Acting on the 2026-08-13 dependency sweep. Every claim below was re-verified against
the tree before acting on it (greps carry a positive control; the advisories were
re-checked with cargo audit 0.22.2).
SECURITY
- event-listener 5.4.1 -> 5.4.2 (RUSTSEC-2026-0221, unsound Send/Sync on StackSlot;
reaches the tray via zbus and the host via ashpd). This sat unnoticed because
`cargo audit` reports unsoundness as a WARNING and the job fails only on
vulnerabilities — audit.toml now says so out loud.
- spin 0.9.8 -> 0.9.9. 0.9.8 is YANKED and was genuinely compiled (flume via mdns-sd
and relm4, plus lazy_static).
- wayland-scanner 0.31.10 -> 0.31.11, which moves quick-xml 0.39 -> 0.41. That is the
exact trigger audit.toml documented for RUSTSEC-2026-0194/0195, so both ignores are
deleted rather than left as permanent exceptions. Only RUSTSEC-2023-0071 (rsa
Marvin, still unfixed upstream) remains.
- Corrected audit.toml's claim that `paste` arrives "via utoipa-axum": rav1d pulls it
too, so every client has it through the decode path and dropping utoipa-axum would
not have cleared it.
TWO CI GATES THAT SCANNED NOTHING
- `cargo audit` only ever reads the ROOT Cargo.lock. The drivers lock was already in
this job's `paths:` filter, so edits to it triggered a run that then ignored them.
All four secondary workspaces now get an explicit `--file` (verified: clean, bar the
known `paste` warning in drivers).
- packaging/windows/pf-vkhdr-layer had NO lockfile at all while shipping as a DLL in
the host installer, so every build resolved fresh and neither cargo-audit nor
cargo-about ever saw it. Lockfile generated and committed, and added to `paths:`.
UNUSED / DUPLICATE DECLARATIONS
- punktfunk-host: removed 13 dependencies it never references — the Wayland stack
(client, protocols{,-wlr,-misc}, scanner, backend), xkbcommon, reis, khronos-egl,
ash, usbip-sim, parking_lot, bytemuck. The code moved to pf-inject and pf-zerocopy
in the subsystem extraction and those crates declare them; only the manifest entries
and their now-false comments stayed. Also dropped four redundant re-declarations
(tokio/serde_json/futures-util in the Linux block, tower in dev-deps).
- Removed genuinely unused: bytes (punktfunk-core), anyhow (pf-win-display),
tracing (clients/cli), anyhow (clients/session), serde (clients/windows).
- Removed the high-level `wdk` crate from all five driver crates and the drivers
workspace: none of them ever referenced `wdk::` (62 `wdk_sys::` uses; pf-umdf-util
is a full WDF crate that never declared it). `tracing`/`tracing-subscriber` remain
in that lock afterwards but ONLY as wdk-sys build-dependencies, not in the DLLs.
- pf-win-display took punktfunk-core with `quic` for one type (`Mode`) that lives in
the ungated `config` module; now `default-features = false`, which keeps
quinn/tokio/rcgen/opus out of a leaf crate's declared closure.
- pf-encode declared the windows-rs feature `Wdk_Graphics_Direct3D` for a call that
lives in pf-frame and is resolved via GetProcAddress on gdi32.
LATENT BREAKAGE (compiled only by feature unification)
- pf-inject uses `tokio::select!` without declaring `macros` (borrowed from
punktfunk-core's quic feature); pf-capture uses `tokio::sync::oneshot` without
declaring `sync` (borrowed from ashpd->zbus); pf-client-core uses the `minwindef`
and `winnt` windows-rs headers without declaring them (borrowed from
clients/windows). Each now declares what it uses, so an unrelated crate changing its
features cannot break them.
- pf-console-ui took pf-client-core WITHOUT `default-features = false`, unlike every
other consumer. That default is `pyrowave`, which compiles the vendored PyroWave C++
— "fatal on Windows ARM64". Only safe today because the ARM64 leg passes
--no-default-features (which also drops `ui`).
CORRECTED A FALSE INVARIANT
- clients/windows claimed "the workspace builds ONE windows-rs". It does not: wasapi
pulls the crates.io windows 0.62.2 beside the git-rev copy. The invariant that DOES
hold is narrower (reactor and that crate share one rev, which is what makes the
IDXGISwapChain1 hand-off type-check). Comment rewritten, with a warning against
"fixing" it via a blanket [patch.crates-io] — this rev uses header-named features
while a dozen other manifests use the old Win32_* namespace ones.
Plus the safe in-compat `cargo update` sweep (no manifest edits).
Verified on macOS: punktfunk-core 385, pf-update-check 32, c_abi 1 (with
LIBRARY_PATH=/opt/homebrew/opt/opus/lib), cargo audit clean bar the two known
unmaintained warnings. Linux and Windows legs follow.
pf-gamepad — the virtual-gamepad UMDF2 HID minidriver
Renamed from pf-dualsense (2026-07-28). One driver has always served four identities — DualSense, DualShock 4, DualSense Edge and Steam Deck — so the old name read as if the other three lived somewhere else. Only the PACKAGE identity moved (crate, INF, CAT, DLL, UMDF service); the four hardware ids (
pf_dualsense,pf_dualshock4,pf_dualsenseedge,pf_steamdeck) are deliberately unchanged — they bind every devnode the host creates and every installed system.driver install --gamepadretires the pre-rename store package so the two can't both claim them.
A self-authored Rust UMDF2 HID minidriver that presents a virtual Sony DualSense
(VID 054C / PID 0CE6) to Windows, so games drive adaptive triggers / lightbar / rumble —
capabilities ViGEm structurally cannot deliver. It's how the punktfunk Windows host gives a client's
DualSense a near-native feel with no external gamepad dependencies (no ViGEmBus).
Shipping: the driver is one member of the in-tree driver workspace
(packaging/windows/drivers/), built from source in CI, and bundled +
pnputil-installed by the Windows host installer. The host feeds it over a shared
memory channel from crates/punktfunk-host/src/inject/windows/dualsense_windows.rs. The same UMDF driver also
serves the DualShock 4 identity per a device_type byte the host stamps.
This README captures the driver-authoring lore — the bugs and the signing recipe that make a self-signed UMDF HID driver actually load. The authoritative build/sign/package flow (CI + Inno Setup) lives in the Windows host packaging README.
Build workspace
This crate builds as a member of the packaging/windows/drivers/ workspace, which
uses the published crates.io wdk/wdk-sys/wdk-build (0.4/0.5) — not the old dev-box
windows-drivers-rs path-deps. It's a separate cargo workspace from the main tree because driver
crates are cdylibs built with the WDK toolchain on Windows only; it path-deps the shared ABI crate
crates/pf-driver-proto.
Build / sign / install recipe (the one that actually loads)
Prereqs on the Windows box: WDK 26100, LLVM (the current default; bindgen 0.72 builds on clang
22), Rust MSVC. Built as a member of the packaging/windows/drivers/ workspace (plain cargo build, no
cargo-make). A self-signed CodeSigning cert in CurrentUser\My + LocalMachine\Root +
TrustedPublisher.
Every build needs:
$env:LIBCLANG_PATH = 'C:\Program Files\LLVM\bin'
$env:Version_Number = '10.0.26100.0' # else wdk-build picks 10.0.28000.0 (no km/crt) and bindgen fails
The shipping flow is build-gamepad-drivers.ps1 (one level up): workspace cargo build --release
plus the sign steps below, staged for the installer. The original manual dev-box recipe, kept as
lore (paths reflect that era's cargo-make layout):
cargo make # -> target\debug\pf_gamepad_package\ (.inf/.cat/.dll)
# *** CRITICAL: clear the PE FORCE_INTEGRITY bit ***
# windows-drivers-rs links the DLL with /INTEGRITYCHECK, which forces a CI-trusted page-hash
# signature a self-signed cert cannot satisfy (CodeIntegrity 3004 "hash not found" /
# 3089 VerificationError 7). SudoVDA.dll (third-party VDD prior art, not used by punktfunk) has
# this bit OFF. Clear bit 0x80 at PE-header offset +0x5e:
$f = 'target\debug\pf_gamepad_package\pf_gamepad.dll'
$b = [IO.File]::ReadAllBytes($f); $pe = [BitConverter]::ToInt32($b,0x3c); $off = $pe + 0x5e
$dc = [BitConverter]::ToUInt16($b,$off); $bb = [BitConverter]::GetBytes([uint16]($dc -band 0xFF7F))
$b[$off]=$bb[0]; $b[$off+1]=$bb[1]; [IO.File]::WriteAllBytes($f,$b)
signtool sign /fd SHA256 /sha1 <cert-thumbprint> $f
Remove-Item target\debug\pf_gamepad_package\pf_gamepad.cat
Inf2Cat /driver:target\debug\pf_gamepad_package /os:10_x64
signtool sign /fd SHA256 /sha1 <cert-thumbprint> target\debug\pf_gamepad_package\pf_gamepad.cat
pnputil /add-driver target\debug\pf_gamepad_package\pf_gamepad.inf /install
devgen /add /hardwareid "root\pf_dualsense" # creates the (transient, SWD) device node
devgen (under Windows Kits\10\Tools\<ver>\x64\) is only for manual testing — the shipping
install is punktfunk-host.exe driver install --gamepad, and the host SwDeviceCreate's the device
per session (no persistent devnode). SWD devgen devices clear on reboot. TODO: drop the post-build
PE patch by stopping wdk-build emitting /INTEGRITYCHECK.
The three bugs that made it work (porting a WDK C sample to Rust)
WDF_*_CONFIG_INIT / WDF_OBJECT_ATTRIBUTES_INIT macros set non-zero defaults — mem::zeroed()
silently breaks them:
- FORCE_INTEGRITY (above) — the load wall.
- Timer
ExecutionLevel— zeroed = Invalid →WdfTimerCreate0xC0200209. SetExecutionLevel/SynchronizationScope = InheritFromParent+AutomaticSerialization = TRUE(the working vhidmini2 shape). - Queue
Settings.Parallel.NumberOfPresentedRequests— zeroed = 0 → a parallel queue presents zero requests →EvtIoDeviceControlnever fires → no HID handshake → ~5 s timeout →CM_PROB_FAILED_START. Set tou32::MAX.
Notes
- Multi-pad works via
UmdfHostProcessSharing=ProcessSharingDisabled— each pad gets its own WUDFHost (so the per-instance statics don't collide), and the driver reads its pad index from the device Location (WdfDeviceAllocAndQueryProperty) to poll its own*-boot-<index>bootstrap mailbox (the DATA section itself is unnamed — the sealed pad channel, punktfunk-planning:gamepad-channel-sealing.md— and itspad_indexis validated against this index on attach). - Port of the WDK
vhidmini2UMDF2 sample; the DualSense identity + 273-byte descriptor + feature blobs0x05/0x09/0x20come fromcrates/punktfunk-host/src/inject/proto/dualsense_proto.rs.