'s dispatch so the capturer can choose the matching zero-copy path (raw dmabuf
|
|
/// passthrough for VAAPI vs the EGL→CUDA import for NVENC).
|
|
#[cfg(target_os = "linux")]
|
|
pub fn linux_zero_copy_is_vaapi() -> bool {
|
|
match crate::config::config().encoder_pref.as_str() {
|
|
"nvenc" | "nvidia" | "cuda" => false,
|
|
"vaapi" | "amd" | "intel" => true,
|
|
_ => !nvidia_present(),
|
|
}
|
|
}
|
|
|
|
/// Which codecs the active GPU can actually ENCODE. Used to build the GameStream codec
|
|
/// advertisement so a client never negotiates a codec the GPU can't do (AV1 encode is narrow —
|
|
/// Intel Arc/Xe2+, AMD RDNA3+/RDNA4 — so it must be probed, not assumed).
|
|
#[cfg(any(target_os = "linux", target_os = "windows"))]
|
|
#[derive(Clone, Copy, Debug)]
|
|
pub struct CodecSupport {
|
|
pub h264: bool,
|
|
pub h265: bool,
|
|
pub av1: bool,
|
|
}
|
|
|
|
/// Probe the active Linux GPU backend for its encodable codecs (cached; opens a tiny encoder per
|
|
/// codec, once). Only the VAAPI (AMD/Intel) backend is probed — NVENC keeps its Moonlight-validated
|
|
/// static advertisement (callers gate on [`linux_zero_copy_is_vaapi`]).
|
|
#[cfg(target_os = "linux")]
|
|
pub fn vaapi_codec_support() -> CodecSupport {
|
|
use std::sync::OnceLock;
|
|
static CACHE: OnceLock<CodecSupport> = OnceLock::new();
|
|
*CACHE.get_or_init(|| {
|
|
let caps = CodecSupport {
|
|
h264: vaapi::probe_can_encode(Codec::H264),
|
|
h265: vaapi::probe_can_encode(Codec::H265),
|
|
av1: vaapi::probe_can_encode(Codec::Av1),
|
|
};
|
|
tracing::info!(
|
|
h264 = caps.h264,
|
|
h265 = caps.h265,
|
|
av1 = caps.av1,
|
|
"VAAPI encode capabilities probed"
|
|
);
|
|
caps
|
|
})
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------------------------
|
|
// Windows backend selection (the analogue of the Linux nvidia_present / linux_zero_copy_is_vaapi
|
|
// logic). NVIDIA → NVENC, AMD → AMF, Intel → QSV; `auto` (default) reads the DXGI adapter vendor.
|
|
// ---------------------------------------------------------------------------------------------
|
|
|
|
#[cfg(target_os = "windows")]
|
|
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
|
pub(crate) enum WindowsBackend {
|
|
Nvenc,
|
|
Amf,
|
|
Qsv,
|
|
Software,
|
|
}
|
|
|
|
#[cfg(target_os = "windows")]
|
|
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
|
enum GpuVendor {
|
|
Nvidia,
|
|
Amd,
|
|
Intel,
|
|
}
|
|
|
|
/// Resolve the active Windows encode backend from `PUNKTFUNK_ENCODER` (`auto` → the DXGI adapter
|
|
/// vendor). Shared by [`open_video`] and the GameStream codec advertisement so both agree.
|
|
#[cfg(target_os = "windows")]
|
|
pub(crate) fn windows_resolved_backend() -> WindowsBackend {
|
|
// Resolved ONCE in HostConfig (Goal-1) — was re-read from PUNKTFUNK_ENCODER on every call.
|
|
match crate::config::config().encoder_pref.as_str() {
|
|
"nvenc" | "hw" | "nvidia" | "cuda" => WindowsBackend::Nvenc,
|
|
"amf" | "amd" => WindowsBackend::Amf,
|
|
"qsv" | "intel" => WindowsBackend::Qsv,
|
|
"sw" | "software" | "openh264" => WindowsBackend::Software,
|
|
_ => match windows_gpu_vendor() {
|
|
Some(GpuVendor::Nvidia) => WindowsBackend::Nvenc,
|
|
Some(GpuVendor::Amd) => WindowsBackend::Amf,
|
|
Some(GpuVendor::Intel) => WindowsBackend::Qsv,
|
|
None => WindowsBackend::Software,
|
|
},
|
|
}
|
|
}
|
|
|
|
/// True if the active Windows backend is the libavcodec AMF/QSV path (so the codec advertisement
|
|
/// consults a real GPU probe rather than the NVENC static superset). Always false when the
|
|
/// `amf-qsv` feature is off — there's then no ffmpeg backend to probe.
|
|
#[cfg(target_os = "windows")]
|
|
pub fn windows_backend_is_ffmpeg() -> bool {
|
|
cfg!(feature = "amf-qsv")
|
|
&& matches!(
|
|
windows_resolved_backend(),
|
|
WindowsBackend::Amf | WindowsBackend::Qsv
|
|
)
|
|
}
|
|
|
|
/// Detect the host GPU vendor from the first hardware DXGI adapter (Windows has no `/dev/nvidia*`
|
|
/// probe). Cached. NVIDIA=0x10DE, AMD=0x1002, Intel=0x8086; the software/WARP adapter is skipped.
|
|
#[cfg(target_os = "windows")]
|
|
fn windows_gpu_vendor() -> Option<GpuVendor> {
|
|
use std::sync::OnceLock;
|
|
use windows::Win32::Graphics::Dxgi::{
|
|
CreateDXGIFactory1, IDXGIFactory1, DXGI_ADAPTER_FLAG_SOFTWARE,
|
|
};
|
|
static CACHE: OnceLock<Option<GpuVendor>> = OnceLock::new();
|
|
// SAFETY: `CreateDXGIFactory1` returns a fresh owned `IDXGIFactory1` COM object (refcounted by the
|
|
// windows-rs wrapper, Released when the local drops); `.ok()?` bails on failure so `factory` is a
|
|
// valid interface before any use. `EnumAdapters1(i)` hands back the i-th adapter as an owned
|
|
// `IDXGIAdapter1` (or an error past the last adapter, which ends the loop). `GetDesc1()` returns the
|
|
// `DXGI_ADAPTER_DESC1` by value (no out-pointer), so reading `desc.Flags`/`desc.VendorId` is plain
|
|
// field access. Every call only touches COM objects this closure owns; the `OnceLock` runs the
|
|
// closure once (no data race) and all interfaces are Released as the locals drop. No raw pointer is
|
|
// dereferenced and nothing is aliased.
|
|
*CACHE.get_or_init(|| unsafe {
|
|
let factory: IDXGIFactory1 = CreateDXGIFactory1().ok()?;
|
|
let mut i = 0u32;
|
|
while let Ok(adapter) = factory.EnumAdapters1(i) {
|
|
i += 1;
|
|
// windows-rs 0.62: GetDesc1 returns the desc by value (no out-param).
|
|
let Ok(desc) = adapter.GetDesc1() else {
|
|
continue;
|
|
};
|
|
if (desc.Flags & DXGI_ADAPTER_FLAG_SOFTWARE.0 as u32) != 0 {
|
|
continue; // skip the Microsoft Basic Render / WARP adapter
|
|
}
|
|
match desc.VendorId {
|
|
0x10DE => return Some(GpuVendor::Nvidia),
|
|
0x1002 => return Some(GpuVendor::Amd),
|
|
0x8086 => return Some(GpuVendor::Intel),
|
|
_ => continue,
|
|
}
|
|
}
|
|
None
|
|
})
|
|
}
|
|
|
|
/// Probe the active Windows AMF/QSV backend for its encodable codecs (cached; opens a tiny encoder
|
|
/// per codec, once). Mirrors [`vaapi_codec_support`]; called only when [`windows_backend_is_ffmpeg`]
|
|
/// is true. AV1 is narrow (AMD RDNA3+, Intel Arc/Xe2+), so it must be probed, not assumed.
|
|
#[cfg(all(target_os = "windows", feature = "amf-qsv"))]
|
|
pub fn windows_codec_support() -> CodecSupport {
|
|
use std::sync::OnceLock;
|
|
static CACHE: OnceLock<CodecSupport> = OnceLock::new();
|
|
*CACHE.get_or_init(|| {
|
|
let vendor = match windows_resolved_backend() {
|
|
WindowsBackend::Qsv => ffmpeg_win::WinVendor::Qsv,
|
|
_ => ffmpeg_win::WinVendor::Amf,
|
|
};
|
|
let caps = CodecSupport {
|
|
h264: ffmpeg_win::probe_can_encode(vendor, Codec::H264),
|
|
h265: ffmpeg_win::probe_can_encode(vendor, Codec::H265),
|
|
av1: ffmpeg_win::probe_can_encode(vendor, Codec::Av1),
|
|
};
|
|
tracing::info!(
|
|
backend = ?vendor,
|
|
h264 = caps.h264,
|
|
h265 = caps.h265,
|
|
av1 = caps.av1,
|
|
"Windows AMF/QSV encode capabilities probed"
|
|
);
|
|
caps
|
|
})
|
|
}
|
|
|
|
// Goal-1 stage 6: GPU/CPU encoders confined to `encode/windows/` (NVENC, AMF/QSV ffmpeg, software) and
|
|
// `encode/linux/` (NVENC/CUDA + VAAPI); `#[path]` keeps the `crate::encode::*` module names flat.
|
|
#[cfg(all(target_os = "windows", feature = "amf-qsv"))]
|
|
#[path = "encode/windows/ffmpeg_win.rs"]
|
|
mod ffmpeg_win;
|
|
#[cfg(target_os = "linux")]
|
|
mod linux;
|
|
#[cfg(all(target_os = "windows", feature = "nvenc"))]
|
|
#[path = "encode/windows/nvenc.rs"]
|
|
mod nvenc;
|
|
#[cfg(target_os = "windows")]
|
|
#[path = "encode/windows/sw.rs"]
|
|
mod sw;
|
|
#[cfg(target_os = "linux")]
|
|
#[path = "encode/linux/vaapi.rs"]
|
|
mod vaapi;
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
|
|
#[test]
|
|
fn rejects_zero_and_odd_dimensions() {
|
|
assert!(validate_dimensions(Codec::H265, 0, 1080).is_err());
|
|
assert!(validate_dimensions(Codec::H265, 1920, 0).is_err());
|
|
assert!(validate_dimensions(Codec::H265, 1921, 1080).is_err()); // odd width
|
|
assert!(validate_dimensions(Codec::H265, 1920, 1081).is_err()); // odd height
|
|
}
|
|
|
|
#[test]
|
|
fn h264_capped_at_4096() {
|
|
assert!(validate_dimensions(Codec::H264, 3840, 2160).is_ok()); // 4K fits (width < 4096)
|
|
assert!(validate_dimensions(Codec::H264, 4096, 4096).is_ok()); // exactly at the limit
|
|
assert!(validate_dimensions(Codec::H264, 4098, 2160).is_err());
|
|
assert!(validate_dimensions(Codec::H264, 3840, 4098).is_err());
|
|
}
|
|
|
|
#[test]
|
|
fn hevc_and_av1_allow_up_to_8192() {
|
|
for c in [Codec::H265, Codec::Av1] {
|
|
assert!(validate_dimensions(c, 3840, 2160).is_ok());
|
|
assert!(validate_dimensions(c, 7680, 4320).is_ok()); // 8K fits
|
|
assert!(validate_dimensions(c, 8192, 8192).is_ok());
|
|
assert!(validate_dimensions(c, 8194, 4320).is_err());
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn common_modes_accepted() {
|
|
for c in [Codec::H264, Codec::H265, Codec::Av1] {
|
|
for (w, h) in [(1280, 720), (1920, 1080), (2560, 1440)] {
|
|
assert!(validate_dimensions(c, w, h).is_ok(), "{c:?} {w}x{h}");
|
|
}
|
|
}
|
|
}
|
|
}
|