Files
punktfunk/crates/punktfunk-host/src/windows/interactive.rs
T
enricobuehlerandClaude Sonnet 4.6 b9c8d5ab43 refactor(host/windows): collapse Windows capture to IDD-push only
Remove DXGI Desktop Duplication (DuplCapturer), Windows.Graphics.Capture
(WgcCapturer), the two-process SYSTEM+helper relay (virtual_stream_relay /
HelperRelay / DesktopWatcher / composed_flip), and the five source files that
implemented them. IDD direct-push is now the sole Windows capture path; the
session topology is always SingleProcess.

Deleted files: wgc.rs, wgc_relay.rs, desktop_watch.rs, composed_flip.rs,
windows/wgc_helper.rs (+ wgc-helper subcommand in main.rs).

dxgi.rs is kept but carved to shared GPU primitives only (make_device,
HdrP010Converter, VideoConverter, install_gpu_pref_hook, WinCaptureTarget,
pack_luid) — ~2237 lines of DDA-only code removed; imports cleaned.

capture.rs: IDD-push open failure fails the session cleanly (no fallback).
Adds capturer_supports_444() — returns false on Windows (IDD-push 4:4:4 is a
follow-up), replacing the stale single_process gate in 4:4:4 negotiation.
session_plan.rs: CaptureBackend{Dda,Wgc} and SessionTopology::TwoProcessRelay
removed. config.rs: no_helper/force_helper/no_wgc/capture_backend/secure_dda
removed. merged_env_block relocated from wgc_relay to windows/interactive.rs.

Linux cargo check clean.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-30 06:46:52 +00:00

171 lines
7.7 KiB
Rust

//! Launch a process into the interactive user session from the SYSTEM host.
//!
//! The Windows host runs as a LocalSystem SCM service. To *launch* a game/launcher so it renders onto
//! the captured desktop — and so the user's protocol handlers (`HKCU\Software\Classes`), UWP/appx
//! activation, and each store's auth/entitlement context resolve — the process must run in the
//! interactive session under the **logged-in user's** token, not SYSTEM and not session 0.
//!
//! This is the standard `WTSGetActiveConsoleSessionId → WTSQueryUserToken → DuplicateTokenEx →
//! CreateProcessAsUserW(winsta0\\default)` primitive, used for the library launch path
//! ([`crate::library::launch_title`]).
//!
//! IMPORTANT — use the **user** token (`WTSQueryUserToken`), NOT a session-retargeted SYSTEM token
//! (the host-spawn in [`crate::service`] duplicates the SYSTEM token and only changes its session id;
//! that is correct for launching *our own* streamer, but a store launcher needs the real user's token
//! for activation + auth). The host process itself stays SYSTEM.
// Every `unsafe` block in this file carries a `// SAFETY:` proof; enforce it (unsafe-proof program).
#![deny(clippy::undocumented_unsafe_blocks)]
use anyhow::{bail, Context, Result};
use std::path::Path;
use windows::core::{PCWSTR, PWSTR};
use windows::Win32::Foundation::{CloseHandle, HANDLE};
use windows::Win32::Security::{
DuplicateTokenEx, SecurityImpersonation, TokenPrimary, TOKEN_ALL_ACCESS,
};
use windows::Win32::System::Environment::{CreateEnvironmentBlock, DestroyEnvironmentBlock};
use windows::Win32::System::RemoteDesktop::{WTSGetActiveConsoleSessionId, WTSQueryUserToken};
use windows::Win32::System::Threading::{
CreateProcessAsUserW, CREATE_UNICODE_ENVIRONMENT, PROCESS_INFORMATION, STARTUPINFOW,
};
/// Spawn `cmdline` in the active console session, under the logged-in user's token, on the
/// interactive desktop (`winsta0\default`). Returns the new process id.
///
/// Fire-and-forget: the launched game/launcher outlives this call, so the host does not track the
/// child — its handles are closed before returning (the process keeps running). The environment is
/// the user's block merged with the host's `PUNKTFUNK_*`/`RUST_LOG` (see [`merged_env_block`]),
/// so `host.env` settings propagate.
///
/// Requires the host to run as SYSTEM (`WTSQueryUserToken` needs `SE_TCB`). Fails when no interactive
/// user is logged on (a pre-login / freshly-booted box can stream the login desktop but cannot
/// auto-launch a store title until someone signs in).
pub fn spawn_in_active_session(cmdline: &str, workdir: Option<&Path>) -> Result<u32> {
// SAFETY: `spawn_inner` is unsafe only for its Win32 FFI; it has no caller-side preconditions — it
// validates the session/token itself and owns every handle it opens — so calling it is always sound.
unsafe { spawn_inner(cmdline, workdir) }
}
unsafe fn spawn_inner(cmdline: &str, workdir: Option<&Path>) -> Result<u32> {
// The user token of the active console session (requires the host to be SYSTEM).
let session = WTSGetActiveConsoleSessionId();
if session == 0xFFFF_FFFF {
bail!("no active console session (no interactive user is logged on)");
}
let mut user_token = HANDLE::default();
WTSQueryUserToken(session, &mut user_token)
.context("WTSQueryUserToken (host must be SYSTEM; needs a logged-on interactive user)")?;
// A primary token for CreateProcessAsUserW.
let mut primary = HANDLE::default();
let dup = DuplicateTokenEx(
user_token,
TOKEN_ALL_ACCESS,
None,
SecurityImpersonation,
TokenPrimary,
&mut primary,
);
let _ = CloseHandle(user_token);
dup.context("DuplicateTokenEx(TokenPrimary)")?;
// The user's environment block (PATH/USERPROFILE/SystemRoot for handler + DLL resolution), MERGED
// with the host's PUNKTFUNK_*/RUST_LOG vars — same shared helper the WGC helper + service spawns use.
let mut env_block: *mut core::ffi::c_void = std::ptr::null_mut();
let _ = CreateEnvironmentBlock(&mut env_block, Some(primary), false);
let merged_env = merged_env_block(env_block as *const u16);
if !env_block.is_null() {
let _ = DestroyEnvironmentBlock(env_block);
}
// The game/launcher must appear on the interactive desktop the host is capturing.
let mut desktop: Vec<u16> = "winsta0\\default\0".encode_utf16().collect();
let si = STARTUPINFOW {
cb: std::mem::size_of::<STARTUPINFOW>() as u32,
lpDesktop: PWSTR(desktop.as_mut_ptr()),
..Default::default()
};
let mut cmd: Vec<u16> = cmdline.encode_utf16().chain(std::iter::once(0)).collect();
let workdir_w: Option<Vec<u16>> = workdir.map(|d| {
d.as_os_str()
.to_string_lossy()
.encode_utf16()
.chain(std::iter::once(0))
.collect()
});
let cwd = match &workdir_w {
Some(w) => PCWSTR(w.as_ptr()),
None => PCWSTR::null(),
};
let mut pi = PROCESS_INFORMATION::default();
let created = CreateProcessAsUserW(
Some(primary),
None,
Some(PWSTR(cmd.as_mut_ptr())),
None,
None,
false, // no handle inheritance — fire-and-forget GUI launch, no stdio relay
CREATE_UNICODE_ENVIRONMENT,
Some(merged_env.as_ptr() as *const core::ffi::c_void),
cwd,
&si,
&mut pi,
);
let _ = CloseHandle(primary);
created.context("CreateProcessAsUserW (interactive-session launch)")?;
let pid = pi.dwProcessId;
// We don't supervise the child (it owns its own window/lifetime) — close the handles the API gave us.
let _ = CloseHandle(pi.hProcess);
let _ = CloseHandle(pi.hThread);
Ok(pid)
}
/// Build the environment block for a process launched into the interactive session: the target
/// session's block (`user_block`, from `CreateEnvironmentBlock`) with this process's `PUNKTFUNK_*`
/// vars overlaid, so the child runs with the SAME settings this process has
/// (`PUNKTFUNK_ENCODER=nvenc`, `PUNKTFUNK_ZEROCOPY`, …) instead of the target shell's. Returns a
/// UTF-16, double-null-terminated block suitable for `CREATE_UNICODE_ENVIRONMENT`. Shared by the
/// interactive library launch (here) and the Windows service launching the host into the active
/// session ([`crate::service`]).
///
/// # Safety
/// `user_block` must be either null or a valid pointer to a UTF-16, double-null-terminated
/// environment block (the `CreateEnvironmentBlock` output), readable for its whole length.
pub(crate) unsafe fn merged_env_block(user_block: *const u16) -> Vec<u16> {
// Parse the user block ("VAR=VALUE\0" … "\0") into entries.
let mut entries: Vec<String> = Vec::new();
if !user_block.is_null() {
let mut p = user_block;
loop {
let mut len = 0isize;
while *p.offset(len) != 0 {
len += 1;
}
if len == 0 {
break; // the trailing empty string = end of block
}
let slice = std::slice::from_raw_parts(p, len as usize);
entries.push(String::from_utf16_lossy(slice));
p = p.offset(len + 1);
}
}
// Overlay "our" settings — PUNKTFUNK_* and RUST_LOG — dropping whatever the target block had.
let is_ours = |k: &str| k.starts_with("PUNKTFUNK_") || k == "RUST_LOG";
entries.retain(|e| !is_ours(e.split('=').next().unwrap_or("")));
for (k, v) in std::env::vars().filter(|(k, _)| is_ours(k)) {
entries.push(format!("{k}={v}"));
}
// Serialize back to a UTF-16 double-null-terminated block.
let mut block: Vec<u16> = Vec::new();
for e in entries {
block.extend(e.encode_utf16());
block.push(0);
}
block.push(0);
block
}