01428ced58
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Add a bounded, trust-agnostic, mDNS-INDEPENDENT QUIC reachability probe and surface it everywhere saved-host presence is shown, so a host reached over a routed network (Tailscale/VPN/multicast-filtering LAN) no longer reads Offline just because it isn't advertising — the display-side companion to the 0.8.4 dial-first connect fix. Core: - punktfunk-core: NativeClient::probe (bounded handshake; a real host answers even on trust mismatch, a wrong/closed/TCP-only port fails) + punktfunk_probe C ABI (ABI_VERSION 3->4, header regenerated). - pf-client-core: trust::probe_reachable_many (parallel per-host sweep). Presence pips now read `advertising OR probed-reachable`, refreshed by a ~10-12s background sweep off the UI thread: - Linux (relm4): ui_hosts probed map + HostsMsg::Probed sweep. - Windows (windows-reactor): pf-probe worker -> HostsProps.probed. - Apple (SwiftUI): HostStore.refreshReachability, driven by HomeView + GamepadHomeView .task. - Android (Compose): nativeProbe JNI seam + periodic LaunchedEffect (LNP-gated), online dot added to the touch HostCard. - Decky already probes via --list-hosts --probe. Decky client: make the flatpak client's known-hosts store the single source of truth via new headless CLI modes (--list-hosts / --add-host / --set-host / --forget-host / --reset / --reachable). The plugin can now add a host by address, edit/forget hosts, reset all state (keeping the client identity), and shows probe-backed online pips — state is shared with the desktop client, not duplicated. Also lands in-progress Android 17 LNP groundwork (targetSdk 37 + ACCESS_LOCAL_NETWORK runtime flow, permission dialogs) that was already present in the working tree. Verified: cargo check + clippy clean (punktfunk-core, pf-client-core, linux, android native); android assembleDebug BUILD SUCCESSFUL; decky typecheck + rollup build clean; probe true/false-positive behaviour exercised against a live host. Windows and Apple were not compiled locally (no MSVC/Xcode on this Linux box). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
217 lines
7.1 KiB
TypeScript
217 lines
7.1 KiB
TypeScript
// Plugin entry: the Quick Access Menu panel + route registration. The fullscreen page lives
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// in page.tsx; shared hooks/actions in hooks.ts; the Steam-shortcut launch in steam.ts.
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import {
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ButtonItem,
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Field,
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Navigation,
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PanelSection,
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PanelSectionRow,
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Spinner,
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showModal,
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staticClasses,
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} from "@decky/ui";
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import { definePlugin, routerHook } from "@decky/api";
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import { FC } from "react";
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import { FaDownload, FaLock, FaLockOpen, FaPlay, FaSyncAlt, FaTv } from "react-icons/fa";
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import { PluginErrorBoundary } from "./boundary";
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import {
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applyUpdate,
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checkForUpdatesNow,
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hasUpdate,
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mergeHosts,
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needsPair,
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pinIsOnline,
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startStream,
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toHost,
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useHosts,
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usePins,
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useSavedHosts,
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useUpdate,
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} from "./hooks";
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import { streamPin } from "./library";
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import { PunktfunkRoute, ROUTE } from "./page";
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import { PairModal } from "./pair";
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// ----------------------------------------------------------------------------------------
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// QAM panel — quick status + entry into the full page + one-tap stream for known hosts
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// and pinned games.
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// ----------------------------------------------------------------------------------------
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const QamPanel: FC = () => {
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const { hosts: discovered, scanning, refresh: refreshDiscovered } = useHosts();
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const { saved, loading: loadingSaved, refresh: refreshSaved } = useSavedHosts();
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const { info: update, checking, check } = useUpdate();
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const pins = usePins();
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const hosts = mergeHosts(saved, discovered);
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const busy = scanning || loadingSaved;
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const refresh = () => {
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void refreshDiscovered();
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void refreshSaved();
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};
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return (
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<>
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{hasUpdate(update) && (
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<PanelSection title="Update available">
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<PanelSectionRow>
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<ButtonItem
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layout="below"
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onClick={() => applyUpdate(update!, check)}
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label={
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update!.update_available
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? `Plugin v${update!.current} → v${update!.latest}${
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update!.client_update_available ? " + client" : ""
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}`
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: "New client version"
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}
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description="Installing can take a couple of minutes"
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>
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<FaDownload style={{ marginRight: "0.5em" }} />
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Update Punktfunk
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</ButtonItem>
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</PanelSectionRow>
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</PanelSection>
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)}
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<PanelSection title="Punktfunk">
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<PanelSectionRow>
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<ButtonItem
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layout="below"
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description="Host details, stream settings, and help"
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onClick={() => {
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Navigation.Navigate(ROUTE);
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Navigation.CloseSideMenus();
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}}
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>
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<FaTv style={{ marginRight: "0.5em" }} />
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Open Punktfunk
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</ButtonItem>
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</PanelSectionRow>
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</PanelSection>
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{/* Pinned games — the "jump straight into Playnite" rows. Pin games from a host's
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picker (fullscreen page → host row → games button). */}
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{pins.pins.length > 0 && (
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<PanelSection title="Pinned Games">
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{pins.pins.map((pin) => {
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const online = pinIsOnline(pin, hosts);
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return (
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<PanelSectionRow key={`${pin.host_fp}:${pin.game_id}`}>
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<ButtonItem
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layout="below"
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onClick={() => streamPin(pin, hosts.map(toHost), pins)}
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label={pin.title}
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description={`${pin.host_name}${online ? "" : " · offline?"}${
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pin.paired ? "" : " · pairing required"
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}`}
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>
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<FaPlay style={{ marginRight: "0.5em" }} />
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Stream
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</ButtonItem>
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</PanelSectionRow>
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);
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})}
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</PanelSection>
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)}
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<PanelSection title="Hosts">
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<PanelSectionRow>
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<ButtonItem layout="below" onClick={refresh} disabled={busy}>
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{busy ? (
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<Spinner style={{ height: "1em", marginRight: "0.5em" }} />
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) : (
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<FaSyncAlt style={{ marginRight: "0.5em" }} />
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)}
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{busy ? "Scanning…" : "Refresh"}
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</ButtonItem>
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</PanelSectionRow>
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{hosts.length === 0 && busy && (
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<PanelSectionRow>
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<Field focusable={false} description="Scanning your network…" />
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</PanelSectionRow>
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)}
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{hosts.length === 0 && !busy && (
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<PanelSectionRow>
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<Field
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focusable={false}
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label="No hosts found"
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description="Open Punktfunk to add a host by address, or start a host on this network and refresh."
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/>
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</PanelSectionRow>
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)}
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{hosts.map((v) => {
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const pair = needsPair(v);
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const h = toHost(v);
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return (
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<PanelSectionRow key={v.fp || `${v.addr}:${v.port}`}>
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<ButtonItem
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layout="below"
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onClick={() =>
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pair
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? showModal(<PairModal host={h} onPaired={() => startStream(h)} />)
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: startStream(h)
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}
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label={
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<span style={{ display: "inline-flex", alignItems: "center", gap: "0.4em" }}>
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{pair ? <FaLock /> : <FaLockOpen />}
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{v.name}
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</span>
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}
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description={`${v.addr}:${v.port} · ${v.online ? "online" : "offline"}${
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pair ? " · pairing required" : v.paired ? " · paired" : ""
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}`}
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>
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{pair ? "Pair & Stream" : "Stream"}
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</ButtonItem>
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</PanelSectionRow>
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);
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})}
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</PanelSection>
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<PanelSection title="About">
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<PanelSectionRow>
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<Field
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focusable={false}
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label="Version"
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description={
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update
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? `v${update.current}${update.channel ? ` · ${update.channel}` : " · dev build"}`
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: "…"
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}
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/>
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</PanelSectionRow>
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<PanelSectionRow>
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<ButtonItem
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layout="below"
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disabled={checking}
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onClick={() => void checkForUpdatesNow(check)}
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>
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{checking ? "Checking…" : "Check for updates"}
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</ButtonItem>
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</PanelSectionRow>
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</PanelSection>
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</>
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);
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};
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export default definePlugin(() => {
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routerHook.addRoute(ROUTE, PunktfunkRoute, { exact: true });
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return {
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// `name` is the plugin's INTERNAL id — it must stay in sync with plugin.json (the loader
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// keys plugins by it), so it stays lowercase; user-facing strings say "Punktfunk".
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name: "punktfunk",
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// `staticClasses?.Title` is guarded so a future client that drops the export can't throw
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// at plugin-load time (an error boundary only catches render-time, not load-time, errors).
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titleView: <div className={staticClasses?.Title}>Punktfunk</div>,
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content: (
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<PluginErrorBoundary>
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<QamPanel />
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</PluginErrorBoundary>
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),
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icon: <FaTv />,
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onDismount() {
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routerHook.removeRoute(ROUTE);
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},
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};
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});
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