16f72da725
A/B'd on the Bazzite box (RTX 5070 Ti, KWin 6.6, driver 595, 1080p60 over the LAN): pixel-correct decode (full desktop, no tint/banding), latency-neutral idle (p50 1.47ms RGB vs 1.52ms NV12, both 2400/2400 frames), CPU-neutral — and it deletes NVENC's internal RGB->YUV CSC from the SM/3D engine a game saturates (video 40%+SM 15% -> video 26%+SM 2% measured on Windows). Matches the Windows host default. PUNKTFUNK_NV12=0 restores the RGB feed; LINEAR/gamescope captures are unaffected. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>