0bf3984614
Make the validated IDD-push zero-copy path the default for a fresh install, without penalising dev / non-pf-driver runs: - The shipped default config now enables it. Both seed sites set `PUNKTFUNK_VDISPLAY=pf` + `PUNKTFUNK_IDD_PUSH=1`: the hardcoded default the service writes on `service install` (`ensure_default_host_env`) AND the `host.env.example` template the installer bundles. A fresh install therefore runs the validated path (the installer also bundles the pf-vdisplay driver); it falls back to DDA if the driver can't attach. - `idd_push` is now **value-aware** instead of a bare presence flag, so an operator can turn it OFF with `PUNKTFUNK_IDD_PUSH=0` in host.env — a `var_os` presence check read `=0` as "on". Unset still ⇒ off (the code default is unchanged, so existing host.env files and dev/CI runs are unaffected; only the shipped default config opts in). Also scrubbed the stale "SudoVDA" wording in host.env.example. Linux cargo clippy -p punktfunk-host -D warnings clean; the service.rs default string is Windows-only (CI-gated). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
48 lines
2.5 KiB
Bash
48 lines
2.5 KiB
Bash
# punktfunk host configuration (Windows) — read by the `PunktfunkHost` service.
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#
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# `punktfunk-host service install` writes a default copy of this to
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# %ProgramData%\punktfunk\host.env
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# Edit that file (not this one) and restart the service to apply:
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# punktfunk-host service stop
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# punktfunk-host service start
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#
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# Format: KEY=VALUE per line; '#' starts a comment. The service loads these into its environment
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# and passes PUNKTFUNK_* and RUST_LOG through to the host it launches into the active session.
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# Hardware encode backend. `auto` (default) detects the GPU vendor: NVIDIA->nvenc (direct SDK),
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# AMD->amf, Intel->qsv (both libavcodec). Force one with: nvenc | amf | qsv | sw (software H.264).
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# nvenc needs the `--features nvenc` build; amf/qsv need the `--features amf-qsv` build (FFmpeg DLLs
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# ship in the installer). The published installer is built with all three.
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PUNKTFUNK_ENCODER=auto
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# Video source: `virtual` creates a per-client virtual display at the client's exact resolution +
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# refresh — the flagship mode. Requires the bundled pf-vdisplay indirect display driver installed.
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PUNKTFUNK_VIDEO_SOURCE=virtual
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# Virtual-display backend: `pf` = the all-Rust pf-vdisplay IddCx driver the installer bundles (the
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# shipped driver; leave as the default). `sudovda` selects the legacy backend if one is present.
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PUNKTFUNK_VDISPLAY=pf
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# Capture straight from the pf-vdisplay driver's shared ring — the validated zero-copy path (incl. the
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# secure desktop). Falls back to DDA if the driver can't attach. Set to 0 to force WGC/DDA capture.
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PUNKTFUNK_IDD_PUSH=1
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# Capture the secure desktop (UAC / lock / login) so the stream survives those transitions.
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PUNKTFUNK_SECURE_DDA=1
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# Log level (info | debug | trace). Logs land in %ProgramData%\punktfunk\logs\.
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RUST_LOG=info
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# The host subcommand the service launches. Default: `serve --gamestream` (native punktfunk/1 host
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# ALWAYS on + the GameStream/Moonlight-compat planes). Use `serve` for a SECURE native-only host
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# (no plain-HTTP pairing / legacy GCM nonce reuse — security-review #5/#9). Uncomment to override.
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#PUNKTFUNK_HOST_CMD=serve --gamestream
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# Multi-GPU boxes only: force the NVENC/Desktop-Duplication GPU by Description substring. Leave
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# unset on single-GPU machines (the default auto-picks the discrete adapter).
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#PUNKTFUNK_RENDER_ADAPTER=4090
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# Keep a per-client virtual display alive briefly after disconnect so a quick reconnect reuses it
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# (no display connect/disconnect chime). Default 10000 ms.
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#PUNKTFUNK_MONITOR_LINGER_MS=10000
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