Files
punktfunk/packaging/windows/drivers/wdk-iddcx
enricobuehlerandClaude Fable 5 19d6f79d2d feat(vdisplay/driver): the frame pump survives MMCSS refusal and outranks GPU contention
Two stall-immunity hardenings for the swap-chain drain thread (branch-2 of the
disturbance-immunity program — failures in OUR delivery leg, as opposed to
adapter-wide display servicing, which no priority survives):

- MMCSS registration fails under the restricted WUDFHost token on some boxes;
  the drain thread then ran UNPRIORITIZED — the whole display's frame pump at
  normal priority, starvable by DDC/HPD-servicing DPC pressure into
  multi-hundred-ms delivery holes. Fall back to TIME_CRITICAL.

- IddCxSetRealtimeGPUPriority (IddCx 1.9) raises the processing device above
  every regular application's GPU priority. Slot availability comes from
  raising the exported IddMinimumVersionRequired 4 → 10, which was overdue
  independently: the drain loop already calls ReleaseAndAcquireBuffer2 (1.10)
  unconditionally, so binding a pre-1.10 framework would dispatch past the
  populated IddFunctions table — with 10 an old framework fails the bind
  cleanly instead. The product floor is already Win11 22H2 (installer
  MinVersion=10.0.22621, whose framework is 1.10), so no supported system
  changes behavior.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 15:24:10 +02:00
..