Files
punktfunk/crates/pf-encode/src/enc/codec.rs
T
enricobuehler 0430d907bb fix(pf-encode): gate forced_split_width to Linux — WP4 broke the Windows build
The verification gap flagged in 01294e3a was real. `.133` came back up and the
WP4 commit failed Windows clippy: `forced_split_width` is used only by the libav
NVENC path (`enc/linux/mod.rs`), but it was added to `codec.rs`, which compiles
everywhere -- so it is dead code on Windows and `-D warnings` rejects it.

Third time this crate has hit the same item-level dead_code trap (see
`subframe_env_forced`, and the arbiter items in `nvenc_core`), and the third time
it was caught by actually running the Windows check rather than by reasoning
about it. The comment on the gate says so, since the pattern is clearly not
self-evident from the code.

Verified .21: clippy -D warnings clean both WITH and WITHOUT the nvenc feature,
65 unit tests. Verified .133: Windows clippy --features nvenc --all-targets
-D warnings clean, zero errors, zero dead_code. fmt clean.
2026-08-07 09:01:05 +02:00

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//! The encoder contract (plan §7, Tier 1): the [`Encoder`] trait plus the plain-data value types its
//! signatures use — [`EncodedFrame`], [`Codec`], [`ChromaFormat`], [`EncoderCaps`] — and the
//! dimension/VBV helpers [`validate_dimensions`] and [`vbv_frames_env`]. Backend selection, the
//! capability probes that mirror it, and `Codec::host_wire_caps` stay in the parent the `pf-encode` crate root
//! facade, which re-exports this module (`pub(crate) use codec::*;`) so every `crate::*` path
//! is unchanged.
use anyhow::Result;
use pf_frame::CapturedFrame;
/// Whether an encoder fed `format` must be built 10-bit — decided by **the pixels that actually
/// arrive**, never by the negotiated `bit_depth`.
///
/// The three Windows backends each derived this as `bit_depth >= 10 || matches!(format, P010 |
/// Rgb10a2)`, i.e. the *negotiated* depth could force a 10-bit encoder over an 8-bit capture. That
/// combination is not hypothetical: a client advertises 10-bit, the handshake negotiates
/// `bit_depth = 10`, and then enabling advanced colour on the IDD virtual display fails — at which
/// point the capturer says so and delivers 8-bit NV12 anyway (`pf-capture`'s idd_push logs "10-bit
/// HDR was negotiated but enabling advanced color on the virtual display FAILED — encoding 8-bit
/// SDR"). Every backend then lost the session, each in its own way: native AMF and native QSV
/// `bail!` at open because the format does not match the P010 they derived, and the libavcodec
/// path accepted the open and then failed EVERY submit forever (its per-frame depth check
/// recomputes from the frame, which never matches), where `reset()` could not help because the
/// rebuild re-derived the same wrong depth.
///
/// Following the pixels keeps the stream alive and, more importantly, keeps it HONEST: the depth
/// also selects the colour signalling (BT.2020 PQ vs BT.709) and the staging surface format, so an
/// 8-bit capture now yields an 8-bit stream that says it is SDR — which is what the capturer
/// already reported it is sending. The negotiated depth remains an upper bound; the session label
/// may still claim HDR, and that mismatch belongs to the negotiation, not to the encoder.
/// Windows-only: the three backends that derive an encoder depth from a capture live there
/// (native AMF, native QSV, libavcodec AMF/QSV). The Linux backends take the depth from the
/// negotiated `bit_depth` alone because their capture formats carry it unambiguously.
#[cfg(target_os = "windows")]
pub(crate) fn ten_bit_input(format: pf_frame::PixelFormat, negotiated_depth: u8) -> bool {
use pf_frame::PixelFormat;
let ten = matches!(format, PixelFormat::P010 | PixelFormat::Rgb10a2);
if negotiated_depth >= 10 && !ten {
tracing::warn!(
?format,
negotiated_depth,
"session negotiated 10-bit but the capturer delivers an 8-bit format — encoding 8-bit \
SDR (the stream's colour signalling follows the pixels; check whether advanced colour \
failed to enable on the virtual display)"
);
}
ten
}
/// An encoded access unit (one NAL/AU) to hand to `punktfunk_core` for FEC + packetization.
/// `data` is in-band Annex-B (the encoder is opened without a global header), so each
/// keyframe carries its own VPS/SPS/PPS — the bytes are both a playable elementary
/// stream and a self-contained AU for the wire.
pub struct EncodedFrame {
pub data: Vec<u8>,
pub pts_ns: u64,
/// True for IDR/keyframes (sets the SOF/keyframe wire flags).
pub keyframe: bool,
/// True when this AU is a **reference-frame-invalidation recovery frame** — a clean P-frame the
/// encoder coded against a known-good reference in response to
/// [`invalidate_ref_frames`](Encoder::invalidate_ref_frames). The pump tags it
/// [`punktfunk_core::packet::USER_FLAG_RECOVERY_ANCHOR`] so the client lifts its post-loss
/// freeze on it without an IDR. Set by BOTH RFI backends: native AMF (the LTR force-reference
/// frame) and Windows direct-NVENC (the first frame encoded after `nvEncInvalidateRefFrames` —
/// the invalidation applies at the next `encode_picture`, so that AU is by construction the
/// clean re-anchor). Without it the client's freeze can only lift on an IDR — which the host
/// suppresses after a successful RFI (the cooldown), a ~1 s frozen stall per loss event.
pub recovery_anchor: bool,
/// The AU is shard-aligned self-delimiting chunks (see [`Encoder::set_wire_chunking`]);
/// the session stamps [`punktfunk_core::packet::USER_FLAG_CHUNK_ALIGNED`] so the client
/// windows its parse and may opt into partial delivery. Only the PyroWave backend sets it.
pub chunk_aligned: bool,
}
/// One slice-boundary chunk of an encoded AU, emitted by a chunked-poll backend
/// ([`Encoder::poll_chunk`], latency plan §7 LN1): the encoder hands out completed slices while
/// the rest of the frame is still encoding, so packetize/FEC/pacing can overlap the encode tail.
/// The chunks of one AU concatenate to exactly the bytes [`Encoder::poll`] would have returned,
/// and every cut lands on an Annex-B NAL boundary (slice starts). AU-level metadata
/// (`pts_ns`/`keyframe`/`recovery_anchor`/`chunk_aligned`) is authoritative on the FIRST chunk
/// (`first`) — the host opens the wire frame from it; `last` closes the AU. `keyframe` on a
/// non-final chunk is the encoder's own prediction (exact under the P-only/infinite-GOP config —
/// the driver only ever emits an IDR we asked for); the final chunk re-checks it against the
/// driver's reported picture type.
pub struct AuChunk {
pub data: Vec<u8>,
pub pts_ns: u64,
pub keyframe: bool,
/// See [`EncodedFrame::recovery_anchor`].
pub recovery_anchor: bool,
/// See [`EncodedFrame::chunk_aligned`].
pub chunk_aligned: bool,
/// Opens the AU (carries the authoritative AU metadata).
pub first: bool,
/// Closes the AU (the concatenation is complete; the encoder's in-flight slot is released).
pub last: bool,
}
impl AuChunk {
/// A whole AU as a single self-closing chunk — what every non-chunked backend's
/// [`Encoder::poll_chunk`] default emits, so a chunk consumer needs no per-backend fork.
pub fn whole(f: EncodedFrame) -> Self {
AuChunk {
data: f.data,
pts_ns: f.pts_ns,
keyframe: f.keyframe,
recovery_anchor: f.recovery_anchor,
chunk_aligned: f.chunk_aligned,
first: true,
last: true,
}
}
}
/// Codec selection negotiated with the client.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub enum Codec {
H264,
H265,
Av1,
/// PyroWave — the opt-in wired-LAN intra-only wavelet codec (design/pyrowave-codec-plan.md).
/// Only ever negotiated via the client's explicit `preferred_codec` (never the precedence
/// ladder) and only emitted by the `pyrowave`-feature backend; every AU is a keyframe.
PyroWave,
}
/// Chroma subsampling the encoder emits, negotiated with the client (the `PUNKTFUNK_444` gate + the
/// client's `VIDEO_CAP_444` + a GPU probe). `Yuv420` is the universal default; `Yuv444` is HEVC-only,
/// native-protocol-only (GameStream stays 4:2:0), and the host only ever passes it after
/// [`can_encode_444`] confirmed the active backend supports it.
#[derive(Clone, Copy, Debug, PartialEq, Eq, Default)]
pub enum ChromaFormat {
#[default]
Yuv420,
Yuv444,
}
impl ChromaFormat {
/// The HEVC `chroma_format_idc` this maps to: `1` (4:2:0) or `3` (4:4:4). Also the wire value
/// echoed in [`punktfunk_core::quic::Welcome::chroma_format`].
pub fn idc(self) -> u8 {
match self {
ChromaFormat::Yuv420 => punktfunk_core::quic::CHROMA_IDC_420,
ChromaFormat::Yuv444 => punktfunk_core::quic::CHROMA_IDC_444,
}
}
/// True for full-chroma 4:4:4.
pub fn is_444(self) -> bool {
matches!(self, ChromaFormat::Yuv444)
}
}
impl Codec {
/// Map a negotiated `quic` codec bit ([`punktfunk_core::quic::CODEC_H264`] etc.) to the encoder
/// [`Codec`]. Unknown / `0` → HEVC (the pre-negotiation default). Inverse of [`Codec::to_wire`].
pub fn from_wire(bit: u8) -> Codec {
match bit {
punktfunk_core::quic::CODEC_H264 => Codec::H264,
punktfunk_core::quic::CODEC_AV1 => Codec::Av1,
punktfunk_core::quic::CODEC_PYROWAVE => Codec::PyroWave,
_ => Codec::H265,
}
}
/// The single `quic` codec bit for this codec (echoed in [`punktfunk_core::quic::Welcome::codec`]).
pub fn to_wire(self) -> u8 {
match self {
Codec::H264 => punktfunk_core::quic::CODEC_H264,
Codec::H265 => punktfunk_core::quic::CODEC_HEVC,
Codec::Av1 => punktfunk_core::quic::CODEC_AV1,
Codec::PyroWave => punktfunk_core::quic::CODEC_PYROWAVE,
}
}
/// Lowercase stats/console label (`"h264"` / `"hevc"` / `"av1"`) — the codec string seeded into
/// the web console's session meta (the host `stats_recorder::StatsRecorder::register_session`).
pub fn label(self) -> &'static str {
match self {
Codec::H264 => "h264",
Codec::H265 => "hevc",
Codec::Av1 => "av1",
Codec::PyroWave => "pyrowave",
}
}
/// Whether this codec has a negotiable **10-bit** encode path (HEVC Main10 / AV1 10-bit;
/// PyroWave rides 16-bit UNORM planes carrying P010-style studio codes — the wavelet is
/// depth-agnostic, design/pyrowave-444-hdr.md). H.264 is always 8-bit (High10 is neither an
/// NVENC nor a VCN encode mode — negotiation never asks). `true` here is only the
/// *codec-level* gate: the active GPU/backend must still pass
/// [`can_encode_10bit`](crate::can_encode_10bit) before the host negotiates 10-bit.
pub fn supports_10bit(self) -> bool {
matches!(self, Codec::H265 | Codec::Av1 | Codec::PyroWave)
}
/// The FFmpeg NVENC encoder name (selected by name, not codec id — the latter would
/// pick the software encoder).
pub fn nvenc_name(self) -> &'static str {
match self {
Codec::H264 => "h264_nvenc",
Codec::H265 => "hevc_nvenc",
Codec::Av1 => "av1_nvenc",
// Guarded by the open_video dispatch: a PyroWave session never reaches a
// libavcodec backend.
Codec::PyroWave => unreachable!("PyroWave has no FFmpeg encoder"),
}
}
/// The FFmpeg VAAPI encoder name (AMD via Mesa `radeonsi`, Intel via `iHD`/`i965`). One
/// libavcodec encoder per codec covers both vendors — the kernel driver differs, the libva
/// userspace API is identical. Selected by name (the codec id would pick the SW encoder).
/// AV1 VAAPI encode is narrow (Intel Arc/Xe2+, AMD RDNA3+/RDNA4) — gate it on a capability
/// probe, never assume it (see [`open_video`]).
pub fn vaapi_name(self) -> &'static str {
match self {
Codec::H264 => "h264_vaapi",
Codec::H265 => "hevc_vaapi",
Codec::Av1 => "av1_vaapi",
// Guarded by the open_video dispatch: a PyroWave session never reaches a
// libavcodec backend.
Codec::PyroWave => unreachable!("PyroWave has no FFmpeg encoder"),
}
}
/// The FFmpeg AMD **AMF** encoder name (the Windows AMD backend). Selected by name (the codec id
/// would pick the software encoder). AV1 (`av1_amf`) is RDNA3+/RX 7000+ — probe, never assume.
pub fn amf_name(self) -> &'static str {
match self {
Codec::H264 => "h264_amf",
Codec::H265 => "hevc_amf",
Codec::Av1 => "av1_amf",
// Guarded by the open_video dispatch: a PyroWave session never reaches a
// libavcodec backend.
Codec::PyroWave => unreachable!("PyroWave has no FFmpeg encoder"),
}
}
/// The FFmpeg Intel **QSV** encoder name (the Windows Intel backend). Selected by name. AV1
/// (`av1_qsv`) is Arc/Xe2+; HEVC Main10 is Gen9.5+ — probe, never assume.
pub fn qsv_name(self) -> &'static str {
match self {
Codec::H264 => "h264_qsv",
Codec::H265 => "hevc_qsv",
Codec::Av1 => "av1_qsv",
// Guarded by the open_video dispatch: a PyroWave session never reaches a
// libavcodec backend.
Codec::PyroWave => unreachable!("PyroWave has no FFmpeg encoder"),
}
}
}
/// Static capabilities an [`Encoder`] declares so the session glue routes loss-recovery and
/// cursor plumbing by *query* rather than relying on a method's no-op/`false` default. Cheap
/// `Copy`; fixed for the session (an HDR toggle re-initialises the encoder — re-query if that
/// matters).
///
/// (There is deliberately NO `supports_hdr_metadata` cap: in-band HDR SEI/OBU embedding needs no
/// host-side routing — every first-party client reads the static grade exclusively out-of-band
/// (the native 0xCE datagram / the GameStream 0x010e control message), both planes send it
/// unconditionally, and the in-band grade is a decoder-side bonus for stock clients. A cap field
/// nothing reads is a contract nobody honors; it was deleted after shipping write-only.)
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub struct EncoderCaps {
/// The encoder can perform real reference-frame invalidation — i.e.
/// [`invalidate_ref_frames`](Encoder::invalidate_ref_frames) can return `true`. When `false`
/// the caller skips that always-`false` call and forces a keyframe directly on loss recovery.
/// Two backends implement RFI: Windows direct-NVENC (`nvEncInvalidateRefFrames`) and native
/// AMF (user-LTR force-reference, when the driver accepted the LTR slots at open). The
/// libavcodec paths (Linux NVENC, VAAPI, QSV) can't express it and always keyframe.
pub supports_rfi: bool,
/// The opened encoder is actually producing a full-chroma 4:4:4 (`chroma_format_idc = 3`) stream.
/// `false` on every 4:2:0 session (the default) and on a backend that declined 4:4:4. Set by the
/// NVENC backends (Linux + Windows). The chroma is committed to the wire (`Welcome::chroma_format`)
/// from the pre-open probe, so this is a *post-open cross-check*: the session glue logs loudly if
/// the encoder's real chroma disagrees with what was negotiated (the in-band SPS is authoritative
/// for the decoder either way).
pub chroma_444: bool,
/// The encoder runs a periodic **intra-refresh wave** — a moving band of intra blocks that
/// re-codes the whole picture over ~0.5 s, no periodic IDR. FEC-unrecoverable loss self-heals as
/// the band sweeps, so the session glue rate-limits client keyframe requests instead of answering
/// each with a full IDR (the 20-40× frame-size spike that cascades under loss). Linux NVENC / AMF
/// set it when `PUNKTFUNK_INTRA_REFRESH` opened the encoder in that mode; VAAPI/QSV/software never
/// do. NOTE — the wave carries NO decoder-visible clean-point: FFmpeg never sets `AV_FRAME_FLAG_KEY`
/// at a recovery point (H.264 flags key only when `recovery_frame_cnt == 0`; HEVC only on IRAP),
/// and AMF emits no recovery-point SEI at all. So this cap ALONE does not let the client lift its
/// post-loss freeze without an IDR — that needs [`intra_refresh_recovery`](Self::intra_refresh_recovery).
pub intra_refresh: bool,
/// The intra-refresh wave is a *validated constrained GDR* — verified on real hardware to fully
/// heal a lost picture within one wave period with no residual artifacts. Only then does the host
/// tag each wave-boundary AU with [`USER_FLAG_RECOVERY_POINT`](punktfunk_core::packet::USER_FLAG_RECOVERY_POINT),
/// so the client can lift its freeze on the second mark (a proven clean re-anchor) instead of
/// waiting out its backstop and forcing a full IDR. Default `false` on every backend until on-glass
/// validation flips it — an un-validated encoder keeps the IDR recovery path, so this is inert and
/// cannot regress. Meaningless unless [`intra_refresh`](Self::intra_refresh) is also set.
pub intra_refresh_recovery: bool,
/// Length of the intra-refresh wave in frames — the boundary period the host marks on (it sets
/// `USER_FLAG_RECOVERY_POINT` on every Nth emitted AU, re-phased at each IDR). 0 when intra-refresh
/// is off. Only consulted when [`intra_refresh_recovery`](Self::intra_refresh_recovery) is set.
pub intra_refresh_period: u32,
/// The encoder composites [`CapturedFrame::cursor`] into the picture it encodes.
///
/// `open_video`'s `cursor_blend` argument is a REQUEST, and for most of this crate's life it was
/// nothing else: `lib.rs` literally did `let _ = cursor_blend;` and only three backends ever read
/// `frame.cursor`. So a session could ask for a composited pointer, get a backend that silently
/// discards it, and stream with no mouse cursor at all — the confirmed symptom on the VAAPI
/// dmabuf path and the libav-NVENC CUDA path.
///
/// This makes the answer queryable instead of assumed. It is deliberately a plain fact about the
/// encoder, not a policy: what to DO when a session wants blending and the backend cannot is the
/// host's call, since only the host can re-plan capture. That call is wired now — the
/// negotiation consults the pre-open mirror ([`cursor_blend_capable`](crate::cursor_blend_capable))
/// to gate the cursor channel and to keep capture on embedded-cursor / CSC-capable shapes for
/// any backend that can't blend; `open_video`'s post-open check remains as the backstop for
/// open-time fallbacks the plan can't see.
pub blends_cursor: bool,
}
/// A hardware encoder. One per session; runs on the encode thread.
pub trait Encoder: Send {
/// Submit one captured frame for encoding. Lifetime contract: the caller must keep `frame`
/// (and its GPU payload) alive until this frame's AU has been returned by
/// [`poll`](Self::poll) — a stream-ordered backend (Linux direct-NVENC's IO-stream binding)
/// may still be reading the payload asynchronously after `submit` returns. Both host encode
/// loops already hold the frame across their poll drain; new callers must do the same.
fn submit(&mut self, frame: &CapturedFrame) -> Result<()>;
/// [`submit`](Self::submit) with the **wire frame index** this frame's AU will carry — the
/// number the packetizer stamps on it and the client's loss reports/RFI requests name. The
/// session glue predicts it exactly as `AUs sent so far + frames in flight` (AUs are emitted
/// FIFO, one per submission; anything that would break the prediction — an in-place reset, a
/// device-change teardown, an encoder rebuild — forfeits the in-flight frames on BOTH sides
/// and clears the encoder's reference state, so stale predictions die with it). The RFI
/// backends pin their frame numbering (LTR marks, DPB timestamps) to this so
/// [`invalidate_ref_frames`](Self::invalidate_ref_frames) compares client frame numbers
/// against the same domain — an encoder-internal counter desyncs from the wire on the first
/// mid-stream rebuild (adaptive bitrate steps do this under congestion, exactly when losses
/// happen). Default: ignore the index and delegate to `submit` (backends without per-frame
/// reference bookkeeping don't care).
fn submit_indexed(&mut self, frame: &CapturedFrame, wire_index: u32) -> Result<()> {
let _ = wire_index;
self.submit(frame)
}
/// This encoder's static [capabilities](EncoderCaps) (RFI, intra-refresh, chroma, cursor
/// blending), so the session glue can route by query rather than rely on the no-op/`false`
/// defaults of methods like [`invalidate_ref_frames`](Self::invalidate_ref_frames).
/// Default: no optional capabilities (the software / libavcodec backends).
fn caps(&self) -> EncoderCaps {
EncoderCaps::default()
}
/// Force the next submitted frame to be an IDR keyframe (e.g. after a client
/// reference-frame-invalidation request). Default: no-op.
fn request_keyframe(&mut self) {}
/// Set the source's static HDR mastering metadata (from the capturer). An HDR encoder emits it
/// in-band (HEVC/H.264 `mastering_display_colour_volume` + `content_light_level_info` SEI, or
/// AV1 metadata OBUs) on keyframes so a stock decoder — e.g. stock Moonlight — tone-maps from
/// the source's real grade. Default: no-op (SDR encoders / paths that don't attach it).
/// Cheap to call every frame; consumed by Windows direct-NVENC, native AMF, and native QSV.
/// Every first-party client reads the grade out-of-band (the 0xCE datagram) regardless, so
/// this is a bonus for stock decoders, never the primary channel.
fn set_hdr_meta(&mut self, _meta: Option<punktfunk_core::quic::HdrMeta>) {}
/// Invalidate a contiguous range of previously-encoded reference frames (client frame numbers
/// — WIRE frame indexes, the domain [`submit_indexed`](Self::submit_indexed) pins the encoder's
/// bookkeeping to) so the encoder re-references an older still-valid frame instead of emitting
/// a full IDR. Returns `true` if a real reference invalidation was performed; `false` means the
/// encoder couldn't (range older than the DPB/LTR history, or the backend has no RFI) and the
/// caller should fall back to [`request_keyframe`](Self::request_keyframe). Default: `false` —
/// the Windows direct-NVENC path (`nvEncInvalidateRefFrames`) and native AMF (LTR
/// force-reference) implement true RFI; the libavcodec paths can't express it, so they keyframe.
fn invalidate_ref_frames(&mut self, _first_frame: i64, _last_frame: i64) -> bool {
false
}
/// Escalate into a pipelined (two-thread) retrieve mode under sustained GPU contention — the
/// encoder analog of the capturer depth escalation: AUs ride ~one loop tick behind (`poll`
/// may return `None` while an encode is in flight) in exchange for capture/submit no longer
/// serializing on the encode wait. Returns whether pipelined retrieve is (now) active; the
/// switch may be deferred to the next safe point internally. `set_pipelined(true)` returning
/// `false` (the default impl) = unsupported — the session loop stops asking.
///
/// `set_pipelined(false)` requests the wind-back (de-escalation, latency recovery): the
/// backend restores its sync-retrieve mode — and the latency features that mode carries
/// (IO-stream binding, sub-frame chunking) — at its next safe point, usually via a session
/// rebuild whose first frame is an IDR. The return is still "is pipelined retrieve active":
/// the caller polls until it reads `false`. Backends that never escalate return `false`
/// trivially. An operator pin (`PUNKTFUNK_NVENC_ASYNC=1`) refuses the wind-back.
fn set_pipelined(&mut self, _on: bool) -> bool {
false
}
/// Pull the next encoded AU if one is ready.
fn poll(&mut self) -> Result<Option<EncodedFrame>>;
/// Whether [`poll_chunk`](Self::poll_chunk) currently emits sub-AU chunks — i.e. the LIVE
/// session has slice-level readback armed (Linux direct-NVENC with the
/// `PUNKTFUNK_NVENC_SLICES` and `PUNKTFUNK_NVENC_SUBFRAME` knobs on a sync depth-1
/// retrieve). Dynamic, not static: a pipelined-retrieve escalation or a session rebuild can
/// turn it off — re-query per AU, never cache across frames. `false` (the default) means
/// `poll_chunk` degrades to one whole-AU chunk per frame.
fn supports_chunked_poll(&self) -> bool {
false
}
/// Pull the next slice-boundary chunk of the oldest in-flight AU (latency plan §7 LN1).
/// Semantics when chunking is live: BLOCKS until the next chunk is readable, and the final
/// (`last`) chunk blocks exactly like [`poll`](Self::poll) does — the depth-1 pump treats
/// `None` as re-poll-next-tick, so a non-blocking tail would ride the AU one tick late (the
/// `6dc195f9` Vulkan bug class). `Ok(None)` only when no AU is in flight. Each AU must be
/// drained through ONE method: calling `poll` on a partially-chunked AU is a caller bug (the
/// backend errors rather than double-emit bytes). Default: delegates to `poll`, wrapping the
/// whole AU as a single `first && last` chunk.
fn poll_chunk(&mut self) -> Result<Option<AuChunk>> {
Ok(self.poll()?.map(AuChunk::whole))
}
/// Tear the underlying hardware encoder down and rebuild it in place, keeping the session's
/// negotiated parameters — the encode-stall watchdog's recovery lever (a wedged AMF/QSV
/// driver stops emitting AUs or accepting frames without ever returning an error). Returns
/// `true` when the encoder was rebuilt: every submitted-but-unpolled frame is forfeited and
/// the next submitted frame starts a fresh stream (IDR). Default `false`: the backend has no
/// in-place rebuild and the caller must treat the stall as fatal instead.
fn reset(&mut self) -> bool {
false
}
/// Retarget the encoder's rate control to `bps` (average == max, CBR) **in place** — same
/// codec/resolution/fps, only the bitrate and its derived VBV move. Returns `true` when the
/// live encoder accepted the change: the reference chain, the in-flight frames and the
/// caller's wire-index prediction all survive, so an adaptive-bitrate step costs *nothing* on
/// the wire (no IDR, no in-flight forfeit — the whole point vs. a rebuild). `false` = the
/// backend can't (or the driver rejected the new rate, e.g. above the codec-level ceiling) —
/// the caller falls back to its full rebuild path, which also owns the bitrate clamping.
/// Default: no in-place retarget (the libavcodec/software paths).
fn reconfigure_bitrate(&mut self, _bps: u64) -> bool {
false
}
/// The bitrate (bps) the encoder is ACTUALLY running at (or will open at, for a lazily-opened
/// backend) — the encoder-side truth after any internal clamp, e.g. the direct-NVENC
/// codec-level ceiling search. The session loop reads this after every open/reconfigure and
/// stores IT, not the requested rate, as the live bitrate — so the send pacer, the console
/// and the client controller's ack all track what the ASIC really targets (a controller fed
/// the requested rate keeps climbing from a phantom base, §ABR overdrive). `None` (the
/// default) = the backend doesn't track an applied rate; the caller keeps the requested one.
fn applied_bitrate_bps(&self) -> Option<u64> {
None
}
/// Wire-chunk the encoder's AUs at the session's shard payload size (the PyroWave
/// datagram-aligned mode, plan §4.4): every `shard_payload` window of the emitted AU
/// starts a fresh self-delimiting codec packet, zero-padded to the window — so a lost
/// datagram costs a few coefficient blocks, not the frame. AUs produced this way are
/// flagged [`EncodedFrame::chunk_aligned`] and the session marks them on the wire.
/// Default: no-op (the H.26x backends' bitstreams cannot be cut losslessly).
fn set_wire_chunking(&mut self, _shard_payload: usize) {}
/// How long a whole AU's packets currently take to leave the socket (µs, smoothed) — the
/// host's paced-send `spread_us`.
///
/// Exists for ONE decision, and only the host can supply it. The Linux direct-NVENC split
/// arbitration compares single-engine against split, but on HEVC engaging split costs
/// sub-frame readback, and sub-frame's whole value is that the send overlaps the encode. So
/// the real comparison is `encode_1eng + send_of_last_slice` against
/// `encode_2eng + send_of_whole_AU`, and an encoder that measures only encode time would
/// reliably pick split and make end-to-end latency WORSE. The backend turns this number into
/// that handicap (it knows its own slice count); the host just reports what it observes.
///
/// Optional by design: a backend that ignores it simply never arbitrates the sub-frame trade,
/// which is the safe direction. `0` = unknown / not reported yet.
fn set_send_spread_us(&mut self, _us: u32) {}
/// How many frames the CAPTURER guarantees the encoder may hold in flight before it starts
/// reusing an input texture (`Capturer::pipeline_depth`). Backends that encode the capturer's
/// textures IN PLACE — no `CopyResource` — must not pipeline deeper than this: the capturer
/// rotates its output ring per delivered frame with no regard for encode completion, so a
/// deeper pipeline lets it overwrite a texture mid-encode. That is visual corruption (torn or
/// mixed frames), not UB, so it fails silently and intermittently.
///
/// Called once by the session glue after the capturer is known; a backend that copies its
/// input, or is synchronous, ignores it. Default: no-op.
fn set_input_ring_depth(&mut self, _depth: usize) {}
/// Signal end-of-stream. After this, drain the remaining AUs with [`poll`](Self::poll)
/// until it returns `None` — NVENC buffers frames internally even at `delay=0`.
///
/// **The two production encode loops deliberately do not call this**, and that is not an
/// oversight to be "fixed" by a later sweep. Both reach their exit only after the transport is
/// already gone (the client disconnected, or the session was stopped), so the AUs a flush would
/// recover have nowhere to go — while flushing is the one call on this trait that can BLOCK on a
/// wedged encoder, on precisely the teardown path a stopped session needs to complete promptly.
/// The Linux direct-SDK NVENC backend makes that concrete: its retrieve-thread join is untimed
/// (see the note in `enc/linux/nvenc_cuda.rs`), so a flush there could hang a session that is
/// already ending.
///
/// It is kept rather than deleted because it does have real consumers: the `spike` dev
/// subcommand, which encodes a FINITE clip and genuinely wants the tail, and the `#[ignore]`d
/// hardware smoke tests across the backends, which assert the drain contract on real GPUs.
/// Those are finite-stream users; a live session is not one.
fn flush(&mut self) -> Result<()>;
}
impl Codec {
/// Maximum encodable dimension (px) per side for this codec on NVENC. H.264 tops out at
/// 4096 (level constraint); HEVC and AV1 allow 8192. Used to reject out-of-range client
/// modes up front (see [`validate_dimensions`]).
pub fn max_dimension(self) -> u32 {
match self {
Codec::H264 => 4096,
// PyroWave has no codec-level dimension cap (arbitrary even sizes); 8192 matches the
// buffer-math guard the other codecs get.
Codec::H265 | Codec::Av1 | Codec::PyroWave => 8192,
}
}
/// The codec's *spec* top level/tier bitrate (bits/s) — the usual boundary at which NVENC
/// starts rejecting `avcodec_open2` with EINVAL. NOT a hard cap: [`open_video`](crate::
/// open_video) probes the actual GPU ceiling by stepping DOWN from the requested bitrate only on
/// EINVAL, and uses this purely as the first step-down candidate (so a card that accepts more —
/// an RTX 5070 Ti does >1 Gbps HEVC where a 4090 caps at ~800 Mbps — is never clamped to it).
/// HEVC Level 6.2 High tier = 800 Mbps; H.264 High level 6.2 ≈ 480 Mbps; AV1's levels allow more.
pub fn max_bitrate_bps(self) -> u64 {
match self {
Codec::H264 => 480_000_000,
Codec::H265 => 800_000_000,
Codec::Av1 => 1_200_000_000,
// No spec level/tier: the rate is a plain per-frame byte budget. Use the protocol's
// own bitrate clamp so the step-down probe logic never binds below it.
Codec::PyroWave => 8_000_000_000,
}
}
}
/// Pixel rate (luma samples/s) at or above which NVENC split-frame encoding is FORCED 2-way —
/// one number shared by the direct-SDK selector ([`resolve_split_mode`]) and the libav
/// `split_encode_mode` option author (`linux::NvencEncoder`), so the two paths can never disagree
/// about which modes split. A single NVENC engine tops out ~1 Gpix/s on HEVC, and AUTO doesn't
/// engage below ~2112 px height, so the sessions that need the second engine must be forced. Set
/// BELOW 1 Gpix/s deliberately: 4K120 — the mode this threshold exists for — is 3840×2160×120 =
/// 995,328,000, which a `> 1_000_000_000` gate missed by 0.47% and left on AUTO (pinned ~107 fps
/// on a 4090). 950 M keeps margin for fractional refresh rates while leaving 1440p240 (884.7 M,
/// comfortably single-engine) on AUTO.
pub const SPLIT_FORCE_PIXEL_RATE: u64 = 950_000_000;
/// The `NV_ENC_SPLIT_ENCODE_MODE` values, as plain constants.
///
/// They live HERE, not in `nvenc_core`, because the split policy below has to be shared with the
/// **libav** NVENC path — which compiles with the `nvenc` feature OFF (that is the whole
/// `PUNKTFUNK_NVENC_DIRECT=0` / featureless-package build), where the SDK enum does not exist.
/// One policy, no drift, was the point of extracting it; gating it behind the feature would have
/// left the libav copy free to diverge again, which is exactly what it had already done.
///
/// `nvenc_split_constants_match_the_sdk` (feature-gated) pins these against the real enum, so the
/// hand-written values cannot rot.
pub(crate) const SPLIT_AUTO: u32 = 0;
pub(crate) const SPLIT_AUTO_FORCED: u32 = 1;
pub(crate) const SPLIT_TWO_FORCED: u32 = 2;
pub(crate) const SPLIT_THREE_FORCED: u32 = 3;
pub(crate) const SPLIT_DISABLE: u32 = 15;
/// Resolved NVENC split-frame encode mode for a session — ONE selector shared by the Windows and
/// Linux direct-SDK backends (they had drifted into byte-identical duplicates, one of which
/// logged and one didn't). Precedence:
/// 1. `PUNKTFUNK_SPLIT_ENCODE` = `0`/`disable` | `1`/`auto` (AUTO_FORCED) | `2` | `3` — operator
/// override, always wins, except that `2`/`3` are clamped to the GPU's real engine count (see
/// [`clamp_to_engines`]; the driver honours an over-ask and silently encodes narrower).
/// 2. Pixel rate ≥ [`SPLIT_FORCE_PIXEL_RATE`] → force the WIDEST split the GPU can deliver
/// ([`max_forced_split_mode`]), not a hard-coded 2 (AUTO never engages below ~2112 px height,
/// so 4K120 must be forced onto the other engines; and a 3-NVENC part left at 2-way wastes a
/// third of its encode silicon).
/// 3. **HEVC** Main10 below that bar → DISABLE: 2-way split measured SLOWER on Ada for Main10 — at
/// 5120×1440@240 forced-2 took 7.6 ms/frame (~131 fps) vs 2.8 ms (~357 fps) single-engine, the
/// "broken animations in HDR" cap. ⚠ This rule used to sit ABOVE the pixel-rate arm and take no
/// codec, so it (a) vetoed 10-bit **4K120** — the very case the pixel-rate arm exists for — and
/// (b) applied an HEVC-on-Ada result to **AV1 10-bit**, which has no such measurement. Both
/// fixed; what remains is a conservative default in the regime where a second engine buys
/// nothing anyway.
/// ⚠⚠ **UNVALIDATED CONSEQUENCE:** 5120×1440@240 Main10 (1.77 Gpix/s) now clears the pixel-rate
/// bar and WILL be forced to split — i.e. the exact configuration that measurement came from
/// flips behaviour. That is deliberate (the datapoint is one sample, at low bits/frame, and the
/// bits/frame hypothesis predicts it should not generalise) but it is **the first thing to
/// re-measure on Ada**; `PUNKTFUNK_SPLIT_ENCODE=0` is the escape if it regresses.
/// 4. Else AUTO — ⚠ whose behaviour is **conditional on sub-frame**, measured on `.21` at 4K:
/// - sub-frame **ON** (the fleet default): AUTO **does not split** — 5023/5157 µs against
/// DISABLE's 4979/5000. Split and sub-frame are mutually unsupported for HEVC, so the driver
/// resolves AUTO to no-split and this arm silently means DISABLE.
/// - sub-frame **OFF**: AUTO **does split** — 2401/2352 µs against TWO_FORCED's 2319/2378.
///
/// So AUTO is NOT dead in general and must not be retired: doing so would lose a real split on
/// every sub-frame-off session. It is dead only in the sub-frame-on combination, which
/// [`resolve_split_subframe`] logs rather than silently accepting.
///
/// The caller still owns the rejection fallback (retry split-disabled) — a codec/config that
/// rejects the chosen mode downgrades at open, not here.
///
/// `engines` is the GPU's `NV_ENC_CAPS_NUM_ENCODER_ENGINES`; pass `0` when it could not be probed
/// (treated as "unknown", which keeps the pre-probe behaviour of assuming a second engine exists
/// and letting the open-time rejection fallback sort it out).
pub(crate) fn resolve_split_mode(
codec: Codec,
bit_depth: u8,
pixel_rate: u64,
engines: u32,
) -> u32 {
let hw_max = max_forced_split_mode(engines);
let mode = match std::env::var("PUNKTFUNK_SPLIT_ENCODE").ok().as_deref() {
Some("0") | Some("disable") => SPLIT_DISABLE,
Some("1") | Some("auto") => SPLIT_AUTO_FORCED,
Some("3") => clamp_to_engines(SPLIT_THREE_FORCED, hw_max, engines),
Some("2") => clamp_to_engines(SPLIT_TWO_FORCED, hw_max, engines),
// Use every engine the card has, not a hard-coded two: on a 3-NVENC part (GB202, AD102
// workstation) forcing 2 leaves a third of the silicon idle.
//
// ⚠ This arm now comes FIRST, ahead of the 10-bit rule. That reordering is the D1 fix: a
// 10-bit 4K120 session (995.3 Mpix/s) used to be vetoed by the depth rule before ever
// reaching the pixel-rate arm written for exactly it.
_ if pixel_rate >= SPLIT_FORCE_PIXEL_RATE => hw_max,
// Below that bar, HEVC Main10 keeps the conservative single-engine default. The one Ada
// measurement we have says split can be *slower* for Main10, and nothing under this bar
// needs a second engine anyway — so the cost of being wrong here is ~nil, unlike above it.
//
// ⚠ Now codec-scoped (the D2 fix): the measurement behind this was HEVC Main10 on Ada, and
// it used to veto **AV1 10-bit** too, which has neither the sub-frame conflict nor any
// measurement against it.
_ if codec == Codec::H265 && bit_depth >= 10 => SPLIT_DISABLE,
_ => SPLIT_AUTO,
};
tracing::debug!(
split_mode = mode,
?codec,
bit_depth,
pixel_rate,
engines,
"NVENC split-encode mode selected"
);
mode
}
/// The strongest split mode this GPU's engine count can actually deliver.
///
/// ⚠ **The driver will NOT tell you when you over-ask.** Measured on `.21` (RTX 5070 Ti, 2 NVENC,
/// driver 610.57.04, 4K HEVC): requesting `THREE_FORCED` was **HONOURED** — session opened in mode
/// 3 — and ran at **2303 µs/frame, identical to `TWO_FORCED`'s 2308**. No rejection, no warning,
/// no third engine; just a log line claiming 3-way over a 2-way encode. So the rejection fallback
/// cannot be relied on to find the ceiling and the clamp has to happen here.
///
/// `NV_ENC_SPLIT_ENCODE_MODE` can only *name* counts up to three (SDK 0.4.0 / NVENCAPI 12.1;
/// values 4..14 are unallocated, so a future API may extend it). Above that we fall back to
/// `AUTO_FORCED` = "split, driver picks how many", which measurably does force a split (2.01× vs
/// disabled on the same box) and is the only way to express "use everything you have".
pub(crate) fn max_forced_split_mode(engines: u32) -> u32 {
match engines {
// Unknown (cap unreadable / not probed): keep the historical assumption of a second
// engine and let the open-time rejection fallback correct it.
0 => SPLIT_TWO_FORCED,
1 => SPLIT_DISABLE,
2 => SPLIT_TWO_FORCED,
3 => SPLIT_THREE_FORCED,
// More engines than the enum can name — let the driver use them all.
_ => SPLIT_AUTO_FORCED,
}
}
/// The N of an N-way FORCED split, or `None` for the modes that do not name a width
/// (`DISABLE`, plain `AUTO`, and `AUTO_FORCED` — the last forces a split but lets the driver
/// choose how wide).
///
/// For callers that can only express "split this many ways" and have no vocabulary for our other
/// modes — the libav path, whose `split_encode_mode` AVOption is libavcodec's own enum, not the
/// NVENC one (our `DISABLE` is `15`, which would be meaningless there).
// Linux-only: its sole caller is the libav NVENC path (`enc/linux/mod.rs`). `codec.rs` compiles
// everywhere, so without this it is dead code on Windows — the same item-level `dead_code`
// trap this crate has now hit three times (see `subframe_env_forced`, and the arbiter items in
// `nvenc_core`). Caught by the `.133` check, never by reasoning about it.
#[cfg(target_os = "linux")]
pub(crate) fn forced_split_width(mode: u32) -> Option<u32> {
match mode {
m if m == SPLIT_TWO_FORCED => Some(2),
m if m == SPLIT_THREE_FORCED => Some(3),
_ => None,
}
}
/// Hold an operator's `PUNKTFUNK_SPLIT_ENCODE=2|3` to what the hardware can deliver, loudly.
/// Without this the knob silently lies (see [`max_forced_split_mode`]); an override that asks for
/// more engines than exist is a mistake worth surfacing, not honouring.
pub(crate) fn clamp_to_engines(requested: u32, hw_max: u32, engines: u32) -> u32 {
// Only the named N-way modes are ordered; `hw_max` may be AUTO_FORCED (1) on a >3-engine part,
// which is not "less than" TWO_FORCED and must not clamp a legitimate request down.
let named = |m: u32| (2..=3).contains(&m);
if engines != 0 && named(requested) && named(hw_max) && requested > hw_max {
tracing::warn!(
requested,
engines,
using = hw_max,
"PUNKTFUNK_SPLIT_ENCODE asks for more NVENC engines than this GPU has — clamping. \
(The driver would ACCEPT the over-ask and silently encode with fewer, so the log \
would otherwise claim a split width that never happened.)"
);
return hw_max;
}
requested
}
/// `PUNKTFUNK_VBV_FRAMES` — HRD/VBV size in frame intervals (default 1.0, the strict low-latency
/// shape every backend ships: each frame must fit its rate share, keeping frame sizes uniform for
/// the pacer). The AMF/VAAPI/QSV paths parse the same variable locally; this helper brings the
/// direct-NVENC paths (which used to hardwire 1 frame) to parity. Larger values let complex
/// frames borrow bits — better rate utilization at the cost of per-frame size variance.
pub(crate) fn vbv_frames_env() -> f64 {
std::env::var("PUNKTFUNK_VBV_FRAMES")
.ok()
.and_then(|s| s.parse::<f64>().ok())
.filter(|v| v.is_finite() && *v > 0.0)
.unwrap_or(1.0)
}
/// The same HRD/VBV window as [`vbv_frames_env`], expressed the way the Vulkan Video encode API
/// wants it: `(virtualBufferSizeInMs, initialVirtualBufferSizeInMs)`.
///
/// Every other backend states the window in **bits** (`bitrate / fps × frames`); Vulkan states it
/// in **milliseconds**. `vulkan_video.rs` consumes this ONLY when the driver advertises VBR
/// (WP6.3): a tight window under CBR makes the driver stuff underspent frames with filler NALs up
/// to the exact rate share — measured 97 % filler on the 780M — because CBR must keep the CPB from
/// overflowing and Vulkan exposes no filler-suppression control. VBR permits the underspend, so
/// the tight window only ever *bounds* a complex frame.
///
/// The initial fill stays at half the window, preserving the RATIO the hardcoded (1000, 500)
/// pair had — the direct-NVENC house shape uses a FULL-window initial fill instead; measured on
/// RADV the difference is inert (the firmware showed no window sensitivity at all). Both
/// VUIDs on `VkVideoEncodeRateControlInfoKHR`'s window fields are satisfied by construction: the
/// window clamps to `>= 1` so it is non-zero, and `window / 2 <= window` always
/// (`VUID-...-08358` is `<=`, relaxed in Vulkan 1.3.299).
///
/// Carries its only caller's gate: `vulkan_video.rs` is the sole ms-form consumer, and with the
/// crate-wide `allow(dead_code)` gone (WP0.3) an item unused in ANY feature combination is a hard
/// error — this is dead on every Windows leg.
#[cfg(all(target_os = "linux", feature = "vulkan-encode"))]
pub(crate) fn vbv_window_ms(fps: u32) -> (u32, u32) {
let frames = vbv_frames_env();
let ms = (frames * 1000.0 / fps.max(1) as f64).round();
// `f64 as u32` saturates at the bounds in Rust, so an absurd `PUNKTFUNK_VBV_FRAMES` cannot wrap.
let window = (ms as u32).max(1);
(window, window / 2)
}
/// Validate a requested encode resolution before we allocate buffers or open NVENC. Rejects
/// zero/odd-sized and out-of-range modes with a clear error instead of letting buffer math
/// overflow or the encoder open fail with an opaque NVENC code. A client can request any
/// `mode=WxHxFPS`, so this is the gate on attacker/typo-controlled dimensions.
pub fn validate_dimensions(codec: Codec, width: u32, height: u32) -> Result<()> {
if width == 0 || height == 0 {
anyhow::bail!("invalid encode resolution {width}x{height}: dimensions must be non-zero");
}
// NVENC requires even dimensions for the chroma subsampling it does internally.
if width % 2 != 0 || height % 2 != 0 {
anyhow::bail!("invalid encode resolution {width}x{height}: dimensions must be even");
}
// PyroWave's 5-level wavelet decomposition needs ≥ 4·2⁵ px per axis (upstream
// `MinimumImageSize` — the band mirroring breaks below it); reject a tiny mode here
// (e.g. a match-window resize dragged to a sliver) instead of failing the encoder
// rebuild after the switch was acked.
if codec == Codec::PyroWave && (width < 128 || height < 128) {
anyhow::bail!(
"invalid PyroWave resolution {width}x{height}: the wavelet needs at least 128px per axis"
);
}
let max = codec.max_dimension();
if width > max || height > max {
anyhow::bail!(
"{codec:?} max dimension is {max}px; requested {width}x{height} \
(use HEVC/AV1 above 4096, or lower the client resolution)"
);
}
// PyroWave's vendored rate controller packs the 32×32 block index into the low 16 bits of
// `RDOperation::block_offset_saving` (pyrowave-sys `patches/0002-rdo-saving-clamp.patch`).
// Past `u16::MAX` blocks the index collides with the `saving` field, the resolve over-credits,
// and the emitted payload can overshoot the buffer `pyrowave_encoder_packetize` writes into —
// whose only bounds check is an `assert` that the Release (NDEBUG) vendored build compiles out.
// So this is a hard cap, not a quality knob.
//
// Checked against 4:2:0, the *most permissive* chroma: a mode that cannot fit even there can
// fit no PyroWave session at all, so it belongs at this single chokepoint (which both the
// negotiator and `open_video_backend` run) rather than only in the per-backend opens. 4:4:4
// has twice the block count and is checked again at open, where the real chroma is known —
// and the negotiator's 4:4:4 → 4:2:0 downgrade means an oversized mode arrives at the encoder
// as 4:2:0, which is exactly the case the old open-time guard skipped.
#[cfg(feature = "pyrowave")]
if codec == Codec::PyroWave && !crate::pyrowave_mode_fits_rdo(width, height, false) {
anyhow::bail!(
"invalid PyroWave resolution {width}x{height}: exceeds the rate controller's 16-bit \
block index (pyrowave-sys patches/0002) — lower the client resolution"
);
}
Ok(())
}
#[cfg(test)]
mod tests {
use super::*;
/// WP6.3. The window VUIDs on `VkVideoEncodeRateControlInfoKHR` are the whole contract of
/// this helper, and both are edge cases: the window must be non-zero (a high-refresh mode
/// rounds a sub-1 ms window down to nothing) and the initial fill must be at most the window
/// (`<=` — `VUID-...-08358` was relaxed in 1.3.299). Env-free so it pins the default shape —
/// the scaled cases belong to whoever sets `PUNKTFUNK_VBV_FRAMES`. Carries the helper's own
/// cfg gate (see its note), so it runs on the Linux `vulkan-encode` leg.
#[cfg(all(target_os = "linux", feature = "vulkan-encode"))]
#[test]
fn vbv_window_is_about_one_frame_and_always_legal() {
// The house default is ~1 frame interval, not the 1000 ms the Vulkan backend hardwired.
assert_eq!(vbv_window_ms(60).0, 17); // 16.67 ms
assert_eq!(vbv_window_ms(30).0, 33);
assert_eq!(vbv_window_ms(240).0, 4);
for fps in [1, 24, 30, 60, 120, 144, 240, 480, 1000, 4000, u32::MAX] {
let (window, initial) = vbv_window_ms(fps);
assert!(window > 0, "virtualBufferSizeInMs must be > 0 (fps {fps})");
assert!(
initial <= window,
"initialVirtualBufferSizeInMs must be <= virtualBufferSizeInMs (fps {fps})"
);
}
// fps 0 must not divide by zero — `open` clamps, but the helper is called directly too.
assert!(vbv_window_ms(0).0 > 0);
}
#[test]
fn rejects_zero_and_odd_dimensions() {
assert!(validate_dimensions(Codec::H265, 0, 1080).is_err());
assert!(validate_dimensions(Codec::H265, 1920, 0).is_err());
assert!(validate_dimensions(Codec::H265, 1921, 1080).is_err()); // odd width
assert!(validate_dimensions(Codec::H265, 1920, 1081).is_err()); // odd height
}
#[test]
fn h264_capped_at_4096() {
assert!(validate_dimensions(Codec::H264, 3840, 2160).is_ok()); // 4K fits (width < 4096)
assert!(validate_dimensions(Codec::H264, 4096, 4096).is_ok()); // exactly at the limit
assert!(validate_dimensions(Codec::H264, 4098, 2160).is_err());
assert!(validate_dimensions(Codec::H264, 3840, 4098).is_err());
}
/// PyroWave's hard cap is the rate controller's 16-bit block index, not just
/// `max_dimension()`. Checked at 4:2:0 (the most permissive chroma), because a mode that
/// cannot fit there cannot fit at any chroma — and because the negotiator's 4:4:4 → 4:2:0
/// downgrade delivers oversized modes to the encoder AS 4:2:0. HEVC/AV1 at the same
/// dimensions must stay unaffected.
#[cfg(feature = "pyrowave")]
#[test]
fn pyrowave_rejects_modes_past_the_rdo_block_index() {
// Fits: 8K 4:2:0 is 49125 blocks.
assert!(validate_dimensions(Codec::PyroWave, 7680, 4320).is_ok());
// Does not fit at 4:2:0 (73728 / 98304 blocks) — must be refused even though both are
// within `Codec::PyroWave.max_dimension()` (8192).
assert!(validate_dimensions(Codec::PyroWave, 8192, 6144).is_err());
assert!(validate_dimensions(Codec::PyroWave, 8192, 8192).is_err());
// The same modes remain legal for the H.26x/AV1 codecs, which have no such rate
// controller — the cap must not leak across codecs.
assert!(validate_dimensions(Codec::H265, 8192, 8192).is_ok());
assert!(validate_dimensions(Codec::Av1, 8192, 6144).is_ok());
}
#[test]
fn hevc_and_av1_allow_up_to_8192() {
for c in [Codec::H265, Codec::Av1] {
assert!(validate_dimensions(c, 3840, 2160).is_ok());
assert!(validate_dimensions(c, 7680, 4320).is_ok()); // 8K fits
assert!(validate_dimensions(c, 8192, 8192).is_ok());
assert!(validate_dimensions(c, 8194, 4320).is_err());
}
}
#[test]
fn common_modes_accepted() {
for c in [Codec::H264, Codec::H265, Codec::Av1] {
for (w, h) in [(1280, 720), (1920, 1080), (2560, 1440)] {
assert!(validate_dimensions(c, w, h).is_ok(), "{c:?} {w}x{h}");
}
}
}
/// The whole-AU chunk (every non-chunked backend's `poll_chunk` shape) must carry the AU's
/// metadata verbatim and be self-closing (`first && last`).
#[test]
fn whole_au_chunk_is_self_closing() {
let c = AuChunk::whole(EncodedFrame {
data: vec![0, 0, 0, 1, 0x40],
pts_ns: 42,
keyframe: true,
recovery_anchor: true,
chunk_aligned: false,
});
assert_eq!(c.data, vec![0, 0, 0, 1, 0x40]);
assert_eq!(c.pts_ns, 42);
assert!(c.keyframe && c.recovery_anchor && !c.chunk_aligned);
assert!(c.first && c.last);
}
/// Wire round-trip and the stats label stay in lockstep with the `quic::CODEC_*` bits.
#[test]
fn codec_wire_roundtrip_and_label() {
for c in [Codec::H264, Codec::H265, Codec::Av1] {
assert_eq!(Codec::from_wire(c.to_wire()), c);
}
assert_eq!(Codec::H264.label(), "h264");
assert_eq!(Codec::H265.label(), "hevc");
assert_eq!(Codec::Av1.label(), "av1");
}
}