4a73102d48
Wire the Windows UMDF DualSense driver into the host as a real pad backend, so a client that requests a DualSense gets a genuine one on a Windows host (instead of folding to Xbox 360). - Extract the transport-independent DualSense contract (DsState + from_gamepad, serialize_state, parse_ds_output, DUALSENSE_RDESC, feature blobs, DS_* consts) out of the Linux-only UHID backend into inject/dualsense_proto.rs, shared by both platforms; dualsense.rs is now just the /dev/uhid plumbing. - Add inject/dualsense_windows.rs: DualSenseWindowsManager mirroring the Linux DualSenseManager (same new/handle/apply_rich/pump/heartbeat surface) over a DsWinPad that creates the Global\pfds-shm-<idx> section (CreateFileMappingW + SDDL D:(A;;GA;;;WD) so WUDFHost can open it), writes serialize_state -> input slot, polls output_seq -> parse_ds_output -> rumble/hidout callbacks. - Un-gate the seam: PadBackend::DualSenseWindows arm; pick_gamepad gains a windows flag (DualSense honored on linux||windows; DS4/Xbox One stay Linux-only). Verified: Linux cargo test gamepad_resolution_precedence + clippy clean; Windows cargo check + clippy -D warnings clean (on the RTX box). Device lifecycle still uses an out-of-band devnode (devgen/installer); SwDeviceCreate per session is next. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>